Aero Fighters Assault
Aero Fighters Assault |
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Also known as: Sonic Wings Assault (JP) This game has hidden developer credits. |
Aero Fighters Assault is the sixth and final game in the Aero Fighters series.
Contents
Level Select
During the opening cutscene, press Up, C-Down, Left, C-Right, Down, C-Up, Right, C-Left, L, R, Z.
Alternately, you can activate the following GameShark code for the same effect.
Version | GameShark Code |
---|---|
USA | 8032AA90 0001 |
Europe | 80333BE0 0001 |
Japan | 8032AEF0 0001 |
Audio Language Select
Press L, R, C-Up, C-Down, L, R, C-Left, C-Right while in the Language selection screen under Options when playing the PAL version of the game to unlock the German or French voice acting according to the language selection, replacing the English language voice lines. This cheatcode was actually printed in the back of the original PAL game manual. Why this additional voice acting, doubling the filesize of the ROM file compared to the NTSC version, wasn't activated by default and instead hidden behind a cheatcode, will forever be a mystery.
Music Oddities
Training 1
One of the training songs actually has an unused melody that is associated to a instrument sample that isn't actually in the game. As a result, the melody cannot be heard. The game uses a general midi patch order for their instruments and using that information, one can assume it would have been an organ sample. Below is a recreation as to how it may have sounded with the in-game version for comparing.
Re-creation | In Game |
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Fortress
The fortress theme has many more crash cymbals than what is heard in-game. These don't play due to polyphony issues. Some notes also get cut out at times.
Restored | In Game |
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Hidden Credit
Present at 0x55D08 in the ROM are credits for the UltraVision engine. Similar credits can also be found in Pilotwings 64.
------------------------------------------------------------------ UltraVision Nintendo 64 V1.0 Copyright (C) 1995-1996 by Paradigm Simulation Incorporated All Rights Reserved Worldwide database/kernel version %d ------------------------------------------------------------------
Build Info
Version | ROM Address | Build Info |
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USA | 0xF6E08 | Aero Fighters Assault v0.93 built on Sep 26 1997 at 14:01:20 |
Europe | 0xFDE48 | Aero Fighters Assault v1.0 built on Jan 5 1998 at 18:38:28 |
Japan | 0xFDA00 | Sonic Wings Assault v0.96 built on Jan 17 1998 at 13:58:05 |
Regional Differences
North America/Europe | Japan |
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Like the rest of the Aero Fighters games, the Japanese version is known as Sonic Wings Assault.
Hawk
The character Hawk in Japan is an entirely different character from the English version, being a white-haired youth with a cartoony fang. Probably due to being viewed as "too girly" as the American representive of the game, he was replaced by another character with the same name loosely based off of Blaster Keaton, the previous main protagonist of the series up to this point
The Aero Fighters series
| |
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Arcade | Aero Fighters • Aero Fighters Special |
Neo Geo | Aero Fighters 2 • Aero Fighters 3 |
SNES | Aero Fighters |
Nintendo 64 | Aero Fighters Assault |
PlayStation 2 | Oretachi Game Center Zoku: Sonic Wings |
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- Aero Fighters series
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