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WinBack: Covert Operations (PlayStation 2)

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Title Screen

WinBack: Covert Operations

Also known as: WinBack, Operation: Winback (EU)
Developers: Omega Force, Prokion
Publisher: Koei
Platform: PlayStation 2
Released in JP: December 21, 2000
Released in US: March 21, 2001
Released in EU: November 28, 2001


AreasIcon.png This game has unused areas.
CharacterIcon.png This game has unused playable characters.
CodeIcon.png This game has unused code.


WinBack: Covert Operations is a port of the Nintendo 64 game of the same name.

Hidden Cheat

A single cheat, never unearthed before until 2017 can be inputted when the PRESS START logo appears at the title screen. Simply enter this rather complex button combination stated below.

Password Input Cheat Effect
L1, L2 + Circle, R2 + Triangle, L2 + R2, Triangle + Circle, L2 + R2, L1 + START Lets you endlessly recover health in Single Player mode by pressing Triangle + D-PAD Left anytime.

It's a rather tricky combination of buttons to input. There is no confirmation sound, so the only way to test if you did it is enter single player and lose some health then press Triangle + D-PAD Left to see if it activated.

(Source: Original TCRF research)

Unused Maps

Several unused maps, mostly multiplayer maps remain in this game. All of these maps have only two spawn points and the AI do not function correctly in these maps. You can activate the following code for BOT MODE matches to appear in them. This code is for the US version only.

201A27E4 240300??
201A27C8 240200??

Replace the ?? in the code above with one of the values listed below then enter a BOT MODE game.

Value: 48

WinBackPS2 Unused Map0048-1.png WinBackPS2 Unused Map0048-2.png

Value: 49

WinBackPS2 Unused Map0049.png

Value: 4A

WinBackPS2 Unused Map004A-1.png WinBackPS2 Unused Map004A-2.png

Interestingly, this is the exact same unused level ID in the N64 version of this game. It even has invisible collision for the pillars, and walkways still, however the background has changed.

Value: 4B

WinBackPS2 Unused Map004B-1.png WinBackPS2 Unused Map004B-2.png

Value: 4C

Used Unused
WinBackPS2 Used Map0040.png WinBackPS2 Unused Map004C.png

The used version of this map is value 40. The unused version has less objects and has different lighting.

Used Unused
WinBackPS2 Used Map0046.png WinBackPS2 Unused Map004D.png

The used version has more weapon pickups and more destructible containers. The used version is value 42.

Value: 4E

Used Unused
WinBackPS2 Used Map0042.png WinBackPS2 Unused Map004E.png


Value: 4F

Used Unused
WinBackPS2 Used Map0044.png WinBackPS2 Unused Map004F.png

The used version of this map is value 44. The unused version has no doors.

Value: 51

WinBackPS2 Unused Map0051-1.png WinBackPS2 Unused Map0051-2.png

This map contains invisible walls and a green and red glowing orb that blink in about 3 second intervals.

(Source: Original TCRF research)

Unused Weapon

This weapon also went unused in the N64 version of this game as well. It has unlimited ammo, and can also reload in this version of the game, while in the N64 version you could not reload this weapon. You can equip it with the following code.

Equip M16
002D3B04 00000004

WinBackPS2 Unused M16.png

(Source: Original TCRF research)

Unused Characters

Two unused engineer characters for multiplayer can be seen below. You can also find these in the N64 version, however they are not black in that version of this game. They come in a pair with two different faces. You can apply the following code to play as them in BOT MODE.

Play as Character Mod
201285DC 240300??

3E = Unused engineer 1
3F = Unused engineer 2

WinBackPS2 Unused Player003E.png WinBackPS2 Unused Player003F.png

(Source: Original TCRF research)