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Xenoblade Chronicles/Unused Drop Tables

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This is a sub-page of Xenoblade Chronicles.

Several drop tables listed in the game go unused, either as a result of being unreferenced by any enemies in the game, the enemy in question being unused, or the enemy having a 0% chance of dropping a chest. In the latter case, none of the items can be stolen with Riki's Yoink! Talent Art as Yoink! only takes into account the chance of an enemy dropping a chest and not the drop rates stated on the drop tables.

Common Unused Drop Table

The following is usually shared amongst many of the game's drop tables, with the super rare drop tables corresponding to these being completely devoid of items. Usually occupying slots that match up to, yet are not referenced by, the game's bosses. Some of the listings of this generic unused drop table are referenced by quest bosses but go unused because of the conditions mentioned at the top of the page.

Common

Common Drop 1 Common Drop 2
Stone (0%) Stone (0%)

Rare

Crystal drop chance Weapon drop chance Equipment drop chance Art Manual drop chance
100% 0% 0% 0%
Crystals Weapons Armour Arts Manuals
First Attack Plus (Rank IV cylinder, 50%), First Attack Plus (Rank IV cylinder, 100%) N/A N/A N/A

Colony 9

Hitter Bunnit

The drop table for the unused enemy Hitter Bunnit.

Common

Common Drop 1 Common Drop 2
Tough Bunnit Wood (50%) Stiff Hair (70%)

Rare

Crystal drop chance Weapon drop chance Equipment drop chance Art Manual drop chance
50% 5% 15% 0%
Crystals Weapons Armour Arts Manuals
Agility Up/Strength Up (Rank I crystal, 50%), Agility Up/Ether Up (Rank I crystal, 100%) Light Driver (2 slots, 15%), Light Driver (1 slot, 25%), Light Driver (0 slots, 75%) Leather Top (1 slot, 15%), Light Top (1 slot, 35%), Caravan Gauntlets (1 slot, 45%), Caravan Boots (1 slot, 75%) N/A

Super Rare

Weapon drop chance Unique Weapon drop chance Unique Equipment drop chance Art Manual drop chance
20% 20% 50% 0%
Weapons Weapons (unique) Armour (unique) Arts Manuals
Million Driver (2 slot, 15%), Million Driver (1 slot, 50%), Bouncer Knives (1 slot, 75%) Crusher (50%), Rag Bone Hammer (50%) Messenger Shoes (70%), Pistis Cap (25%), Night Goggles (35%), Front Armour (45%) N/A

Tephra Cave

Unnamed Wood Bunniv

A drop table intended for an unnamed wood-carrying Bunniv enemy that goes unused in the final game.

Common

Common Drop 1 Common Drop 2
Tatty Bunniv Wood (50%) Wet Hair (70%)

Rare

Crystal drop chance Weapon drop chance Equipment drop chance Art Manual drop chance
50% 10% 20% 0%
Crystals Weapons Armour Arts Manuals
Agility Up/Strength Up (Rank I crystal, 50%), Agility Up/Ether Up (Rank I crystal, 100%) Spark Lancer (3 slots, 15%), Light Driver (2 slots, 35%), Soldier Pike (2 slots, 45%), Spark Lancer (2 slots, 55%) Hunter Gear (0 slots, 15%), Leather Gloves (1 slot, 45%), Ranger Top (1 slot, 55%), Ranger Shoes (1 slot, 55%) N/A

Super Rare

Weapon drop chance Unique Weapon drop chance Unique Equipment drop chance Art Manual drop chance
15% 15% 70% 0%
Weapons Weapons (unique) Armour (unique) Arts Manuals
Brave Guarder (2 slots, 50%), Arachno Driver (2 slots, 50%) Flame Gear (100%) Messenger Shoes (70%), Pistis Cap (35%), Night Goggles (45%), Graft Gauntlets (55%)

Unnamed Iron Bunniv

Similar to the above, this is a drop table that was intended for an unnamed and unused iron-carrying Bunniv.

Common

Common Drop 1 Common Drop 2
Heavy Bunniv Iron (50%) Wet Hair (70%)

Rare

Crystal drop chance Weapon drop chance Equipment drop chance Art Manual drop chance
50% 10% 20% 0%
Crystals Weapons Armour Arts Manuals
Agility Up/Strength Up (Rank I crystal, 50%), Agility Up/Muscle Up (Rank I crystal, 100%) Spark Lancer (3 slots, 15%), Light Driver (2 slots, 35%), Soldier Pike (2 slots, 45%), Spark Lancer (2 slots, 55%) Soil Leggings (1 slot, 15%), Leather Shoes (1 slot, 45%), Regnas Armour (1 slot, 55%), Ranger Shoes (1 slot, 55%) N/A

Super Rare

Weapon drop chance Unique Weapon drop chance Unique Equipment drop chance Art Manual drop chance
15% 15% 70% 0%
Weapons Weapons (unique) Armour (unique) Arts Manuals
Brave Guarder (2 slots, 50%), Arachno Driver (2 slots, 50%) Flame Gear (100%) Messenger Shoes (70%), Pistis Cap (35%), Night Goggles (45%), Graft Gauntlets (55%)

Agouti Caterpile

A drop table for an unused Caterpile enemy.

Common

Common Drop 1 Common Drop 2
Caterpile Poison (50%) Insect Jaw (70%)

Rare

Crystal drop chance Weapon drop chance Equipment drop chance Art Manual drop chance
50% 10% 20% 0%
Crystals Weapons Armour Arts Manuals
Muscle Up/Strength Up (Rank I crystal, 50%), Muscle Up/Ether Def Up (Rank I crystal, 100%) Spark Lancer (3 slots, 15%), Light Driver (2 slots, 35%), Soldier Pike (2 slots, 45%), Spark Lancer (2 slots, 55%) Soil Gear (0 slots, 15%), Soil Boots (0 slots, 35%), Regnas Gear (0 slots, 45%), Ranger Cap (1 slot, 55%) N/A

Super Rare

Weapon drop chance Unique Weapon drop chance Unique Equipment drop chance Art Manual drop chance
15% 15% 70% 0%
Weapons Weapons (unique) Armour (unique) Arts Manuals
Brave Guarder (2 slots, 50%), Arachno Driver (2 slots, 50%) Flame Gear (100%) Steady Greaves (70%), Front Armour (35%), Graft Gauntlets (45%), Court Leggings (55%) N/A

Bionis Leg

Antol King

This drop table is only referenced by the unused enemy Antol King.

Common

Common Drop 1 Common Drop 2
Giant King Jaw (100%) Strong Insect Leg (70%)

Rare

Crystal drop chance Weapon drop chance Equipment drop chance Art Manual drop chance
50% 10% 20% 0%
Crystals Weapons Armour Arts Manuals
First Attack Plus/Weapon Power (Rank I crystal, 50%), First Attack Plus/Daze Up (Rank I crystal, 100%) Pile Driver (2 slots, 25%), Pile Driver (3 slots, 35%), Calm Shot (3 slots, 45%), Sonic Lancer (3 slots, 55%) Quark Leggings (1 slot, 25%), Quark Gauntlets (1 slot, 35%), Hunter Gear (1 slot, 45%), Hunter Gauntlets (1 slot, 55%) N/A

Super Rare

Weapon drop chance Unique Weapon drop chance Unique Equipment drop chance Art Manual drop chance
20% 20% 50% 0%
Weapons Weapons (unique) Armour (unique) Arts Manuals
Jaguar Lancer (3 slots, 100%) Phalanx (50%), Spit Cluster (50%) Warrior's Diadem (25%), Steady Arms (35%), Chain Gauntlets (45%), Light Leggings (55%) N/A

Alcamoth

The High Entia assassins that attack the party in Whitewing Palace all have drop tables with a guaranteed chance of dropping a unique material for their common drops. All of them also have their chances of dropping any sort of treasure chest set to 0%, making these drops unobtainable.

Fortunately, two of the three unique materials the assassins were meant to drop can be obtained by trading with NPCs in Alcamoth, with the Assassin Mask being unobtainable.

Wizard Entia

Common Drop 1 Common Drop 2
Ghost Mask (100%) Stone (0%)

Scout Entia

Common Drop 1 Common Drop 2
Assassin Mask (100%) Stone (0%)

Guard Entia

Common Drop 1 Common Drop 2
Protection Mask (100%) Stone (0%)

Entia Rare Drops

The rare drop tables are shared amongst all three High Entia assassins.

Rare

Crystal drop chance Weapon drop chance Equipment drop chance Art Manual drop chance
100% 0% 0% 0%
Crystals Weapons Armour Arts Manuals
First Attack Plus (Rank IV cylinder, 50%), First Attack Plus (Rank IV cylinder, 100%) N/A Swep Gear (1 slot, 25%), Swep Leggings (1 slot, 35%), League Armour (1 slot, 45%), League Leggings (1 slot, 55%) N/A

Super Rare

Weapon drop chance Unique Weapon drop chance Unique Equipment drop chance Art Manual drop chance
100% 0% 0% 0%
Weapons Weapons (unique) Armour (unique) Arts Manuals
Sacred Driver (2 slots, 25%), Lion Cutlass (2 slots, 35%), Serpent Biter (2 slots, 45%), Dawn Staff (2 slots, 55%) N/A N/A N/A

Prison Island

Unreferenced Metal Face Drop Table

An incomplete drop table that matches Metal Face's placement on the enemy list. A duplicate of the rare drop table is listed after the table for this entry, and oddly matches up to the dummy Mass-Produced Faces that stand in the background during the Metal Face fight.

Common

Common Drop 1 Common Drop 2
Stone (100%) Stone (0%)

Rare

Crystal drop chance Weapon drop chance Equipment drop chance Art Manual drop chance
50% 15% 25% 0%
Crystals Weapons Armour Arts Manuals
First Attack Plus (Rank IV cylinder, 50%), First Attack Plus (Rank IV cylinder, 100%) N/A Jail Top (1 slot, 50%), Brandle Armour (1 slot, 50%) N/A

Super Rare

Weapon drop chance Unique Weapon drop chance Unique Equipment drop chance Art Manual drop chance
0% 50% 50% 0%
Weapons Weapons (unique) Armour (unique) Arts Manuals
N/A Flash Shield Elfidar (25%), Rock Winder (25%), Endymion (25%), Jailer Staff (25%) Climb Armour (50%), Climb Leggings (50%) N/A

Unreferenced Dragon King Alcar Drop Table

An incomplete and unreferenced drop list. Judging from its placement and the presence of Blaze Attack crystals, this drop table was intended for Dragon King Alcar.

Common

Common Drop 1 Common Drop 2
Stone (0%) Stone (0%)

Rare

Crystal drop chance Weapon drop chance Equipment drop chance Art Manual drop chance
50% 15% 25% 0%
Crystals Weapons Armour Arts Manuals
Blaze Attack/First Attack Plus (Rank V crystal, 50%), Blaze Attack/Blaze Plus (100%) Titan Guarder (2 slots, 35%), Darkness Sickle (2 slots, 45%), Atomic Driver (1 slot, 55%) Rex Arms (1 slot, 25%), Rex Cuisses (1 slot, 35%), Rex Greaves (1 slot, 45%), Z Speed Goggles (0 slots, 65%) N/A

Super Rare

Weapon drop chance Unique Weapon drop chance Unique Equipment drop chance Art Manual drop chance
75% 0% 0% 0%
Weapons Weapons (unique) Armour (unique) Arts Manuals
Atomic Driver (3 slots, 25%), Wyvern Cutlass (3 slots, 35%), Comet Biter (3 slots, 45%), Sun Staff (3 slots, 55%) N/A Asura Helm (0%), Asura Plate (0%), Asura Arms (0%), Asura Cuisses (0%)

Central Factory

M65/NOBLE

Another drop table that goes unused as it's assigned to an unused enemy.

Common

Common Drop 1 Common Drop 2
Reinforced Plate (20%) Fine Part M (70%)

Rare

Crystal drop chance Weapon drop chance Equipment drop chance Art Manual drop chance
50% 10% 20% 0%
Crystals Weapons Armour Arts Manuals
Ether Up (Rank IV cylinder, 50%), Slow (Rank IV cylinder, 100%) Machina Biter II (2 slots, 45%), Machina Sword II (2 slots, 55%), Star Knives (1 slot, 65%) Taurus Cuisses (0 slots, 15%), Alcyone Shoes (1 slot, 35%), Retrieved Leggings (1 slot, 45%), Palva Drones (1 slot, 65%) N/A

Super Rare

Weapon drop chance Unique Weapon drop chance Unique Equipment drop chance Art Manual drop chance
20% 20% 50% 10%
Weapons Weapons (unique) Unique Armour Arts Manuals
Machina Guarder II (3 slots, 50%), Machina Cannon (3 slots, 50%) Machina Rifle II (50%), Machina Nibbler II (50%) Agni Plate (35%), Lord Leggings (45%), Agrius Arms (55%) Healing Energy (45%), Heal Bullet (55%), Jaws of Death (65%), Freezinate (85%)

Memory Space

Memory Space contains a single drop table not referenced by any enemies encountered there, used or otherwise. These drops are almost identical to the drops for the Uragano Nebula enemies from Prison Island, although the rare table here does not include Arts Manuals.

Common

Common Drop 1 Common Drop 2
Gale Element (15%) Element Essence (70%)

Rare

Crystal drop chance Weapon drop chance Equipment drop chance Art Manual drop chance
50% 10% 20% 0%
Crystals Weapons Armour Arts Manuals
Arts Seal Resist/Quick Step (Rank V crystal, 50%), Spike Defence/Bleed Plus (Rank V crystal, 100%) Sun Staff (2 slots, 15%), Satellite Shot (2 slots, 45%), Meteor Staff (1 slot, 55%) Hierax Cap (1 slot, 25%), Hierax Bottoms (1 slot, 35%), Hierax Shoes (1 slot, 45%), Z Speed Goggles (1 slot, 65%) N/A

Super Rare

Weapon drop chance Unique Weapon drop chance Unique Equipment drop chance Art Manual drop chance
20% 20% 50% 12%
Weapons Weapons (unique) Armour (unique) Arts Manuals
Endless Rifle (3 slots, 15%), Sun Staff (3 slots, 70%) Agape (50%), Alcor Staff (50%) Asura Helm (50%), Eclipse Gear (50%) Anchor Chain (50%), Final Flicker (55%), Back Slash (60%), Light Heal (85%)

Junks

Sureny Telethia

The Sureny Telethia has the unused material Stone listed in its common drop table, meaning it will always drop one upon defeat... however, its treasure chest drop rates are set to 0%, rendering it impossible to obtain this material.

Unreferenced Drop Tables

Junks also has 46 rare item drop tables that go unused as they aren't referenced by any enemy in the game. The odd drops and presence of the unused Shulk and Reyn "records" imply these tables are unfinished. There are 46 rare drop pools listed that contain almost identical item sets, with the drop rates for the first 26 entries being set as the following.

Rare

Crystal drop chance Weapon drop chance Equipment drop chance Art Manual drop chance
65% 15% 25% 0%
Crystals Weapons Armour Arts Manuals
Strength Up/HP Up (Rank I crystal, 80%), Agility Up/Ether Up (Rank I crystal, 0%) Colony Knives (0 slots, 65%), Hunting Knives (1 slot, 0%), Homs Sabre (2 slots, 0%), Gadolt's Rifle (3 slots, 0%) Prototype Helm (0 slots, 50%), Middle Armour (1 slot, 0%), Nopon Gloves (0 slots, 0%), Crest Bottoms (1 slot, 0%) 9 (30%), 10 (30%), 11 (30%), 12 (30%), 13 (30%), 14 (30%), 15 (30%), 16 (30%)

The drop rates of the other 20 tables looks like this.

Rare

Crystal drop chance Weapon drop chance Equipment drop chance Art Manual drop chance
100% 0% 0% 0%
Crystals Weapons Armour Arts Manuals
Strength Up/HP Up (Rank I crystal, 80%), Agility Up/Ether Up (Rank I crystal, 0%) Scrap Driver (0 slots, 70%), Hunting Knives (1 slot, 50%), Homs Sabre (2 slots, 30%), Gadolt's Rifle (3 slots, 10%) Crest Cap (0 slots, 70%), Middle Armour (1 slot, 50%), Nopon Gloves (0 slots, 30%), Crest Bottoms (1 slot, 10%) 9 (30%), 10 (30%), 11 (30%), 12 (30%), 13 (30%), 14 (30%), 15 (30%), 16 (30%)

Despite the amount of rare drop tables, there are only 5 super rare drop tables defined for Junks, which all contain the following drops.

Super Rare

Weapon drop chance Unique Weapon drop chance Unique Equipment drop chance Art Manual drop chance
0% 0% 100% 0%
Weapons Weapons (unique) Unique Armour Arts Manuals
Scrap Driver (0 slots, 65%), Hunting Knives (1 slot, 0%), Homs Sabre (2 slots, 0%), Gadolt's Rifle (3 slots, 0%) N/A Battle Gear (20%), Battle Armour (20%), Battle Gauntlets (20%), Battle Leggings (20%), Battle Boots (20%), Colony Cap (0%), Colony Top (0%), Colony Cuffs (0%) 9 (60%), 10 (60%), 11 (60%), 12 (60%), 13 (60%), 14 (60%), 15 (60%), 16 (60%)