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Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with uncompiled source code
Games > Games by developer > Games developed by Bandai Namco > Games developed by Namco
Games > Games by platform > Arcade games
Games > Games by publisher > Games published by Bandai Namco > Games published by Namco
Games > Games by release date > Games released in 1998
Games > Games by release date > Games released in December
Attack Plarail |
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Developer: Namco This game has uncompiled source code. |
Uncompiled Source Code
The code for the entire test mode as well as header definitions and prototypes appears to be left over in the ROM. However, it appears to have gone through the preprocessor, so all the comments have been stripped.
# 1 "C:/USR/TAKE/GGPLA4/t_mode.h" 1 # 1 "c:/psx/include\\sys/types.h" 1 3 typedef unsigned char u_char; typedef unsigned short u_short; typedef unsigned int u_int; typedef unsigned long u_long; typedef unsigned short ushort; # 53 "c:/psx/include\\sys/types.h" 3 typedef struct _physadr { int r[1]; } *physadr; typedef struct label_t { int val[12]; } label_t; typedef struct _quad { long val[2]; } quad; typedef long daddr_t; typedef char * caddr_t; typedef long * qaddr_t; typedef u_long ino_t; typedef long swblk_t; typedef unsigned int size_t; typedef long time_t; typedef short dev_t; typedef long off_t; typedef u_short uid_t; typedef u_short gid_t; # 6 "C:/USR/TAKE/GGPLA4/t_mode.h" 2 # 1 "c:/psx/include\\libetc.h" 1 3 extern int PadIdentifier; int CheckCallback(void) ; void PadInit(int mode); int ResetCallback(void) ; int RestartCallback(void) ; int StopCallback(void) ; int VSync(int mode); int VSyncCallback(void (*f)()) ; long GetVideoMode (void); long SetVideoMode (long mode); u_long PadRead(int id); void PadStop(void); # 7 "C:/USR/TAKE/GGPLA4/t_mode.h" 2 # 1 "c:/psx/include\\libgte.h" 1 3 # 135 "c:/psx/include\\libgte.h" 3 typedef struct { short m[3][3]; long t[3]; } MATRIX; typedef struct { long vx, vy; long vz, pad; } VECTOR; typedef struct { short vx, vy; short vz, pad; } SVECTOR; typedef struct { u_char r, g, b, cd; } CVECTOR; typedef struct { short vx, vy; } DVECTOR; typedef struct { SVECTOR v; VECTOR sxyz; DVECTOR sxy; CVECTOR rgb; short txuv,pad; long chx,chy; } EVECTOR; typedef struct { SVECTOR v; u_char uv[2]; u_short pad; CVECTOR c; DVECTOR sxy; u_long sz; } RVECTOR; typedef struct { RVECTOR r01,r12,r20; RVECTOR *r0,*r1,*r2; u_long *rtn; } CRVECTOR3; typedef struct { u_long ndiv; u_long pih,piv; u_short clut,tpage; CVECTOR rgbc; u_long *ot; RVECTOR r0,r1,r2; CRVECTOR3 cr[5]; } DIVPOLYGON3; typedef struct { RVECTOR r01,r02,r31,r32,rc; RVECTOR *r0,*r1,*r2,*r3; u_long *rtn; } CRVECTOR4; typedef struct { u_long ndiv; u_long pih,piv; u_short clut,tpage; CVECTOR rgbc; u_long *ot; RVECTOR r0,r1,r2,r3; CRVECTOR4 cr[5]; } DIVPOLYGON4; typedef struct { short xy[3]; short uv[2]; short rgb[3]; } SPOL; typedef struct { short sxy[4][2]; short sz[4][2]; short uv[4][2]; short rgb[4][3]; short code; } POL4; typedef struct { short sxy[3][2]; short sz[3][2]; short uv[3][2]; short rgb[3][3]; short code; } POL3; typedef struct { SVECTOR *v; SVECTOR *n; SVECTOR *u; CVECTOR *c; u_long len; } TMESH; typedef struct { SVECTOR *v; SVECTOR *n; SVECTOR *u; CVECTOR *c; u_long lenv; u_long lenh; } QMESH; extern void InitGeom(); extern void EigenMatrix(MATRIX *m, MATRIX *t); extern int IsIdMatrix(MATRIX *m); extern MATRIX *MulMatrix0(MATRIX *m0,MATRIX *m1,MATRIX *m2); extern MATRIX *MulRotMatrix0(MATRIX *m0,MATRIX *m1); extern MATRIX *MulMatrix(MATRIX *m0,MATRIX *m1); extern MATRIX *MulMatrix2(MATRIX *m0,MATRIX *m1); extern MATRIX *MulRotMatrix(MATRIX *m0); extern MATRIX *SetMulMatrix(MATRIX *m0,MATRIX *m1); extern MATRIX *SetMulRotMatrix(MATRIX *m0); extern VECTOR *ApplyMatrix(MATRIX *m,SVECTOR *v0,VECTOR *v1); extern VECTOR *ApplyRotMatrix(SVECTOR *v0,VECTOR *v1); extern VECTOR *ApplyRotMatrixLV(VECTOR *v0,VECTOR *v1); extern VECTOR *ApplyMatrixLV(MATRIX *m,VECTOR *v0,VECTOR *v1); extern SVECTOR *ApplyMatrixSV(MATRIX *m,SVECTOR *v0,SVECTOR *v1); extern VECTOR *ApplyTransposeMatrixLV(MATRIX *m,VECTOR *v0,VECTOR *v1); extern MATRIX *RotMatrix(SVECTOR *r,MATRIX *m); extern MATRIX *RotMatrixXZY(SVECTOR *r,MATRIX *m); extern MATRIX *RotMatrixYXZ(SVECTOR *r,MATRIX *m); extern MATRIX *RotMatrixYZX(SVECTOR *r,MATRIX *m); extern MATRIX *RotMatrixZXY(SVECTOR *r,MATRIX *m); extern MATRIX *RotMatrixZYX(SVECTOR *r,MATRIX *m); extern MATRIX *RotMatrix_gte(SVECTOR *r,MATRIX *m); extern MATRIX *RotMatrixYXZ_gte(SVECTOR *r,MATRIX *m); extern MATRIX *RotMatrixZYX_gte(SVECTOR *r,MATRIX *m); extern MATRIX *RotMatrixX(long r,MATRIX *m); extern MATRIX *RotMatrixY(long r,MATRIX *m); extern MATRIX *RotMatrixZ(long r,MATRIX *m); extern MATRIX *RotMatrixC(SVECTOR *r,MATRIX *m); extern MATRIX *TransMatrix(MATRIX *m,VECTOR *v); extern MATRIX *ScaleMatrix(MATRIX *m,VECTOR *v); extern MATRIX *ScaleMatrixL(MATRIX *m,VECTOR *v); extern MATRIX *TransposeMatrix(MATRIX *m0,MATRIX *m1); extern MATRIX *CompMatrix(MATRIX *m0,MATRIX *m1,MATRIX *m2); extern MATRIX *CompMatrixLV(MATRIX *m0,MATRIX *m1,MATRIX *m2); extern void MatrixNormal(MATRIX *m, MATRIX *n); extern void MatrixNormal_0(MATRIX *m, MATRIX *n); extern void MatrixNormal_1(MATRIX *m, MATRIX *n); extern void MatrixNormal_2(MATRIX *m, MATRIX *n); extern void SetRotMatrix(MATRIX *m); extern void SetLightMatrix(MATRIX *m); extern void SetColorMatrix(MATRIX *m); extern void SetTransMatrix(MATRIX *m); extern void PushMatrix(); extern void PopMatrix(); extern void ReadRotMatrix(MATRIX *m); extern void ReadLightMatrix(MATRIX *m); extern void ReadColorMatrix(MATRIX *m); extern void SetRGBcd(CVECTOR *v); extern void SetBackColor(long rbk,long gbk,long bbk); extern void SetFarColor(long rfc,long gfc,long bfc); extern void SetGeomOffset(long ofx,long ofy); extern void SetGeomScreen(long h); extern void ReadSZfifo3(long *sz0,long *sz1,long *sz2); extern void ReadSZfifo4(long *szx,long *sz0,long *sz1,long *sz2); extern void ReadSXSYfifo(long *sxy0,long *sxy1,long *sxy2); extern void ReadRGBfifo(CVECTOR *v0,CVECTOR *v1,CVECTOR *v2); extern void ReadGeomOffset(long *ofx,long *ofy); extern long ReadGeomScreen(); extern void TransRot_32(VECTOR *v0, VECTOR *v1, long *flag); extern long TransRotPers(SVECTOR *v0, long *sxy, long *p, long *flag); extern long TransRotPers3(SVECTOR *v0, SVECTOR *v1, SVECTOR *v2, long *sxy0, long *sxy1, long *sxy2, long *p, long *flag); extern void pers_map(int abuf, SVECTOR **vertex, int tex[4][2], u_short *dtext); extern void PhongLine(int istart_x, int iend_x, int p, int q, u_short **pixx, int fs, int ft, int i4, int det); extern long RotTransPers(SVECTOR *v0,long *sxy,long *p,long *flag); extern long RotTransPers3(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2, long *sxy0,long *sxy1,long *sxy2,long *p,long *flag); extern void RotTrans(SVECTOR *v0,VECTOR *v1,long *flag); extern void RotTransSV(SVECTOR *v0,SVECTOR *v1,long *flag); extern void LocalLight(SVECTOR *v0,VECTOR *v1); extern void LightColor(VECTOR *v0,VECTOR *v1); extern void DpqColorLight(VECTOR *v0,CVECTOR *v1,long p,CVECTOR *v2); extern void DpqColor(CVECTOR *v0,long p,CVECTOR *v1); extern void DpqColor3(CVECTOR *v0,CVECTOR *v1,CVECTOR *v2, long p,CVECTOR *v3,CVECTOR *v4,CVECTOR *v5); extern void Intpl(VECTOR *v0,long p,CVECTOR *v1); extern VECTOR *Square12(VECTOR *v0,VECTOR *v1); extern VECTOR *Square0(VECTOR *v0,VECTOR *v1); extern VECTOR *SquareSL12(SVECTOR *v0,VECTOR *v1); extern VECTOR *SquareSL0(SVECTOR *v0,VECTOR *v1); extern SVECTOR *SquareSS12(SVECTOR *v0,SVECTOR *v1); extern SVECTOR *SquareSS0(SVECTOR *v0,SVECTOR *v1); extern void NormalColor(SVECTOR *v0,CVECTOR *v1); extern void NormalColor3(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2, CVECTOR *v3,CVECTOR *v4,CVECTOR *v5); extern void NormalColorDpq(SVECTOR *v0,CVECTOR *v1,long p,CVECTOR *v2); extern void NormalColorDpq3(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2,CVECTOR *v3, long p,CVECTOR *v4,CVECTOR *v5,CVECTOR *v6); extern void NormalColorCol(SVECTOR *v0,CVECTOR *v1,CVECTOR *v2); extern void NormalColorCol3(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2,CVECTOR *v3, CVECTOR *v4,CVECTOR *v5,CVECTOR *v6); extern void ColorDpq(VECTOR *v0,CVECTOR *v1,long p,CVECTOR *v2); extern void ColorCol(VECTOR *v0,CVECTOR *v1,CVECTOR *v2); extern long NormalClip(long sxy0,long sxy1,long sxy2); extern long AverageZ3(long sz0,long sz1,long sz2); extern long AverageZ4(long sz0,long sz1,long sz2,long sz3); extern void OuterProduct12(VECTOR *v0,VECTOR *v1,VECTOR *v2); extern void OuterProduct0(VECTOR *v0,VECTOR *v1,VECTOR *v2); extern long Lzc(long data); extern long RotTransPers4(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2,SVECTOR *v3, long *sxy0,long *sxy1,long *sxy2,long *sxy3, long *p,long *flag); extern void RotTransPersN(SVECTOR *v0,DVECTOR *v1,u_short *sz,u_short *p, u_short *flag,long n); extern void RotTransPers3N(SVECTOR *v0,DVECTOR *v1,u_short *sz,u_short *flag, long n); extern void RotMeshH(short *Yheight,DVECTOR *Vo,u_short *sz,u_short *flag, short Xoffset,short Zoffset,short m,short n, DVECTOR *base); extern long RotAverage3(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2, long *sxy0,long *sxy1,long *sxy2,long *p,long *flag); extern long RotAverage4(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2,SVECTOR *v3, long *sxy0,long *sxy1,long *sxy2,long *sxy3, long *p,long *flag); extern long RotNclip3(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2, long *sxy0,long *sxy1,long *sxy2,long *p,long *otz, long *flag); extern long RotNclip4(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2,SVECTOR *v3, long *sxy0,long *sxy1,long *sxy2,long *sxy3, long *p,long *otz,long *flag); extern long RotAverageNclip3(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2, long *sxy0,long *sxy1,long *sxy2, long *p,long *otz,long *flag); extern long RotAverageNclip4(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2,SVECTOR *v3, long *sxy0,long *sxy1,long *sxy2,long *sxy3, long *p,long *otz,long *flag); extern long RotColorDpq(SVECTOR *v0,SVECTOR *v1,CVECTOR *v2, long *sxy,CVECTOR *v3,long *flag); extern long RotColorDpq3(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2, SVECTOR *v3,SVECTOR *v4,SVECTOR *v5,CVECTOR *v6, long *sxy0,long *sxy1,long *sxy2, CVECTOR *v7,CVECTOR *v8,CVECTOR *v9,long *flag); extern long RotAverageNclipColorDpq3(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2, SVECTOR *v3,SVECTOR *v4,SVECTOR *v5,CVECTOR *v6, long *sxy0,long *sxy1,long *sxy2, CVECTOR *v7,CVECTOR *v8,CVECTOR *v9, long *otz,long *flag); extern long RotAverageNclipColorCol3(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2, SVECTOR *v3,SVECTOR *v4,SVECTOR *v5,CVECTOR *v6, long *sxy0,long *sxy1,long *sxy2, CVECTOR *v7,CVECTOR *v8,CVECTOR *v9, long *otz,long *flag); extern long RotColorMatDpq(SVECTOR *v0,SVECTOR *v1,CVECTOR *v2,long *sxy, CVECTOR *v3,long matc,long flag); extern void ColorMatDpq(SVECTOR *v0,CVECTOR *v1,long p,CVECTOR *v2,long matc); extern void ColorMatCol(SVECTOR *v0,CVECTOR *v1,CVECTOR *v2,long matc); extern void LoadAverage12(VECTOR *v0,VECTOR *v1,long p0,long p1,VECTOR *v2); extern void LoadAverageShort12(SVECTOR *v0,SVECTOR *v1,long p0,long p1, SVECTOR *v2); extern void LoadAverage0(VECTOR *v0,VECTOR *v1,long p0,long p1,VECTOR *v2); extern void LoadAverageShort0(SVECTOR *v0,SVECTOR *v1,long p0,long p1, SVECTOR *v2); extern void LoadAverageByte(u_char *v0,u_char *v1,long p0,long p1,u_char *v2); extern void LoadAverageCol(u_char *v0,u_char *v1,long p0,long p1,u_char *v2); extern long VectorNormal(VECTOR *v0, VECTOR *v1); extern long VectorNormalS(VECTOR *v0, SVECTOR *v1); extern long VectorNormalSS(SVECTOR *v0, SVECTOR *v1); extern long SquareRoot0(long a); extern long SquareRoot12(long a); extern void InvSquareRoot(long a, long *b, long *c); extern void gteMIMefunc(SVECTOR *otp, SVECTOR *dfp, long n, long p); extern void SetFogFar(long a,long h); extern void SetFogNear(long a,long h); extern void SetFogNearFar(long a,long b,long h); extern void SubPol4(POL4 *p, SPOL *sp, int ndiv); extern void SubPol3(POL3 *p, SPOL *sp, int ndiv); extern int rcos(int a); extern int rsin(int a); extern int ccos(int a); extern int csin(int a); extern int cln(int a); extern int csqrt(int a); extern int catan(int a); extern long ratan2(long y, long x); extern void RotPMD_F3(long *pa,u_long *ot,int otlen,int id,int backc); extern void RotPMD_G3(long *pa,u_long *ot,int otlen,int id,int backc); extern void RotPMD_FT3(long *pa,u_long *ot,int otlen,int id,int backc); extern void RotPMD_GT3(long *pa,u_long *ot,int otlen,int id,int backc); extern void RotPMD_F4(long *pa,u_long *ot,int otlen,int id,int backc); extern void RotPMD_G4(long *pa,u_long *ot,int otlen,int id,int backc); extern void RotPMD_FT4(long *pa,u_long *ot,int otlen,int id,int backc); extern void RotPMD_GT4(long *pa,u_long *ot,int otlen,int id,int backc); extern void RotPMD_SV_F3(long *pa,long *va,u_long *ot,int otlen,int id, int backc); extern void RotPMD_SV_G3(long *pa,long *va,u_long *ot,int otlen,int id, int backc); extern void RotPMD_SV_FT3(long *pa,long *va,u_long *ot,int otlen,int id, int backc); extern void RotPMD_SV_GT3(long *pa,long *va,u_long *ot,int otlen,int id, int backc); extern void RotPMD_SV_F4(long *pa,long *va,u_long *ot,int otlen,int id, int backc); extern void RotPMD_SV_G4(long *pa,long *va,u_long *ot,int otlen,int id, int backc); extern void RotPMD_SV_FT4(long *pa,long *va,u_long *ot,int otlen,int id, int backc); extern void RotPMD_SV_GT4(long *pa,long *va,u_long *ot,int otlen,int id, int backc); extern void InitClip(EVECTOR *evbfad,long hw,long vw,long h,long near,long far); extern long Clip3F(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2,EVECTOR **evmx); extern long Clip3FP(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2,EVECTOR **evmx); extern long Clip4F(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2,SVECTOR *v3, EVECTOR **evmx); extern long Clip4FP(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2,SVECTOR *v3, EVECTOR **evmx); extern long Clip3FT(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2, short *uv0,short *uv1,short *uv2,EVECTOR **evmx); extern long Clip3FTP(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2, short *uv0,short *uv1,short *uv2,EVECTOR **evmx); extern long Clip4FT(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2,SVECTOR *v3, short *uv0,short *uv1,short *uv2,short *uv3,EVECTOR **evmx); extern long Clip4FTP(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2,SVECTOR *v3, short *uv0,short *uv1,short *uv2,short *uv3,EVECTOR **evmx); extern long Clip3G(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2, CVECTOR *rgb0,CVECTOR *rgb1,CVECTOR *rgb2,EVECTOR **evmx); extern long Clip3GP(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2, CVECTOR *rgb0,CVECTOR *rgb1,CVECTOR *rgb2,EVECTOR **evmx); extern long Clip4G(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2,SVECTOR *v3, CVECTOR *rgb0,CVECTOR *rgb1,CVECTOR *rgb2,CVECTOR *rgb3, EVECTOR **evmx); extern long Clip4GP(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2,SVECTOR *v3, CVECTOR *rgb0,CVECTOR *rgb1,CVECTOR *rgb2,CVECTOR *rgb3, EVECTOR **evmx); extern long Clip3GT(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2, short *uv0,short *uv1,short *uv2, CVECTOR *rgb0,CVECTOR *rgb1,CVECTOR *rgb2, EVECTOR **evmx); extern long Clip3GTP(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2, short *uv0,short *uv1,short *uv2, CVECTOR *rgb0,CVECTOR *rgb1,CVECTOR *rgb2, EVECTOR **evmx); extern long Clip4GT(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2,SVECTOR *v3, short *uv0,short *uv1,short *uv2,short *uv3, CVECTOR *rgb0,CVECTOR *rgb1,CVECTOR *rgb2,CVECTOR *rgb3, EVECTOR **evmx); extern long Clip4GTP(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2,SVECTOR *v3, short *uv0,short *uv1,short *uv2,short *uv3, CVECTOR *rgb0,CVECTOR *rgb1,CVECTOR *rgb2,CVECTOR *rgb3, EVECTOR **evmx); extern void RotTransPers_nom(SVECTOR *v0); extern void RotTransPers3_nom(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2); extern void RotTransPers4_nom(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2,SVECTOR *v3); extern void RotTrans_nom(SVECTOR *v0); extern void RotAverage3_nom(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2); extern void RotNclip3_nom(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2); extern void RotAverageNclip3_nom(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2); extern void RotAverageNclipColorDpq3_nom(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2, SVECTOR *v3,SVECTOR *v4,SVECTOR *v5,CVECTOR *v6); extern void RotAverageNclipColorCol3_nom(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2, SVECTOR *v3,SVECTOR *v4,SVECTOR *v5,CVECTOR *v6); extern void RotColorDpq_nom(SVECTOR *v0,SVECTOR *v1,CVECTOR *v2); extern long RotColorDpq3_nom(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2, SVECTOR *v3,SVECTOR *v4,SVECTOR *v5,CVECTOR *v6); extern void NormalColor_nom(SVECTOR *v0); extern void NormalColor3_nom(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2); extern void NormalColorDpq_nom(SVECTOR *v0,CVECTOR *v1,long p); extern void NormalColorDpq3_nom(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2, CVECTOR *v3,long p); extern void NormalColorCol_nom(SVECTOR *v0,CVECTOR *v1); extern void NormalColorCol3_nom(SVECTOR *v0,SVECTOR *v1,SVECTOR *v2, CVECTOR *v3); extern void RotSMD_F3(long *pa,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotSMD_G3(long *pa,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotSMD_FT3(long *pa,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotSMD_GT3(long *pa,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotSMD_F4(long *pa,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotSMD_G4(long *pa,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotSMD_FT4(long *pa,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotSMD_GT4(long *pa,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotSMD_SV_F3(long *pa,long *va,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotSMD_SV_G3(long *pa,long *va,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotSMD_SV_FT3(long *pa,long *va,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotSMD_SV_GT3(long *pa,long *va,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotSMD_SV_F4(long *pa,long *va,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotSMD_SV_G4(long *pa,long *va,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotSMD_SV_FT4(long *pa,long *va,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotSMD_SV_GT4(long *pa,long *va,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotRMD_F3(long *pa,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotRMD_G3(long *pa,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotRMD_FT3(long *pa,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotRMD_GT3(long *pa,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotRMD_F4(long *pa,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotRMD_G4(long *pa,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotRMD_FT4(long *pa,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotRMD_GT4(long *pa,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotRMD_SV_F3(long *pa,long *va,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotRMD_SV_G3(long *pa,long *va,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotRMD_SV_FT3(long *pa,long *va,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotRMD_SV_GT3(long *pa,long *va,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotRMD_SV_F4(long *pa,long *va,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotRMD_SV_G4(long *pa,long *va,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotRMD_SV_FT4(long *pa,long *va,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern void RotRMD_SV_GT4(long *pa,long *va,u_long *ot,int otlen,int id, int sclip, int hclip, int vclip, int nclipmode); extern long p2otz(long p, long projection); extern long otz2p(long otz, long projection); # 8 "C:/USR/TAKE/GGPLA4/t_mode.h" 2 # 1 "c:/psx/include\\libgpu.h" 1 3 extern int (*GPU_printf)(); # 306 "c:/psx/include\\libgpu.h" 3 typedef struct { short x, y; short w, h; } RECT; typedef struct { int x, y; int w, h; } RECT32; typedef struct { u_long tag; u_long code[15]; } DR_ENV; typedef struct { RECT clip; short ofs[2]; RECT tw; u_short tpage; u_char dtd; u_char dfe; u_char isbg; u_char r0, g0, b0; DR_ENV dr_env; } DRAWENV; typedef struct { RECT disp; RECT screen; u_char isinter; u_char isrgb24; u_char pad0, pad1; } DISPENV; typedef struct { unsigned addr: 24; unsigned len: 8; u_char r0, g0, b0, code; } P_TAG; typedef struct { u_char r0, g0, b0, code; } P_CODE; typedef struct { u_long tag; u_char r0, g0, b0, code; short x0, y0; short x1, y1; short x2, y2; } POLY_F3; typedef struct { u_long tag; u_char r0, g0, b0, code; short x0, y0; short x1, y1; short x2, y2; short x3, y3; } POLY_F4; typedef struct { u_long tag; u_char r0, g0, b0, code; short x0, y0; u_char u0, v0; u_short clut; short x1, y1; u_char u1, v1; u_short tpage; short x2, y2; u_char u2, v2; u_short pad1; } POLY_FT3; typedef struct { u_long tag; u_char r0, g0, b0, code; short x0, y0; u_char u0, v0; u_short clut; short x1, y1; u_char u1, v1; u_short tpage; short x2, y2; u_char u2, v2; u_short pad1; short x3, y3; u_char u3, v3; u_short pad2; } POLY_FT4; typedef struct { u_long tag; u_char r0, g0, b0, code; short x0, y0; u_char r1, g1, b1, pad1; short x1, y1; u_char r2, g2, b2, pad2; short x2, y2; } POLY_G3; typedef struct { u_long tag; u_char r0, g0, b0, code; short x0, y0; u_char r1, g1, b1, pad1; short x1, y1; u_char r2, g2, b2, pad2; short x2, y2; u_char r3, g3, b3, pad3; short x3, y3; } POLY_G4; typedef struct { u_long tag; u_char r0, g0, b0, code; short x0, y0; u_char u0, v0; u_short clut; u_char r1, g1, b1, p1; short x1, y1; u_char u1, v1; u_short tpage; u_char r2, g2, b2, p2; short x2, y2; u_char u2, v2; u_short pad2; } POLY_GT3; typedef struct { u_long tag; u_char r0, g0, b0, code; short x0, y0; u_char u0, v0; u_short clut; u_char r1, g1, b1, p1; short x1, y1; u_char u1, v1; u_short tpage; u_char r2, g2, b2, p2; short x2, y2; u_char u2, v2; u_short pad2; u_char r3, g3, b3, p3; short x3, y3; u_char u3, v3; u_short pad3; } POLY_GT4; typedef struct { u_long tag; u_char r0, g0, b0, code; short x0, y0; short x1, y1; } LINE_F2; typedef struct { u_long tag; u_char r0, g0, b0, code; short x0, y0; u_char r1, g1, b1, p1; short x1, y1; } LINE_G2; typedef struct { u_long tag; u_char r0, g0, b0, code; short x0, y0; short x1, y1; short x2, y2; u_long pad; } LINE_F3; typedef struct { u_long tag; u_char r0, g0, b0, code; short x0, y0; u_char r1, g1, b1, p1; short x1, y1; u_char r2, g2, b2, p2; short x2, y2; u_long pad; } LINE_G3; typedef struct { u_long tag; u_char r0, g0, b0, code; short x0, y0; short x1, y1; short x2, y2; short x3, y3; u_long pad; } LINE_F4; typedef struct { u_long tag; u_char r0, g0, b0, code; short x0, y0; u_char r1, g1, b1, p1; short x1, y1; u_char r2, g2, b2, p2; short x2, y2; u_char r3, g3, b3, p3; short x3, y3; u_long pad; } LINE_G4; typedef struct { u_long tag; u_char r0, g0, b0, code; short x0, y0; u_char u0, v0; u_short clut; short w, h; } SPRT; typedef struct { u_long tag; u_char r0, g0, b0, code; short x0, y0; u_char u0, v0; u_short clut; } SPRT_16; typedef struct { u_long tag; u_char r0, g0, b0, code; short x0, y0; u_char u0, v0; u_short clut; } SPRT_8; typedef struct { u_long tag; u_char r0, g0, b0, code; short x0, y0; short w, h; } TILE; typedef struct { u_long tag; u_char r0, g0, b0, code; short x0, y0; } TILE_16; typedef struct { u_long tag; u_char r0, g0, b0, code; short x0, y0; } TILE_8; typedef struct { u_long tag; u_char r0, g0, b0, code; short x0, y0; } TILE_1; typedef struct { u_long tag; u_long code[2]; } DR_MODE; typedef struct { u_long tag; u_long code[2]; } DR_TWIN; typedef struct { u_long tag; u_long code[2]; } DR_AREA; typedef struct { u_long tag; u_long code[2]; } DR_OFFSET; typedef struct { u_long tag; u_long code[5]; } DR_MOVE; typedef struct { u_long tag; u_long code[3]; u_long p[13]; } DR_LOAD; typedef struct { u_long tag; u_long code[1]; } DR_TPAGE; typedef struct { u_long tag; u_long code[2]; } DR_STP; typedef struct { u_long id; u_char r0, g0, b0, p0; u_char r1, g1, b1, p1; u_char r2, g2, b2, p2; u_char r3, g3, b3, p3; u_short tpage, clut; u_char u0, v0, u1, v1; u_char u2, v2, u3, v3; SVECTOR x0, x1, x2, x3; SVECTOR n0, n1, n2, n3; SVECTOR *v_ofs; SVECTOR *n_ofs; u_short vert0, vert1; u_short vert2, vert3; u_short norm0, norm1; u_short norm2, norm3; } TMD_PRIM; typedef struct { u_long mode; RECT *crect; u_long *caddr; RECT *prect; u_long *paddr; } TIM_IMAGE; # 700 "c:/psx/include\\libgpu.h" 3 extern int FntPrint(); extern int KanjiFntPrint(); extern DISPENV *GetDispEnv(DISPENV *env); extern DISPENV *PutDispEnv(DISPENV *env); extern DISPENV *SetDefDispEnv(DISPENV *env, int x, int y, int w, int h); extern DRAWENV *GetDrawEnv(DRAWENV *env); extern DRAWENV *PutDrawEnv(DRAWENV *env); extern DRAWENV *SetDefDrawEnv(DRAWENV *env, int x, int y, int w, int h); extern TIM_IMAGE *ReadTIM(TIM_IMAGE *timimg); extern TMD_PRIM *ReadTMD(TMD_PRIM *tmdprim); extern int CheckPrim(char *s, u_long *p); extern int ClearImage(RECT *rect, u_char r, u_char g, u_char b); extern int ClearImage2(RECT *rect, u_char r, u_char g, u_char b); extern int DrawSync(int mode); extern int FntOpen(int x, int y, int w, int h, int isbg, int n); extern int GetGraphDebug(void) ; extern int GetTimSize(u_char *sjis); extern int IsEndPrim(void *p) ; extern int KanjiFntOpen(int x, int y, int w, int h, int dx, int dy, int cx, int cy, int isbg, int n); extern void KanjiFntClose(void); extern int Krom2Tim(u_char *sjis, u_long *taddr, int dx, int dy, int cdx, int cdy, u_int fg, u_int bg); extern int LoadImage(RECT *rect, u_long *p); extern int MargePrim(void *p0, void *p1); extern int MoveImage(RECT *rect, int x, int y); extern int OpenTIM(u_long *addr); extern int OpenTMD(u_long *tmd, int obj_no); extern int ResetGraph(int mode); extern int SetGraphDebug(int level); extern int StoreImage(RECT *rect, u_long *p); extern u_long *ClearOTag(u_long *ot, int n); extern u_long *ClearOTagR(u_long *ot, int n); extern u_long *FntFlush(int id); extern u_long *KanjiFntFlush(int id); extern u_long DrawSyncCallback(void (*func)()); extern u_short GetClut(int x, int y) ; extern u_short GetTPage(int tp, int abr, int x, int y) ; extern u_short LoadClut(u_long *clut, int x, int y); extern u_short LoadClut2(u_long *clut, int x, int y); extern u_short LoadTPage(u_long *pix, int tp, int abr, int x, int y, int w, int h); extern void *NextPrim(void *p) ; extern void AddPrim(void *ot, void *p) ; extern void AddPrims(void *ot, void *p0, void *p1) ; extern void CatPrim(void *p0, void *p1) ; extern void DrawOTag(u_long *p); extern void DrawOTagIO(u_long *p); extern void DrawOTagEnv(u_long *p, DRAWENV *env); extern void DrawPrim(void *p); extern void DumpClut(u_short clut) ; extern void DumpDispEnv(DISPENV *env); extern void DumpDrawEnv(DRAWENV *env); extern void DumpOTag(u_long *p); extern void DumpTPage(u_short tpage) ; extern void FntLoad(int tx, int ty); extern void SetDispMask(int mask); extern void SetDrawArea(DR_AREA *p, RECT *r); extern void SetDrawEnv(DR_ENV *dr_env, DRAWENV *env); extern void SetDrawLoad(DR_LOAD *p, RECT *rect); extern void SetDrawMode(DR_MODE *p, int dfe, int dtd, int tpage, RECT *tw); extern void SetDrawTPage(DR_TPAGE *p, int dfe, int dtd, int tpage); extern void SetDrawMove(DR_MOVE *p, RECT *rect, int x, int y) ; extern void SetDrawOffset(DR_OFFSET *p, u_short *ofs); extern void SetDrawStp(DR_STP *p, int pbw); extern void SetDumpFnt(int id); extern void SetLineF2(LINE_F2 *p) ; extern void SetLineF3(LINE_F3 *p) ; extern void SetLineF4(LINE_F4 *p) ; extern void SetLineG2(LINE_G2 *p) ; extern void SetLineG3(LINE_G3 *p) ; extern void SetLineG4(LINE_G4 *p) ; extern void SetPolyF3(POLY_F3 *p) ; extern void SetPolyF4(POLY_F4 *p) ; extern void SetPolyFT3(POLY_FT3 *p) ; extern void SetPolyFT4(POLY_FT4 *p) ; extern void SetPolyG3(POLY_G3 *p) ; extern void SetPolyG4(POLY_G4 *p) ; extern void SetPolyGT3(POLY_GT3 *p) ; extern void SetPolyGT4(POLY_GT4 *p) ; extern void SetSemiTrans(void *p, int abe) ; extern void SetShadeTex(void *p, int tge) ; extern void SetSprt(SPRT *p) ; extern void SetSprt16(SPRT_16 *p) ; extern void SetSprt8(SPRT_8 *p) ; extern void SetTexWindow(DR_TWIN *p, RECT *tw); extern void SetTile(TILE *p) ; extern void SetTile1(TILE_1 *p) ; extern void SetTile16(TILE_16 *p) ; extern void SetTile8(TILE_8 *p) ; extern void TermPrim(void *p) ; extern u_long *BreakDraw(void); extern void ContinueDraw(u_long *insaddr, u_long *contaddr); extern int IsIdleGPU(int max_count); extern int GetODE(void); extern int LoadImage2(RECT *rect, u_long *p); extern int StoreImage2(RECT *rect, u_long *p); extern int MoveImage2(RECT *rect, int x, int y); extern int DrawOTag2(u_long *p); extern void GetDrawMode(DR_MODE *p); extern void GetTexWindow(DR_TWIN *p); extern void GetDrawArea(DR_AREA *p); extern void GetDrawOffset(DR_OFFSET *p); # 9 "C:/USR/TAKE/GGPLA4/t_mode.h" 2 # 1 "c:/psx/include\\libgs.h" 1 3 typedef unsigned char PACKET; typedef struct { VECTOR scale; SVECTOR rotate; VECTOR trans; } GsCOORD2PARAM; typedef struct _GsCOORDINATE2 { unsigned long flg; MATRIX coord; MATRIX workm; GsCOORD2PARAM *param; struct _GsCOORDINATE2 *super; struct _GsCOORDINATE2 *sub; } GsCOORDINATE2; typedef struct { MATRIX view; GsCOORDINATE2 *super; } GsVIEW2; typedef struct { long vpx, vpy, vpz; long vrx, vry, vrz; long rz; GsCOORDINATE2 *super; } GsRVIEW2; typedef struct { int vx, vy, vz; unsigned char r, g, b; } GsF_LIGHT; typedef struct { unsigned p:24; unsigned char num:8; } GsOT_TAG; typedef struct { unsigned long length; GsOT_TAG *org; unsigned long offset; unsigned long point; GsOT_TAG *tag; } GsOT; typedef struct { unsigned long attribute; GsCOORDINATE2 *coord2; unsigned long *tmd; unsigned long id; } GsDOBJ2; typedef struct { unsigned long attribute; GsCOORDINATE2 *coord2; unsigned long *pmd; unsigned long *base; unsigned long *sv; unsigned long id; } GsDOBJ3; typedef struct { unsigned long attribute; GsCOORDINATE2 *coord2; unsigned long *tmd; unsigned long id; } GsDOBJ4; typedef struct { unsigned long attribute; GsCOORDINATE2 *coord2; unsigned long *tmd; unsigned long *packet; unsigned long id; } GsDOBJ5; typedef struct { unsigned long attribute; short x, y; unsigned short w, h; unsigned short tpage; unsigned char u, v; short cx, cy; unsigned char r, g, b; short mx, my; short scalex, scaley; long rotate; } GsSPRITE; typedef struct { unsigned char u, v; unsigned short cba; unsigned short flag; unsigned short tpage; } GsCELL; typedef struct { unsigned char cellw, cellh; unsigned short ncellw, ncellh; GsCELL *base; unsigned short *index; } GsMAP; typedef struct { unsigned long attribute; short x, y; short w, h; short scrollx, scrolly; unsigned char r, g, b; GsMAP *map; short mx, my; short scalex, scaley; long rotate; } GsBG; typedef struct { unsigned long attribute; short x0, y0; short x1, y1; unsigned char r, g, b; } GsLINE; typedef struct { unsigned long attribute; short x0, y0; short x1, y1; unsigned char r0, g0, b0; unsigned char r1, g1, b1; } GsGLINE; typedef struct { unsigned long attribute; short x, y; unsigned short w, h; unsigned char r, g, b; } GsBOXF; typedef struct { short dqa; long dqb; unsigned char rfc, gfc, bfc; } GsFOGPARAM; typedef struct { unsigned long pmode; short px, py; unsigned short pw, ph; unsigned long *pixel; short cx, cy; unsigned short cw, ch; unsigned long *clut; } GsIMAGE; typedef struct { short offx, offy; } _GsPOSITION; typedef struct { GsDOBJ2 *top; int nobj; int maxobj; } GsOBJTABLE2; typedef struct { PACKET * (*f3[2][3]) (); PACKET * (*nf3[2]) (); PACKET * (*g3[2][3]) (); PACKET * (*ng3[2]) (); PACKET * (*tf3[2][3]) (); PACKET * (*ntf3[2]) (); PACKET * (*tg3[2][3]) (); PACKET * (*ntg3[2]) (); PACKET * (*f4[2][3]) (); PACKET * (*nf4[2]) (); PACKET * (*g4[2][3]) (); PACKET * (*ng4[2]) (); PACKET * (*tf4[2][3]) (); PACKET * (*ntf4[2]) (); PACKET * (*tg4[2][3]) (); PACKET * (*ntg4[2]) (); PACKET * (*f3g[3])(); PACKET * (*g3g[3])(); PACKET * (*f4g[3])(); PACKET * (*g4g[3])(); } _GsFCALL; typedef struct { u_char out, in, dummy, cd; u_char r0, g0, b0, code; u_short n0, v0; u_short v1, v2; } TMD_P_F3; typedef struct { u_char out, in, dummy, cd; u_char r0, g0, b0, code; u_short n0, v0; u_short n1, v1; u_short n2, v2; } TMD_P_G3; typedef struct { u_char out, in, dummy, cd; u_char r0, g0, b0, code; u_char r1, g1, b1, dummy1; u_char r2, g2, b2, dummy2; u_short n0, v0; u_short v1, v2; } TMD_P_F3G; typedef struct { u_char out, in, dummy, cd; u_char r0, g0, b0, code; u_char r1, g1, b1, dummy1; u_char r2, g2, b2, dummy2; u_short n0, v0; u_short n1, v1; u_short n2, v2; } TMD_P_G3G; typedef struct { u_char out, in, dummy, cd; u_char r0, g0, b0, code; u_short v0, v1; u_short v2, p; } TMD_P_NF3; typedef struct { u_char out, in, dummy, cd; u_char r0, g0, b0, code; u_char r1, g1, b1, p1; u_char r2, g2, b2, p2; u_short v0, v1; u_short v2, p; } TMD_P_NG3; typedef struct { u_char out, in, dummy, cd; u_char r0, g0, b0, code; u_short n0, v0; u_short v1, v2; u_short v3, p; } TMD_P_F4; typedef struct { u_char out, in, dummy, cd; u_char r0, g0, b0, code; u_short n0, v0; u_short n1, v1; u_short n2, v2; u_short n3, v3; } TMD_P_G4; typedef struct { u_char out, in, dummy, cd; u_char r0, g0, b0, code; u_char r1, g1, b1, dummy1; u_char r2, g2, b2, dummy2; u_char r3, g3, b3, dummy3; u_short n0, v0; u_short v1, v2; u_short v3, dummy4; } TMD_P_F4G; typedef struct { u_char out, in, dummy, cd; u_char r0, g0, b0, code; u_char r1, g1, b1, dummy1; u_char r2, g2, b2, dummy2; u_char r3, g3, b3, dummy3; u_short n0, v0; u_short n1, v1; u_short n2, v2; u_short n3, v3; } TMD_P_G4G; typedef struct { u_char out, in, dummy, cd; u_char r0, g0, b0, code; u_short v0, v1; u_short v2, v3; } TMD_P_NF4; typedef struct { u_char out, in, dummy, cd; u_char r0, g0, b0, code; u_char r1, g1, b1, p1; u_char r2, g2, b2, p2; u_char r3, g3, b3, p3; u_short v0, v1; u_short v2, v3; } TMD_P_NG4; typedef struct { u_char out, in, dummy, cd; u_char tu0, tv0; u_short clut; u_char tu1, tv1; u_short tpage; u_char tu2, tv2; u_short p; u_short n0, v0; u_short v1, v2; } TMD_P_TF3; typedef struct { u_char out, in, dummy, cd; u_char tu0, tv0; u_short clut; u_char tu1, tv1; u_short tpage; u_char tu2, tv2; u_short p; u_short n0, v0; u_short n1, v1; u_short n2, v2; } TMD_P_TG3; typedef struct { u_char out, in, dummy, cd; u_char tu0, tv0; u_short clut; u_char tu1, tv1; u_short tpage; u_char tu2, tv2; u_short p0; u_char r0, g0, b0, p1; u_short v0, v1; u_short v2, p2; } TMD_P_TNF3; typedef struct { u_char out, in, dummy, cd; u_char tu0, tv0; u_short clut; u_char tu1, tv1; u_short tpage; u_char tu2, tv2; u_short p0; u_char r0, g0, b0, p1; u_char r1, g1, b1, p2; u_char r2, g2, b2, p3; u_short v0, v1; u_short v2, p4; } TMD_P_TNG3; typedef struct { u_char out, in, dummy, cd; u_char tu0, tv0; u_short clut; u_char tu1, tv1; u_short tpage; u_char tu2, tv2; u_short p0; u_char tu3, tv3; u_short p1; u_short n0, v0; u_short v1, v2; u_short v3, p2; } TMD_P_TF4; typedef struct { u_char out, in, dummy, cd; u_char tu0, tv0; u_short clut; u_char tu1, tv1; u_short tpage; u_char tu2, tv2; u_short p0; u_char tu3, tv3; u_short p1; u_short n0, v0; u_short n1, v1; u_short n2, v2; u_short n3, v3; } TMD_P_TG4; typedef struct { u_char out, in, dummy, cd; u_char tu0, tv0; u_short clut; u_char tu1, tv1; u_short tpage; u_char tu2, tv2; u_short p0; u_char tu3, tv3; u_short p1; u_char r0, g0, b0, p2; u_short v0, v1; u_short v2, v3; } TMD_P_TNF4; typedef struct { u_char out, in, dummy, cd; u_char tu0, tv0; u_short clut; u_char tu1, tv1; u_short tpage; u_char tu2, tv2; u_short p0; u_char tu3, tv3; u_short p1; u_char r0, g0, b0, p2; u_char r1, g1, b1, p3; u_char r2, g2, b2, p4; u_char r3, g3, b3, p5; u_short v0, v1; u_short v2, v3; } TMD_P_TNG4; struct TMD_STRUCT { u_long *vertop; u_long vern; u_long *nortop; u_long norn; u_long *primtop; u_long primn; u_long scale; }; typedef struct { short vx, vy, vz; u_char tu, tv; } VERT; typedef struct { short vx, vy, vz; u_char tu, tv; CVECTOR col; } VERTC; typedef struct { u_long limit; long hwd, vwd; int shift; u_long *org; u_long *pk; long otz; long adivz; short adivw, adivh; long flg0; long flg; short minx, miny, maxx, maxy; short hwd0, vwd0; u_long *tag; POLY_FT4 si; } GsADIV_FT4; typedef struct { VERT vt[4]; } GsADIV_P_FT4; typedef struct { u_long limit; long hwd, vwd; int shift; u_long *org; u_long *pk; long otz; long adivz; short adivw, adivh; long flg0; long flg; short minx, miny, maxx, maxy; short hwd0, vwd0; u_long *tag; POLY_GT4 si; } GsADIV_GT4; typedef struct { VERTC vt[4]; } GsADIV_P_GT4; typedef struct { u_long limit; long hwd, vwd; int shift; u_long *org; u_long *pk; long otz; long adivz; short adivw, adivh; long flg0; long flg; short minx, miny, maxx, maxy; short hwd0, vwd0; u_long *tag; POLY_G4 si; } GsADIV_G4; typedef struct { VERTC vt[4]; } GsADIV_P_G4; typedef struct { u_long limit; long hwd, vwd; int shift; u_long *org; u_long *pk; long otz; long adivz; short adivw, adivh; long flg0; long flg; short minx, miny, maxx, maxy; short hwd0, vwd0; u_long *tag; POLY_F4 si; } GsADIV_F4; typedef struct { VERT vt[4]; } GsADIV_P_F4; typedef struct { u_long limit; long hwd, vwd; int shift; u_long *org; u_long *pk; long otz; long adivz; short adivw, adivh; long flg; short minx, miny, maxx, maxy; short hwd0, vwd0; u_long *tag; POLY_FT3 si; } GsADIV_FT3; typedef struct { VERT vt[3]; } GsADIV_P_FT3; typedef struct { u_long limit; long hwd, vwd; int shift; u_long *org; u_long *pk; long otz; long adivz; short adivw, adivh; long flg; short minx, miny, maxx, maxy; short hwd0, vwd0; u_long *tag; POLY_GT3 si; } GsADIV_GT3; typedef struct { VERTC vt[3]; } GsADIV_P_GT3; typedef struct { u_long limit; long hwd, vwd; int shift; u_long *org; u_long *pk; long otz; long adivz; short adivw, adivh; long flg; short minx, miny, maxx, maxy; short hwd0, vwd0; u_long *tag; POLY_G3 si; } GsADIV_G3; typedef struct { VERTC vt[3]; } GsADIV_P_G3; typedef struct { u_long limit; long hwd, vwd; int shift; u_long *org; u_long *pk; long otz; long adivz; short adivw, adivh; long flg; short minx, miny, maxx, maxy; short hwd0, vwd0; u_long *tag; POLY_F3 si; } GsADIV_F3; typedef struct { VERT vt[3]; } GsADIV_P_F3; void GsInitGraph(unsigned short x, unsigned short y, unsigned short intmode, unsigned short dith, unsigned short varmmode); void GsInit3D(void); void GsMapModelingData(unsigned long *p); void GsSetProjection(long h); int GsSetFlatLight(int id, GsF_LIGHT * lt); void GsSetLightMode(int mode); void GsSetFogParam(GsFOGPARAM * fogparm); void GsSetAmbient(long r, long g, long b); void GsDrawOt(GsOT * ot); void GsSetWorkBase(PACKET * outpacketp); void GsSortObject3(GsDOBJ3 * objp, GsOT * ot, int shift); void GsSortObject4(GsDOBJ2 * objp, GsOT * ot, int shift, u_long * scratch); void GsSortObject5(GsDOBJ5 * objp, GsOT * ot, int shift, u_long * scratch); void GsSortObject5J(GsDOBJ5 * objp, GsOT * ot, int shift, u_long * scratch); void GsSortSprite(GsSPRITE * sp, GsOT * ot, unsigned short pri); void GsSortSpriteB(GsSPRITE * sp, GsOT * ot, unsigned short pri, unsigned short flip); void GsSortFastSprite(GsSPRITE * sp, GsOT * ot, unsigned short pri); void GsSortFastSpriteB(GsSPRITE * sp, GsOT * ot, unsigned short pri, unsigned short flip); void GsSortFlipSprite(GsSPRITE * sp, GsOT * ot, unsigned short pri); void GsSortBg(GsBG * bg, GsOT * ot, unsigned short pri); void GsSortFastBg(GsBG * bg, GsOT * ot, unsigned short pri); void GsInitFixBg16(GsBG * bg, u_long * work); void GsSortFixBg16(GsBG * bg, u_long * work, GsOT * otp, unsigned short pri); void GsInitFixBg32(GsBG * bg, u_long * work); void GsSortFixBg32(GsBG * bg, u_long * work, GsOT * otp, unsigned short pri); void GsSortLine(GsLINE * lp, GsOT * ot, unsigned short pri); void GsSortGLine(GsGLINE * lp, GsOT * ot, unsigned short pri); void GsSortBoxFill(GsBOXF * bp, GsOT * ot, unsigned short pri); void GsSortPoly(void *pp, GsOT * ot, unsigned short pri); void GsClearOt(unsigned short offset, unsigned short point, GsOT * otp); GsOT *GsSortOt(GsOT * ot_src, GsOT * ot_dest); GsOT *GsCutOt(GsOT * ot_src, GsOT * ot_dest); void GsDefDispBuff(unsigned short x0, unsigned short y0, unsigned short x1, unsigned short y1); void GsSortClear(unsigned char, unsigned char, unsigned char, GsOT *); void GsGetTimInfo(unsigned long *im, GsIMAGE * tim); void GsSwapDispBuff(void); int GsGetActiveBuff(void); void GsSetDrawBuffClip(void); void GsSetDrawBuffOffset(void); void GsSetClip(RECT * clip); DRAWENV *GsSetClip2(RECT * clip); void GsSetOffset(long x, long y); void GsSetOrign(long x, long y); void GsInitCoordinate2(GsCOORDINATE2 * super, GsCOORDINATE2 * base); void GsMulCoord0(MATRIX * m1, MATRIX * m2, MATRIX * m3); void GsMulCoord2(MATRIX * m1, MATRIX * m2); void GsMulCoord3(MATRIX * m1, MATRIX * m2); void GsGetLw(GsCOORDINATE2 * m, MATRIX * out); void GsGetLs(GsCOORDINATE2 * m, MATRIX * out); void GsGetLws(GsCOORDINATE2 * m, MATRIX * outw, MATRIX * outs); u_long GsLinkObject3(unsigned long pmd_base, GsDOBJ3 * objp); void GsLinkObject4(unsigned long tmd_base, GsDOBJ2 * objp, int n); void GsLinkObject5(unsigned long tmd_base, GsDOBJ5 * objp, int n); void GsSetLightMatrix(MATRIX * mp); void GsSetLightMatrix2(MATRIX * mp); int GsSetRefView2(GsRVIEW2 * pv); int GsSetRefView2L(GsRVIEW2 * pv); int GsSetView2(GsVIEW2 * pv); void GsSetLsMatrix(MATRIX * mp); void GsSetClip2D(RECT * rectp); void GsInitVcount(); long GsGetVcount(); void GsClearVcount(); void GsDefDispBuff2(u_short x0, u_short y0, u_short x1, u_short y1); void GsDrawOtIO(GsOT *ot); PACKET *GsGetWorkBase(); void GsInitGraph2( u_short x, u_short y, u_short intmode, u_short dith, u_short vrammode); void GsSortObject4J(GsDOBJ2 *objp, GsOT *otp, int shift, u_long *scratch); void GsClearDispArea(unsigned char r, unsigned char g, unsigned char b); u_long *GsPresetObject(GsDOBJ5 * objp, u_long * base_addr); void GsScaleScreen(SVECTOR * scale); PACKET *GsA4divF3L(TMD_P_F3 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divF3LFG(TMD_P_F3 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divF3NL(TMD_P_F3 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divNF3(TMD_P_NF3 * op, VERT * vp, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divF4L(TMD_P_F4 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divF4LFG(TMD_P_F4 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divF4NL(TMD_P_F4 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divNF4(TMD_P_NF4 * op, VERT * vp, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divG3L(TMD_P_G3 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divG3LFG(TMD_P_G3 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divG3NL(TMD_P_G3 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divNG3(TMD_P_NG3 * op, VERT * vp, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divG4L(TMD_P_G4 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divG4LFG(TMD_P_G4 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divG4NL(TMD_P_G4 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divNG4(TMD_P_NG4 * op, VERT * vp, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTF3L(TMD_P_TF3 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTF3LFG(TMD_P_TF3 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTF3NL(TMD_P_TF3 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTNF3(TMD_P_TNF3 * op, VERT * vp, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTF4L(TMD_P_TF4 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTF4LFG(TMD_P_TF4 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTF4NL(TMD_P_TF4 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTNF4(TMD_P_TNF4 * op, VERT * vp, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTF4LM(TMD_P_TF4 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTF4LFGM(TMD_P_TF4 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTF4NLM(TMD_P_TF4 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTNF4M(TMD_P_TNF4 * op, VERT * vp, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTG3L(TMD_P_TG3 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTG3LFG(TMD_P_TG3 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTG3NL(TMD_P_TG3 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTNG3(TMD_P_TNG3 * op, VERT * vp, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTG4L(TMD_P_TG4 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTG4LFG(TMD_P_TG4 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTG4NL(TMD_P_TG4 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTNG4(TMD_P_TNG4 * op, VERT * vp, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTG4LM(TMD_P_TG4 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTG4LFGM(TMD_P_TG4 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTG4NLM(TMD_P_TG4 * op, VERT * vp, VERT * np, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsA4divTNG4M(TMD_P_TNG4 * op, VERT * vp, PACKET * pk, int n, int shift, GsOT * ot, u_long * scratch); PACKET *GsTMDfastF3GL(TMD_P_F3G *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastF3GLFG(TMD_P_F3G *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastF3GNL(TMD_P_F3G *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastG3GL(TMD_P_G3G *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastG3GLFG(TMD_P_G3G *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastG3GNL(TMD_P_G3G *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsPrstF3GL(TMD_P_F3G *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsPrstF3GLFG(TMD_P_F3G *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsPrstF3GNL(TMD_P_F3G *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsPrstG3GL(TMD_P_G3G *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsPrstG3GLFG(TMD_P_G3G *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsPrstG3GNL(TMD_P_G3G *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastG3M(TMD_P_G3 *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastG3MFG(TMD_P_G3 *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastTG3M(TMD_P_TG3 *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastTG3MFG(TMD_P_TG3 *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastF4GL(TMD_P_F4G *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastF4GLFG(TMD_P_F4G *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastF4GNL(TMD_P_F4G *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastG4GL(TMD_P_G4G *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastG4GLFG(TMD_P_G4G *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastG4GNL(TMD_P_G4G *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastG4M(TMD_P_G4 *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastG4MFG(TMD_P_G4 *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastTG4M(TMD_P_TG4 *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastTG4MFG(TMD_P_TG4 *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastF3M(TMD_P_F3 *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastF3MFG(TMD_P_F3 *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastTF3M(TMD_P_TF3 *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastTF3MFG(TMD_P_TF3 *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastF4M(TMD_P_F4 *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastF4MFG(TMD_P_F4 *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastTF4M(TMD_P_TF4 *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); PACKET *GsTMDfastTF4MFG(TMD_P_TF4 *op, VERT *vp, VERT *np, PACKET *pk, int n, int shift, GsOT *ot, u_long *scratch); extern RECT CLIP2; extern short PSDBASEX[2], PSDBASEY[2]; extern short PSDIDX; extern u_long PSDCNT; extern _GsPOSITION POSITION; extern DRAWENV GsDRAWENV; extern DISPENV GsDISPENV; extern MATRIX GsLSMATRIX; extern MATRIX GsWSMATRIX; extern MATRIX GsWSMATRIX_ORG; extern long HWD0, VWD0; extern MATRIX GsLIGHTWSMATRIX; extern MATRIX GsIDMATRIX; extern MATRIX GsIDMATRIX2; extern PACKET *GsOUT_PACKET_P; extern long GsADIVZ; extern short GsADIVW, GsADIVH; extern int GsLIGHT_MODE; extern u_long GsMATE_C, GsLMODE, GsLIGNR, GsLIOFF, GsZOVER, GsBACKC, GsNDIV; extern u_long GsTRATE, GsTON, GsDISPON; # 1133 "c:/psx/include\\libgs.h" 3 # 1244 "c:/psx/include\\libgs.h" 3 # 1355 "c:/psx/include\\libgs.h" 3 # 1466 "c:/psx/include\\libgs.h" 3 # 10 "C:/USR/TAKE/GGPLA4/t_mode.h" 2 # 1 "C:/USR/TAKE/GGPLA4/my_defs.h" 1 # 1 "c:/psx/include\\libsn.h" 1 3 int PCinit (void); int PCopen (char *name, int flags, int perms); int PCcreat (char *name, int perms); int PClseek (int fd, int offset, int mode); int PCread (int fd, char *buff, int len); int PCwrite (int fd, char *buff, int len); int PCclose (int fd); # 3 "C:/USR/TAKE/GGPLA4/my_defs.h" 2 # 104 "C:/USR/TAKE/GGPLA4/my_defs.h" typedef struct { u_char name[3]; u_char type; long score; } RANK_ST; typedef struct { short px; short py; short pz; short ry; short rz; short dmy; } C_DATA; typedef struct { long num; GsDOBJ2 *obj; GsCOORDINATE2 *coord; GsCOORD2PARAM *param; } OBJ_MODEL; typedef struct { short course; short block; short type; short sp_fg; short clr_fg; short stat_fg; short mv_cnt; short mv_max; short mv_idx; short blk_offset_start; short blk_offset_end; short blk_offset; short limit; short bonus; short score; short dmy; } E_DATA; # 11 "C:/USR/TAKE/GGPLA4/t_mode.h" 2 # 1 "C:/USR/TAKE/GGPLA4/globals.h" 1 extern DVECTOR BgScroll; extern long BIdx; extern long OIdx; extern long MVCowCount; extern long MVFukiCount; extern long NextCourseFlag; extern long LoopOutFlag; extern long CourseIdx; extern long gFGDispFlag; extern E_DATA EDataTable[]; extern long EDataMax; extern short *EObjFlag; extern RANK_ST RankBeg[5 ]; extern RANK_ST RankPro[5 ]; extern void texture_init(u_long *, GsIMAGE *); extern short get_rot_y(long); extern short get_rot_z(long); extern void make_rot_table(void); extern void make_lp_rot_table(void); extern void make_bl_rot_table(void); extern void make_br_rot_table(void); # 12 "C:/USR/TAKE/GGPLA4/t_mode.h" 2 # 1 "C:/USR/TAKE/GGPLA4/pad_ctl.h" 1 extern u_long padd[2]; extern u_long padc[2]; extern u_long pads[2]; extern short CurrentKnotch; extern void my_pad_init(void); extern void my_pad_read(void); # 13 "C:/USR/TAKE/GGPLA4/t_mode.h" 2 typedef struct { short id[3]; short g_cost; short c_cost; short free_fg; short dif_fg; short snd_fg; short pow_time[4]; short play_time[4]; short play_cnt[4]; short ad_val0[2]; short ad_val1[2]; short ad_val2[2]; short ad_val3[2]; short ad_val4[2]; short ad_val5[2]; short ad_val6[2]; short name0[3]; short type0; short score0[4]; short name1[3]; short type1; short score1[4]; short name2[3]; short type2; short score2[4]; short name3[3]; short type3; short score3[4]; short name4[3]; short type4; short score4[4]; short name5[3]; short type5; short score5[4]; short name6[3]; short type6; short score6[4]; short name7[3]; short type7; short score7[4]; short name8[3]; short type8; short score8[4]; short name9[3]; short type9; short score9[4]; } AP_SAVE; extern AP_SAVE gAPSave; extern short gDefGameCost; extern short gGameCost; extern short gDefContCost; extern short gContCost; extern short gDefFreePlayFlag; extern short gFreePlayFlag; extern short gDefGameDifficulty; extern short gGameDifficulty; extern short gDefSoundAttractFlag; extern short gSoundAttractFlag; extern long gPlayStart; extern long gPlayTime; extern long gPlayCount; extern long gPowerOnTime; extern short gControllerInitFlag; extern void test_coin_option(void); extern void test_game_option(void); extern void test_io_test(void); extern void test_sound_test(void); extern void mon_test_grad(void); extern void mon_test_cross(void); extern void test_monitor_test(void); extern void reset_ads_data(void); extern void test_ads_data(void); extern void others_test_controller(void); extern void others_test_data_ranking(void); extern void others_test_data_defaults(void); extern void others_test_data_clear(void); extern void test_others(void); extern void test_mode(void); # 4 "C:/USR/TAKE/GGPLA4/t_mode.c" 2 extern long load_eeprom(void); extern void save_option_eep(void); extern void save_time_eep(void); extern void save_controller_eep(void); extern void save_score_eep(void); extern void save_eeprom(void); extern void init_rank_struct(void); extern void init_save_struct(void); extern void set_save_struct(void); extern void disp_JVS_mon(void); extern short snd_se_busy(short); extern void snd_se(short, short); extern void get_analog_value(void); extern void set_analog_value(void); extern u_short get_knotch(u_short); extern void print_lever_value(void); extern long chk_service_sw(void); extern long chk_coin_sw(void); extern long chk_test_sw(void); extern long V_Count; AP_SAVE gAPSave; u_short gLastCoinCount; u_short gLastServiceCount; char *TModeBoolStr[2 ] = { "OFF", "ON", }; char *MenuTitleStr = "MENU"; char *MenuStrTable[8 ] = { "COIN OPTIONS", "GAME OPTIONS", "I/O TEST", "SOUND TEST", "MONITOR TEST", "ADS DATA", "OTHERS", "EXIT", }; char *MenuUsageStr = "LEFT RIGHT :CHOOSE OK :ENTER"; char *COptTitleStr1 = "COIN OPTIONS"; char *COptTitleStr2 = "[DEFAULT IN GREEN]"; char *COptStrTable[4 ] = { "GAME COST", "CONTINUE COST", "FREE PLAY", "EXIT", }; char *COptUsageStr = "LEFT RIGHT :CHOOSE OK :ENTER"; char *COptCoinStr1 = "COIN 1CREDIT"; char *COptCoinStr2 = "COINS 1CREDIT"; short gDefGameCost = 1; short gGameCost = 1; short gDefContCost = 1; short gContCost = 1; short gDefFreePlayFlag = 0; short gFreePlayFlag = 0; char *GOptTitleStr1 = "GAME OPTIONS"; char *GOptTitleStr2 = "[DEFAULT IN GREEN]"; char *GOptStrTable[3 ] = { "GAME DIFFICULTY ", "SOUND IN ATTRACT", "EXIT", }; char *GOptUsageStr = "LEFT RIGHT :CHOOSE OK :ENTER"; char *GOptDifStr[3 ] = { "A", "B", "C", }; short gDefGameDifficulty = 1; short gGameDifficulty = 1; short gDefSoundAttractFlag = 1; short gSoundAttractFlag = 1; char *IOTestTitleStr1 = "I/O TEST"; char *IOTestTitleStr2 = "SWITCH_TEST"; char *IOTestStrTable[7 ] = { "LEVER :", "LEFT SW :", "RIGHT SW :", "OK SW :", "SERVICE SW:", "COIN SW :", "TEST SW :", }; char *IOTestUsageStr = "TO EXIT:PUSH RIGHT & LEFT & OK"; char *SoundTestTitleStr = "SOUND TEST"; char *SoundTestStrTable[2 ] = { "SONG ", "EXIT", }; char *SoundTestUsageStr = "LEFT RIGHT :CHOOSE OK :ENTER"; char *MonTestTitleStr = "MONITOR TEST"; char *MonTestStrTable[3 ] = { "GRADATION PATTERN", "CROSSHATCH PATTERN", "EXIT", }; char *MonTestUsageStr = "LEFT RIGHT :CHOOSE OK :ENTER"; char *ADSTestTitleStr = "ADS DATA"; char *ADSTestStrTable[6 ] = { "POWER ON TIME ", "TOTAL PLAY TIME ", "AVE. PLAY TIME ", "PLAY/ON RATIO ", "RESET DATA", "EXIT", }; char *ADSTestUsageStr = "LEFT RIGHT :CHOOSE OK :ENTER"; long gPlayStart; long gPlayTime; long gPlayCount; long gPowerOnTime; char *OthersTestTitleStr = "OTHERS"; char *OthersTestStrTable[3 ] = { "CONTROLLER TEST", "DATA CLEAR", "EXIT", }; char *OthersTestUsageStr = "LEFT RIGHT :CHOOSE OK :ENTER"; char *OthersTestDataTitleStr = "DATA CLEAR"; char *OthersTestDataStrTable[3 ] = { "RANKING CLEAR", "SET DEFAULTS ALL OPTION", "EXIT", }; char *OthersTestDataUsageStr = "LEFT RIGHT :CHOOSE OK :ENTER"; char *ContTestTitleStr1 = "CONTROLLER TEST"; char *ContTestTitleStr2 = "CONTROLLER INITIALIZE"; char *ContTestUsageStr1 = "PUSH OK:SET"; char *ContTestUsageStr2 = "TO EXIT:PUSH RIGHT & LEFT & OK"; u_short gLeverValue[7 ]; short gControllerInitFlag; char *InitRankTitleStr = "RANKING CLEAR"; char *InitRankStrTable[3 ] = { "INITIALIZE ?", " YES", " NO", }; char *InitRankUsageStr = "LEFT RIGHT :CHOOSE OK :ENTER"; char *InitDefaultsTitleStr = "SET DEFAULTS ALL OPTION"; char *InitDefaultsStrTable[3 ] = { "INITIALIZE ?", " YES", " NO", }; char *InitDefaultsUsageStr = "LEFT RIGHT :CHOOSE OK :ENTER"; void test_coin_option(void) { RECT rect[2]; long id; long i; short break_fg; short select; short mode; ( &rect[0] )->x = ( 0 ),( &rect[0] )->y = ( 0 ),( &rect[0] )->w = ( 320 ),( &rect[0] )->h = ( 240 ) ; ( &rect[1] )->x = ( 0 ),( &rect[1] )->y = ( 240 ),( &rect[1] )->w = ( 320 ),( &rect[1] )->h = ( 240 ) ; break_fg = 0; select = 0; mode = 0 ; while(1) { asm("break 1024") ; id=GsGetActiveBuff(); ClearImage(&rect[id],0,0,0); my_pad_read(); if(break_fg) { if(mode == 0 ) { set_save_struct(); save_option_eep(); break; } } if((padd[0] & (1<< 4) )>0) { if(mode == 0 ) { switch(select) { case 0 : case 1 : case 2 : mode = 1 ; break; case 3 : break_fg = 1; break; default: break; } if(break_fg) { continue; } } else if(mode == 1 ) { mode = 0 ; } } if((padd[0] & (1<< 7) )>0) { if(mode == 0 ) { select--; if(select < 0) { select = 4 - 1; } } else if(mode == 1 ) { switch(select) { case 0 : gGameCost--; if(gGameCost < 1) { gGameCost = 1; } break; case 1 : gContCost--; if(gContCost < 0) { gContCost = 0; } break; case 2 : if(gFreePlayFlag == 1) { gFreePlayFlag = 0; } break; default: break; } } } if((padd[0] & (1<< 5) )>0) { if(mode == 0 ) { select++; if(select >= 4 ) { select = 0; } } else if(mode == 1 ) { switch(select) { case 0 : gGameCost++; if(gGameCost > 9) { gGameCost = 9; } break; case 1 : gContCost++; if(gContCost > 9) { gContCost = 9; } break; case 2 : if(gFreePlayFlag == 0) { gFreePlayFlag = 1; } break; default: break; } } } FntPrint("~c888") ; { long i; for(i = 0; i < ( 3 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", COptTitleStr1); { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", COptTitleStr2); { long i; for(i = 0; i < ( 4 ); i++) { FntPrint("\n"); }} ; for(i = 0; i < 4 ; i++) { if(mode == 0 ) { if(select == i) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } } else if(mode == 1 ) { FntPrint("~c888") ; } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", COptStrTable[i]); switch(i) { case 0 : { long i; for(i = 0; i < ( 1 ); i++) { FntPrint("\n"); }} ; if(mode == 0 ) { if(gGameCost == gDefGameCost) { FntPrint("~c080") ; } else { FntPrint("~c888") ; } } else if(mode == 1 ) { if(select == i) { if(V_Count/10%2) { FntPrint("~c800") ; } else { if(gGameCost == gDefGameCost) { FntPrint("~c080") ; } else { FntPrint("~c888") ; } } } else { if(gGameCost == gDefGameCost) { FntPrint("~c080") ; } else { FntPrint("~c888") ; } } } { long i; for(i = 0; i < ( 13 ); i++) { FntPrint(" "); }} ; FntPrint("%d", gGameCost); if(gGameCost == 1) { FntPrint("%s", COptCoinStr1); } else { FntPrint("%s", COptCoinStr2); } break; case 1 : { long i; for(i = 0; i < ( 1 ); i++) { FntPrint("\n"); }} ; if(mode == 0 ) { if(gContCost == gDefContCost) { FntPrint("~c080") ; } else { FntPrint("~c888") ; } } else if(mode == 1 ) { if(select == i) { if(V_Count/10%2) { FntPrint("~c800") ; } else { if(gContCost == gDefContCost) { FntPrint("~c080") ; } else { FntPrint("~c888") ; } } } else { if(gContCost == gDefContCost) { FntPrint("~c080") ; } else { FntPrint("~c888") ; } } } { long i; for(i = 0; i < ( 13 ); i++) { FntPrint(" "); }} ; if(gContCost > 0) { FntPrint("%d", gContCost); if(gContCost == 1) { FntPrint("%s", COptCoinStr1); } else { FntPrint("%s", COptCoinStr2); } } else { FntPrint("%s", TModeBoolStr[0]); } break; case 2 : if(mode == 0 ) { if(gFreePlayFlag == gDefFreePlayFlag) { FntPrint("~c080") ; } else { FntPrint("~c888") ; } } else if(mode == 1 ) { if(select == i) { if(V_Count/10%2) { FntPrint("~c800") ; } else { if(gFreePlayFlag == gDefFreePlayFlag) { FntPrint("~c080") ; } else { FntPrint("~c888") ; } } } else { if(gFreePlayFlag == gDefFreePlayFlag) { FntPrint("~c080") ; } else { FntPrint("~c888") ; } } } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", TModeBoolStr[gFreePlayFlag]); break; default: break; } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; } FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", COptUsageStr); FntFlush(-1); VSync(2); GsSwapDispBuff(); } } void test_game_option(void) { RECT rect[2]; long id; long i; short break_fg; short select; short mode; ( &rect[0] )->x = ( 0 ),( &rect[0] )->y = ( 0 ),( &rect[0] )->w = ( 320 ),( &rect[0] )->h = ( 240 ) ; ( &rect[1] )->x = ( 0 ),( &rect[1] )->y = ( 240 ),( &rect[1] )->w = ( 320 ),( &rect[1] )->h = ( 240 ) ; break_fg = 0; select = 0; mode = 0 ; while(1) { asm("break 1024") ; id=GsGetActiveBuff(); ClearImage(&rect[id],0,0,0); my_pad_read(); if(break_fg) { if(mode == 0 ) { set_save_struct(); save_option_eep(); break; } } if((padd[0] & (1<< 4) )>0) { if(mode == 0 ) { switch(select) { case 0 : case 1 : mode = 1 ; break; case 2 : break_fg = 1; break; default: break; } if(break_fg) { continue; } } else if(mode == 1 ) { mode = 0 ; } } if((padd[0] & (1<< 7) )>0) { if(mode == 0 ) { select--; if(select < 0) { select = 3 - 1; } } else if(mode == 1 ) { switch(select) { case 0 : gGameDifficulty--; if(gGameDifficulty < 0) { gGameDifficulty = 0; } break; case 1 : if(gSoundAttractFlag == 1) { gSoundAttractFlag = 0; } break; default: break; } } } if((padd[0] & (1<< 5) )>0) { if(mode == 0 ) { select++; if(select >= 3 ) { select = 0; } } else if(mode == 1 ) { switch(select) { case 0 : gGameDifficulty++; if(gGameDifficulty > 2) { gGameDifficulty = 2; } break; case 1 : if(gSoundAttractFlag == 0) { gSoundAttractFlag = 1; } break; default: break; } } } FntPrint("~c888") ; { long i; for(i = 0; i < ( 3 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", GOptTitleStr1); { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", GOptTitleStr2); { long i; for(i = 0; i < ( 4 ); i++) { FntPrint("\n"); }} ; for(i = 0; i < 3 ; i++) { if(mode == 0 ) { if(select == i) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } } else if(mode == 1 ) { FntPrint("~c888") ; } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", GOptStrTable[i]); switch(i) { case 0 : if(mode == 0 ) { if(gGameDifficulty == gDefGameDifficulty) { FntPrint("~c080") ; } else { FntPrint("~c888") ; } } else if(mode == 1 ) { if(select == i) { if(V_Count/10%2) { FntPrint("~c800") ; } else { if(gGameDifficulty == gDefGameDifficulty) { FntPrint("~c080") ; } else { FntPrint("~c888") ; } } } else { if(gGameDifficulty == gDefGameDifficulty) { FntPrint("~c080") ; } else { FntPrint("~c888") ; } } } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", GOptDifStr[gGameDifficulty]); break; case 1 : if(mode == 0 ) { if(gSoundAttractFlag == gDefSoundAttractFlag) { FntPrint("~c080") ; } else { FntPrint("~c888") ; } } else if(mode == 1 ) { if(select == i) { if(V_Count/10%2) { FntPrint("~c800") ; } else { if(gSoundAttractFlag == gDefSoundAttractFlag) { FntPrint("~c080") ; } else { FntPrint("~c888") ; } } } else { if(gSoundAttractFlag == gDefSoundAttractFlag) { FntPrint("~c080") ; } else { FntPrint("~c888") ; } } } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", TModeBoolStr[gSoundAttractFlag]); break; default: break; } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; } FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", GOptUsageStr); FntFlush(-1); VSync(2); GsSwapDispBuff(); } } void test_io_test(void) { RECT rect[2]; long id; long i; short break_fg; extern u_short get_game_credit(); ( &rect[0] )->x = ( 0 ),( &rect[0] )->y = ( 0 ),( &rect[0] )->w = ( 320 ),( &rect[0] )->h = ( 240 ) ; ( &rect[1] )->x = ( 0 ),( &rect[1] )->y = ( 240 ),( &rect[1] )->w = ( 320 ),( &rect[1] )->h = ( 240 ) ; break_fg = 0; gLastCoinCount = get_game_credit(0); gLastServiceCount = get_game_credit(1); while(1) { asm("break 1024") ; id=GsGetActiveBuff(); ClearImage(&rect[id],0,0,0); my_pad_read(); if(break_fg) { break; } if((padc[0] & (1<< 7) )>0 && (padc[0] & (1<< 5) )>0 && (padc[0] & (1<< 4) )>0) { break_fg = 1; continue; } FntPrint("~c888") ; { long i; for(i = 0; i < ( 3 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", IOTestTitleStr1); { long i; for(i = 0; i < ( 4 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", IOTestTitleStr2); { long i; for(i = 0; i < ( 3 ); i++) { FntPrint("\n"); }} ; for(i = 0; i < 7 ; i++) { switch(i) { case 0 : FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", IOTestStrTable[i]); print_lever_value(); break; case 1 : FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", IOTestStrTable[i]); if((padc[0] & (1<< 7) )>0) { FntPrint("~c800") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", TModeBoolStr[1]); } else { FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", TModeBoolStr[0]); } break; case 2 : FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", IOTestStrTable[i]); if((padc[0] & (1<< 5) )>0) { FntPrint("~c800") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", TModeBoolStr[1]); } else { FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", TModeBoolStr[0]); } break; case 3 : FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", IOTestStrTable[i]); if((padc[0] & (1<< 4) )>0) { FntPrint("~c800") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", TModeBoolStr[1]); } else { FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", TModeBoolStr[0]); } break; case 4 : FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", IOTestStrTable[i]); if(chk_service_sw()) { FntPrint("~c800") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", TModeBoolStr[1]); } else { FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", TModeBoolStr[0]); } break; case 5 : FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", IOTestStrTable[i]); if(chk_coin_sw()) { FntPrint("~c800") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", TModeBoolStr[1]); } else { FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", TModeBoolStr[0]); } break; case 6 : FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", IOTestStrTable[i]); if(chk_test_sw()) { FntPrint("~c800") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", TModeBoolStr[1]); } else { FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", TModeBoolStr[0]); } break; default: break; } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; } FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", IOTestUsageStr); FntFlush(-1); VSync(2); GsSwapDispBuff(); } } void test_sound_test(void) { RECT rect[2]; long id; long i; long t_count; short break_fg; short cont_fg; short select; short mode; short songID, songID0, songID1, songID2; short s0_sel, s1_sel, s2_sel; ( &rect[0] )->x = ( 0 ),( &rect[0] )->y = ( 0 ),( &rect[0] )->w = ( 320 ),( &rect[0] )->h = ( 240 ) ; ( &rect[1] )->x = ( 0 ),( &rect[1] )->y = ( 240 ),( &rect[1] )->w = ( 320 ),( &rect[1] )->h = ( 240 ) ; break_fg = 0; cont_fg = 0; select = 0 ; mode = 0 ; songID0 = songID1 = songID2 = 0; s0_sel = s1_sel = s2_sel = 0; while(1) { asm("break 1024") ; id=GsGetActiveBuff(); ClearImage(&rect[id],0,0,0); my_pad_read(); if(break_fg) { break; } if(mode == 0 ) { if((padd[0] & (1<< 4) )>0) { switch(select) { case 0 : mode = 1 ; break; case 1 : break_fg = 1; break; default: break; } if(break_fg) { continue; } } if((padd[0] & (1<< 7) )>0) { select--; if(select < 0) { select = 2 - 1; } } if((padd[0] & (1<< 5) )>0) { select++; if(select >= 2 ) { select = 0; } } FntPrint("~c888") ; { long i; for(i = 0; i < ( 3 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", SoundTestTitleStr); { long i; for(i = 0; i < ( 4 ); i++) { FntPrint("\n"); }} ; for(i = 0; i < 2 ; i++) { if(select == i) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", SoundTestStrTable[i]); FntPrint("~c888") ; if(i == 0 ) { FntPrint("%1d%1d%1d", songID2, songID1, songID0); } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; } } else { if((padd[0] & (1<< 4) )>0) { switch(mode) { case 1 : if(s0_sel) { songID = songID2*100+songID1*10+songID0; if(songID < 36 ) { snd_se(0,songID); cont_fg = 1; t_count = 0; while(snd_se_busy(0)) { asm("break 1024") ; id=GsGetActiveBuff(); ClearImage(&rect[id],0,0,0); FntPrint("~c888") ; { long i; for(i = 0; i < ( 3 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", SoundTestTitleStr); { long i; for(i = 0; i < ( 4 ); i++) { FntPrint("\n"); }} ; for(i = 0; i < 2 ; i++) { if(i == 0) { if(mode == 4 ) { FntPrint("~c800") ; } else { FntPrint("~c080") ; } } else { FntPrint("~c888") ; } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", SoundTestStrTable[i]); if(i == 0) { if(s2_sel) { FntPrint("~c080") ; } else { if(mode == 3 ) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } } FntPrint("%1d", songID2); if(s1_sel) { FntPrint("~c080") ; } else { if(mode == 2 ) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } } FntPrint("%1d", songID1); if(s0_sel) { FntPrint("~c080") ; } else { if(mode == 1 ) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } } FntPrint("%1d", songID0); if(songID == 1) { FntPrint("~c888") ; if(t_count < 100) { FntPrint(" LEFT"); } else if(t_count < 200) { FntPrint(" RIGHT"); } else { FntPrint(" CENTER"); } } } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; } FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", SoundTestUsageStr); t_count++; FntFlush(-1); VSync(2); GsSwapDispBuff(); } } songID0 = songID1 = songID2 = 0; s0_sel = s1_sel = s2_sel = 0; } else { s0_sel = 1; } break; case 2 : if(s1_sel) { songID = songID2*100+songID1*10+songID0; if(songID < 36 ) { snd_se(0,songID); cont_fg = 1; t_count = 0; while(snd_se_busy(0)) { asm("break 1024") ; id=GsGetActiveBuff(); ClearImage(&rect[id],0,0,0); FntPrint("~c888") ; { long i; for(i = 0; i < ( 3 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", SoundTestTitleStr); { long i; for(i = 0; i < ( 4 ); i++) { FntPrint("\n"); }} ; for(i = 0; i < 2 ; i++) { if(i == 0) { if(mode == 4 ) { FntPrint("~c800") ; } else { FntPrint("~c080") ; } } else { FntPrint("~c888") ; } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", SoundTestStrTable[i]); if(i == 0) { if(s2_sel) { FntPrint("~c080") ; } else { if(mode == 3 ) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } } FntPrint("%1d", songID2); if(s1_sel) { FntPrint("~c080") ; } else { if(mode == 2 ) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } } FntPrint("%1d", songID1); if(s0_sel) { FntPrint("~c080") ; } else { if(mode == 1 ) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } } FntPrint("%1d", songID0); if(songID == 1) { FntPrint("~c888") ; if(t_count < 100) { FntPrint(" LEFT"); } else if(t_count < 200) { FntPrint(" RIGHT"); } else { FntPrint(" CENTER"); } } } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; } FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", SoundTestUsageStr); t_count++; FntFlush(-1); VSync(2); GsSwapDispBuff(); } } songID0 = songID1 = songID2 = 0; s0_sel = s1_sel = s2_sel = 0; } else { s1_sel = 1; } break; case 3 : if(s2_sel) { songID = songID2*100+songID1*10+songID0; if(songID < 36 ) { snd_se(0,songID); cont_fg = 1; t_count = 0; while(snd_se_busy(0)) { asm("break 1024") ; id=GsGetActiveBuff(); ClearImage(&rect[id],0,0,0); FntPrint("~c888") ; { long i; for(i = 0; i < ( 3 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", SoundTestTitleStr); { long i; for(i = 0; i < ( 4 ); i++) { FntPrint("\n"); }} ; for(i = 0; i < 2 ; i++) { if(i == 0) { if(mode == 4 ) { FntPrint("~c800") ; } else { FntPrint("~c080") ; } } else { FntPrint("~c888") ; } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", SoundTestStrTable[i]); if(i == 0) { if(s2_sel) { FntPrint("~c080") ; } else { if(mode == 3 ) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } } FntPrint("%1d", songID2); if(s1_sel) { FntPrint("~c080") ; } else { if(mode == 2 ) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } } FntPrint("%1d", songID1); if(s0_sel) { FntPrint("~c080") ; } else { if(mode == 1 ) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } } FntPrint("%1d", songID0); if(songID == 1) { FntPrint("~c888") ; if(t_count < 100) { FntPrint(" LEFT"); } else if(t_count < 200) { FntPrint(" RIGHT"); } else { FntPrint(" CENTER"); } } } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; } FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", SoundTestUsageStr); t_count++; FntFlush(-1); VSync(2); GsSwapDispBuff(); } } songID0 = songID1 = songID2 = 0; s0_sel = s1_sel = s2_sel = 0; } else { s2_sel = 1; } break; case 4 : select = 0 ; mode = 0 ; break; } } if(cont_fg) { cont_fg = 0; continue; } if((padd[0] & (1<< 7) )>0) { switch(mode) { case 1 : mode = 2 ; break; case 2 : mode = 3 ; break; case 3 : if(s0_sel || s1_sel || s2_sel) { mode = 1 ; } else { mode = 4 ; } break; case 4 : mode = 1 ; break; } } if((padd[0] & (1<< 5) )>0) { switch(mode) { case 1 : songID0++; if(songID0 >= 10) { songID0 = 0; } break; case 2 : songID1++; if(songID1 >= 10) { songID1 = 0; } break; case 3 : songID2++; if(songID2 >= 10) { songID2 = 0; } break; case 4 : break; } } FntPrint("~c888") ; { long i; for(i = 0; i < ( 3 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", SoundTestTitleStr); { long i; for(i = 0; i < ( 4 ); i++) { FntPrint("\n"); }} ; for(i = 0; i < 2 ; i++) { if(i == 0) { if(mode == 4 ) { FntPrint("~c800") ; } else { FntPrint("~c080") ; } } else { FntPrint("~c888") ; } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", SoundTestStrTable[i]); if(i == 0) { if(s2_sel) { FntPrint("~c080") ; } else { if(mode == 3 ) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } } FntPrint("%1d", songID2); if(s1_sel) { FntPrint("~c080") ; } else { if(mode == 2 ) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } } FntPrint("%1d", songID1); if(s0_sel) { FntPrint("~c080") ; } else { if(mode == 1 ) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } } FntPrint("%1d", songID0); } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; } } FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", SoundTestUsageStr); FntFlush(-1); VSync(2); GsSwapDispBuff(); } } void mon_test_grad(void) { RECT rect[2]; RECT l_rect; long id; long i, j; short r, g, b; short break_fg; ( &rect[0] )->x = ( 0 ),( &rect[0] )->y = ( 0 ),( &rect[0] )->w = ( 20 ),( &rect[0] )->h = ( 60 ) ; ( &rect[1] )->x = ( 0 ),( &rect[1] )->y = ( 240 ),( &rect[1] )->w = ( 20 ),( &rect[1] )->h = ( 60 ) ; r = g = b = 255; break_fg = 0; while(1) { asm("break 1024") ; id=GsGetActiveBuff(); my_pad_read(); if(break_fg) { break; } if((padd[0] & (1<< 4) )>0) { break_fg = 1; continue; } ( &l_rect )->x = ( rect[id].x ),( &l_rect )->y = ( rect[id].y ),( &l_rect )->w = ( rect[id].w ),( &l_rect )->h = ( rect[id].h ) ; for(i = 0; i < 4; i++) { if(i == 0) { r = 255; g = 0; b = 0; } else if(i == 1) { r = 0; g = 255; b = 0; } else if(i == 2) { r = 0; g = 0; b = 255; } else if(i == 3) { r = 255; g = 255; b = 255; } for(j = 0; j < 16; j++) { ClearImage(&l_rect,r,g,b); DrawSync(0); if(i == 0) { r -= 16; if(r < 0) { r = 0; } } else if(i == 1) { g -= 16; if(g < 0) { g = 0; } } else if(i == 2) { b -= 16; if(b < 0) { b = 0; } } else { r -= 16; if(r < 0) { r = 0; } g -= 16; if(g < 0) { g = 0; } b -= 16; if(b < 0) { b = 0; } } l_rect.x += l_rect.w; } l_rect.y += l_rect.h; l_rect.x = rect[id].x; } VSync(2); GsSwapDispBuff(); } } void mon_test_cross(void) { RECT rect[2]; RECT l_rect; long id; long i; short break_fg; ( &rect[0] )->x = ( 0 ),( &rect[0] )->y = ( 0 ),( &rect[0] )->w = ( 320 ),( &rect[0] )->h = ( 240 ) ; ( &rect[1] )->x = ( 0 ),( &rect[1] )->y = ( 240 ),( &rect[1] )->w = ( 320 ),( &rect[1] )->h = ( 240 ) ; break_fg = 0; while(1) { asm("break 1024") ; id=GsGetActiveBuff(); ClearImage(&rect[id],0,0,0); my_pad_read(); if(break_fg) { break; } if((padd[0] & (1<< 4) )>0) { break_fg = 1; continue; } ( &l_rect )->x = ( rect[id].x ),( &l_rect )->y = ( rect[id].y ),( &l_rect )->w = ( rect[id].w ),( &l_rect )->h = ( rect[id].h ) ; l_rect.w = 1; for(i = 0; i < 320; i += 16, l_rect.x += 16) { ClearImage(&l_rect,255,255,255); DrawSync(0); } l_rect.x--; ClearImage(&l_rect,255,255,255); DrawSync(0); ( &l_rect )->x = ( rect[id].x ),( &l_rect )->y = ( rect[id].y ),( &l_rect )->w = ( rect[id].w ),( &l_rect )->h = ( rect[id].h ) ; l_rect.h = 1; for(i = 0; i < 240; i += 16, l_rect.y += 16) { ClearImage(&l_rect,255,255,255); DrawSync(0); } l_rect.y--; ClearImage(&l_rect,255,255,255); DrawSync(0); VSync(2); GsSwapDispBuff(); } } void test_monitor_test(void) { RECT rect[2]; long id; long i; short break_fg; short select; ( &rect[0] )->x = ( 0 ),( &rect[0] )->y = ( 0 ),( &rect[0] )->w = ( 320 ),( &rect[0] )->h = ( 240 ) ; ( &rect[1] )->x = ( 0 ),( &rect[1] )->y = ( 240 ),( &rect[1] )->w = ( 320 ),( &rect[1] )->h = ( 240 ) ; break_fg = 0; select = 0; while(1) { asm("break 1024") ; id=GsGetActiveBuff(); ClearImage(&rect[id],0,0,0); my_pad_read(); if(break_fg) { break; } if((padd[0] & (1<< 4) )>0) { switch(select) { case 0 : mon_test_grad(); break; case 1 : mon_test_cross(); break; case 2 : break_fg = 1; break; default: break; } if(break_fg) { continue; } } if((padd[0] & (1<< 7) )>0) { select--; if(select < 0) { select = 3 - 1; } } if((padd[0] & (1<< 5) )>0) { select++; if(select >= 3 ) { select = 0; } } FntPrint("~c888") ; { long i; for(i = 0; i < ( 3 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", MonTestTitleStr); { long i; for(i = 0; i < ( 4 ); i++) { FntPrint("\n"); }} ; for(i = 0; i < 3 ; i++) { if(select == i) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", MonTestStrTable[i]); { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; } FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", MonTestUsageStr); FntFlush(-1); VSync(2); GsSwapDispBuff(); } } void reset_ads_data(void) { gPowerOnTime = 0; gPlayTime = 0; gPlayCount = 0; V_Count = 0; } void test_ads_data(void) { RECT rect[2]; long id; long i; long tmp0, tmp1, tmp2; short break_fg; short select; ( &rect[0] )->x = ( 0 ),( &rect[0] )->y = ( 0 ),( &rect[0] )->w = ( 320 ),( &rect[0] )->h = ( 240 ) ; ( &rect[1] )->x = ( 0 ),( &rect[1] )->y = ( 240 ),( &rect[1] )->w = ( 320 ),( &rect[1] )->h = ( 240 ) ; break_fg = 0; select = 5 ; while(1) { asm("break 1024") ; gPowerOnTime = V_Count/60; id=GsGetActiveBuff(); ClearImage(&rect[id],0,0,0); my_pad_read(); if(break_fg) { break; } if((padd[0] & (1<< 4) )>0) { switch(select) { case 4 : reset_ads_data(); set_save_struct(); save_time_eep(); break; case 5 : break_fg = 1; break; default: break; } if(break_fg) { continue; } } if((padd[0] & (1<< 7) )>0) { select--; if(select < 4 ) { select = 6 - 1; } } if((padd[0] & (1<< 5) )>0) { select++; if(select >= 6 ) { select = 4 ; } } FntPrint("~c888") ; { long i; for(i = 0; i < ( 3 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", ADSTestTitleStr); { long i; for(i = 0; i < ( 4 ); i++) { FntPrint("\n"); }} ; for(i = 0; i < 6 ; i++) { if(select == i) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", ADSTestStrTable[i]); FntPrint("~c888") ; { long i; for(i = 0; i < ( 6 ); i++) { FntPrint(" "); }} ; switch(i) { case 0 : tmp0 = (gPowerOnTime)/3600; tmp1 = (gPowerOnTime)/60%60; tmp2 = (gPowerOnTime)%60; FntPrint("%4d\"%2d\'%2d", tmp0, tmp1, tmp2); break; case 1 : tmp0 = (gPlayTime)/3600; tmp1 = (gPlayTime)/60%60; tmp2 = (gPlayTime)%60; FntPrint("%4d\"%2d\'%2d", tmp0, tmp1, tmp2); break; case 2 : if((gPlayCount) == 0) { tmp0 = 0; tmp1 = 0; tmp2 = 0; } else { tmp0 = (gPlayTime)/(gPlayCount)/3600; tmp1 = (gPlayTime)/(gPlayCount)/60%60; tmp2 = (gPlayTime)/(gPlayCount)%60; } FntPrint("%4d\"%2d\'%2d", tmp0, tmp1, tmp2); break; case 3 : if((gPowerOnTime) == 0) { tmp0 = 0; } else { tmp0 = (gPlayTime)*100/(gPowerOnTime); } FntPrint(" %2d%%", tmp0); break; case 4 : case 5 : break; default: break; } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; } FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", ADSTestUsageStr); FntFlush(-1); VSync(2); GsSwapDispBuff(); } } void others_test_controller(void) { RECT rect[2]; long id; long i; long cnt; long tmpl; short break_fg; short select; short mode; ( &rect[0] )->x = ( 0 ),( &rect[0] )->y = ( 0 ),( &rect[0] )->w = ( 320 ),( &rect[0] )->h = ( 240 ) ; ( &rect[1] )->x = ( 0 ),( &rect[1] )->y = ( 240 ),( &rect[1] )->w = ( 320 ),( &rect[1] )->h = ( 240 ) ; cnt = 0; break_fg = 0; select = 3 ; mode = 0 ; while(1) { asm("break 1024") ; id=GsGetActiveBuff(); ClearImage(&rect[id],0,0,0); my_pad_read(); if(break_fg) { break; } if((padc[0] & (1<< 7) )>0 && (padc[0] & (1<< 5) )>0 && (padc[0] & (1<< 4) )>0) { break_fg = 1; continue; } if(mode == 0 ) { if((padd[0] & (1<< 4) )>0) { get_analog_value(); tmpl = 0; for(i = 0; i < 10; i++) { asm("break 1024") ; my_pad_read(); tmpl += (long)padc[1]; VSync(0); } gLeverValue[select] = (u_short)(tmpl/10); mode = 1 ; select = 0 ; cnt = 0; } } else { if((padd[0] & (1<< 4) )>0) { tmpl = 0; for(i = 0; i < 10; i++) { asm("break 1024") ; my_pad_read(); tmpl += (long)padc[1]; VSync(0); } gLeverValue[select] = (u_short)(tmpl/10); if(select == 0 ) { select = 6 ; } else if(select == 6 ) { set_analog_value(); set_save_struct(); save_controller_eep(); mode = 0 ; } } } FntPrint("~c888") ; { long i; for(i = 0; i < ( 3 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; if(gControllerInitFlag) { FntPrint("~c800") ; FntPrint("%s", ContTestTitleStr2); } else { FntPrint("%s", ContTestTitleStr1); } { long i; for(i = 0; i < ( 4 ); i++) { FntPrint("\n"); }} ; if(mode == 0 ) { for(i = 7 -1; i >= 0; i--) { if(i == 3 ) { FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("N "); } else { { long i; for(i = 0; i < ( 5 ); i++) { FntPrint(" "); }} ; } if(i == get_knotch(padc[1])) { FntPrint("~c080") ; } else { FntPrint("~c888") ; } if(i == 3 ) { FntPrint("----"); } else { FntPrint("--"); } FntPrint("~c888") ; if(i == 6 ) { FntPrint(" B"); } else if(i == 3 ) { FntPrint(" SET"); } else if(i == 0 ) { FntPrint(" P"); } { long i; for(i = 0; i < ( 1 ); i++) { FntPrint("\n"); }} ; } } else { for(i = 7 -1; i >= 0; i--) { if(i == 3 ) { FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("N "); } else { { long i; for(i = 0; i < ( 5 ); i++) { FntPrint(" "); }} ; } if(select == 0 ) { if(i <= 3 && i > select) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } } else if(select > 0 && select < 3 ) { if(i <= 3 && i > select) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } } else if(select < 6 && select > 3 ) { if(i < select && i >= 0 ) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } } else if(select == 6 ) { if(i < select && i >= 0 ) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } } if(i == select) { if(((cnt / 10) % 2) == 0) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } } if(i == 3 ) { FntPrint("----"); } else { FntPrint("--"); } FntPrint("~c888") ; if(i == 6 ) { FntPrint(" B"); } else if(i == 3 ) { FntPrint(" SET"); } else if(i == 0 ) { FntPrint(" P"); } { long i; for(i = 0; i < ( 1 ); i++) { FntPrint("\n"); }} ; } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; } FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", ContTestUsageStr1); { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", ContTestUsageStr2); FntFlush(-1); VSync(2); GsSwapDispBuff(); cnt++; } } void others_test_data_ranking(void) { RECT rect[2]; long id; long i; short break_fg; short select; ( &rect[0] )->x = ( 0 ),( &rect[0] )->y = ( 0 ),( &rect[0] )->w = ( 320 ),( &rect[0] )->h = ( 240 ) ; ( &rect[1] )->x = ( 0 ),( &rect[1] )->y = ( 240 ),( &rect[1] )->w = ( 320 ),( &rect[1] )->h = ( 240 ) ; break_fg = 0; select = 1 ; while(1) { asm("break 1024") ; id=GsGetActiveBuff(); ClearImage(&rect[id],0,0,0); my_pad_read(); if(break_fg) { break; } if((padd[0] & (1<< 4) )>0) { switch(select) { case 1 : init_rank_struct(); set_save_struct(); save_score_eep(); load_eeprom(); break_fg = 1; break; case 2 : break_fg = 1; break; default: break; } if(break_fg) { continue; } } if((padd[0] & (1<< 7) )>0) { select = 1 ; } if((padd[0] & (1<< 5) )>0) { select = 2 ; } FntPrint("~c888") ; { long i; for(i = 0; i < ( 3 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", InitRankTitleStr); { long i; for(i = 0; i < ( 4 ); i++) { FntPrint("\n"); }} ; for(i = 0; i < 3 ; i++) { if(select == i) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", InitRankStrTable[i]); } FntPrint("~c888") ; { long i; for(i = 0; i < ( 4 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", InitRankUsageStr); FntFlush(-1); VSync(2); GsSwapDispBuff(); } } void init_option_defaults(void) { gGameCost = gDefGameCost; gContCost = gDefContCost; gFreePlayFlag = gDefFreePlayFlag; gGameDifficulty = gDefGameDifficulty; gSoundAttractFlag = gDefSoundAttractFlag; } void others_test_data_defaults(void) { RECT rect[2]; long id; long i; short break_fg; short select; ( &rect[0] )->x = ( 0 ),( &rect[0] )->y = ( 0 ),( &rect[0] )->w = ( 320 ),( &rect[0] )->h = ( 240 ) ; ( &rect[1] )->x = ( 0 ),( &rect[1] )->y = ( 240 ),( &rect[1] )->w = ( 320 ),( &rect[1] )->h = ( 240 ) ; break_fg = 0; select = 1 ; while(1) { asm("break 1024") ; id=GsGetActiveBuff(); ClearImage(&rect[id],0,0,0); my_pad_read(); if(break_fg) { break; } if((padd[0] & (1<< 4) )>0) { switch(select) { case 1 : init_option_defaults(); set_save_struct(); save_option_eep(); load_eeprom(); break_fg = 1; break; case 2 : break_fg = 1; break; default: break; } if(break_fg) { continue; } } if((padd[0] & (1<< 7) )>0) { select = 1 ; } if((padd[0] & (1<< 5) )>0) { select = 2 ; } FntPrint("~c888") ; { long i; for(i = 0; i < ( 3 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", InitDefaultsTitleStr); { long i; for(i = 0; i < ( 4 ); i++) { FntPrint("\n"); }} ; for(i = 0; i < 3 ; i++) { if(select == i) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", InitDefaultsStrTable[i]); } FntPrint("~c888") ; { long i; for(i = 0; i < ( 4 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", InitDefaultsUsageStr); FntFlush(-1); VSync(2); GsSwapDispBuff(); } } void others_test_data_clear(void) { RECT rect[2]; long id; long i; short break_fg; short select; ( &rect[0] )->x = ( 0 ),( &rect[0] )->y = ( 0 ),( &rect[0] )->w = ( 320 ),( &rect[0] )->h = ( 240 ) ; ( &rect[1] )->x = ( 0 ),( &rect[1] )->y = ( 240 ),( &rect[1] )->w = ( 320 ),( &rect[1] )->h = ( 240 ) ; break_fg = 0; select = 0; while(1) { asm("break 1024") ; id=GsGetActiveBuff(); ClearImage(&rect[id],0,0,0); my_pad_read(); if(break_fg) { break; } if((padd[0] & (1<< 4) )>0) { switch(select) { case 0 : others_test_data_ranking(); break; case 1 : others_test_data_defaults(); break; case 2 : break_fg = 1; break; default: break; } if(break_fg) { continue; } } if((padd[0] & (1<< 7) )>0) { select--; if(select < 0) { select = 3 - 1; } } if((padd[0] & (1<< 5) )>0) { select++; if(select >= 3 ) { select = 0; } } FntPrint("~c888") ; { long i; for(i = 0; i < ( 3 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", OthersTestDataTitleStr); { long i; for(i = 0; i < ( 4 ); i++) { FntPrint("\n"); }} ; for(i = 0; i < 3 ; i++) { if(select == i) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", OthersTestDataStrTable[i]); { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; } FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", OthersTestDataUsageStr); FntFlush(-1); VSync(2); GsSwapDispBuff(); } } void test_others(void) { RECT rect[2]; long id; long i; short break_fg; short select; ( &rect[0] )->x = ( 0 ),( &rect[0] )->y = ( 0 ),( &rect[0] )->w = ( 320 ),( &rect[0] )->h = ( 240 ) ; ( &rect[1] )->x = ( 0 ),( &rect[1] )->y = ( 240 ),( &rect[1] )->w = ( 320 ),( &rect[1] )->h = ( 240 ) ; break_fg = 0; select = 0; while(1) { asm("break 1024") ; id=GsGetActiveBuff(); ClearImage(&rect[id],0,0,0); my_pad_read(); if(break_fg) { break; } if((padd[0] & (1<< 4) )>0) { switch(select) { case 0 : others_test_controller(); break; case 1 : others_test_data_clear(); break; case 2 : break_fg = 1; break; default: break; } if(break_fg) { continue; } } if((padd[0] & (1<< 7) )>0) { select--; if(select < 0) { select = 3 - 1; } } if((padd[0] & (1<< 5) )>0) { select++; if(select >= 3 ) { select = 0; } } FntPrint("~c888") ; { long i; for(i = 0; i < ( 3 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", OthersTestTitleStr); { long i; for(i = 0; i < ( 4 ); i++) { FntPrint("\n"); }} ; for(i = 0; i < 3 ; i++) { if(select == i) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", OthersTestStrTable[i]); { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; } FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", OthersTestUsageStr); FntFlush(-1); VSync(2); GsSwapDispBuff(); } } void test_mode(void) { RECT rect[2]; long id; long i; short break_fg; short select; ( &rect[0] )->x = ( 0 ),( &rect[0] )->y = ( 0 ),( &rect[0] )->w = ( 320 ),( &rect[0] )->h = ( 240 ) ; ( &rect[1] )->x = ( 0 ),( &rect[1] )->y = ( 240 ),( &rect[1] )->w = ( 320 ),( &rect[1] )->h = ( 240 ) ; break_fg = 0; select = 0; while(1) { asm("break 1024") ; id=GsGetActiveBuff(); ClearImage(&rect[id],0,0,0); my_pad_read(); if(break_fg) { set_save_struct(); save_eeprom(); break; } if((padd[0] & (1<< 4) )>0) { switch(select) { case 0 : test_coin_option(); break; case 1 : test_game_option(); break; case 2 : test_io_test(); break; case 3 : test_sound_test(); break; case 4 : test_monitor_test(); break; case 5 : test_ads_data(); break; case 6 : test_others(); break; case 7 : break_fg = 1; break; default: break; } if(break_fg) { continue; } } if((padd[0] & (1<< 7) )>0) { select--; if(select < 0) { select = 8 - 1; } } if((padd[0] & (1<< 5) )>0) { select++; if(select >= 8 ) { select = 0; } } FntPrint("~c888") ; { long i; for(i = 0; i < ( 3 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", MenuTitleStr); { long i; for(i = 0; i < ( 4 ); i++) { FntPrint("\n"); }} ; for(i = 0; i < 8 ; i++) { if(select == i) { FntPrint("~c800") ; } else { FntPrint("~c888") ; } { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", MenuStrTable[i]); { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; } FntPrint("~c888") ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint("\n"); }} ; { long i; for(i = 0; i < ( 2 ); i++) { FntPrint(" "); }} ; FntPrint("%s", MenuUsageStr); FntFlush(-1); VSync(2); GsSwapDispBuff(); } }
Linker Mapfile
A mapfile from the linker has also been left over.
Start Stop Length Obj Group Section name 80010000 80013FFB 00003FFC 80010000 text .rdata 80013FFC 80068227 0005422C 80013FFC text .text 80068228 80071723 000094FC 80068228 text .data 80071724 80071A2F 0000030C 80071724 text .sdata 80071A30 80071D4F 00000320 80071A30 bss .sbss 80071D50 803800CF 0030E380 80071D50 bss .bss Program entry point : 00000000 Address Names alphabetically 80071B00 ADB01 80071B04 ADB12 80071B10 ADB23 80071B12 ADB34 80071B18 ADB45 80071B20 ADB56 80071AC8 ADS0 80071ACA ADS1 80071ACC ADS2 80071ACE ADS3 80071AD0 ADS4 80071AD2 ADS5 80071AD4 ADS6 80069374 ADSTestStrTable 80071968 ADSTestTitleStr 8007196C ADSTestUsageStr 80071B42 ADlim_max 80071B40 ADlim_min 80071B84 ADmax 80071B82 ADmin 80071B80 ADval 800E79D8 ALLot 8005BB08 AddPrim 80060138 ApplyMatrixLV 800E7948 BGot 80071B3C BIdx 80071CD0 BLBlockMax 80071CAC BLDataBuf 80107A50 BLGeomMdlData 80071BF4 BLObjDataBuf 80071C04 BLObjDataMax 80071C1C BLObjFileNum 80071BF0 BLObjMdlData 80071C34 BLObjPosOffsetY 80107A40 BLRailMdlData 80107B70 BLRoot 80071CBC BLTotalBaseMax 80071C84 BLTransTable 80071CD4 BRBlockMax 80071CB0 BRDataBuf 80107A70 BRGeomMdlData 80071C00 BRObjDataBuf 80071C10 BRObjDataMax 80071C20 BRObjFileNum 80071BFC BRObjMdlData 80071C38 BRObjPosOffsetY 80107A60 BRRailMdlData 80107BC0 BRRoot 80071CC0 BRTotalBaseMax 80071C88 BRTransTable 80071C90 BankIdx 80071B4C Base 80108E48 BgBox 80108370 BgImage 80071D00 BgPos 80071CF8 BgRevFlag 80071AE4 BgScroll 80108C98 BgSp 80071CA4 BlockMax 80068234 BreakParmTable 80071C98 CDataBuf 8037FDE0 CLIP2 80071910 COptCoinStr1 80071914 COptCoinStr2 80069324 COptStrTable 80071904 COptTitleStr1 80071908 COptTitleStr2 8007190C COptUsageStr 80107C60 CRoot 80071C7C CTransTable 80067638 ChangeClearPAD 80067628 ChangeClearRCnt 80066C3C CheckCallback 80058F98 ClearImage 80059028 ClearImage2 80059238 ClearOTag 80059300 ClearOTagR 80071D78 ClearedCourseFlag 80071DD8 ClearedCourseTable 80071A80 ClutLoadFlag 8005BDD8 CompMatrix 80071B68 ContCount 80071980 ContTestTitleStr1 80071984 ContTestTitleStr2 80071988 ContTestUsageStr1 8007198C ContTestUsageStr2 80071A38 CountSpriteFlag 80071A70 CourseCount 80071B7C CourseCountMax 80071B64 CourseIdx 80071C50 CurrentKnotch 80066B48 DMACallback 8037FDF0 DSTACK 800691B4 DataName 800677C0 DecDCTBufSize 8006769C DecDCTGetEnv 80067728 DecDCTPutEnv 80067668 DecDCTReset 800677CC DecDCTin 800678E0 DecDCTinCallback 80067868 DecDCTinSync 80067848 DecDCTout 80067904 DecDCToutCallback 800678A4 DecDCToutSync 80067D28 DecDCTvlc2 80068078 DecDCTvlcBuild 80067CF8 DecDCTvlcSize2 80071BD4 DispBlockMax 80071BD0 DispBlockMin 80071AB0 DispClearFlag 80071BC0 DmaWaitFlag 80071B74 DownCount 80071A5C DownOffsetX 80071A60 DownOffsetY 80071A64 DownOffsetZ 80071B60 DownSpeed 80059408 DrawOTag 8005B958 DrawOTag2 80059538 DrawOTagEnv 800593AC DrawPrim 80058E14 DrawSync 80058D1C DrawSyncCallback 80071CCC EDBlockMax 80071CA8 EDDataBuf 80107A30 EDGeomMdlData 80071BE8 EDObjDataBuf 80071BF8 EDObjDataMax 80071C14 EDObjFileNum 80071BEC EDObjMdlData 80071C30 EDObjPosOffsetY 80107A20 EDRailMdlData 80107B20 EDRoot 80071CB4 EDTotalBaseMax 80071C80 EDTransTable 80071AA8 EDataMax 80072450 EDataTable 80071AA0 EObjFlag 800675C8 EnterCriticalSection 8004D7F4 ErrorsMessage 80107CF0 EventImageL 80107D10 EventImageR 80108420 EventSpL 80108448 EventSpR 8006913C EventTexName 800675D8 ExitCriticalSection 80071A6C ExtendPower 80071B50 ExtraGameClearCount 80071AAC ExtraGameClearFlag 80071B38 ExtraGameClearSpeed 80071AC0 ExtraGameClearTime 80071A44 ExtraGameEndFlag 80071ABC ExtraGameFlag 80071B1C ExtraGameOverCount 80071A8C ExtraGameOverFlag 80071ADC ExtraGameOverSpeed 80071A90 ExtraGameOverTime 80071A84 ExtraGameWaitFlag 80071B5C ExtraResetFlag 80071A7C FGCount 80107D30 FGImage 80108C50 FGSp 80068FB8 FGTextureName 80067608 FlushCache 80058110 FntFlush 80057DB8 FntLoad 80057E58 FntOpen 8005842C FntPrint 800693F4 Font 80071D44 FrameMax 80069FD4 GEnv 80069340 GOptDifStr 80069334 GOptStrTable 80071924 GOptTitleStr1 80071928 GOptTitleStr2 8007192C GOptUsageStr 80067618 GPU_cw 80069FD0 GPU_printf 80071CF0 G_Count 80071B48 GameClearCount 80071AA4 GameClearFlag 80071B34 GameClearSpeed 80071A40 GameEndFlag 80071AC4 GameMode 80071AFC GameOverCount 80071A78 GameOverFlag 80071AD8 GameOverSpeed 80071A74 GameWaitFlag 80071BC8 GeomDivMode 80107A10 GeomMdlData 80069250 GeomName 8005BAE8 GetClut 80059B3C GetDispEnv 80059610 GetDrawEnv 80058D0C GetGraphDebug 80066C4C GetIntrMask 80059B70 GetODE 8005BAA8 GetTPage 8006757C GetVideoMode 80065F78 GsA4divNF3 80064158 GsA4divNF4 80064BE8 GsA4divNG3 80063588 GsA4divNG4 800655A8 GsA4divTNF3 800629B8 GsA4divTNF4 8006F5FA GsADIVH 8006F5F8 GsADIVW 8006F5F4 GsADIVZ 8037FF58 GsBACKC 8037FE78 GsCLIP3far 8037FE80 GsCLIP3near 80060E98 GsClearOt 8037FDC8 GsDISPENV 8037FF78 GsDISPON 8037FD68 GsDRAWENV 80060638 GsDefDispBuff 80060E68 GsDrawOt 8037FF88 GsFCALL4 8005F9F8 GsGetActiveBuff 80061CC8 GsGetLs 80061A08 GsGetLw 80061198 GsGetTimInfo 8037FEF8 GsIDMATRIX 8037FF38 GsIDMATRIX2 800606D8 GsInit3D 8005FCD8 GsInitCoord2param 8005FC68 GsInitCoordinate2 8005F4A8 GsInitGraph 8005F638 GsInitGraph2 8037FE88 GsLIGHTWSMATRIX 8037FE7C GsLIGHT_MODE 8037FF64 GsLIGNR 8037FF5C GsLIOFF 8037FF60 GsLMODE 80061F98 GsLinkObject4 8037FF74 GsMATE_C 80060758 GsMapModelingData 8005FDF4 GsMulCoord0 8005FE84 GsMulCoord2 8005FF04 GsMulCoord3 8037FF80 GsNDIV 8037FDDC GsORGOFSX 8037FDDE GsORGOFSY 8037FF70 GsOUT_PACKET_P 80060E18 GsSetAmbient 8005FB38 GsSetDrawBuffClip 8005FA08 GsSetDrawBuffOffset 800607F8 GsSetFlatLight 8005FD30 GsSetLightMatrix 8005FDC4 GsSetLightMatrix2 80060D98 GsSetLightMode 8005FD04 GsSetLsMatrix 800607C8 GsSetProjection 80061368 GsSetRefView2 80061358 GsSetWorkBase 8005ED38 GsSortBoxFill 8005F8C0 GsSortClear 80062128 GsSortObject4J 80060EF8 GsSortOt 8005EEB8 GsSortSpriteB 8005FBB8 GsSwapDispBuff 8005CA94 GsTMDfastF3L 8005CBDC GsTMDfastF3LFG 8005C954 GsTMDfastF3NL 8005CFFC GsTMDfastF4L 8005D174 GsTMDfastF4LFG 8005CE90 GsTMDfastF4NL 8005D580 GsTMDfastG3L 8005D710 GsTMDfastG3LFG 8005D440 GsTMDfastG3NL 8005DB9C GsTMDfastG4L 8005DD7C GsTMDfastG4LFG 8005DA28 GsTMDfastG4NL 8005C818 GsTMDfastNF3 8005CD28 GsTMDfastNF4 8005D2F8 GsTMDfastNG3 8005D8A8 GsTMDfastNG4 8005E238 GsTMDfastTF3L 8005E3A8 GsTMDfastTF3LFG 8005E0D4 GsTMDfastTF3NL 8005E854 GsTMDfastTF4L 8005EA00 GsTMDfastTF4LFG 8005E6B8 GsTMDfastTF4NL 8005DF68 GsTMDfastTNF3 8005E518 GsTMDfastTNF4 8037FF7C GsTON 8037FF68 GsTRATE 8037FF18 GsWSMATRIX 8037FED8 GsWSMATRIX_ORG 8037FF6C GsZOVER 80061288 Gssub_make_matrix 8037FE70 HWD0 8006F614 Hcount 800675B8 HookEntryInt 8006934C IOTestStrTable 80071944 IOTestTitleStr1 80071948 IOTestTitleStr2 8007194C IOTestUsageStr 8004D7A4 Init2D 80040A78 InitBG 800693B0 InitDefaultsStrTable 800719A8 InitDefaultsTitleStr 800719AC InitDefaultsUsageStr 8004C6B4 InitFG 80042148 InitGCount 80061010 InitGeom 800675F8 InitHeap 80067640 InitPAD 800693A4 InitRankStrTable 80071990 InitRankTitleStr 800719A4 InitRankUsageStr 8004216C InitSP 8004CCF0 InitStaff 8004210C InitVCount 80066B18 InterruptCallback 8002680C IoInit 800725A0 LEDArea 80071C9C LEDDatBuf 8007187C LEDDataFileName 80071CA0 LEDHdrBuf 80071878 LEDHeaderFileName 80071CD8 LPBlockMax 80071CB8 LPDataBuf 80107A90 LPGeomMdlData 80071C08 LPObjDataBuf 80071C18 LPObjDataMax 80071C24 LPObjFileNum 80071C0C LPObjMdlData 80071C3C LPObjPosOffsetY 80107A80 LPRailMdlData 80107C10 LPRoot 80071CC4 LPTotalBaseMax 80071C8C LPTransTable 80071AB4 LandFlag 80071A54 LastBlkRotZ 80071B24 LastCourseIdx 80071B88 LastMilSec 80071A98 LastPos 80071AF0 LastRotY 80071AF8 LastRotZ 80107AA0 LastView 800588E0 LoadClut 80058944 LoadClut2 80071AB8 LoadFlag 800590C0 LoadImage 8005B63C LoadImage2 800587F8 LoadTPage 80071B78 LoopCount 80071A58 LoopOutFlag 80071B30 LoopStartTime 80071E10 LpClutBuf 8004DED0 MEMalloc 8004DFD8 MEMfree 8004E034 MEMfree2 8004E0D8 MEMgetFreeSize 8004E120 MEMgetHeapPointer 8004E09C MEMgetUseSize 8004DEAC MEMinit 8004E168 MEMsetUseSize 80071B8C MVCowCount 80071A50 MVFukiCount 80068228 MaxSpeedTable 80069304 MenuStrTable 800718EC MenuTitleStr 80071900 MenuUsageStr 80069368 MonTestStrTable 80071960 MonTestTitleStr 80071964 MonTestUsageStr 80059180 MoveImage 8005B814 MoveImage2 80071B02 MovieIdx 80071A9C MovieTimeOut 800603E8 MulMatrix 80060028 MulMatrix0 800604F8 MulMatrix2 80071B2C NextCourseIdx 80071B08 NextCourseIdxTable 80071B28 NextReadyCourseIdx 800268F8 Nop 80072130 NtClutBuf 80071B44 OIdx 80071C40 ObjDataBuf 80071C48 ObjDataMax 800691E8 ObjDataName 80071BD8 ObjDivMode 80069284 ObjFPCName 80071C4C ObjFileNum 80071C44 ObjMdlData 80071BE0 ObjMoveCMax 80071C28 ObjMoveCount 80071BE4 ObjMoveFlag 80071C2C ObjPosOffsetY 80068240 ObjPosYOffsetTable 80071A68 Offset 80069398 OthersTestDataStrTable 80071978 OthersTestDataTitleStr 8007197C OthersTestDataUsageStr 8006938C OthersTestStrTable 80071970 OthersTestTitleStr 80071974 OthersTestUsageStr 80067660 PAD_dr 80067658 PAD_init 8004DD54 PCgetBytesFromFpack 8004DBE4 PCgetOffsetFromFpack 8004DA60 PCgetPointerFromFpack 8004D854 PCsetDeviceMode 8037FD60 POSITION 8037FD58 PSDBASEX 8037FD5C PSDBASEY 8037FDE8 PSDCNT 8037FDEE PSDGPU 8037FDEC PSDIDX 8037FD50 PSDOFSX 8037FD54 PSDOFSY 803800C8 PadIdentifier 80066838 PadInit 80066884 PadRead 800668AC PadStop 80057988 PioCallback 80057964 PioDataCallback 80057A50 PioGetConfig 80057C40 PioGetImask 80057C58 PioGetIreg 800579AC PioPutConfig 80057C1C PioPutImask 80057AF4 PioReadBurst 80057B48 PioReadSlice 80057C94 PioReadUserBit 80057BF8 PioSetImask 80057B1C PioWriteBurst 80057B6C PioWriteSlice 80057C70 PioWriteUserBit 80071A88 PlayDemoFlag 8006033C PopMatrix 80071B14 Pos 80071A3C Power 80060298 PushMatrix 80059644 PutDispEnv 80059478 PutDrawEnv 80071BCC RailDivMode 80107A00 RailMdlData 8006921C RailName 80071D50 RankBeg 80071AE8 RankPlay 80071DB0 RankPro 800692EC RankingTitle1 800692F8 RankingTitle2 8005F418 ReadGeomScreen 800413D0 ResetBG 80066AE8 ResetCallback 800675A8 ResetEntryInt 80071B54 ResetFlag 80058A98 ResetGraph 80066C0C RestartCallback 80067598 ReturnFromException 8005C0A8 RotMatrix 8005C338 RotMatrixX 8005C4D8 RotMatrixY 8005C678 RotMatrixZ 8005F428 RotTransPers4 80107D50 SPImage 8006905C SPTextureName 800E7970 SPot 8006A934 SQRT 8005BF68 ScaleMatrix 800415FC ScrollBG 80060E48 SetBackColor 80060D68 SetColorMatrix 80058A5C SetDefDispEnv 800589A8 SetDefDrawEnv 80058D7C SetDispMask 80059BD8 SetDrawArea 80059D3C SetDrawEnv 80059CE8 SetDrawMode 80059C58 SetDrawOffset 80059CC0 SetDrawStp 80057D78 SetDumpFnt 80061098 SetFarColor 8005FB18 SetGeomOffset 800607E8 SetGeomScreen 80058C0C SetGraphDebug 80058C68 SetGraphQueue 80066C64 SetIntrMask 80060608 SetLightMatrix 80059C98 SetPriority 8005F3C8 SetRotMatrix 8005BB68 SetSemiTrans 8005BB98 SetSprt8 80059BA0 SetTexWindow 8005BBB8 SetTile 8005F3F8 SetTransMatrix 80067568 SetVideoMode 80041E38 SortBG 8004B488 SortContinueCounter 8004C990 SortFG 8004CB88 SortFadeFG 8004C258 SortFontSP 8004B100 SortNameEntryCountSP 80049334 SortPowerNumSP 8004B5B0 SortRankingSP 800474B8 SortSP 80049AA0 SortScoreNumSP 80048F90 SortSpeedNumSP 8004D3A4 SortStaff 8004A19C SortTimeNumSP 800327BC SortWorld 80071954 SoundTestStrTable 80071950 SoundTestTitleStr 8007195C SoundTestUsageStr 80071B90 Speed 80071A4C SpeedH 80108470 SpriteSp 8005BD48 SquareRoot0 80071CE0 SrcDataBuf 80107CB0 StaffImage0 80107CD0 StaffImage1 80108390 StaffSp0 801083D8 StaffSp1 80067648 StartPAD 80071A48 StartPower 80071AE0 StatFlag 80066BDC StopCallback 80067650 StopPAD 80059120 StoreImage 8005B728 StoreImage2 80071CEC Sx_max 80071CE8 Sx_min 80071CEE Sy_max 80071CEA Sy_min 800718D4 TModeBoolStr 8005BB48 TermPrim 800692B8 TexFPCName 80071A94 TmpRotY 80071A96 TmpRotZ 80071B70 TmpScroll 80071AF4 TmpSpeed 80071B58 TotalBase 80071C94 TotalBaseMax 80071A30 TrTimCount 80071B6C TrainType 8005BF38 TransMatrix 80061908 TransposeMatrix 800668D8 VSync 80066B78 VSyncCallback 80066BAC VSyncCallbacks 8037FE74 VWD0 80071CF4 V_Count 80070744 Vcount 80107AB0 ViewWorld 800420B0 VsyncCallBack 800E7920 Wot 800E7A00 ZSortTable 800E7998 ZSortTable_all 800E78E0 ZSortTable_bg 800E7900 ZSortTable_sp 800675E8 _96_remove 8037FEA8 _LC 80057CBC __SN_ENTRY_POINT 80071724 __SN_GP_BASE 80071D50 __bss_obj 803800BC __bss_objend 80071D50 __bss_org 803800BC __bss_orgend 0030E36C __bss_size 80010000 __ctors_obj 80010000 __ctors_objend 80010000 __ctors_org 80010000 __ctors_orgend 00000000 __ctors_size 80068228 __data_obj 80071722 __data_objend 80068228 __data_org 80071722 __data_orgend 000094FA __data_size 80010000 __dtors_obj 80010000 __dtors_objend 80010000 __dtors_org 80010000 __dtors_orgend 00000000 __dtors_size 80057CB4 __main 80010000 __rdata_obj 80013FF9 __rdata_objend 80010000 __rdata_org 80013FF9 __rdata_orgend 00003FF9 __rdata_size 80071A30 __sbss_obj 80071D34 __sbss_objend 80071A30 __sbss_org 80071D34 __sbss_orgend 00000304 __sbss_size 80071724 __sdata_obj 80071A29 __sdata_objend 80071724 __sdata_org 80071A29 __sdata_orgend 00000305 __sdata_size 80013FFC __text_obj 80068228 __text_objend 80013FFC __text_org 80068228 __text_orgend 0005422C __text_size 80071A30 _bss_obj 803800D0 _bss_objend 80071A30 _bss_org 803800D0 _bss_orgend 0030E6A0 _bss_size 8005EE18 _make_packet 800610B8 _patch_gte 8006A0FC _qin 8006A100 _qout 8037E530 _que 800693F0 _ramsize 800693EC _stacksize 8004D990 _strupr 80010000 _text_obj 80071A30 _text_objend 80010000 _text_org 80071A30 _text_orgend 00061A30 _text_size 80071C78 bytes 8002D7A0 cb_func 80025DC0 change_loop_clut 80038198 chg_rail_color 80026A1C chk_coin_sw 8001D8F0 chk_hit 8002696C chk_service_sw 80026924 chk_test_mode 80026ACC chk_test_sw 8003D494 copy_data 80021900 course_select 80026CA0 dec_cont_cost 80026B1C dec_game_cost 80027E20 disp_JVS_mon 80022A20 disp_aenamco 80027748 disp_first_power_on 80022834 disp_namco 80022C0C disp_notice 800238E8 disp_staff 8002D5C8 dma_copy 8002D52C dma_fs_init 8002D8A4 draw_obj 80032808 draw_obj_ex 80068168 exit 80026098 extra_game 8002D410 fpc_hdr_init 80379EB8 gAPSave 80071CC8 gBaseHeap 80071C70 gCamDist 80071C74 gCamOffset 8007191E gContCost 80071D26 gControllerInitFlag 8007191C gDefContCost 80071920 gDefFreePlayFlag 80071918 gDefGameCost 8007193A gDefGameDifficulty 8007193E gDefSoundAttractFlag 8007175C gDumpADCount 8007175A gDumpADFlag 80071CFC gFGBtnStat 80071A34 gFGDispFlag 80071922 gFreePlayFlag 8007191A gGameCost 8007193C gGameDifficulty 80071BBA gGraphStopFlag 80071D24 gLastCoinCount 80071D1C gLastServiceCount 80379EA8 gLeverValue 80071D10 gPlayCount 80071D14 gPlayStart 80071D20 gPlayTime 80071D18 gPowerOnTime 80071940 gSoundAttractFlag 80071BB8 gTestModeFlag 8001EDF8 game_end_title 8001E8E0 get_analog_value 8001C80C get_ave_rot_y 8001D000 get_ave_rot_z 80026D8C get_cont_credit 80026C08 get_game_credit 8001E504 get_knotch 80021F40 get_next_course 8001C6C8 get_rot_y 8001CE4C get_rot_z 8002C4F8 get_save_struct 80060FB8 gte_init 80061948 gte_rotate_z_matrix 80071D38 imgbuf 8001E6B8 init_ADval 8001A9A0 init_data 8001AD54 init_edata 8001A904 init_lp_data 80055074 init_option_defaults 8002D164 init_rank_struct 8002B018 init_save_struct 8001A784 init_sys 80026480 init_sys12 8002D3D8 init_system_globals 8001C388 init_val 8001F244 is_continue 8002D7C4 jt_init4 8001AAB8 light_init 800409C0 load_LED_dat 80040908 load_LED_hdr 80040068 load_bs 8003D634 load_cdata 8003EA2C load_count_sprite 8003DB0C load_course_sprite 80029604 load_eeprom 8003D8F8 load_event_texture 8003FDFC load_fg 80039EC0 load_lp_cdata 8003AE80 load_lp_model 8003D0C4 load_lp_odata 8003A8F4 load_lp_texture 8003EEAC load_model 8003F76C load_odata 8003EB50 load_rank_sprite 8003D390 load_src_data 8003FEF8 load_staff 8003EC6C load_texture 8003E208 load_train_texture 80013FFC main 80071D30 mdec_frame 800681D8 memcpy 800681E8 memset 80035A7C model_init 80052BD8 mon_test_cross 800527A0 mon_test_grad 800150DC move_obj 80023E60 move_obj_ex 800398F4 my_pad_init 80039948 my_pad_read 8002217C my_random 8001DF64 my_set_idx 80026E24 my_sw_read 80022DF8 name_entry 800148E4 obj_interactive 80023B84 obj_interactive_ex 80068274 op_bs_name 80053F14 others_test_controller 80055548 others_test_data_clear 800550D0 others_test_data_defaults 80054BFC others_test_data_ranking 800564B4 out_callback 800725E0 out_packet 80071C58 padc 80071C60 padd 80071C68 pads 8005673C play_bs 80022214 play_demo 800270FC print_ad_value 8001EC4C print_lever_value 8005FF84 print_matrix 80027148 print_se_stat 8005FFF4 print_vector 80068218 printf 80072570 pslt 80068180 puts 800681F8 rand 8005EBB8 ratan2 8006EAB4 ratan_tbl 8005BCA8 rcos 8006AAB4 rcossin_tbl 8003D460 reload_src_data 80053478 reset_ads_data 8005BBD8 rsin 8006A124 rsin_tbl 8002A484 save_controller_eep 8002AFC8 save_eeprom 8002A194 save_id_eep 8002A248 save_option_eep 8002A734 save_score_eep 8002A324 save_time_eep 80035DDC setBLObjPos 80036050 setBLPos 8003637C setBRObjPos 800365F0 setBRPos 800376C4 setCoursePos 80036FF0 setEDObjPos 80037264 setEDPos 8003691C setLPObjPos 80036B90 setLPPos 80034EEC setMVCowPos 80035544 setMVFukiPos 80033D6C setMVObjPos 80033AF8 setObjPos 8001E954 set_analog_value 80021D54 set_bl 80021E00 set_br 80021EAC set_end 80021CA4 set_loop 8002BA70 set_save_struct 80068198 setjmp 8005BC14 sin_1 800271C4 snd_reg_set 8002771C snd_reset 800272D4 snd_se 800275E4 snd_se_all_mute 8002721C snd_se_busy 800274D8 snd_se_fadeout 800273CC snd_se_mute 80068208 srand 80068CE8 st1_bs_name 80068D60 st2_bs_name 80068DD8 st3_bs_name 80068E50 st4_bs_name 80068EC8 st5_bs_name 80068F40 st6_bs_name 800672C8 startIntrDMA 800671A8 startIntrVSync 80029470 startLED 800681A8 strcmp 800681B8 strcpy 800681C8 strlen 80057D5C stup0 80057CE0 stup1 80057CBC stup2 800685E0 t1_bs_name 8006870C t2_bs_name 80068838 t3_bs_name 80068964 t4_bs_name 80068A90 t5_bs_name 80068BBC t6_bs_name 800534AC test_ads_data 8004E1B8 test_coin_option 8004EFEC test_game_option 8004FAA0 test_io_test 80055F58 test_mode 80052F70 test_monitor_test 80055A50 test_others 800508C4 test_sound_test 8001AC14 texture_init 8001FC44 title_main 800210EC train_select 800284D4 transLED 80107B00 view 80039A00 view_init 80071D3C vlcbuf0 80071D40 vlcbuf1 Address Names in address order 00000000 __dtors_size 00000000 __ctors_size 00000304 __sbss_size 00000305 __sdata_size 00003FF9 __rdata_size 000094FA __data_size 0005422C __text_size 00061A30 _text_size 0030E36C __bss_size 0030E6A0 _bss_size 80010000 _text_org 80010000 _text_obj 80010000 __rdata_org 80010000 __rdata_obj 80010000 __dtors_orgend 80010000 __dtors_org 80010000 __dtors_objend 80010000 __dtors_obj 80010000 __ctors_orgend 80010000 __ctors_org 80010000 __ctors_objend 80010000 __ctors_obj 80013FF9 __rdata_orgend 80013FF9 __rdata_objend 80013FFC main 80013FFC __text_org 80013FFC __text_obj 800148E4 obj_interactive 800150DC move_obj 8001A784 init_sys 8001A904 init_lp_data 8001A9A0 init_data 8001AAB8 light_init 8001AC14 texture_init 8001AD54 init_edata 8001C388 init_val 8001C6C8 get_rot_y 8001C80C get_ave_rot_y 8001CE4C get_rot_z 8001D000 get_ave_rot_z 8001D8F0 chk_hit 8001DF64 my_set_idx 8001E504 get_knotch 8001E6B8 init_ADval 8001E8E0 get_analog_value 8001E954 set_analog_value 8001EC4C print_lever_value 8001EDF8 game_end_title 8001F244 is_continue 8001FC44 title_main 800210EC train_select 80021900 course_select 80021CA4 set_loop 80021D54 set_bl 80021E00 set_br 80021EAC set_end 80021F40 get_next_course 8002217C my_random 80022214 play_demo 80022834 disp_namco 80022A20 disp_aenamco 80022C0C disp_notice 80022DF8 name_entry 800238E8 disp_staff 80023B84 obj_interactive_ex 80023E60 move_obj_ex 80025DC0 change_loop_clut 80026098 extra_game 80026480 init_sys12 8002680C IoInit 800268F8 Nop 80026924 chk_test_mode 8002696C chk_service_sw 80026A1C chk_coin_sw 80026ACC chk_test_sw 80026B1C dec_game_cost 80026C08 get_game_credit 80026CA0 dec_cont_cost 80026D8C get_cont_credit 80026E24 my_sw_read 800270FC print_ad_value 80027148 print_se_stat 800271C4 snd_reg_set 8002721C snd_se_busy 800272D4 snd_se 800273CC snd_se_mute 800274D8 snd_se_fadeout 800275E4 snd_se_all_mute 8002771C snd_reset 80027748 disp_first_power_on 80027E20 disp_JVS_mon 800284D4 transLED 80029470 startLED 80029604 load_eeprom 8002A194 save_id_eep 8002A248 save_option_eep 8002A324 save_time_eep 8002A484 save_controller_eep 8002A734 save_score_eep 8002AFC8 save_eeprom 8002B018 init_save_struct 8002BA70 set_save_struct 8002C4F8 get_save_struct 8002D164 init_rank_struct 8002D3D8 init_system_globals 8002D410 fpc_hdr_init 8002D52C dma_fs_init 8002D5C8 dma_copy 8002D7A0 cb_func 8002D7C4 jt_init4 8002D8A4 draw_obj 800327BC SortWorld 80032808 draw_obj_ex 80033AF8 setObjPos 80033D6C setMVObjPos 80034EEC setMVCowPos 80035544 setMVFukiPos 80035A7C model_init 80035DDC setBLObjPos 80036050 setBLPos 8003637C setBRObjPos 800365F0 setBRPos 8003691C setLPObjPos 80036B90 setLPPos 80036FF0 setEDObjPos 80037264 setEDPos 800376C4 setCoursePos 80038198 chg_rail_color 800398F4 my_pad_init 80039948 my_pad_read 80039A00 view_init 80039EC0 load_lp_cdata 8003A8F4 load_lp_texture 8003AE80 load_lp_model 8003D0C4 load_lp_odata 8003D390 load_src_data 8003D460 reload_src_data 8003D494 copy_data 8003D634 load_cdata 8003D8F8 load_event_texture 8003DB0C load_course_sprite 8003E208 load_train_texture 8003EA2C load_count_sprite 8003EB50 load_rank_sprite 8003EC6C load_texture 8003EEAC load_model 8003F76C load_odata 8003FDFC load_fg 8003FEF8 load_staff 80040068 load_bs 80040908 load_LED_hdr 800409C0 load_LED_dat 80040A78 InitBG 800413D0 ResetBG 800415FC ScrollBG 80041E38 SortBG 800420B0 VsyncCallBack 8004210C InitVCount 80042148 InitGCount 8004216C InitSP 800474B8 SortSP 80048F90 SortSpeedNumSP 80049334 SortPowerNumSP 80049AA0 SortScoreNumSP 8004A19C SortTimeNumSP 8004B100 SortNameEntryCountSP 8004B488 SortContinueCounter 8004B5B0 SortRankingSP 8004C258 SortFontSP 8004C6B4 InitFG 8004C990 SortFG 8004CB88 SortFadeFG 8004CCF0 InitStaff 8004D3A4 SortStaff 8004D7A4 Init2D 8004D7F4 ErrorsMessage 8004D854 PCsetDeviceMode 8004D990 _strupr 8004DA60 PCgetPointerFromFpack 8004DBE4 PCgetOffsetFromFpack 8004DD54 PCgetBytesFromFpack 8004DEAC MEMinit 8004DED0 MEMalloc 8004DFD8 MEMfree 8004E034 MEMfree2 8004E09C MEMgetUseSize 8004E0D8 MEMgetFreeSize 8004E120 MEMgetHeapPointer 8004E168 MEMsetUseSize 8004E1B8 test_coin_option 8004EFEC test_game_option 8004FAA0 test_io_test 800508C4 test_sound_test 800527A0 mon_test_grad 80052BD8 mon_test_cross 80052F70 test_monitor_test 80053478 reset_ads_data 800534AC test_ads_data 80053F14 others_test_controller 80054BFC others_test_data_ranking 80055074 init_option_defaults 800550D0 others_test_data_defaults 80055548 others_test_data_clear 80055A50 test_others 80055F58 test_mode 800564B4 out_callback 8005673C play_bs 80057964 PioDataCallback 80057988 PioCallback 800579AC PioPutConfig 80057A50 PioGetConfig 80057AF4 PioReadBurst 80057B1C PioWriteBurst 80057B48 PioReadSlice 80057B6C PioWriteSlice 80057BF8 PioSetImask 80057C1C PioPutImask 80057C40 PioGetImask 80057C58 PioGetIreg 80057C70 PioWriteUserBit 80057C94 PioReadUserBit 80057CB4 __main 80057CBC stup2 80057CBC __SN_ENTRY_POINT 80057CE0 stup1 80057D5C stup0 80057D78 SetDumpFnt 80057DB8 FntLoad 80057E58 FntOpen 80058110 FntFlush 8005842C FntPrint 800587F8 LoadTPage 800588E0 LoadClut 80058944 LoadClut2 800589A8 SetDefDrawEnv 80058A5C SetDefDispEnv 80058A98 ResetGraph 80058C0C SetGraphDebug 80058C68 SetGraphQueue 80058D0C GetGraphDebug 80058D1C DrawSyncCallback 80058D7C SetDispMask 80058E14 DrawSync 80058F98 ClearImage 80059028 ClearImage2 800590C0 LoadImage 80059120 StoreImage 80059180 MoveImage 80059238 ClearOTag 80059300 ClearOTagR 800593AC DrawPrim 80059408 DrawOTag 80059478 PutDrawEnv 80059538 DrawOTagEnv 80059610 GetDrawEnv 80059644 PutDispEnv 80059B3C GetDispEnv 80059B70 GetODE 80059BA0 SetTexWindow 80059BD8 SetDrawArea 80059C58 SetDrawOffset 80059C98 SetPriority 80059CC0 SetDrawStp 80059CE8 SetDrawMode 80059D3C SetDrawEnv 8005B63C LoadImage2 8005B728 StoreImage2 8005B814 MoveImage2 8005B958 DrawOTag2 8005BAA8 GetTPage 8005BAE8 GetClut 8005BB08 AddPrim 8005BB48 TermPrim 8005BB68 SetSemiTrans 8005BB98 SetSprt8 8005BBB8 SetTile 8005BBD8 rsin 8005BC14 sin_1 8005BCA8 rcos 8005BD48 SquareRoot0 8005BDD8 CompMatrix 8005BF38 TransMatrix 8005BF68 ScaleMatrix 8005C0A8 RotMatrix 8005C338 RotMatrixX 8005C4D8 RotMatrixY 8005C678 RotMatrixZ 8005C818 GsTMDfastNF3 8005C954 GsTMDfastF3NL 8005CA94 GsTMDfastF3L 8005CBDC GsTMDfastF3LFG 8005CD28 GsTMDfastNF4 8005CE90 GsTMDfastF4NL 8005CFFC GsTMDfastF4L 8005D174 GsTMDfastF4LFG 8005D2F8 GsTMDfastNG3 8005D440 GsTMDfastG3NL 8005D580 GsTMDfastG3L 8005D710 GsTMDfastG3LFG 8005D8A8 GsTMDfastNG4 8005DA28 GsTMDfastG4NL 8005DB9C GsTMDfastG4L 8005DD7C GsTMDfastG4LFG 8005DF68 GsTMDfastTNF3 8005E0D4 GsTMDfastTF3NL 8005E238 GsTMDfastTF3L 8005E3A8 GsTMDfastTF3LFG 8005E518 GsTMDfastTNF4 8005E6B8 GsTMDfastTF4NL 8005E854 GsTMDfastTF4L 8005EA00 GsTMDfastTF4LFG 8005EBB8 ratan2 8005ED38 GsSortBoxFill 8005EE18 _make_packet 8005EEB8 GsSortSpriteB 8005F3C8 SetRotMatrix 8005F3F8 SetTransMatrix 8005F418 ReadGeomScreen 8005F428 RotTransPers4 8005F4A8 GsInitGraph 8005F638 GsInitGraph2 8005F8C0 GsSortClear 8005F9F8 GsGetActiveBuff 8005FA08 GsSetDrawBuffOffset 8005FB18 SetGeomOffset 8005FB38 GsSetDrawBuffClip 8005FBB8 GsSwapDispBuff 8005FC68 GsInitCoordinate2 8005FCD8 GsInitCoord2param 8005FD04 GsSetLsMatrix 8005FD30 GsSetLightMatrix 8005FDC4 GsSetLightMatrix2 8005FDF4 GsMulCoord0 8005FE84 GsMulCoord2 8005FF04 GsMulCoord3 8005FF84 print_matrix 8005FFF4 print_vector 80060028 MulMatrix0 80060138 ApplyMatrixLV 80060298 PushMatrix 8006033C PopMatrix 800603E8 MulMatrix 800604F8 MulMatrix2 80060608 SetLightMatrix 80060638 GsDefDispBuff 800606D8 GsInit3D 80060758 GsMapModelingData 800607C8 GsSetProjection 800607E8 SetGeomScreen 800607F8 GsSetFlatLight 80060D68 SetColorMatrix 80060D98 GsSetLightMode 80060E18 GsSetAmbient 80060E48 SetBackColor 80060E68 GsDrawOt 80060E98 GsClearOt 80060EF8 GsSortOt 80060FB8 gte_init 80061010 InitGeom 80061098 SetFarColor 800610B8 _patch_gte 80061198 GsGetTimInfo 80061288 Gssub_make_matrix 80061358 GsSetWorkBase 80061368 GsSetRefView2 80061908 TransposeMatrix 80061948 gte_rotate_z_matrix 80061A08 GsGetLw 80061CC8 GsGetLs 80061F98 GsLinkObject4 80062128 GsSortObject4J 800629B8 GsA4divTNF4 80063588 GsA4divNG4 80064158 GsA4divNF4 80064BE8 GsA4divNG3 800655A8 GsA4divTNF3 80065F78 GsA4divNF3 80066838 PadInit 80066884 PadRead 800668AC PadStop 800668D8 VSync 80066AE8 ResetCallback 80066B18 InterruptCallback 80066B48 DMACallback 80066B78 VSyncCallback 80066BAC VSyncCallbacks 80066BDC StopCallback 80066C0C RestartCallback 80066C3C CheckCallback 80066C4C GetIntrMask 80066C64 SetIntrMask 800671A8 startIntrVSync 800672C8 startIntrDMA 80067568 SetVideoMode 8006757C GetVideoMode 80067598 ReturnFromException 800675A8 ResetEntryInt 800675B8 HookEntryInt 800675C8 EnterCriticalSection 800675D8 ExitCriticalSection 800675E8 _96_remove 800675F8 InitHeap 80067608 FlushCache 80067618 GPU_cw 80067628 ChangeClearRCnt 80067638 ChangeClearPAD 80067640 InitPAD 80067648 StartPAD 80067650 StopPAD 80067658 PAD_init 80067660 PAD_dr 80067668 DecDCTReset 8006769C DecDCTGetEnv 80067728 DecDCTPutEnv 800677C0 DecDCTBufSize 800677CC DecDCTin 80067848 DecDCTout 80067868 DecDCTinSync 800678A4 DecDCToutSync 800678E0 DecDCTinCallback 80067904 DecDCToutCallback 80067CF8 DecDCTvlcSize2 80067D28 DecDCTvlc2 80068078 DecDCTvlcBuild 80068168 exit 80068180 puts 80068198 setjmp 800681A8 strcmp 800681B8 strcpy 800681C8 strlen 800681D8 memcpy 800681E8 memset 800681F8 rand 80068208 srand 80068218 printf 80068228 __text_orgend 80068228 __text_objend 80068228 __data_org 80068228 __data_obj 80068228 MaxSpeedTable 80068234 BreakParmTable 80068240 ObjPosYOffsetTable 80068274 op_bs_name 800685E0 t1_bs_name 8006870C t2_bs_name 80068838 t3_bs_name 80068964 t4_bs_name 80068A90 t5_bs_name 80068BBC t6_bs_name 80068CE8 st1_bs_name 80068D60 st2_bs_name 80068DD8 st3_bs_name 80068E50 st4_bs_name 80068EC8 st5_bs_name 80068F40 st6_bs_name 80068FB8 FGTextureName 8006905C SPTextureName 8006913C EventTexName 800691B4 DataName 800691E8 ObjDataName 8006921C RailName 80069250 GeomName 80069284 ObjFPCName 800692B8 TexFPCName 800692EC RankingTitle1 800692F8 RankingTitle2 80069304 MenuStrTable 80069324 COptStrTable 80069334 GOptStrTable 80069340 GOptDifStr 8006934C IOTestStrTable 80069368 MonTestStrTable 80069374 ADSTestStrTable 8006938C OthersTestStrTable 80069398 OthersTestDataStrTable 800693A4 InitRankStrTable 800693B0 InitDefaultsStrTable 800693EC _stacksize 800693F0 _ramsize 800693F4 Font 80069FD0 GPU_printf 80069FD4 GEnv 8006A0FC _qin 8006A100 _qout 8006A124 rsin_tbl 8006A934 SQRT 8006AAB4 rcossin_tbl 8006EAB4 ratan_tbl 8006F5F4 GsADIVZ 8006F5F8 GsADIVW 8006F5FA GsADIVH 8006F614 Hcount 80070744 Vcount 80071722 __data_orgend 80071722 __data_objend 80071724 __sdata_org 80071724 __sdata_obj 80071724 __SN_GP_BASE 8007175A gDumpADFlag 8007175C gDumpADCount 80071878 LEDHeaderFileName 8007187C LEDDataFileName 800718D4 TModeBoolStr 800718EC MenuTitleStr 80071900 MenuUsageStr 80071904 COptTitleStr1 80071908 COptTitleStr2 8007190C COptUsageStr 80071910 COptCoinStr1 80071914 COptCoinStr2 80071918 gDefGameCost 8007191A gGameCost 8007191C gDefContCost 8007191E gContCost 80071920 gDefFreePlayFlag 80071922 gFreePlayFlag 80071924 GOptTitleStr1 80071928 GOptTitleStr2 8007192C GOptUsageStr 8007193A gDefGameDifficulty 8007193C gGameDifficulty 8007193E gDefSoundAttractFlag 80071940 gSoundAttractFlag 80071944 IOTestTitleStr1 80071948 IOTestTitleStr2 8007194C IOTestUsageStr 80071950 SoundTestTitleStr 80071954 SoundTestStrTable 8007195C SoundTestUsageStr 80071960 MonTestTitleStr 80071964 MonTestUsageStr 80071968 ADSTestTitleStr 8007196C ADSTestUsageStr 80071970 OthersTestTitleStr 80071974 OthersTestUsageStr 80071978 OthersTestDataTitleStr 8007197C OthersTestDataUsageStr 80071980 ContTestTitleStr1 80071984 ContTestTitleStr2 80071988 ContTestUsageStr1 8007198C ContTestUsageStr2 80071990 InitRankTitleStr 800719A4 InitRankUsageStr 800719A8 InitDefaultsTitleStr 800719AC InitDefaultsUsageStr 80071A29 __sdata_orgend 80071A29 __sdata_objend 80071A30 _text_orgend 80071A30 _text_objend 80071A30 _bss_org 80071A30 _bss_obj 80071A30 __sbss_org 80071A30 __sbss_obj 80071A30 TrTimCount 80071A34 gFGDispFlag 80071A38 CountSpriteFlag 80071A3C Power 80071A40 GameEndFlag 80071A44 ExtraGameEndFlag 80071A48 StartPower 80071A4C SpeedH 80071A50 MVFukiCount 80071A54 LastBlkRotZ 80071A58 LoopOutFlag 80071A5C DownOffsetX 80071A60 DownOffsetY 80071A64 DownOffsetZ 80071A68 Offset 80071A6C ExtendPower 80071A70 CourseCount 80071A74 GameWaitFlag 80071A78 GameOverFlag 80071A7C FGCount 80071A80 ClutLoadFlag 80071A84 ExtraGameWaitFlag 80071A88 PlayDemoFlag 80071A8C ExtraGameOverFlag 80071A90 ExtraGameOverTime 80071A94 TmpRotY 80071A96 TmpRotZ 80071A98 LastPos 80071A9C MovieTimeOut 80071AA0 EObjFlag 80071AA4 GameClearFlag 80071AA8 EDataMax 80071AAC ExtraGameClearFlag 80071AB0 DispClearFlag 80071AB4 LandFlag 80071AB8 LoadFlag 80071ABC ExtraGameFlag 80071AC0 ExtraGameClearTime 80071AC4 GameMode 80071AC8 ADS0 80071ACA ADS1 80071ACC ADS2 80071ACE ADS3 80071AD0 ADS4 80071AD2 ADS5 80071AD4 ADS6 80071AD8 GameOverSpeed 80071ADC ExtraGameOverSpeed 80071AE0 StatFlag 80071AE4 BgScroll 80071AE8 RankPlay 80071AF0 LastRotY 80071AF4 TmpSpeed 80071AF8 LastRotZ 80071AFC GameOverCount 80071B00 ADB01 80071B02 MovieIdx 80071B04 ADB12 80071B08 NextCourseIdxTable 80071B10 ADB23 80071B12 ADB34 80071B14 Pos 80071B18 ADB45 80071B1C ExtraGameOverCount 80071B20 ADB56 80071B24 LastCourseIdx 80071B28 NextReadyCourseIdx 80071B2C NextCourseIdx 80071B30 LoopStartTime 80071B34 GameClearSpeed 80071B38 ExtraGameClearSpeed 80071B3C BIdx 80071B40 ADlim_min 80071B42 ADlim_max 80071B44 OIdx 80071B48 GameClearCount 80071B4C Base 80071B50 ExtraGameClearCount 80071B54 ResetFlag 80071B58 TotalBase 80071B5C ExtraResetFlag 80071B60 DownSpeed 80071B64 CourseIdx 80071B68 ContCount 80071B6C TrainType 80071B70 TmpScroll 80071B74 DownCount 80071B78 LoopCount 80071B7C CourseCountMax 80071B80 ADval 80071B82 ADmin 80071B84 ADmax 80071B88 LastMilSec 80071B8C MVCowCount 80071B90 Speed 80071BB8 gTestModeFlag 80071BBA gGraphStopFlag 80071BC0 DmaWaitFlag 80071BC8 GeomDivMode 80071BCC RailDivMode 80071BD0 DispBlockMin 80071BD4 DispBlockMax 80071BD8 ObjDivMode 80071BE0 ObjMoveCMax 80071BE4 ObjMoveFlag 80071BE8 EDObjDataBuf 80071BEC EDObjMdlData 80071BF0 BLObjMdlData 80071BF4 BLObjDataBuf 80071BF8 EDObjDataMax 80071BFC BRObjMdlData 80071C00 BRObjDataBuf 80071C04 BLObjDataMax 80071C08 LPObjDataBuf 80071C0C LPObjMdlData 80071C10 BRObjDataMax 80071C14 EDObjFileNum 80071C18 LPObjDataMax 80071C1C BLObjFileNum 80071C20 BRObjFileNum 80071C24 LPObjFileNum 80071C28 ObjMoveCount 80071C2C ObjPosOffsetY 80071C30 EDObjPosOffsetY 80071C34 BLObjPosOffsetY 80071C38 BRObjPosOffsetY 80071C3C LPObjPosOffsetY 80071C40 ObjDataBuf 80071C44 ObjMdlData 80071C48 ObjDataMax 80071C4C ObjFileNum 80071C50 CurrentKnotch 80071C58 padc 80071C60 padd 80071C68 pads 80071C70 gCamDist 80071C74 gCamOffset 80071C78 bytes 80071C7C CTransTable 80071C80 EDTransTable 80071C84 BLTransTable 80071C88 BRTransTable 80071C8C LPTransTable 80071C90 BankIdx 80071C94 TotalBaseMax 80071C98 CDataBuf 80071C9C LEDDatBuf 80071CA0 LEDHdrBuf 80071CA4 BlockMax 80071CA8 EDDataBuf 80071CAC BLDataBuf 80071CB0 BRDataBuf 80071CB4 EDTotalBaseMax 80071CB8 LPDataBuf 80071CBC BLTotalBaseMax 80071CC0 BRTotalBaseMax 80071CC4 LPTotalBaseMax 80071CC8 gBaseHeap 80071CCC EDBlockMax 80071CD0 BLBlockMax 80071CD4 BRBlockMax 80071CD8 LPBlockMax 80071CE0 SrcDataBuf 80071CE8 Sx_min 80071CEA Sy_min 80071CEC Sx_max 80071CEE Sy_max 80071CF0 G_Count 80071CF4 V_Count 80071CF8 BgRevFlag 80071CFC gFGBtnStat 80071D00 BgPos 80071D10 gPlayCount 80071D14 gPlayStart 80071D18 gPowerOnTime 80071D1C gLastServiceCount 80071D20 gPlayTime 80071D24 gLastCoinCount 80071D26 gControllerInitFlag 80071D30 mdec_frame 80071D34 __sbss_orgend 80071D34 __sbss_objend 80071D38 imgbuf 80071D3C vlcbuf0 80071D40 vlcbuf1 80071D44 FrameMax 80071D50 __bss_org 80071D50 __bss_obj 80071D50 RankBeg 80071D78 ClearedCourseFlag 80071DB0 RankPro 80071DD8 ClearedCourseTable 80071E10 LpClutBuf 80072130 NtClutBuf 80072450 EDataTable 80072570 pslt 800725A0 LEDArea 800725E0 out_packet 800E78E0 ZSortTable_bg 800E7900 ZSortTable_sp 800E7920 Wot 800E7948 BGot 800E7970 SPot 800E7998 ZSortTable_all 800E79D8 ALLot 800E7A00 ZSortTable 80107A00 RailMdlData 80107A10 GeomMdlData 80107A20 EDRailMdlData 80107A30 EDGeomMdlData 80107A40 BLRailMdlData 80107A50 BLGeomMdlData 80107A60 BRRailMdlData 80107A70 BRGeomMdlData 80107A80 LPRailMdlData 80107A90 LPGeomMdlData 80107AA0 LastView 80107AB0 ViewWorld 80107B00 view 80107B20 EDRoot 80107B70 BLRoot 80107BC0 BRRoot 80107C10 LPRoot 80107C60 CRoot 80107CB0 StaffImage0 80107CD0 StaffImage1 80107CF0 EventImageL 80107D10 EventImageR 80107D30 FGImage 80107D50 SPImage 80108370 BgImage 80108390 StaffSp0 801083D8 StaffSp1 80108420 EventSpL 80108448 EventSpR 80108470 SpriteSp 80108C50 FGSp 80108C98 BgSp 80108E48 BgBox 80379EA8 gLeverValue 80379EB8 gAPSave 8037E530 _que 8037FD50 PSDOFSX 8037FD54 PSDOFSY 8037FD58 PSDBASEX 8037FD5C PSDBASEY 8037FD60 POSITION 8037FD68 GsDRAWENV 8037FDC8 GsDISPENV 8037FDDC GsORGOFSX 8037FDDE GsORGOFSY 8037FDE0 CLIP2 8037FDE8 PSDCNT 8037FDEC PSDIDX 8037FDEE PSDGPU 8037FDF0 DSTACK 8037FE70 HWD0 8037FE74 VWD0 8037FE78 GsCLIP3far 8037FE7C GsLIGHT_MODE 8037FE80 GsCLIP3near 8037FE88 GsLIGHTWSMATRIX 8037FEA8 _LC 8037FED8 GsWSMATRIX_ORG 8037FEF8 GsIDMATRIX 8037FF18 GsWSMATRIX 8037FF38 GsIDMATRIX2 8037FF58 GsBACKC 8037FF5C GsLIOFF 8037FF60 GsLMODE 8037FF64 GsLIGNR 8037FF68 GsTRATE 8037FF6C GsZOVER 8037FF70 GsOUT_PACKET_P 8037FF74 GsMATE_C 8037FF78 GsDISPON 8037FF7C GsTON 8037FF80 GsNDIV 8037FF88 GsFCALL4 803800BC __bss_orgend 803800BC __bss_objend 803800C8 PadIdentifier 803800D0 _bss_orgend 803800D0 _bss_objend
References
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with uncompiled source code
Games > Games by developer > Games developed by Bandai Namco > Games developed by Namco
Games > Games by platform > Arcade games
Games > Games by publisher > Games published by Bandai Namco > Games published by Namco
Games > Games by release date > Games released in 1998
Games > Games by release date > Games released in December