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Akalabeth: World of Doom (DOS, 1996)
Akalabeth: World of Doom |
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Also known as: Ultima 0: Akalabeth This game has unused code. |
Akalabeth: World of Doom is the precursor to the Ultima series. Originally released for the Apple II Basic, the game remained mostly unknown until this unofficial port, which was compiled in Microsoft QBasic (an official PC port was released in 1998 as an enhanced remake and is included in the Ultima Collection).
This unofficial port would later be distributed on GOG.com, with the official port placed as an extra download.
Unfortunately...
Unused Text
...The game is unwinnable.
In this port, Lord British doesn't recognize any quest progress, which also keeps you from being able to receive a +1 boost to all stats whenever you kill your quarry (marginal compared to becoming a Lizard Man) or obtaining the Lord title when killing the final opponent.
As the GOG.com release includes the basic source code, one can spot the affected lines directly:
7500 IF ta > 0 THEN PRINT : PRINT : PRINT pn$; " WHY HAST THOU RETURNED?": PRINT "THOU MUST KILL A(N) "; m$(ta) PRINT "GO NOW AND COMPLETE THY QUEST!": PRINT : PRINT " PRESS -SPACE- TO CONT."; : DO: q$ = INKEY$: LOOP WHILE q$ = "": CLS : GOTO 1090 7510 PRINT : PRINT : PRINT : PRINT "AAHH!!....."; pn$: PRINT : PRINT "THOU HAST ACOMPLISHED THY QUEST!": IF ABS(ta) = 10 THEN 7900 7520 PRINT "UNFORTUNATELY, THIS IS NOT ENOUGH TO": PRINT "BECOME A KNIGHT.": ta = ABS(ta) + 1: PRINT : PRINT "NOW THOU MUST KILL A(N) "; m$(ta) 7530 GOTO 7060 7900 SCREEN 1: VIEW PRINT: CLS : PRINT : PRINT : PRINT : pn$ = "LORD " + pn$: PRINT " "; pn$; "," 7910 PRINT " THOU HAST PROVED THYSELF WORTHY": PRINT "OF KNIGHTHOOD, CONTINUE PLAY IF THOU": PRINT "DOTH WISH, BUT THOU HAST ACOMPLISHED": PRINT "THE MAIN OBJECTIVE OF THIS GAME..." 7920 IF lp = 10 THEN 7950 7930 PRINT : PRINT " NOW MAYBE THOU ART FOOLHEARTY": PRINT "ENOUGH TOTRY DIFFICULTY LEVEL "; lp + 1 7940 GOTO 7070 7950 PRINT : PRINT "...CALL CALIFORNIA PACIFIC COMPUTER": PRINT "AT (415)-569-9126 TO REPORT THIS": PRINT "AMAZING FEAT!" 7990 GOTO 7070
The cause is code line 7500 - there's a hard return at the end of the first line, causing the following indented line to be treated as a separate line of code rather than being part of the previous "if-then" statement.
The Ultima series
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Apple II | Ultima • Ultima V: Warriors of Destiny |
Commodore 64 | Ultima VI: The False Prophet |
Atari 8-bit | Ultima IV: Quest of the Avatar |
Amiga | Ultima IV: Quest of the Avatar • Ultima VI: The False Prophet |
DOS | Ultima I • Ultima V: Warriors of Destiny • Ultima VI: The False Prophet • Ultima VII: The Black Gate • Ultima VII Part Two: Serpent Isle (Prototype) • Ultima VIII: Pagan |
NES | Ultima: Exodus |
Windows | Ultima Online (Prototype) • Ultima IX: Ascension |
Worlds of Ultima | |
DOS | Worlds of Ultima: The Savage Empire • Ultima: Worlds of Adventure 2: Martian Dreams |
Ultima Underworld | |
DOS | Ultima Underworld: The Stygian Abyss |
Other | |
DOS | Akalabeth: World of Doom (1996) |
Cleanup > Pages missing date info > DOS pages missing date info
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher info
Games > Games by content > Games with unused code
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Finire Dragon
Games > Games by platform > DOS games
Games > Games by series > Ultima series