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Deus Ex: The Fall (Windows)/Unused Sounds

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This is a sub-page of Deus Ex: The Fall (Windows).

Located in StreamingAssets\Audio\GeneratedSoundBanks\Windows.

Misc

735211606.wem is a copy of the Deus Ex theme, intended to be played when viewing the cut DX1 logo on the turntable, the logic still works but the model is potentially missing.

The following bnk files contain ambient sounds for cut levels:

  • New_York_Bank
  • New_York_Final_area
  • New_York_Helipad
  • New_York_Hotel
  • New_York_Hotel_Floors
  • Panama_Sewers

Sam Duarte

Sam Duarte's cut lines for his New York boss fight:

Sam Duarte
Name File Transcript
VO_SAM01_CBT_Advance_01
I'm coming for you, Saxon.
VO_SAM01_CBT_Advance_02
You can't hide.
VO_SAM01_CBT_Advance_03
Here I come.
VO_SAM01_CBT_Agitated_Lost_Visual_01
You can't hide forever, Ben. I will find you.
VO_SAM01_CBT_Agitated_Lost_Visual_02
There is no escape, come out!
VO_SAM01_CBT_Agitated_Lost_Visual_03
This can only end one way, Saxon. Don't delay the inevitable.
VO_SAM01_CBT_Attack_01
You're dead!
VO_SAM01_CBT_Attack_02
Die!
VO_SAM01_CBT_Combat_Start_Warning_01
Fine, if you don't want to talk, let's get this over with.
VO_SAM01_CBT_Combat_Start_Weapon_01
You're a dead man, Saxon.
VO_SAM01_CBT_Damage_01
Uh!
VO_SAM01_CBT_Damage_02
Mm!
VO_SAM01_CBT_Damage_03
Arg!
VO_SAM01_CBT_Damage_04
You'll have to do better than that, Saxon!
VO_SAM01_CBT_Death_01
Urarghuh.
VO_SAM01_CBT_Detect_Audio_01
I know you're there, Ben Saxon. Lower your weapon and let's talk, like men.
VO_SAM01_CBT_Detect_Visual_01
I see you Ben Saxon. Lower your weapon and let's talk, like men.
VO_SAM01_CBT_Grenade_Alarmed_01
Shit!
VO_SAM01_CBT_Grenade_Alarmed_02
You bastard!
VO_SAM01_CBT_Grenade_Throw_01
Suck on this, Saxon!
VO_SAM01_CBT_Grenade_Throw_02
This ends now!
VO_SAM01_CBT_Grenade_Throw_03
Yah!
VO_SAM01_CBT_Suppressing_Fire_01
Hiding won't save you!
VO_SAM01_CBT_Suppressing_Fire_02
Come out you coward, and face me!
VO_SAM01_CBT_Suppressing_Fire_03
Always running, aren't you, Ben?
VO_SAM01_CBT_Taunt_01
I will have my revenge, Saxon!
VO_SAM01_CBT_Taunt_02
Your life belongs to me.
VO_SAM01_CBT_Taunt_03
You had your chance, Saxon. Now you will die.
VO_SAM01_CBT_Taunt_04
You will suffer the way I have suffered.
VO_SAM01_CBT_Taunt_05
Is this the best you have to offer, Jefe?
VO_SAM01_CBT_Taunt_06
It will be a pity to waste such a pretty girl. I hope you two had fun.
VO_SAM01_CBT_Warning_Taunt_01
You know it would come to this eventually, Ben.
VO_SAM01_CBT_Warning_Taunt_02
Don't even attempt to save the girl.
VO_SAM01_CBT_Warning_Taunt_03
I've waited for this moment for too long.

NYC Anarchist

The anarchists that populated the NYC subway. The anarchy symbols can still be seen around in Panama.

NYC Anarchist 1
Name File Transcript
UNI_WThug01_BRK_Attack_001
Eat this!
UNI_WThug01_BRK_Attack_002
Die you aug bastard!
UNI_WThug01_BRK_Attack_003
You're dead!
UNI_WThug01_BRK_Attack_004
[Mad laughing]
UNI_WTHUG01_BRK_AUDIOMAJORALARM_001
What the fuck?
UNI_WTHUG01_BRK_AUDIOMAJORNPCIDENTIFYINGTHREAT_001
Get him!
UNI_WTHUG01_BRK_AUDIOMAJORNPCIDENTIFYINGTHREAT_002
Frag him!
UNI_WTHUG01_BRK_AUDIOMAJORNPCIDENTIFYINGTHREAT_003
Sounds like trouble!
UNI_WTHUG01_BRK_AUDIOMAJORWEAPONFIRE_001
Gunshots!
UNI_WTHUG01_BRK_AUDIOMAJORWEAPONFIREALLIES_001
Yo, someone be licking off shots!
UNI_WTHUG01_BRK_AUDIOMINORGENERIC_001
What, what was that noise?
UNI_WTHUG01_BRK_AUDIOMINORLANDING_001
I heard that, come out!
UNI_WTHUG01_BRK_COLLISIONMAJORCLOAKED_001
What's this?!
UNI_WTHUG01_BRK_COLLISIONMAJORFALLONNPCRESPONSE_001
What the hell's going on here?!
UNI_WThug01_BRK_DamageConcussion_001
Spread out, get him!
UNI_WThug01_BRK_DistAudioMinor_002
Hey, anyone there?
UNI_WThug01_BRK_GrenadePanic_001
Crap!
UNI_WThug01_BRK_GrenadePanic_002
Argh!
UNI_WThug01_BRK_GrenadePanicAllies_001
Scatter!
UNI_WThug01_BRK_InvestNobodyHere_001
I knew there was nothing.
UNI_WThug01_BRK_InvestNobodyHere_002
Wasting my time, no-one's here.
UNI_WThug01_BRK_InvestNobodyHere_003
Must've imagined it.
UNI_WThug01_BRK_MoveToAttackPosition_001
Let's finish this!
UNI_WThug01_BRK_MoveToAttackPosition_002
I'm gonna get you, asshole.
UNI_WThug01_BRK_MoveToAttackPosition_003
Make a move!
UNI_WThug01_BRK_MoveToAttackPositionAllies_001
UNI_WThug01_BRK_MoveToAttackPositionAllies_002
I'm on him!
UNI_WThug01_BRK_MoveToAttackPositionAllies_003
Keep me covered!
UNI_WTHUG01_BRK_ORANGEZONEFIRSTWARNING_003
Keep out of this 'hanzer.
UNI_WTHUG01_BRK_ORANGEZONEFIRSTWARNING_004
Don't come no closer, slick. Back. Off.
UNI_WThug01_BRK_SeekLostTargetEnd_001
Can't see him! Better look around.
UNI_WThug01_BRK_SeekLostTargetEnd_002
He's here for sure... I'm gonna find you, asshole!
UNI_WThug01_BRK_SeekLostTargetEnd_003
You're gonna make ME come and get YOU? That's bullshit!
UNI_WTHUG01_BRK_VISUALMAJORDEADBODY_001
Fucker's dead!
UNI_WTHUG01_BRK_VISUALMAJORDEADBODYALLIES_001
Damn, this kak got murked.
UNI_WTHUG01_BRK_VISUALMAJORINSIGHT_002
I see you, chrome!
UNI_WTHUG01_BRK_VISUALMAJORINSIGHT_004
You ain't supposed to be here!
UNI_WTHUG01_BRK_VISUALMINORINSIGHT_001
Yo, someone there?
UNI_WTHUG01_BRK_VISUALMINORINSIGHT_002
Shit, I thought I saw something.
UNI_WTHUG01_BRK_VISUALMAJORINSIGHT_001
Ya goin' down!
UNI_WTHUG01_BRK_VISUALMINORINSIGHTALLIES_002
Over there, I saw something!
UNI_WThug01_BRK_YellowZoneWarning_001
That's far enough, leave quietly you won't get hurt.
NYC Anarchist 2
Name File Transcript
UNI_WThug02_BRK_Attack_001
Have some of this!
UNI_WThug02_BRK_Attack_002
Open wide!
UNI_WThug02_BRK_Attack_003
You fucker!
UNI_WThug02_BRK_Attack_004
Haaa!
UNI_WTHUG02_BRK_AUDIOMAJORALARMRESPONSE_001
Yo what the fuck is goin' on?!
UNI_WTHUG02_BRK_AUDIOMAJORWEAPONFIREALLIES_001
Someone's licking off shots!
UNI_WTHUG02_BRK_COLLISIONMAJORFALLONNPCALLIES_001
Motherfucker!
UNI_WTHUG02_BRK_COLLISIONMAJORFALLONNPCRESPONSE_001
What the hell is going on here?
UNI_WTHUG02_BRK_COLLISIONMAJOROBJECTALLIES_001
It came from over there!
UNI_WThug02_BRK_DamageConcussion_001
UNI_WThug02_BRK_DistAudioMajorAlarm_001
Shit!
UNI_WThug02_BRK_DistAudioMinor_001
God damn noises around here, what the hell?
UNI_WThug02_BRK_DistAudioMinor_002
I heard that, stop messing around!
UNI_WThug02_BRK_DistAudioMinor_003
Yo, someone there?
UNI_WThug02_BRK_DistNPCIdentifyingThreat_001
Time for some fun!
UNI_WThug02_BRK_DistNPCIdentifyingThreat_002
Nail him!
UNI_WThug02_BRK_DistNPCIdentifyingThreat_003
That guy's dead!
UNI_WThug02_BRK_DistVisualMajorAllyDying_001
Fuckin' bastard!
UNI_WThug02_BRK_DistVisualMajorDeadBody_001
Someone's gonna pay!
UNI_WThug02_BRK_DistVisualMajorDeadBodyAllies_001
I got a meatbag here, scope it out!
UNI_WThug02_BRK_DistVisualMinorInSight_001
Jesus, what is it now?
UNI_WThug02_BRK_DistVisualMinorInSight_002
Loads like something moving around over there.
UNI_WThug02_BRK_DistVisualMinorInSight_003
Hello? Anyone out there?
UNI_WThug02_BRK_GrenadePanic_001
Shit!
UNI_WThug02_BRK_GrenadePanic_002
[Fear noise]
UNI_WThug02_BRK_GrenadePanicAllies_001
Get down!
UNI_WThug02_BRK_InvestNobodyHere_001
Damn it, nothing here.
UNI_WThug02_BRK_InvestNobodyHere_002
Hearing things, seeing things, man I gotta lay off the hard stuff.
UNI_WThug02_BRK_InvestNobodyHere_003
Coulda swore there was something here.
UNI_WThug02_BRK_MoveToAttackPosition_001
I've got you cornered!
UNI_WThug02_BRK_MoveToAttackPosition_002
No escape, asshole!
UNI_WThug02_BRK_MoveToAttackPosition_003
I got something for ya!
UNI_WThug02_BRK_MoveToAttackPositionAllies_001
He's over here!
UNI_WThug02_BRK_MoveToAttackPositionAllies_002
Gimme some cover!
UNI_WThug02_BRK_MoveToAttackPositionAllies_003
Bust some caps this way!
UNI_WThug02_BRK_OrangeZoneFirstWarning_001
Turn around, aug, this doesn't concern you.
UNI_WThug02_BRK_OrangeZoneFirstWarning_002
You don't wanna get no closer, aug.
UNI_WThug02_BRK_SeekLostTargetEnd_001
Shit, he's gone, better make sure though.
UNI_WThug02_BRK_SeekLostTargetEnd_002
Gonna have a quick look.
UNI_WThug02_BRK_SeekLostTargetEnd_003
You're still here, asshole?!
UNI_WThug02_BRK_YellowZoneWarning_001
Woah, oilslick, you don't wanna go there.

NYC Police

These voices would usually have a Wwise Parametric EQ effect applied to them to simulate wearing a helmet.

NYC Police - White
Name File Transcript
UNI_WCop01_BRK_Attack_001
Don't move!
UNI_WCop01_BRK_Attack_002
Give yourself up!
UNI_WCop01_BRK_Attack_003
Drop the weapon!
UNI_WCOP01_BRK_AUDIOMAJORALARMRESPONSE_001
What's happening?!
UNI_WCOP01_BRK_AUDIOMAJORWEAPONFIRE_001
Gunshots!
UNI_WCOP01_BRK_AUDIOMAJORWEAPONFIREALLIES_001
Sounds like gun fire!
UNI_WCOP01_BRK_AUDIOMINORACTIVATEOBJECT_001
That was strange.
UNI_WCOP01_BRK_AUDIOMINORACTIVATEOBJECTALLIES_001
Hey, who's over there?
UNI_WCOP01_BRK_AUDIOMINORBULLETIMPACT_001
What's that?
UNI_WCOP01_BRK_COLLISIONMAJORCLOAKED_001
Who's there?
UNI_WCOP01_BRK_COLLISIONMAJORCLOAKEDALLIES_001
Intruder!
UNI_WCOP01_BRK_COLLISIONMAJORCLOAKEDRESPONSE_001
Take him down!
UNI_WCOP01_BRK_COLLISIONMAJORFALLONNPC_001
Where'd you come from?!
UNI_WCOP01_BRK_COLLISIONMAJORFALLONNPCRESPONSE_001
What the hell is going on here?
UNI_WCOP01_BRK_COLLISIONMAJOROBJECT_001
Son of a bitch!
UNI_WCOP01_BRK_COLLISIONMAJOROBJECTALLIES_001
It came from over there!
UNI_WCop01_BRK_DamageConcussion_001
UNI_WCop01_BRK_DistCollisionMajorNPC_001
God damn!
UNI_WCop01_BRK_GrenadePanic_001_Grenade
Grenade!
UNI_WCop01_BRK_GrenadePanic_002
[Panicked sounds]
UNI_WCop01_BRK_InvestNobodyHere_001
Nothing... must be imagining things.
UNI_WCop01_BRK_InvestNobodyHere_002
Could've been the wind, I guess.
UNI_WCop01_BRK_InvestNobodyHere_003
I'm getting jumpy. Heh, too much coffee.
UNI_WCop01_BRK_MoveToAttackPosition_001
Don't make a move!
UNI_WCop01_BRK_MoveToAttackPosition_002
I got you!
UNI_WCop01_BRK_MoveToAttackPosition_003
Give up!
UNI_WCop01_BRK_MoveToAttackPositionAllies_001
Cover me!
UNI_WCop01_BRK_MoveToAttackPositionAllies_002
Keep him pinned!
UNI_WCop01_BRK_MoveToAttackPositionAllies_003
On the move!
UNI_WCop01_BRK_OrangeZoneFirstWarning_001
Back up, sir!
UNI_WCop01_BRK_OrangeZoneFirstWarning_002
Back up, or else.
UNI_WCop01_BRK_SeekLostTargetEnd_001
Where are you!?
UNI_WCop01_BRK_SeekLostTargetEnd_002
Suspect seems to have run... searching area.
UNI_WCop01_BRK_SeekLostTargetEnd_003
Shit, he's disappeared, I better have a look.
UNI_WCOP01_BRK_VISUALMAJORDEADBODYALLIES_002
Look around, the perp can still be here.
UNI_WCOP01_BRK_VISUALMAJORDEADBODYRESPONSE_001
Call it in and find the perp!
UNI_WCOP01_BRK_VISUALMAJORGRENADE_001
Shit!
UNI_WCOP01_BRK_VISUALMAJORGRENADEALLIES_001
Grenade!
UNI_WCOP01_BRK_VISUALMAJORGRENADERESPONSE_001
Get down!
UNI_WCOP01_BRK_VISUALMINOROPENDOOR_001
What's this?
UNI_WCOP01_BRK_VISUALMINOROPENDOOR_002
Hello?
UNI_WCOP01_BRK_VISUALMINORPEEKFROMCOVER_001
Huh? What's that?
UNI_WCop01_BRK_YellowZoneWarning_001
I don't think you're authorized beyond this point, sir!


NYC Police - Black
Name File Transcript
UNI_BCop02_BRK_Attack_001
Hands where I can see them!
UNI_BCop02_BRK_Attack_002
Get down!
UNI_BCop02_BRK_Attack_004
Don't move!
UNI_BCOP02_BRK_AUDIOMAJORALARMRESPONSE_001
What's happening?
UNI_BCOP02_BRK_AUDIOMAJORTAKEDOWNALLIES_001
Someone's here!
UNI_BCOP02_BRK_AUDIOMAJORWEAPONFIRE_001
Gunshots!
UNI_BCOP02_BRK_AUDIOMAJORWEAPONFIREALLIES_001
Sounds like gunfire!
UNI_BCOP02_BRK_AUDIOMINORACTIVATEOBJECT_001
That was strange.
UNI_BCOP02_BRK_AUDIOMINORBREAKINGOBJECT_001
I heard that.
UNI_BCOP02_BRK_AUDIOMINORBULLETIMPACT_001
What's that?
UNI_BCOP02_BRK_COLLISIONMAJORCLOAKED_001
Who's there?
UNI_BCOP02_BRK_COLLISIONMAJORCLOAKEDALLIES_001
Intruder!
UNI_BCOP02_BRK_COLLISIONMAJORCLOAKEDRESPONSE_001
Take him down!
UNI_BCOP02_BRK_COLLISIONMAJORFALLONNPCALLIES_001
Bastard!
UNI_BCOP02_BRK_COLLISIONMAJORFALLONNPCRESPONSE_001
What the hell is going on here?
UNI_BCOP02_BRK_COLLISIONMAJORNPC_001
What are you doing?!
UNI_BCOP02_BRK_COLLISIONMAJOROBJECTALLIES_001
It came from over there!
UNI_BCop02_BRK_DamageConcussion_001
UNI_BCop02_BRK_GrenadePanic_001
Grenade!
UNI_BCop02_BRK_GrenadePanic_002
Aw shit!
UNI_BCop02_BRK_InvestNobodyHere_001
Nothing... what a night.
UNI_BCop02_BRK_InvestNobodyHere_002
Seeing things, hearing things... I need a vacation.
UNI_BCop02_BRK_InvestNobodyHere_003
Huh. No one here.
UNI_BCop02_BRK_MoveToAttackPosition_001
I don't want to kill you!
UNI_BCop02_BRK_MoveToAttackPosition_002
Get out here!
UNI_BCop02_BRK_MoveToAttackPosition_003
Where are you?!
UNI_BCop02_BRK_MoveToAttackPositionAllies_001
Moving to attack position!
UNI_BCop02_BRK_MoveToAttackPositionAllies_002
Moving in! Cover me!
UNI_BCop02_BRK_MoveToAttackPositionAllies_003
Cover fire!
UNI_BCop02_BRK_OrangeZoneFirstWarning_001
That's far enough! Back. Away.
UNI_BCop02_BRK_OrangeZoneFirstWarning_002
This area's restricted.
UNI_BCop02_BRK_SeekLostTargetEnd_001
Come out! Shit... better look around...
UNI_BCop02_BRK_SeekLostTargetEnd_002
Come out and we can discuss this!
UNI_BCop02_BRK_SeekLostTargetEnd_003
I better search the area.
UNI_BCOP02_BRK_VISUALMAJORDEADBODYALLIES_002
Look around, the perp could still be here.
UNI_BCOP02_BRK_VISUALMAJORDEADBODYRESPONSE_001
Call it in and find the perp.
UNI_BCOP02_BRK_VISUALMAJORGRENADE_001
Shit!
UNI_BCOP02_BRK_VISUALMAJORGRENADERESPONSE_001
Get down!
UNI_BCOP02_BRK_VISUALMINOROPENDOOR_001
What's this?
UNI_BCOP02_BRK_VISUALMINOROPENDOORALLIES_001
Who's there?
UNI_BCOP02_BRK_VISUALMINORPEEKFROMCOVER_001
Huh, what's that?
UNI_BCop02_BRK_YellowZoneWarning_001
Only authorized personnel are allowed beyond this point.

NYC Security

An NYC Security Guard is defined in the files. However, the sounds for this enemy aren't present in the game. It's likely that, similar to the used Panama Guard enemy, this enemy's sound files are packed alongside a specific level file. Unfortunately, said level file does not exist in the game and thus the sounds cannot be extracted.