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User talk:Dungeonation

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Town With No Name Assets

Hey. Don't know if you got my message on the TTWNN forum. But I've finished uploading the game's assets to an archive: https://halfofbilly.com/TTWNN.html . Although I am fairly sure the archive is mostly complete, it's difficult to find all the files with their plain file names and no extensions. If you know that I've forgotten any assets, feel free to shoot me a message. As for the other Delta 4 games, such as Psycho Killer, I might have a look into them at a later date. I can let you know if I do archive their assets.

Good luck with your project! I'd love to play a remastered version of TTWNN (possibly with savestates and fullscreen options?), which was the primary reason I looked into extracting the assets. If you also need sound assets extracted let me know and I'll look into that. HalfOfBilly (talk) 21:31, 17 September 2023 (UTC)

Thank you! I kinda got ahead of you there and learned how to rip sprites myself, but your site should still prove to be useful! Sound I think I'll be okay on, a big thing'll just be figuring out how to extract Psycho Killer assets, I think. Dungeonation (talk) 19:01, 22 September 2023 (UTC)
All good! You've probably also figured this by now as well, but the Psycho Killer assets are in the same format. I found a more efficient method of extracting the files, and have put up a complete (albeit undocumented and uncatalogued) collection of the PK assets on GitHub and Archive.org: https://github.com/HalfOfBilly/Psycho-Killer-Animation-Asset-Archive, https://archive.org/details/psycho-killer-animation-assets. HalfOfBilly (talk) 03:23, 29 September 2023 (UTC)