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DJMax Fever

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Title Screen

DJMax Fever

Developer: Pentavision
Publisher: PM Studios
Platform: PlayStation Portable
Released in US: January 27, 2009 (Retail), January 21, 2010 (PSN)
Released in EU: May 26, 2010 (PSN)


Carts.png This game has revisional differences.
PiracyIcon.png This game has anti-piracy features.


DJMax Fever is a rhythm action game.

Revision Differences

Missions

In the UMD version, missions 45 and 65 are impossible to beat due to how high the score needs. This was fixed in the PSN version.

(Source: RetroAchievements forum)

Anti-Piracy

The game performs two checks to detect if a game is being played on a real copy. upon startup, the game checks the directory ms0:/PSP/ISO (on modded PSP systems, this allows ISO games to be run) on the inserted Memory Stick regardless of owning a real copy of the game or not. If the directory is detected on the inserted Memory Stick, the game will refuse to start and therefore shuts off your PSP system, forcing you to reload the system.

As with most DJMAX Portable games in the series after DJMAX Portable International, In the retail version of the game, The game will perform an additional check on a real UMD drive to ensure if the game is present. if it is not present, Then after playing the game for a few minutes, the anti-piracy will; Add the crackles to the background music before becoming a distorted high pitched sound, randomize the playback speed of the keysounds and SFX audio, and/or flicker the graphics list to randomly skip drawing textures which causes the screen to flash rapidly. After attempting to change the song one or two times, It will lock up the game. This is completely absent in the PSN versions.