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User talk:Serecky

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Doom Weapons

Hey, just giving you a heads up: I've been modifying the page for a few hours now (as it takes too much time for editing anything large) and I noticed that not all of the weapon sprites seem to be correct. Do you mind if I modify most or all of them? Also, the correct frame timings will also need to be adjusted as well, which I'll modify accordingly at some point, too. One of the mistakes I noticed you made was with the chain gun sprites most notably. Each chain gun animation is in a set of 2 sprites per animation, not 3 or 4, so I'm gonna need for you or have myself to fix that as well. Let me help you with the chain gun sprites for correct animations. Each frame for now should be 200 milliseconds per cell:

  • Animation 1: weapon_chaingun_a_0 + weapon_chaingun_a_1
  • Animation 2: weapon_chaingun_a_2 + weapon_chaingun_a_3
  • Animation 3: weapon_chaingun_b_0 + weapon_chaingun_b_1
  • Animation 4: weapon_chaingun_b_2 + weapon_chaingun_b_3
  • Animation 5: weapon_chaingun_b_4 + weapon_chaingun_b_5
  • Animation 6: weapon_chaingun_b_6 + weapon_chaingun_b_7
  • Animation 7: weapon_chaingun_b_8 + weapon_chaingun_b_9
  • Animation 8: weapon_chaingun_b_10 + weapon_chaingun_b_11
  • Animation 9: weapon_chaingun_b_12 + weapon_chaingun_b_13
  • Animation 10: weapon_chaingun_b_14 + weapon_chaingun_b_15
  • Animation 11: weapon_chaingun_b_16 + weapon_chaingun_b_17
  • Animation 12: weapon_chaingun_b_18 + weapon_chaingun_b_19
  • Animation 13: weapon_chaingun_b_20 + weapon_chaingun_b_21
  • Animation 14: weapon_chaingun_b_22 + weapon_chaingun_b_23
  • Animation 15: weapon_chaingun_b_24 + weapon_chaingun_b_25
  • Animation 16: weapon_chaingun_b_26 + weapon_chaingun_b_27
  • Animation 17: weapon_chaingun_b_28 + weapon_chaingun_b_29
  • Animation 18: weapon_chaingun_b_30 + weapon_chaingun_b_31
  • Animation 19: weapon_chaingun_b_32 + weapon_chaingun_b_33
  • Animation 20: weapon_chaingun_b_34 + weapon_chaingun_b_35
  • Animation 21: weapon_chaingun_b_36 + weapon_chaingun_b_37
  • Animation 22: weapon_chaingun_b_38 + weapon_chaingun_b_39
  • Animation 23: weapon_chaingun_b_40 + weapon_chaingun_b_41

Also one last thing, fix the names of each sprite or animation you uploaded. I've made that mistake before, and the TCRF admins do not like that when people do that. Put a prefix over the filenames before uploading. You can move the pages as well if you do make this mistake, look where the search bar is in the corner, and to the left is the "More" drop down box. Click that, and click "Move". In the name box, add a following prefix like the next example I will show for naming files. I recommend naming files with what page they'll be used on. For Doom development files, I name them DevDoom1993-(game's filename or description here after). Doom 2, similar thing: DevDoom2-(game's filename or description here after). This also applies for any other type of file for any game and where they'll be used. Once you've renamed the file, add your reason why you're moving the file. No hard feelings, again, I'm just giving you a heads up to fix mistakes to prevent occurrences like this again. --INFAMOUS TerraKing-Infamous SignatureSymbol.png (Talk) 20:33, 14 August 2024 (UTC)


sure! -Serecky