User talk:LarryLemmy
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Unused Graphics in Road Rage
Those unused graphics that you just removed are either in the GameCube version or the PS2 version, IIRC. I recall which version Gabu ripped the graphics from. The former seems to have the most unused content out of any version, oddly enough.--From: divingkataetheweirdo (talk) 18:37, 5 November 2016 (EDT)
- I didn't find them when I looked through the GameCube files so I assumed they were taken from the prototype. Do you know if Gabu ever said where they came from? Looking at Gabu's contributions, they only ever uploaded those files and hinted that they came from the E3 version. --Kyubey22 (talk) 18:49, 5 November 2016 (EDT)
- I don't think they ever did, though. However, I do recall them saying those graphics were from the GameCube version. Even then, it's possible since we don't have an E3 prototype for the GameCube version. There's a tool called Game Extractor from Watto that might have been used to extract those graphics. --From: divingkataetheweirdo (talk) 18:57, 5 November 2016 (EDT)
- I'll be sure to have a more extensive search using Game Extractor and the Lucas Hit & Run programs. As for Gabu saying they were from GameCube, maybe they guessed? --Kyubey22 (talk) 19:06, 5 November 2016 (EDT)
- Keep in mind those files were uploaded long before the E3 alpha was leaked. Keep in mind it's been a long time since I've touched Road Rage, so do check out the PS2 version too. --From: divingkataetheweirdo (talk) 19:11, 5 November 2016 (EDT)
- I'll be sure to have a more extensive search using Game Extractor and the Lucas Hit & Run programs. As for Gabu saying they were from GameCube, maybe they guessed? --Kyubey22 (talk) 19:06, 5 November 2016 (EDT)
- I don't think they ever did, though. However, I do recall them saying those graphics were from the GameCube version. Even then, it's possible since we don't have an E3 prototype for the GameCube version. There's a tool called Game Extractor from Watto that might have been used to extract those graphics. --From: divingkataetheweirdo (talk) 18:57, 5 November 2016 (EDT)
Jak and Daxter Audio Files
I was simply curious as to how you ripped the files for music in Jak 1 and Jak II? There's no clean rips of the games' soundtracks online (especially Jak 1) but you seem to have found a way to rip them very nicely. --From: Mann-Nova (talk)] 23:26, 28 April 2017 (EST)
- I recorded them with PCSX2. I should point out though that most of them weren't ripped by me. I know someone in the Jak fandom who does a lot of music ripping, he does it in the same way as me, recording on PCSX2, and he gave me permission to use his recordings on this site.--Kyubey22 (talk) 13:33, 30 April 2017 (EDT)
- The Jak 3 music was directly ripped from the files as it uses streaming music instead of the midi-type music in the first two games--Kyubey22 (talk) 13:41, 30 April 2017 (EDT)
- Ah, okay. I'm assuming to record some of the unused ones you replaced tracks used in the final game then. I was just wondering as I wanted to find a way to get full, clean recordings of all the tracks in the game and their various variations. --Mann-Nova (talk) 15:34, 20 July 2018 (EST)
Disney's Stitch: Experiment 626
Hi there, sorry to bother you. I was curious as to how you were able to dig through the files of Stich: Experiment 626, and in particular, extract the models and textures. I've found no documentation and was hoping you'd be able to help me, as I was wanting to do some models rips for The Models Resource (that and digging around in game files is fun in general). Thanks for your time :) --Nooga (talk) 03:49, 11 November 2021 (UTC)