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JoJo's Bizarre Adventure: Eyes of Heaven

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Title Screen

JoJo's Bizarre Adventure: Eyes of Heaven

Developer: CyberConnect2
Publisher: Bandai Namco
Platforms: PlayStation 3, PlayStation 4
Released in JP: December 17, 2015
Released in US: June 28, 2016
Released in EU: July 1, 2016


CharacterIcon.png This game has unused playable characters.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.
RegionIcon.png This game has regional differences.


This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.

JoJo's Bizarre Adventure: Eyes of Heaven is a tag team 3D fighting game featuring characters from parts 1-8 of the manga. The main story follows the protagonists of each part as they team up to fight past foes and try to thwart the plans of the almighty "Noble One", a DIO from an alternate universe who managed to achieve heaven.

Hmmm...
To do:
  • Any All-Star Battle leftovers?
  • Detail other unused information such as unused costumes and lots of the unused battle dialogue.
  • Upload images and details of unused animations.
  • Upload images of unused models and graphics.
  • Fix infobox image.

Internal Names

The game's data and main folder for sounds and music are labeled as "ASB2" and "All-Star Battle Project", suggesting that Eyes of Heaven was intended to be a sequel to All-Star Battle.

(Source: JoJowiki)

Unused Characters

CyberConnect2 planned to have a cast of 120+ playable characters, but technical concerns forced them to limit the amount to only slightly more than All-Star Battle.

Leone Abbacchio

Leone Abbacchio in the credits image on the far right.

The character Leone Abbacchio from Vento Aureo was originally planned to be a playable character. He reached the testing phase, but the ability of his Stand "Moody Blues" proved difficult to make viable in a fight. His model can still be found in the game's files, and can even be seen in an image featured in the main story's credits.

Part 6 Jotaro Kujo

Jotaro's appearance from Stone Ocean was likely planned to appear as a customized alt costume for Part 3 Jotaro. Voice lines for interactions between Part 6 Jotaro and the other characters, as well as some other battle-related dialogue and an unused graphic of his shocked expression cutin, can be found in the game's files. Although a model of Part 6 Jotaro does appear in an render in the main story's credits, his model is not present in the files. His interaction parameters can also be found in the files.

(Source: Vish ☆)

Other

Certain characters were planned for the Part 8 stage such as Yotsuyu Yagiyama as well as Norisuke Higashikata's Stand King Nothing.

Unused Mechanics and Interactions

Unused Stage Gimmicks

According to stage gimmick files, the JoJolion "Higashikata Residence" stage contains an object of a stage hazard named "kuri", which translates to chestnut. It is likely that this corresponded to Yotsuyu’s scrapped stage gimmick.

GoGoGo Finishers

An early demo featured "GoGoGo Finishers" as a mechanic, where a victorious player would attempt to deal a finishing blow to a defeated player. This would have also given a comeback chance to the defeated player. This mechanic was removed for the final game for unknown reasons.

Sound files relating to this can still be found in the game's files.

(Source: Vishkujo)

Miscellaneous

The first EOH demo originally featured a minimap feature on-screen. While it is still used in story mode when exploring the hub areas, it is unavailable in battle.

Unused Music

Unused Diavolo theme

In the trailer announcing him, Diavolo had a much different theme than in the final game, being more "midi" based rather than the primarily electric guitar-based tune of his theme in the final game.

Miscellaneous

In the demos, there are early versions of map and menu themes. Given the intense composition of the map themes, it's most likely that maps were going to have their own battle themes, rather than use the leading player's theme in the final game.

(Source: WARSMAN, Bystake Makings)


Unused Graphics and Animations

Unused Animations

Unused animations exist in the files, one being DIO’s “Road Roller!” Heat Attack. Additionally, DIO has an unused animation for when he heralds the flow of time resuming.

  • DIO’s unused time stop resume animation.

UnusedDIOResume.gif

Unused Graphics and Images

  • Among the files for the Higashikata Residence stage, unused cut-in panels exist for Norisuke Higashikata, Yotsuyu Yagiyama and chestnuts spawned by Yotsuyu's stand.

Nxtr000.png Yotsuyucutin.png

Norisuke.png Noriusukeandkng.png

Unused Models

Unused models for the Inspector from Phantom Blood, as well as Yotsuyu Yagiyama and Norisuke Higashikata's Stand "King Nothing" from JoJolion are present in the files. The inspector was present as an NPC in the Joestar Mansion stage in the second public demo for the game, where he would aimlessly run around the stage, seemingly trying to hide from the action, and was even able to be attacked by players, but would be removed entirely from the stage in the final game.

The steamroller model from DIO's Great Heat Attack, along with the unique interaction with Jotaro countering the attack, from the previous JoJo fighting game All Star Battle is present in the files.

While not technically unused, Young Jolyne's model from the after credit scene does in-fact has a face. It normally can't be seen too well in-game as it's usually obscured by the camera angle.

While not present in the files, the Capcom Heritage costumes for Jotaro and Polnareff last seen in All Star Battle are still in the game's files, though it's unclear as to if they were going to be unlockable or were simply leftovers.

While not present in the game's files, ID names and orders hint that Pannacotta Fugo's outfit from Purple Haze Feedback was also planned for inclusion.

JoJo EoH-Young Jolyne model.png

(Source: Strawberrybillion)

Unused Dialogue

Certain character have voice lines for Stand Clashes, which were present in All Star Battle. This feature was excised from EOH, due to its gameplay style not making it practical.

All characters have "GoGoGo Finisher" voice lines, but are left unused as the feature was removed from the game.

There are some unique voice lines for characters reacting to their partners getting retired in battle that aren't heard in-game.

Unused voice lines of the narrator saying "2P Wins", "3P Wins", and "4P Wins" can be found, possibly leftover from a scrapped free-for-all mode.

Generic battle intros and interactions that are unused can be found.

Unused dialogue-captions files are found in the game's files for a supposed “Part 6 Jotaro”/ This was likely meant to be a part 3 or 4 Jotaro alt, similar to Wes Bluemarine as an alt costume for Weather Report.

(Source: JoJo's Bizarre Encyclopedia)

Regional Differences

As would become standard for the localization of the series outside of Japan, due to the fact that nearly every character and Stand in the game is named after some sort of musical reference, many of them would have their names changed for copyright reasons.

The character Rudol von Stroheim had his default costume removed and replaced with his alternate cyborg outfit in western releases. This is likely because his original default costume was a Nazi uniform.

There were some slight errors made in the localized releases of the game:

  • The character Lisa Lisa is incorrectly listed as being born in 1988, when her actual birth date is 1888.
  • Jean Pierre Polnareff's ability tree incorrectly lists the ability "Off comes the Armor!" as "Hermit Purple!"
  • The item "A burning rock is falling from the sky and heading straight toward me..." incorrectly lists the effect of the item "I'm in the prime of my life right now! Ehee hee!"
(Source: JoJo's Bizarre Adventure Wiki)

Non-Playable Characters

The boss versions of 'Over Heaven DIO' are both playable only through modding the game, when controlled he retains some of his attacks. Some attacks seem to be controlled by the final battle script, which are unusable by the player. If controlled by the opponent or teammate, he will continue to stand still.

(Source: KingMagica)

Non-Selectable Stages

The Destroyed Cairo Bridge used within the final fight with 'Over Heaven DIO' selectable only through modding the game. When loaded causes characters to fall a small distance due to the spawn being set higher than required.

(Source: KingMagica)