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Hatsune Miku: Project DIVA X

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Title Screen

Hatsune Miku: Project DIVA X

Also known as: Hatsune Miku: Project DIVA X HD (Japan, PlayStation 4)
Developer: Sega CS3
Publisher: Sega
Platforms: PlayStation Vita, PlayStation 4
Released in JP: March 24, 2016 (Vita) August 25, 2016 (PS4)
Released in US: August 30, 2016 (Vita, PS4)
Released in EU: August 30, 2016 (Vita, PS4) (Digital only)


GraphicsIcon.png This game has unused graphics.


Hatsune Miku: Project DIVA X (also known as Hatsune Miku: Project DIVA X HD in Japan on PlayStation 4) is the sixth game in the series, and takes the usual gameplay into a slightly different direction. Despite various features getting cut, a new story mode is now included, involving usage of elements that apply to songs, accessories and modules. And LOL -lots of laugh-.

The change-up to the usual series formula had a somewhat mixed reception towards fans and critics alike, but the game's less-than-stellar sales resulted in franchise fatigue, where Hatsune Miku: Project DIVA Future Tone ended up being their only new source of releasing any new content in the next few years.

Unused Graphics

HMPDX-Blank.png

A blank graphic with text of part of the file name, except the "_a". This would have been used for the opening, so a full image of it was probably planned.


HMPDX-SongDummy.png

A dummy image for a song.


HMPDX-DummyElement.png HMPDX-DummyElementSmall.png

Two dummy Neutral Element icons that were probably meant for testing.


HMPDX-VSongdummy.png

Another song dummy. The top line (確認SONG DUMMY) translates to "Validation Song Dummy".

Test Stages

These oddly only exist in the US version on Vita only.

stgpv090

HMPDX-TestStage1.png

This stage looks like it resembles a bit to Two-Faced Lovers without background objects. It was probably used for testing motions.

HMPDX-TestStage1Texture.png

It also uses an unused texture.

stgpv091

HMPDX-TestStage2.png

A stage that doesn't seem like the characters would fit in it. The way it's modeled, besides the ceiling, seems to slightly resemble Sonic Adventure 2: Battle's test level without the objects from it and different textures.

HMPDX-TestStage2 3Texture.png

There are also some unused textures. The red text (キャラ移動範囲) translates to "Character Movement Range", the blue text (カメラ移動範囲) translates to "Camera Movement Range", the 5x and 6x text (カメラに映らない) translates to "Not Shown On Camera" and the text next to 7 below 4 (天井) translates to "Ceiling". It was probably used to test the character's position, character motion, and cameras.

stgpv092

HMPDX-TestStage3.png

This stage seems to resemble something from a pinball machine. It might of been used to test stage obstacles.

Two Triangles

HMPDX-Triangles.png

Outside of Love Trial's stage model are two triangles; one with lighting and one with shading. This could probably be a placeholder for something, a test for shading and lighting, or a mistake. These were removed in the PS4 version.