XS Moto (PlayStation)
XS Moto |
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Based on: Castrol Honda VTR This game has unused graphics. |
Contents
Unused Graphics
Loading Screen
D\BFS\LOADING.TIM is the loading screen graphic from Castrol Honda Superbike Racing.
Unused Logo
D\BFS\TITLE2.TIM contains an early version of the XS Games splash, not having the "Published by" text.
Placeholder Graphic
TEST\IMBIKE02.TIM is a garbled image featuring the logo of one of the developers, Bubble Boy Limited.
Unused Text
Early Parameter Files
D\BIKE\TRACKS.BAK is an early track order parameter file which seems to be directly taken from Castrol Honda VTR.
TRACK 0 REALNAME "FRANCE" FILENAME "HUNGARY" DIRNAME "HUNGARY" ICONCHAR "B" CHAMPIONSHIP 0 WEEKEND 0 TRACK 1 REALNAME "AUSTRIA" FILENAME "PACIFIC" DIRNAME "PACIFIC" ICONCHAR "G" CHAMPIONSHIP 1 WEEKEND 1 TRACK 2 REALNAME "ITALY" FILENAME "ARGENTIN" DIRNAME "ARGENTIN" ICONCHAR "F" CHAMPIONSHIP 2 WEEKEND 2 TRACK 3 REALNAME "SPAIN" FILENAME "JEREZ" DIRNAME "JEREZ" ICONCHAR "F" CHAMPIONSHIP 3 WEEKEND 3 TRACK 4 REALNAME "MEXICO" FILENAME "PORTUGAL" DIRNAME "PORTUGAL" ICONCHAR "F" CHAMPIONSHIP 4 WEEKEND 4 TRACK 5 REALNAME "CYPRUS" FILENAME "CANADA" DIRNAME "CANADA" ICONCHAR "G" CHAMPIONSHIP 5 WEEKEND 5 TRACK 6 REALNAME "ENGLAND" FILENAME "ENGLAND" DIRNAME "ENGLAND" ICONCHAR "E" CHAMPIONSHIP 6 WEEKEND 6 TRACK 7 REALNAME "BELGIUM" FILENAME "Albecete" DIRNAME "Albecete" ICONCHAR "S" CHAMPIONSHIP 7 WEEKEND 7 TRACK 8 REALNAME "LUXEMBOURG" FILENAME "ITALY2" DIRNAME "ITALY2" ICONCHAR "G" CHAMPIONSHIP 8 WEEKEND 8 TRACK 9 REALNAME "OSAKA" FILENAME "AUSTRAL" DIRNAME "AUSTRAL" ICONCHAR "A" CHAMPIONSHIP 9 WEEKEND 9 TRACK 10 REALNAME "MELBOURNE" FILENAME "RUSA" DIRNAME "RUSA" ICONCHAR "G" CHAMPIONSHIP 10 WEEKEND 10 TRACK 11 REALNAME "MONACO" FILENAME "Monaco" DIRNAME "Monaco" ICONCHAR "F" CHAMPIONSHIP 11 WEEKEND 11 TRACK 12 REALNAME "MOTEGI" FILENAME "MOTEGI" DIRNAME "MOTEGI" ICONCHAR "G" CHAMPIONSHIP 12 WEEKEND 12 TRACK 13 REALNAME "PORTO KORINTHOS" FILENAME "Clif1" DIRNAME "Clif1" ICONCHAR "E" CHAMPIONSHIP 13 WEEKEND 13 TRACK 14 REALNAME "PALAMOS G.P." FILENAME "clif2" DIRNAME "clif2" ICONCHAR "F" CHAMPIONSHIP 14 WEEKEND 14 TRACK 15 REALNAME "ALLERTON G.P." FILENAME "ALLERTON" DIRNAME "ALLERTON" ICONCHAR "H" CHAMPIONSHIP 15 WEEKEND 15 TRACK 16 REALNAME "VIENNA" FILENAME "austria" DIRNAME "austria" ICONCHAR "P" CHAMPIONSHIP 16 WEEKEND 16 TRACK 17 REALNAME "CATALUNYA" FILENAME "catalan" DIRNAME "catalan" ICONCHAR "O" CHAMPIONSHIP 17 WEEKEND 17 TRACK 18 REALNAME "LEICESTER" FILENAME "leics" DIRNAME "leics" ICONCHAR "Q" CHAMPIONSHIP 18 WEEKEND 18 TRACK 19 REALNAME "MILAN" FILENAME "italy" DIRNAME "italy" ICONCHAR "S" CHAMPIONSHIP 19 WEEKEND 19 TRACK 20 REALNAME "SUKUH ISLAND" FILENAME "city1" DIRNAME "city1" ICONCHAR "A" CHAMPIONSHIP 20 WEEKEND 20 TRACK 21 REALNAME "NORTH ALLERTON" FILENAME "villagf" DIRNAME "villagf" ICONCHAR "G" CHAMPIONSHIP 21 WEEKEND 21
Unused Text Strings
The game's text strings, which are located in the directory D\BIKE\TEXT, contain several strings that are never seen in-game. Most of them are leftovers from Castrol Honda Superbike Racing, as well as the game it is based on, Castrol Honda Superbike World Champions.
Realism Difficulty: &^^^^^^^^\BK\BL ^^%s Riders: &^^^^^^^^\BK\BL ^^%s Laps: &^^^^^^^^\BK\BL ^^%s Steering Damage: &^^^^^^^^on $^^^off $ Faring Damage: &^^^^^^^^on $^^^off $ Major Damage: &^^^^^^^^on $^^^off $ Radiator Damage: &^^^^^^^^on $^^^off $ Wheelies: &^^^^^^^^on $^^^off $ Engine Overheat: &^^^^^^^^on $^^^off $ Tyre Wear: &^^^^^^^^on $^^^off $ Lose Rear Wheel: &^^^^^^^^on $^^^off $ Bike Damage: &^^^^^^^^on $^^^off $ Bike No.: ^^^^&%d P1: %s Bike: %s P2: %s Bike: %s Display Screen Resolution: &^^^^^\BK\BL^^%s Detail Level: %s 320x200 640x480 800x600 High Colour 256 Colour Perspective Level 3 Level 2 Level 1 Level 0 Flat shaded Low Medium High Off Some On Off On Soft Medium Hard Off On Host Join Network Internet Serial Modem Name: ^^^^&%s Left Right Up Down Button 1 Button 2 Button 3 Button 4 Mouse Key Joystick Joypad Default Controller: &\BK\BL %s Controller Conflict: Choose Controller Workshop Network Game Gravel Traps: &^^^^^^on $^^off $ Players : &^^^^One $^^^Two (Split Screen) $ Penalties: &^^^^^^^^on $^^^off $ Single Player Game Two Player Game Joystick 1 Joystick 2 Mouse Keyboard Racing Wheel Joypad No Available Games Detected No Network Games Detected Start Hosting A Network Game You Are Hosting A Network Game Start The Race Quit Network Game Waiting For Host To Start Game Network Game Waiting For Riders Join Network Game Prepare To Race Bad Network State Trying To Join Game Colours: &^^^^^\BK\BL^^%s 256 HiColour TrueColour Hardware Acceleration:&^^^^^^^on $^^off $ Bikes To Render: &^^^^^\BM\BN ^^%s Level Of Detail:&^^^^^\BK\BL ^^%s Low Medium High Number Of Players: %d Fog:&^^^^^^on $^^off $^^random $ Chase Mode:&^^^^^^^on $^^off $ Bonus Cone Mode:&^^^^^^^on $^^off $ Network game at %s over %d laps No network game info Checking Network Game Status Realism Settings XXXXXX UNUSED Porky Credits Lead Tester^^^^^^^xx Testers^^^^^^^xx ^^^^^^^xx ^^^^^^^xx Manual creation^^^^^^^xx Marketing^^^^^^^xx Technical Director^^^^^^^xx Art Director^^^^^^^xx Executive Producer^^^^^^^xx Producer^^^^^^^xx Executive in charge of Production^^^^^^^xx
Unused Parameters
The main race configuration parameter file, PLAY\BIKEGAME.CFG, contains several unused text parameters which relate to default player names for slots 3 to 8, which is not possible since this game is up to 2 players only.
Parameter | Text |
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HumanPlayerName3 | MR THREE
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HumanPlayerName4 | MR FOUR
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HumanPlayerName5 | MR FIVE
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HumanPlayerName6 | MR SIX
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HumanPlayerName7 | MR SEVEN
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HumanPlayerName8 | MR EIGHT
|
Regional Differences
Track Names
Each of the track names that are displayed differ between the game's American and European releases. Do note that most of the internal names don't match the tracks' real life equivalents.
US | Europe | Internal Name (Real Life Equivalent) | |
---|---|---|---|
Track 1 | FRANCE | MARSEILLE | HUNGARY (Hungaroring) |
Track 2 | AUSTRIA | JAKARTA | PACIFIC (Okayama International Circuit) |
Track 3 | ITALY | GENOA | ARGENTIN (Autódromo Oscar y Juan Gálvez) |
Track 4 | SPAIN | SEVILLE | JEREZ (Circuito de Jerez – Ángel Nieto) |
Track 5 | ENGLAND | LIVERPOOL | ENGLAND (Circuito do Estoril) |
Track 6 | BELGIUM | CHARLEROI | Albecete (Circuit Gilles Villeneuve) |
Track 7 | LUXEMBOURG | LUXEMBOURG | ITALY2 (Silverstone Circuit) |
Track 8 | OSAKA | OSAKA | AUSTRAL (Circuito de Albacete) |
Track 9 | MONTEREY | MONTEREY | MOTEGI (Imola Circuit) |
Track 10 | PORTO KORINTHOS | PORTO KORINTHOS | Clif1 (Adelaide Street Circuit) |
Track 11 | VIENNA | VIENNA | austria (mirrored Laguna Seca Raceway) |
Track 12 | LEICESTER | LEICESTER | leics (Circuit de Monaco) |
Track 13 | MILAN | MILAN | italy (Twin Ring Motegi) |
CPU Opponent Names
Some of the names of the CPU opponents are different as well:
US | Europe | |
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Opponent A | T LOVE
|
P JAKES
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Opponent D | N RIBA
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J V STIVAR
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Opponent G | T BAILEY
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T LOVE
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The Castrol Honda series
| |
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PlayStation | Superbike Racing • VTR |
Sports Superbike | |
PlayStation | Sports Superbike • Sports Superbike 2 |
XS Moto | |
PlayStation | XS Moto |
- Pages missing developer references
- Games developed by Interactive Entertainment
- Games developed by Bubble Boy Limited
- Pages missing publisher references
- Games published by XS Games
- PlayStation games
- Pages missing date references
- Games released in 2003
- Games released in March
- Games released on March 1
- Games with unused graphics
- Games with unused text
- Games with regional differences
- Castrol Honda series
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Cleanup > Pages missing publisher references
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused graphics
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Games > Games by release date > Games released in 2003
Games > Games by release date > Games released in March
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Games > Games by series > Castrol Honda series