Payday: The Heist
Payday: The Heist |
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Developer: OVERKILL Software This game has unused code. |
PAYDAY: The Heist is the result of the developers watching one too many heist movies.
To do: The Troll mask that got removed in November 2015. |
Contents
Sub-Pages
Unused Textures Including leftovers from when the game was known as Stone Cold. |
A message from Simon Viklund
If you owned the game's soundtrack DLC, a .txt file called A_message_from_simon_viklund.txt will show up in the game's directory. It reads:
Hi there, Thank you for buying Payday: The Game Soundtrack and supporting Overkill Software - I'm sure you will appreciate this totally OVERKILL soundtrack release! Stay awesome, and enjoy the music! Best regards, Simon Viklund, music composer at Overkill Software
Unused Sounds
To do: There are many more unused lines lying around in the files. |
Bain Lines
In the Panic Room heist, Bain was originally going to brief the team. In the final game, the characters talk to each other about it instead.
This line would've played once you failed the stealth portion of Diamond Heist. However, Murkywater units only appear on Slaughterhouse, so this is unused.
It seems there were supposed to be objectives related to cameras in Diamond Heist. In released game, destroying cameras works the same as it does on other heists.
Wolf Lines
A raw WAV file that consists of 40 seconds of Ulf Andersson (Game Designer and Wolf's VO) improvising "cover my back" variants off the top of his head. Probably included by accident.
Early Heat Street
Heat Street originally had a different story, Two bank guards originally stole the briefcase, and then they crashed just like Matt in the original version; The player was supposed to drill into the van (Files suggest Bruce had the drill in his trunk)
The drill had the model of the First World Bank drill, and this early version of Heat Street was made while Simon Viklund was still a placeholder voice-actor
Unused Music
An unused song still exists in the game's files. It's unknown where it would've been used. (Note that the actual song is broken up into separate .wav files.)
Unused Models
To do: Get pictures of these models. In particular, Model comparisons between the now-released Yacht Heist from Payday 2 might be a good idea. |
Models from the scrapped Alaska, Departing, and Yacht heists are still present in the game.
Alaska Heist
alaska_plane
The contrast for the models' texture was adjusted.
This plane is also used in Green Bridge
Community Archive Server
There's a community archive server just for this game, the invite is https://discord.gg/qvKTw4QAN6
Unused Code
levelstweakdata.lua
In lib/tweak_data/levelstweakdata.lua there are mentions of quite a few levels that don't exist in the released game.
Level name | World name | Music | Equipment | Loading image | Movie | Suit |
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sony_tutorial1 | sonybootcamp | Gun Metal Grey | ||||
sony_tutorial2 | sony_bootcamp_arena | Gun Metal Grey | ||||
wfv | alleys | drill | guis/textures/level_wfv | movies/level_wfv | ||
departing | diamond2 | guis/textures/level_departing | movies/level_departing | |||
alaska | warehouse | guis/textures/level_alaska | movies/level_alaska | |||
yacht | yacht_mod | guis/textures/level_yacht | movies/level_yacht | |||
gold_heist | goldheist | Crime Wave | drill | movies/level_yacht | raincoat | |
casino_boat | tests/casino_boat | Crime Wave | drill | movies/level_casino_boat |
Unused text
String ID | Text | Notes |
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dialog_does_not_own_heist_info | Heist "$HEIST;" cannot be played with player $PLAYER;. | Seems that before release, you could only play DLC heists with players that own the DLC. |
dialog_mp_invite_message | Please Join my Payday Game | Possibly was used for testing |
menu_character_1 | RUSSIAN | Dallas' internal name |
menu_character_2 | AMERICAN | Hoxton's internal name |
menu_character_3 | GERMAN | Wolf's internal name |
menu_character_4 | SPANIARD | Chains' internal name |
debug_interact_tear_painting | Press $BTN_INTERACT; to Tear the Painting | |
debug_gold_heist | Gold heist | Unused heist |
debug_gold_heist_briefing | The Gold Reserve has never been hit. Until now. Getting the gold is easy. Just blow a hole through the wall and take it. Getting away with it in a city crowded with cops, choppers and SWAT's however, is not. | |
wp_gold_heist_alley | Alley | Objectives for the unused Gold Heist |
wp_gold_heist_van | Van with gold | |
wp_gold_heist_pickup | Pickup | |
wp_gold_heist_heli | Helicopter | |
wp_gold_heist_escape | Escape | |
debug_casino_boat | Casino boat | Unused heist |
debug_casino_boat_briefing | Briefing text for Casino boat. | Placeholder |
The Payday series
| |
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Windows | Payday: The Heist • Payday 2 |
PlayStation 3 | Payday: The Heist |
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- Games with unused code
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- Games with unused graphics
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- Games with unused sounds
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- To do
- Payday series
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Cleanup > To do
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