Call of Duty 4: Modern Warfare (Windows)/Missing Audio
This is a sub-page of Call of Duty 4: Modern Warfare (Windows).
Contents
- 1 Ac 130
- 2 Airplane
- 3 Armada
- 4 Blackout
- 5 Bog A
- 6 Bog B
- 7 Cargoship
- 8 Coup
- 9 Hunted
- 10 Icbm
- 11 JeepRide
- 12 KillHouse
- 13 Launch Facility B
- 14 ScoutSniper
- 15 Village Assault
- 16 Village Defend
- 17 Common
- 18 US Battlechatter
- 19 AB Battlechatter
- 20 RU Battlechatter
- 21 UK Battlechatter
- 22 Multiplayer
- 23 Generic
Ac 130
Character | Voice line |
---|---|
Captain Price | ac130_pri_confirmvisual |
Fire Control Officer | ac130_fco_requestsparkle |
Airplane
Character | Voice line |
---|---|
SAS 4 | airplane_sas4_thatsoneway |
Armada
Character | Voice line |
---|---|
Al Asad |
armada_kaa_takeuparmsR armada_kaa_infidelbloodR armada_kaa_dawnofvictoryR armada_kaa_swiftandfinalR |
Al Asad TV Processed | armada_kaa_begun_TV |
Blackout
Character | Voice line |
---|---|
Captain Price |
blackout_pri_gettoit blackout_pri_takecare blackout_pri_watchbmp blackout_pri_edgeofcliff blackout_pri_ourbargain blackout_pri_letsgo2 |
Russian 1 | blackout_ru1_scream |
Bog A
Character | Voice line |
---|---|
Cobra Pilot | bog_plt_positiveid |
Captain Price |
bog_pri_gowithsgtpaulsen bog_pri_uavreconspotted bog_pri_skigettoroof bog_pri_cominginfromsouth bog_pri_keepofftank bog_pri_antiaircraftguntakeout bog_pri_vampiresixfour bog_pri_lzissecure bog_pri_letsgocarver bog_pri_comeoncarver bog_pri_carverthisway bog_pri_carverheadupstairs bog_pri_javelinsecondfloormove bog_pri_carversecondfloor bog_a_pri_letsmoveout bog_a_pri_carverawol bog_pri_suppressionbuilding bog_pri_keepforward bog_pri_alphatakestairs bog_pri_squadthisway bog_pri_hittheirflank bog_pri_usemachinegun bog_pri_cutemdown bog_pri_goodjob bog_pri_letsmoveout bog_pri_workingonit bog_pri_shutup bog_pri_sweepthearea bog_pri_squadregroup bog_pri_almostthere bog_pri_thiswayletsgo bog_pri_keepeyeopen bog_a_pri_alphasixstatus bog_a_pri_contactseast bog_a_pri_movingindetpacks bog_a_pri_dangeroverrun bog_a_pri_fallbacktank bog_a_pri_twocharliebravosix bog_a_pri_securewest bog_a_pri_plantbeacon bog_pri_donthavemuchtime bog_pri_allrightmoveout |
General Marine 1 |
bog_gm1_halfaclick bog_gm1_shiftingfire bog_gm1_moreholedup bog_gm1_apcbridge bog_gm1_carverdoit |
Generic Marine 2 |
bog_gm2_rogerthat bog_gm2_clear3 bog_gm2_ivegotjavelin bog_gm2_takejavelin bog_gm2_hitvehicles bog_gm2_heretakeit bog_gm2_hereyougo bog_gm2_hereyago bog_gm2_heresanotherone bog_gm2_rightaways bog_gm2_carverletsgo |
Generic Marine 3 |
bog_gm3_rogerthat bog_gm3_secondsquad |
Vasquez |
bog_vsq_getonroof bog_vsq_jacksonpickupjavelin bog_a_vsq_switchnightvision bog_a_vsq_carverfindzpu bog_vsq_regroupattank |
Miller(?) | bog_miller_cant_get_a_shot |
Emslie(?) | bog_emslie_yes_sir |
Unknown |
bog_blk_lzissecure bog_pls_gah bog_pls_shoothim bog_pls_thankscarver bog_a_cbp_positiveid bog_co_save_m1a1 bog_co_off_the_street bog_co_night_vision bog_co_go_around_back |
Bog B
Character | Voice line |
---|---|
Generic Marine 3 |
bog_gm2_afterlast bog_gm1_callit bog_gm1_youreon |
Tank Commander |
bog_tcm_fire2 bog_tcm_fire3 |
Cargoship
Character | Voice line |
---|---|
Captain Price |
cargoship_pri_grabintel cargoship_pri_gatherintel cargoship_pri_grabcell cargoship_pri_grablaptop cargoship_pri_runoutintel cargoship_pri_runoutcell cargoship_pri_runoutlaptop cargoship_pri_packagesecured cargoship_pri_watchmovement cargoship_grg_rogerthatradio cargoship_grg_whatsnoise |
Generic Marine 2 |
cargoship_gm2_oorah cargoship_gm2_alreadyinbird cargoship_gm2_werehit |
Generic Marine 3 | cargoship_gm3_oorah |
Drunk Russian |
cargoship_rud_2sec cargoship_rud_4sec cargoship_rud_imdead |
Coup
Character | Voice line |
---|---|
Female BBC News Announcer |
coup_bbc_faceofbetrayal coup_bbc_newera coup_bbc_selfinterest coup_bbc_shallnot coup_bbc_truestrength coup_bbc_freebrethren coup_bbc_armiesstrong coup_bbc_oncegreat coup_bbc_noblecrusade coup_bbc_laywaste coup_bbc_stoodagainst coup_bbc_thosewords coup_bbc_notunchecked |
Hunted
Character | Voice line |
---|---|
Captain Price |
hunted_pri_youallright hunted_pri_getequipoutchopper hunted_pri_youokay hunted_pri_grabthevip hunted_pri_letsgo hunted_pri_getunderbridge hunted_pri_allclearmove hunted_pri_holdupcompany hunted_pri_wastebeforekill hunted_pri_goodtogo hunted_pri_spotlighthitdeck hunted_pri_basementdooropen hunted_pri_gethousegogo hunted_pri_takepointscout hunted_pri_stayfrosty hunted_pri_theyvelostus hunted_pri_dontknowexactly hunted_pri_getdown hunted_pri_cover hunted_pri_returnfire hunted_pri_grabastinger hunted_pri_goodwork hunted_pri_packagesecure hunted_pri_150meterseast hunted_pri_movinnow hunted_pri_blockedpath |
Russian Farmer | hunted_ruf_american |
Russian 2 |
hunted_ru2_whatcharge hunted_ru2_bullshit hunted_ru2_yougotanimals |
Icbm
Character | Voice line |
---|---|
Captain Price |
icbm_pri_wherelanded icbm_pri_tofindout |
JeepRide
Character | Voice line |
---|---|
Captain Price | jeepride_pri_soundoff |
KillHouse
Character | Voice line |
---|---|
Newcastle | killhouse_nwc_justbetween |
Price |
killhouse_pri_welcome killhouse_pri_cargosim killhouse_pri_2ndcqb killhouse_pri_goodjob |
Launch Facility B
Character | Voice line |
---|---|
Captain Price | launchfacility_b_pri_prepbreach |
HQ Radio Voice | launchfacility_b_hqr_copythat |
ScoutSniper
Character | Voice line |
---|---|
MacMillan | scoutsniper_mcm_dosimeter |
Village Assault
Character | Voice line |
---|---|
Captain Price |
vassault_pri_badstate vassault_pri_painfulway vassault_pri_ofcourse vassault_pri_eighteenyrs |
Al-Asad | vassault_kaa_notmydoing |
Village Defend
Character | Voice line |
---|---|
Captain Price |
villagedef_pri_anyvehicles villagedef_pri_attackheli villagedef_pri_takeitdown villagedef_pri_takecover villagedef_pri_heliinbound villagedef_pri_fireonheli villagedef_pri_helimovingin villagedef_pri_gettocover villagedef_pri_anotherheli villagedef_pri_outofsight villagedef_pri_itsdown villagedef_pri_helisdownstay villagedef_pri_javfrombarn villagedef_pri_beforeoverrun villagedef_pri_getjav villagedef_pri_gettohim |
Temp Price |
villagedef_pri_getjavelinbarn villagedef_pri_cominthru |
SAS 4 | villagedef_sas4_stupidhurts |
Common
Cause | Sound |
---|---|
Level - Bog_A |
bog_scn_melee_struggle_end bog_ac_crash |
Level - Cargoship | cgo_sparks_explosion |
Level - Coup | curb_stomp |
Level - ICBM | scn_icbm_tower_wire_snap,4 |
Level - Launch Facility A |
launch_heli_alarm_loop launch_tube_open_loop launch_tube_open_end |
Level - Marksman |
marksman_gm1_doorcrash marksman_gen_tvbroadcast |
Level - Sniper Escape | fence_smash |
Level - Sea Knight Defend | chopsaw_cutting_loop_off |
Emitters - OLD COD2 |
emt_powerline emt_rockdebris |
Shellshock | shellshock_end_abort |
Briefings | slide_advance |
Running Footsteps (player) |
step_run_plr_flesh,1 step_run_plr_flesh,2 step_run_plr_flesh,3 step_run_plr_flesh,4 |
Running Footsteps (non-player/non-MP) |
step_run_flesh,1 step_run_flesh,2 step_run_flesh,3 step_run_flesh,4 |
Running Footsteps (non-player/MP) |
step_run_flesh,1 step_run_flesh,2 step_run_flesh,3 step_run_flesh,4 |
Walking Footsteps (player) |
step_walk_plr_flesh,1 step_walk_plr_flesh,2 step_walk_plr_flesh,3 step_walk_plr_flesh,4 |
Walking Footsteps (non-player/non-MP) |
step_run_flesh,1 step_run_flesh,2 step_run_flesh,3 step_run_flesh,4 |
Walking Footsteps (non-player/MP) |
step_run_flesh,1 step_run_flesh,2 step_run_flesh,3 step_run_flesh,4 |
Footscrapes (player) |
Step_scrape_plr_bark Step_scrape_plr_brick Step_scrape_plr_carpet Step_scrape_plr_cloth Step_scrape_plr_concrete Step_scrape_plr_dirt Step_scrape_plr_flesh Step_scrape_plr_foliage Step_scrape_plr_glass Step_scrape_plr_gravel Step_scrape_plr_ice Step_scrape_plr_metal Step_scrape_plr_mud Step_scrape_plr_paper Step_scrape_plr_plaster Step_scrape_plr_rock Step_scrape_plr_sand Step_scrape_plr_snow Step_scrape_plr_water Step_scrape_plr_wood Step_scrape_plr_grass Step_scrape_plr_asphault Step_scrape_plr_asphalt Step_scrape_plr_cushion Step_scrape_plr_fruit Step_scrape_plr_paintedmetal Step_scrape_plr_ceramic Step_scrape_plr_plastic Step_scrape_plr_rubber |
Footscrapes (non-player) |
Step_scrape_bark Step_scrape_brick Step_scrape_carpet Step_scrape_cloth Step_scrape_concrete Step_scrape_dirt Step_scrape_flesh Step_scrape_foliage Step_scrape_glass Step_scrape_gravel Step_scrape_ice Step_scrape_metal Step_scrape_mud Step_scrape_paper Step_scrape_plaster Step_scrape_rock Step_scrape_sand Step_scrape_snow Step_scrape_water Step_scrape_wood Step_scrape_grass Step_scrape_asphault Step_scrape_asphalt Step_scrape_cushion Step_scrape_fruit Step_scrape_paintedmetal Step_scrape_ceramic Step_scrape_plastic Step_scrape_rubber |
Sprint footsteps (player) |
step_sprint_plr_flesh,1 step_sprint_plr_flesh,2 step_sprint_plr_flesh,3 step_sprint_plr_flesh,4 |
Sprint footsteps (non-player/non-MP) |
step_sprint_flesh,1 step_sprint_flesh,2 step_sprint_flesh,3 step_sprint_flesh,4 |
Sprint footsteps (non-player/MP |
step_sprint_flesh,1 step_sprint_flesh,2 step_sprint_flesh,3 step_sprint_flesh,4 |
Gear Rattle Sounds (player/SP |
gear_rattle_plr_sprint_breath,4 gear_rattle_plr_run_breath,4 |
Gear Rattle Sounds (player/MP) |
gear_rattle_plr_sprint_breath,4 gear_rattle_plr_run_breath,4 |
Gear Rattle Sounds (non-player/SP) | gear_rattle_sprint_breath,4 |
Gear Rattle Sounds (non-player/MP) |
gear_rattle_sprint_breath,4 gear_rattle_run_breath,4 qstep_run_plr_flesh,1 qstep_run_plr_flesh,2 qstep_run_plr_flesh,3 qstep_run_plr_flesh,4 qstep_run_flesh,1 qstep_run_flesh,2 qstep_run_flesh,3 qstep_run_flesh,4 qstep_walk_plr_flesh,1 qstep_walk_plr_flesh,2 qstep_walk_plr_flesh,3 qstep_walk_plr_flesh,4 qstep_walk_flesh,1 qstep_walk_flesh,2 qstep_walk_flesh,3 qstep_walk_flesh,4 qstep_sprint_plr_flesh,1 qstep_sprint_plr_flesh,2 qstep_sprint_plr_flesh,3 qstep_sprint_plr_flesh,4 qstep_sprint_flesh,1 qstep_sprint_flesh,2 qstep_sprint_flesh,3 qstep_sprint_flesh,4 |
Weapon Foley Player |
weap_putaway weap_drop,1 weap_drop,2 |
Weapon Reloads Player NEW |
weap_at4_reload_plr weap_javelin_reload_plr |
Weapon Foley NPC |
weap_putaway_npc weap_drop_npc,1 weap_drop_npc,2 |
Weapon Reloads NPC MP ONLY NEW |
weap_m203_reload_npc weap_m203_chamber_close_npc weap_gp25_reload_npc |
AI Reloads | helmet_tap |
Shell Ejects | shell_eject_rifle,3 |
Bullet Small Impact Exits |
bullet_small_exit_default bullet_small_exit_bark bullet_small_exit_brick bullet_small_exit_carpet bullet_small_exit_cloth bullet_small_exit_concrete bullet_small_exit_dirt bullet_small_exit_flesh bullet_small_exit_foliage bullet_small_exit_glass bullet_small_exit_grass bullet_small_exit_gravel bullet_small_exit_ice bullet_small_exit_metal bullet_small_exit_mud bullet_small_exit_paper bullet_small_exit_rock bullet_small_exit_sand bullet_small_exit_snow bullet_small_exit_water bullet_small_exit_asphalt bullet_small_exit_ceramic bullet_small_exit_plastic bullet_small_exit_rubber bullet_small_exit_cushion bullet_small_exit_fruit bullet_small_exit_paintedmetal |
Bullet Large Impact Exits |
bullet_large_exit_default bullet_large_exit_bark bullet_large_exit_brick bullet_large_exit_carpet bullet_large_exit_cloth bullet_large_exit_concrete bullet_large_exit_dirt bullet_large_exit_flesh bullet_large_exit_foliage bullet_large_exit_glass bullet_large_exit_grass bullet_large_exit_gravel bullet_large_exit_ice bullet_large_exit_metal bullet_large_exit_mud bullet_large_exit_paper bullet_large_exit_rock bullet_large_exit_sand bullet_large_exit_snow bullet_large_exit_water bullet_large_exit_asphalt bullet_large_exit_ceramic bullet_large_exit_plastic bullet_large_exit_rubber bullet_large_exit_cushion bullet_large_exit_fruit bullet_large_exit_paintedmetal |
Bullet AP Impact Exits |
bullet_ap_exit_default bullet_ap_exit_bark bullet_ap_exit_brick bullet_ap_exit_carpet bullet_ap_exit_cloth bullet_ap_exit_concrete bullet_ap_exit_dirt bullet_ap_exit_flesh bullet_ap_exit_foliage bullet_ap_exit_glass bullet_ap_exit_grass bullet_ap_exit_gravel bullet_ap_exit_ice bullet_ap_exit_metal bullet_ap_exit_mud bullet_ap_exit_paper bullet_ap_exit_plaster bullet_ap_exit_rock bullet_ap_exit_sand bullet_ap_exit_snow bullet_ap_exit_water bullet_ap_exit_wood bullet_ap_exit_asphalt bullet_ap_exit_ceramic bullet_ap_exit_plastic bullet_ap_exit_rubber bullet_ap_exit_cushion bullet_ap_exit_fruit bullet_ap_exit_paintedmetal |
Bullet Shotgun Impact Exits |
bulletspray_small_exit_default bulletspray_small_exit_bark bulletspray_small_exit_brick bulletspray_small_exit_carpet bulletspray_small_exit_cloth bulletspray_small_exit_concrete bulletspray_small_exit_dirt bulletspray_small_exit_flesh bulletspray_small_exit_foliage bulletspray_small_exit_glass bulletspray_small_exit_grass bulletspray_small_exit_gravel bulletspray_small_exit_ice bulletspray_small_exit_metal bulletspray_small_exit_mud bulletspray_small_exit_paper bulletspray_small_exit_plaster bulletspray_small_exit_rock bulletspray_small_exit_sand bulletspray_small_exit_snow bulletspray_small_exit_water bulletspray_small_exit_wood bulletspray_small_exit_asphalt bulletspray_small_exit_ceramic bulletspray_small_exit_plastic bulletspray_small_exit_rubber bulletspray_small_exit_cushion bulletspray_small_exit_fruit bulletspray_small_exit_paintedmetal |
Wood Break | wood_break,1 |
Bullet Whizbys | whizby,19 |
Helicopter Crash |
blackhawk_helicopter_damaged havoc_helicopter_damaged hind_helicopter_damaged mi17_helicopter_damaged cgo_helicopter_damaged bog_b_helicopter_damaged |
Gas Pipe Explosion | mtl_pipe_hit_water |
ZPU | zpu_fire2_close |
Vehicle Doors | vehicle_collision |
Helicopter Weapons | weap_flares_fire |
AC-130 Weapon Sounds | ac130_gunready |
Misc |
shutter_move,4, shutter_slam,1, shutter_slam,2, |
Dog Footsteps | saved_from_dog |
Arcade Mode SFX |
arcademode_kill arcademode_multikill |
US Battlechatter
Type | Voice Line |
---|---|
Informs |
US_1_inform_reloading_becerra US_2_inform_reloading_becerra US_3_inform_reloading_becerra US_4_inform_reloading_becerra US_5_inform_reloading_becerra US_0_inform_reloading_becerra US_1_inform_reloading_cade US_2_inform_reloading_cade US_3_inform_reloading_cade US_4_inform_reloading_cade US_5_inform_reloading_cade US_0_inform_reloading_cade US_1_inform_reloading_cayetano US_2_inform_reloading_cayetano US_3_inform_reloading_cayetano US_4_inform_reloading_cayetano US_5_inform_reloading_cayetano US_0_inform_reloading_cayetano US_0_inform_reloading_johnsen US_1_inform_reloading_johnsen US_2_inform_reloading_johnsen US_3_inform_reloading_johnsen US_4_inform_reloading_johnsen US_5_inform_reloading_johnsen US_0_inform_reloading_pierce,1 US_0_inform_reloading_pierce,2 US_0_inform_reloading_pierce,3 US_1_inform_reloading_pierce,1 US_1_inform_reloading_pierce,2 US_1_inform_reloading_pierce,3 US_2_inform_reloading_pierce,1 US_2_inform_reloading_pierce,2 US_2_inform_reloading_pierce,3 US_3_inform_reloading_pierce,1 US_3_inform_reloading_pierce,2 US_3_inform_reloading_pierce,3 US_4_inform_reloading_pierce,1 US_4_inform_reloading_pierce,2 US_4_inform_reloading_pierce,3 US_5_inform_reloading_pierce,1 US_5_inform_reloading_pierce,2 US_5_inform_reloading_pierce,3 US_0_inform_reloading_price,1 US_0_inform_reloading_price,2 US_0_inform_reloading_price,3 US_1_inform_reloading_price,1 US_1_inform_reloading_price,2 US_1_inform_reloading_price,3 US_2_inform_reloading_price,1 US_2_inform_reloading_price,2 US_2_inform_reloading_price,3 US_3_inform_reloading_price,1 US_3_inform_reloading_price,2 US_4_inform_reloading_price,1 US_4_inform_reloading_price,2 US_5_inform_reloading_price,1 US_5_inform_reloading_price,2 US_0_inform_reloading_rich US_1_inform_reloading_rich US_2_inform_reloading_rich US_3_inform_reloading_rich US_4_inform_reloading_rich US_5_inform_reloading_rich US_0_inform_reloading_son US_1_inform_reloading_son US_2_inform_reloading_son US_3_inform_reloading_son US_4_inform_reloading_son US_5_inform_reloading_son US_2_inform_reloading_song,1 US_2_inform_reloading_song,2 US_2_inform_reloading_song,3 US_0_inform_reloading_wolf US_1_inform_reloading_wolf US_2_inform_reloading_wolf US_3_inform_reloading_wolf US_4_inform_reloading_wolf US_5_inform_reloading_wolf |
Landmarks |
US_grg_landmark_near_lav,1 US_grg_landmark_near_lav,2 US_0_landmark_near_lav,1 US_0_landmark_near_lav,2 US_1_landmark_near_lav,1 US_1_landmark_near_lav,2 US_2_landmark_near_lav,1 US_2_landmark_near_lav,2 US_3_landmark_near_lav,1 US_3_landmark_near_lav,2 US_4_landmark_near_lav,1 US_4_landmark_near_lav,2 US_5_landmark_near_lav,1, US_5_landmark_near_lav,2, |
Location |
US_grg_location_roof_generic US_0_location_roof_generic US_1_location_roof_generic US_2_location_roof_generic US_3_location_roof_generic US_4_location_roof_generic US_5_location_roof_generic |
Name |
US_grg_name_bacerra US_grg_name_cade US_grg_name_cayetano US_grg_name_price US_grg_name_rich US_grg_name_son US_grg_name_vasquez,1 US_grg_name_vasquez,2 US_grg_name_wolf US_0_name_bacerra US_0_name_cade US_0_name_cayetano US_0_name_johnsen US_0_name_price US_0_name_rich US_0_name_son US_0_name_vasquez US_0_name_wolf US_1_name_bacerra US_1_name_cade US_1_name_cayetano US_1_name_johnsen US_1_name_price,1 US_1_name_price,2 US_1_name_rich US_1_name_son US_1_name_vasquez,1 US_1_name_vasquez,2 US_1_name_wolf US_2_name_bacerra US_2_name_cade US_2_name_cayetano US_2_name_johnsen US_2_name_price,1 US_2_name_price,2 US_2_name_rich US_2_name_son US_2_name_vasquez,1 US_2_name_vasquez,2 US_2_name_wolf US_3_name_bacerra US_3_name_cade US_3_name_cayetano US_3_name_johnsen US_3_name_price,1 US_3_name_rich US_3_name_son US_3_name_vasquez,1 US_3_name_vasquez,2 US_3_name_wolf US_4_name_bacerra US_4_name_cade US_4_name_cayetano US_4_name_johnsen US_4_name_price,1 US_4_name_price,2 US_4_name_rich US_4_name_son US_4_name_vasquez,1 US_4_name_vasquez,2 US_4_name_wolf US_5_name_bacerra US_5_name_cade US_5_name_cayetano US_5_name_johnsen US_5_name_price,1 US_5_name_rich US_5_name_son US_5_name_vasquez,1 US_5_name_vasquez,2 US_5_name_wolf |
Orders |
US_grg_order_cover_lav US_0_order_cover_lav US_1_order_cover_lav US_2_order_cover_lav US_3_order_cover_lav US_4_order_cover_lav US_5_order_cover_lav US_grg_order_cover_outhouse US_0_order_cover_outhouse US_1_order_cover_outhouse US_2_order_cover_outhouse US_3_order_cover_outhouse US_4_order_cover_outhouse US_5_order_cover_outhouse US_grg_order_cover_pilelumber US_0_order_cover_pilelumber US_1_order_cover_pilelumber US_2_order_cover_pilelumber US_3_order_cover_pilelumber US_4_order_cover_pilelumber US_5_order_cover_pilelumber US_grg_response_ack_follow US_0_response_ack_follow US_1_response_ack_follow US_2_response_ack_follow US_3_response_ack_follow US_4_response_ack_follow US_5_response_ack_follow US_grg_response_ack_generic US_0_response_ack_generic US_1_response_ack_generic US_2_response_ack_generic US_3_response_ack_generic US_4_response_ack_generic US_5_response_ack_generic |
Respones |
US_0_response_covering_becerra US_1_response_covering_becerra US_2_response_covering_becerra US_3_response_covering_becerra US_4_response_covering_becerra US_5_response_covering_becerra US_0_response_covering_cade US_1_response_covering_cade US_2_response_covering_cade US_3_response_covering_cade US_4_response_covering_cade US_5_response_covering_cade US_0_response_covering_cayetano US_1_response_covering_cayetano US_2_response_covering_cayetano US_3_response_covering_cayetano US_4_response_covering_cayetano US_5_response_covering_cayetano US_0_response_covering_johnsen US_1_response_covering_johnsen US_2_response_covering_johnsen US_3_response_covering_johnsen US_4_response_covering_johnsen US_5_response_covering_johnsen US_0_response_covering_pierce US_1_response_covering_pierce US_2_response_covering_pierce US_3_response_covering_pierce US_4_response_covering_pierce US_5_response_covering_pierce US_0_response_covering_price US_1_response_covering_price US_2_response_covering_price US_3_response_covering_price US_4_response_covering_price US_5_response_covering_price US_0_response_covering_rich US_1_response_covering_rich US_2_response_covering_rich US_3_response_covering_rich US_4_response_covering_rich US_5_response_covering_rich US_0_response_covering_son US_1_response_covering_son US_2_response_covering_son US_3_response_covering_son US_4_response_covering_son US_5_response_covering_son US_0_response_covering_wolf US_1_response_covering_wolf US_2_response_covering_wolf US_3_response_covering_wolf US_4_response_covering_wolf US_5_response_covering_wolf |
Threat |
US_grg_threat_emplacement_mg42 US_0_threat_emplacement_mg42 US_1_threat_emplacement_mg42 US_2_threat_emplacement_mg42 US_3_threat_emplacement_mg42 US_4_threat_emplacement_mg42 US_5_threat_emplacement_mg42 US_grg_threat_mg,1 US_0_threat_mg,1 US_0_threat_mg,2 US_0_threat_mg,3 US_0_threat_mg,4 US_0_threat_mg,5 US_1_threat_mg,1 US_1_threat_mg,2 US_1_threat_mg,3 US_1_threat_mg,4 US_1_threat_mg,5 US_2_threat_mg,1 US_2_threat_mg,2 US_2_threat_mg,3 US_2_threat_mg,4 US_2_threat_mg,5 US_3_threat_mg,1 US_3_threat_mg,2 US_3_threat_mg,3 US_3_threat_mg,4 US_3_threat_mg,5 US_4_threat_mg,1 US_4_threat_mg,2 US_4_threat_mg,3 US_4_threat_mg,4 US_4_threat_mg,5 US_5_threat_mg,1 US_5_threat_mg,2 US_5_threat_mg,3 US_5_threat_mg,4 US_5_threat_mg,5 US_grg_threat_rpg,1 US_grg_threat_rpg,2 US_grg_threat_rpg,3 US_grg_threat_rpg,4 US_grg_threat_rpg,5 US_grg_threat_rpg,6 US_grg_threat_rpg,7 US_0_threat_rpg,1, US_0_threat_rpg,2 US_0_threat_rpg,3 US_0_threat_rpg,4 US_0_threat_rpg,5 US_0_threat_rpg,6, US_0_threat_rpg,7 US_1_threat_rpg,1 US_1_threat_rpg,2 US_1_threat_rpg,3 US_1_threat_rpg,4 US_1_threat_rpg,5 US_1_threat_rpg,6 US_1_threat_rpg,7 US_2_threat_rpg,1 US_2_threat_rpg,2 US_2_threat_rpg,3 US_2_threat_rpg,4 US_2_threat_rpg,5 US_2_threat_rpg,6 US_2_threat_rpg,7 US_3_threat_rpg,1 US_3_threat_rpg,2 US_3_threat_rpg,3 US_3_threat_rpg,4 US_3_threat_rpg,5 US_3_threat_rpg,6 US_3_threat_rpg,7 US_4_threat_rpg,1 US_4_threat_rpg,2 US_4_threat_rpg,3 US_4_threat_rpg,4 US_4_threat_rpg,5 US_4_threat_rpg,6 US_4_threat_rpg,7 US_5_threat_rpg,1 US_5_threat_rpg,2 US_5_threat_rpg,3 US_5_threat_rpg,4 US_5_threat_rpg,5 US_5_threat_rpg,6 US_5_threat_rpg,7 |
AB Battlechatter
Type | Voice line |
---|---|
Informs |
AB_0_inform_contact_generic AB_1_inform_contact_generic AB_2_inform_contact_generic AB_3_inform_contact_generic |
Responses |
AB_0_response_ack_yes,1 AB_0_response_ack_yes,2 AB_0_response_ack_yes,3 AB_1_response_ack_yes,1 AB_1_response_ack_yes,2 AB_1_response_ack_yes,3 AB_2_response_ack_yes,1 AB_2_response_ack_yes,2 AB_2_response_ack_yes,3 AB_3_response_ack_yes,1 AB_3_response_ack_yes,2 AB_3_response_ack_yes,3 |
Threats |
AB_0_threat_emplacement_mg42 AB_1_threat_emplacement_mg42 AB_2_threat_emplacement_mg42 AB_3_threat_emplacement_mg42 AB_0_threat_direction_east AB_1_threat_direction_east AB_2_threat_direction_east AB_3_threat_direction_east AB_0_threat_direction_north AB_1_threat_direction_north AB_2_threat_direction_north AB_3_threat_direction_north AB_0_threat_direction_ntheast AB_1_threat_direction_ntheast AB_2_threat_direction_ntheast AB_3_threat_direction_ntheast AB_0_threat_direction_nthwest AB_1_threat_direction_nthwest AB_2_threat_direction_nthwest AB_3_threat_direction_nthwest AB_0_threat_direction_south AB_1_threat_direction_south AB_2_threat_direction_south AB_3_threat_direction_south AB_0_threat_direction_stheast AB_1_threat_direction_stheast AB_2_threat_direction_stheast AB_3_threat_direction_stheast AB_0_threat_direction_sthwest AB_1_threat_direction_sthwest AB_2_threat_direction_sthwest AB_3_threat_direction_sthwest AB_0_threat_direction_west AB_1_threat_direction_west AB_2_threat_direction_west AB_3_threat_direction_west AB_0_threat_infantry_multiple,1 AB_0_threat_infantry_multiple,2 AB_1_threat_infantry_multiple,1 AB_1_threat_infantry_multiple,2 AB_2_threat_infantry_multiple,1 AB_2_threat_infantry_multiple,2 AB_3_threat_infantry_multiple,1 AB_3_threat_infantry_multiple,2 AB_0_threat_mg AB_1_threat_mg AB_2_threat_mg AB_3_threat_mg AB_0_threat_mg_generic AB_1_threat_mg_generic AB_2_threat_mg_generic AB_3_threat_mg_generic AB_0_threat_rpg AB_1_threat_rpg AB_2_threat_rpg AB_3_threat_rpg AB_0_threat_rpg_generic AB_1_threat_rpg_generic AB_2_threat_rpg_generic AB_3_threat_rpg_generic |
RU Battlechatter
Type | Voice line |
---|---|
Responses |
RU_0_response_ack_yes RU_1_response_ack_yes RU_2_response_ack_yes RU_3_response_ack_yes RU_0_response_covering_generic RU_1_response_covering_generic RU_2_response_covering_generic RU_3_response_covering_generic |
Threats |
RU_0_threat_direction_east RU_1_threat_direction_east RU_2_threat_direction_east RU_3_threat_direction_east RU_0_threat_direction_north RU_1_threat_direction_north RU_2_threat_direction_north RU_3_threat_direction_north RU_0_threat_direction_ntheast RU_1_threat_direction_ntheast RU_2_threat_direction_ntheast RU_3_threat_direction_ntheast RU_0_threat_direction_nthwest RU_1_threat_direction_nthwest RU_2_threat_direction_nthwest RU_3_threat_direction_nthwest RU_0_threat_direction_south RU_1_threat_direction_south RU_2_threat_direction_south RU_3_threat_direction_south RU_0_threat_direction_stheast RU_1_threat_direction_stheast RU_2_threat_direction_stheast RU_3_threat_direction_stheast RU_0_threat_direction_sthwest RU_1_threat_direction_sthwest RU_2_threat_direction_sthwest RU_3_threat_direction_sthwest RU_0_threat_direction_west RU_1_threat_direction_west RU_2_threat_direction_west RU_3_threat_direction_west RU_0_threat_infantry_multiple,1 RU_0_threat_infantry_multiple,2 RU_1_threat_infantry_multiple,1 RU_1_threat_infantry_multiple,2 RU_2_threat_infantry_multiple,1 RU_2_threat_infantry_multiple,2 RU_3_threat_infantry_multiple,1 RU_3_threat_infantry_multiple,2 RU_0_threat_mg RU_1_threat_mg RU_2_threat_mg RU_3_threat_mg RU_0_threat_mg_generic RU_1_threat_mg_generic RU_2_threat_mg_generic RU_3_threat_mg_generic RU_0_threat_rpg RU_1_threat_rpg RU_2_threat_rpg RU_3_threat_rpg RU_0_threat_rpg_generic RU_1_threat_rpg_generic RU_2_threat_rpg_generic RU_3_threat_rpg_generic |
UK Battlechatter
Type | Voice line |
---|---|
Responses |
UK_grg_response_ack_yes UK_pri_response_ack_yes UK_gaz_response_ack_yes UK_0_response_ack_yes UK_1_response_ack_yes UK_2_response_ack_yes UK_3_response_ack_yes UK_grg_response_ack_yes_s UK_pri_response_ack_yes_s UK_gaz_response_ack_yes_s UK_0_response_ack_yes_s UK_1_response_ack_yes_s UK_2_response_ack_yes_s UK_3_response_ack_yes_s |
Threats |
UK_grg_threat_rpg_s UK_pri_threat_rpg_s UK_gaz_threat_rpg_s UK_0_threat_rpg_s UK_1_threat_rpg_s UK_2_threat_rpg_s UK_3_threat_rpg_s UK_grg_threat_mg_generic UK_pri_threat_mg_generic UK_gaz_threat_mg_generic UK_0_threat_mg_generic UK_1_threat_mg_generic UK_2_threat_mg_generic UK_3_threat_mg_generic UK_grg_threat_mg_generic_s UK_pri_threat_mg_generic_s UK_gaz_threat_mg_generic_s UK_0_threat_mg_generic_s UK_1_threat_mg_generic_s UK_2_threat_mg_generic_s UK_3_threat_mg_generic_s UK_grg_threat_rpg_generic UK_pri_threat_rpg_generic UK_gaz_threat_rpg_generic UK_0_threat_rpg_generic UK_1_threat_rpg_generic UK_2_threat_rpg_generic UK_3_threat_rpg_generic UK_grg_threat_rpg_generic_s UK_pri_threat_rpg_generic_s UK_gaz_threat_rpg_generic_s UK_0_threat_rpg_generic_s UK_1_threat_rpg_generic_s UK_2_threat_rpg_generic_s UK_3_threat_rpg_generic_s UK_grg_threat_dog_generic_s UK_pri_threat_dog_generic_s UK_gaz_threat_dog_generic_s UK_0_threat_dog_generic_s UK_1_threat_dog_generic_s UK_2_threat_dog_generic_s UK_3_threat_dog_generic_s UK_grg_threat_infantry_east UK_pri_threat_infantry_east UK_gaz_threat_infantry_east UK_0_threat_infantry_east UK_1_threat_infantry_east UK_2_threat_infantry_east UK_3_threat_infantry_east UK_grg_threat_infantry_exposed UK_pri_threat_infantry_exposed UK_gaz_threat_infantry_exposed UK_0_threat_infantry_exposed UK_1_threat_infantry_exposed UK_2_threat_infantry_exposed, UK_3_threat_infantry_exposed UK_grg_threat_infantry_generic UK_pri_threat_infantry_generic UK_gaz_threat_infantry_generic UK_0_threat_infantry_generic UK_1_threat_infantry_generic UK_2_threat_infantry_generic UK_3_threat_infantry_generic UK_grg_threat_infantry_north UK_pri_threat_infantry_north UK_gaz_threat_infantry_north, UK_0_threat_infantry_north UK_1_threat_infantry_north UK_2_threat_infantry_north UK_3_threat_infantry_north UK_grg_threat_infantry_ntheast UK_pri_threat_infantry_ntheast UK_gaz_threat_infantry_ntheast UK_0_threat_infantry_ntheast UK_1_threat_infantry_ntheast UK_2_threat_infantry_ntheast UK_3_threat_infantry_ntheast UK_grg_threat_infantry_nthwest UK_pri_threat_infantry_nthwest UK_gaz_threat_infantry_nthwest UK_0_threat_infantry_nthwest UK_1_threat_infantry_nthwest UK_2_threat_infantry_nthwest UK_3_threat_infantry_nthwest UK_grg_threat_infantry_south UK_pri_threat_infantry_south UK_gaz_threat_infantry_south UK_0_threat_infantry_south UK_1_threat_infantry_south UK_2_threat_infantry_south UK_3_threat_infantry_south UK_grg_threat_infantry_stheast UK_pri_threat_infantry_stheast UK_gaz_threat_infantry_stheast UK_0_threat_infantry_stheast UK_1_threat_infantry_stheast UK_2_threat_infantry_stheast UK_3_threat_infantry_stheast UK_grg_threat_infantry_sthwest UK_pri_threat_infantry_sthwest UK_gaz_threat_infantry_sthwest UK_0_threat_infantry_sthwest UK_1_threat_infantry_sthwest UK_2_threat_infantry_sthwest UK_3_threat_infantry_sthwest UK_grg_threat_infantry_west UK_pri_threat_infantry_west UK_gaz_threat_infantry_west UK_0_threat_infantry_west UK_1_threat_infantry_west UK_2_threat_infantry_west UK_3_threat_infantry_west |
Landmarks |
UK_grg_landmark_near_intdoorway UK_pri_landmark_near_intdoorway, UK_gaz_landmark_near_intdoorway UK_0_landmark_near_intdoorway UK_1_landmark_near_intdoorway UK_2_landmark_near_intdoorway UK_3_landmark_near_intdoorway |
Informs |
UK_grg_inform_incoming_grenade_s UK_pri_inform_incoming_grenade_s UK_gaz_inform_incoming_grenade_s UK_0_inform_incoming_grenade_s UK_1_inform_incoming_grenade_s UK_2_inform_incoming_grenade_s UK_3_inform_incoming_grenade_s UK_grg_inform_killfirm_generic UK_pri_inform_killfirm_generic UK_gaz_inform_killfirm_generic UK_0_inform_killfirm_generic UK_1_inform_killfirm_generic UK_2_inform_killfirm_generic UK_3_inform_killfirm_generic UK_grg_inform_killfirm_infantry UK_pri_inform_killfirm_infantry UK_gaz_inform_killfirm_infantry UK_0_inform_killfirm_infantry UK_1_inform_killfirm_infantry UK_2_inform_killfirm_infantry UK_3_inform_killfirm_infantry |
Multiplayer
Type | Voice line |
---|---|
MP Vehicles |
cobra_helicopter_damaged hind_helicopter_damage |
MP Battlechatter |
US_mp_rsp_tooklongenough UK_mp_stm_enemydown AB_mp_rsp_tooklongenough RU_mp_rsp_tooklongenough |
Generic
Faction | Voice line |
---|---|
American |
generic_flashbang_american_1,5,4 generic_flashbang_american_2,6,5 generic_flashbang_american_3,5,4 generic_flashbang_american_4,17,16 generic_flashbang_american_5,17,16 generic_flashbang_american_6,17,16 generic_flashbang_american_7,17,16 generic_flashbang_american_8,17,16 |
British |
generic_flashbang_british_1,5,4 generic_flashbang_british_2,6,5 generic_flashbang_british_3,5,4 generic_flashbang_british_4,17,16 generic_flashbang_british_5,17,16 generic_flashbang_british_6,17,16 generic_flashbang_british_7,17,16 generic_flashbang_british_8,17,16 |
Russian |
generic_pain_russian_1,9,0.1 generic_pain_russian_2,6,0.1 generic_pain_russian_3,8,0.1 generic_pain_russian_4,9,0.1 generic_pain_russian_5,8,0.1 generic_pain_russian_6,5,0.1 generic_pain_russian_7,9,0.1 generic_pain_russian_8,8,0.1 generic_death_russian_1,9,0.1 generic_death_russian_2,4,0.1 generic_death_russian_2,4,0.1 generic_death_russian_3,7,0.1 generic_death_russian_3,7,0.1 generic_death_russian_4,9,0.1 generic_death_russian_4,9,0.1 generic_death_russian_5,6,0.1 generic_death_russian_5,6,0.1 generic_death_russian_6,13,0.1 generic_death_russian_7,9,0.1 generic_death_russian_7,9,0.1 generic_death_russian_8,6,0.1 generic_death_russian_8,6,0.1 generic_flashbang_russian_1,9,8 generic_flashbang_russian_2,6,5 generic_flashbang_russian_3,8,7 generic_flashbang_russian_4,9,8 generic_flashbang_russian_5,8,7 generic_flashbang_russian_6,5,4 generic_flashbang_russian_7,9,8 generic_flashbang_russian_8,8,7 |
Arab |
generic_pain_arab_1,5,0.1 generic_pain_arab_2,5,0.1 generic_pain_arab_3,8,0.1 generic_pain_arab_4,9,0.1 generic_pain_arab_5,8,0.1 generic_pain_arab_6,5,0.1 generic_pain_arab_7,9,0.1 generic_pain_arab_8,8,0.1 generic_death_arab_1,10,0.1 generic_death_arab_2,5,0.1 generic_death_arab_3,9,0.1 generic_death_arab_4,9,0.1 generic_death_arab_4,9,0.1 generic_death_arab_5,6,0.1 generic_death_arab_5,6,0.1 generic_death_arab_6,13,0.1 generic_death_arab_7,9,0.1 generic_death_arab_7,9,0.1 generic_death_arab_8,6,0.1 generic_death_arab_8,6,0.1 generic_flashbang_arab_1,5,4 generic_flashbang_arab_2,5,4 generic_flashbang_arab_3,8,7 generic_flashbang_arab_4,9,8 generic_flashbang_arab_5,8,7 generic_flashbang_arab_6,5,4 generic_flashbang_arab_7,9,8 generic_flashbang_arab_8,8,7 |