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User:West/Notes:EarthBound
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To do: video drug types (might not be possible if not stored in RAM), overworld AI types (probably not possible, I doubt anything other than the character type/XYZ coords/facing direction/speed is being stored in RAM) see if paula/poo alone if dead will make them appear on game over screen instead of ness |
Contents
Window Type
7E99CD:??
00: Glitch 01: Normal 02: Blue 03: Pink 04: Yellow 05: Orange 06 up: Normal (error-trapped)
Useful for setting a proper window color when using the Debug Menu.
Party Formations (Battle Debug Menu)
0: Ness 1: Paula 2: Ness, Paula 3: Jeff 4: Ness, Jeff 5: Paula, Jeff 6: Ness, Paula, Jeff 7: Poo 8: Ness, Poo 9: Paula, Poo 10: Ness, Paula, Poo 11: Jeff, Poo 12: Ness, Jeff, Poo 13: Paula, Jeff, Poo 14: Ness, Paula, Jeff, Poo
Hint List
Event List
00: cancel 01: ブンブーンをなかまにする (Buzz-Buzz Ally Event): Onett, near meteor with Pokey, King 02: ブンブーンのさいご (The End of Buzz-Buzz): Onett, with Buzz-Buzz in front of Pokey's House 03: けいかん5にんぬき (5 Policemen): Onett, in front of Police Station 04: スリークいきのバス といろいろべんり (Threed Bus Ride, Etc.) Twoson, in front of Bike Shop (obtaining the bike is an event? otherwise used to test Everdred/Preschool events) 05: トンズラステージ( カオスげきじょう) (Runaway Stage (Chaos Theater)): Twoson, inside Chaos Theater (no extra party members, no extra items, used for the Runaway Five backstage event post-Paula rescue but doesn't give you the items necessary. Weird!) 06: Happy-Happy Village, in front of Carpainter 07: Happy-Happy Village, Paula's hideaway 08: Twoson, inside Chaos Theater boss's room with Paula 09: Threed, Hotel zombie girl event (with Paula) 10: Winters Drug Store as Jeff, Bubble Monkey event 11: Winters lake side as Jeff, Tessie event 12: Andonuts Lab as Jeff, Sky Runner event 13 - runaway five topolla 1 14 - gold mine diamond event 15 - runaway five topolla 2 (give diamond to woman) 16 - monotoli building (attacked by the robot pretty fast) 17 - monotoli building at base floor (???) 18 - repair sky runner 19 - summers 20 - dalaam training 21 - runaway five topolla 3 22 - second bubble monkey 23 - stonehenge end 24 - boat trip 25 - prehistoric 26 - pyramid entrance (doesn't work) 27 - brick road end 28 - lumine hall end 29 - volcano 30 - endgame 31 - endgame 2 32 - desert 33 - endgame cliffside (present) 34 - paula's dad event 35 - apple kid (stuck) 36 - ruined house in onett 37 - onett 2f library (probably testing bathroom event) 38 - pyramid exit 39 - magicant; sea of eden 40 - carpainter fight 41 - fourside everdred event 42 - fourside elektra event 43 - dinosaur museum event 44 - deep darkness (master barf?) 45 - post-moonside 46 - onett frank battle 47 - winters school 48 - hotel in threed after belch is defeated (flags are wrong?) 49 - gumi 50 - coffee saturn valley 51 - scaraba hotel (?????) 52 - final boss 53 - threed zombie paper 54 - threed ??? 55 - lumine hall 56 - desert (monkeys) 57 - brick road (from entrance) 58 - paula kidnapped 59 - final battle (ness's family) 60 - final battle (runaway five) 61 - final battle (paula's family) 62 - final battle (winters school) 63 - final battle (dalaam) 64 - final battle (onett / frank) 65 - final battle (saturn valley) 66 - sky runner to summers 67 - summers magic cake 68 - buzz buzz on top of cliff (???) 69 - post-credits event 70 - post-final boss
Video Drug List
Music / SFX List
Music
00 - nothing 01 - opening UFO sound, preempted by value AE 02 - new game 03 - load game 04 - ??? blank 05 - win battle; 06 - level up 07 - game over 08 - boss fight; given the early placement in the order. it seems likely this was the "standard" battle music intro in earlier builds, especially considering this sound was the standard intro in Mother 1. 09 - fail battle entry 0A - game over (again?) 0B - main player join 0C - event-rest (non-hotel). may have been used as the hotel stay song for awhile but this is baseless speculation. 0D - Teleport 0E - teleport fail 0F - fall to underworld 10 - museum 11 - indoors 1 (tuba) 12 - indoors 2 (silly) 13 - indoors 3 (good natured) 14 - arcade 15 - pokey's house 16 - hospital 17 - ness's house 18 - paula [Easter/Youngtown Theme] 19 - chaos theater 1A - hotel 1B - hotel stay 1C - store 1D - nighttime (standard; used when looking for Picky) 1E-27 - sanctuary songs 28 - dungeon complex (used in milky well dungeon for example) 29 - alien ambient song (first outdoor sequence, starman deluxe base, etc) 2A - volcano 2B - belch's base 2C - threed w/zombies 2D - threed w/zombies indoors 2E - Onett 2F - Fourside 30 - saturn valley 31 - monkey theme 32 - moonside 33 - dusty dunes desert 34 - waterside dungeon 35 - happy happy village 36 - winters, day 37 - cavern dungeon 38 - summers 39 - jackie's bar 3A - boat trip 3B - dalaam 3C - mu training 3D - scaraba (town) 3E - scaraba (desert) 60 - [Enemy (discordant)] 61 - [Enemy (techno)] 62 - [Enemy (silly)] 63 - [Enemy (scary)] 64 - [Enemy (rock and roll)] 65 - [Enemy (weak)] 66 - [Enemy (strong)] 67 - [Boss (normal)] 68 - [Boss (techno)] 69 - [Final Boss] 6A - Brick Road 6B - Brick Road in the party (drum line stolen from ELO's Don't Bring Me Down) 6C - Sea of Eden 6D - rumbling, then alert sounds (unused?) 6E - Sky Runner crashes 6F - Knocked Out 70 - Buzz-Buzz sound over "peculiar" theme 71 - Buzz-Buzz critical hit 72 - buzz-buzz at night 77 - buzz-buzz's legend 79 - Onett Night (intro) 7A - Onett morning event 7B - Guest party member joins 7D - Snow Wood Boarding School (Snowman theme)
84 - somewhere at night (???)
99 - Pokey theme
AB - winters intro BC - wake up in winters