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User:LarryLemmy/Sandbox 2

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LarryLemmy

Also known as: Tamagotchi Connexion (EU/AU) Tamagotchi Plus (JP)
Developer: Bandai
Publisher: Bandai
Platform: Handheld LCD
Released in JP: March 20, 2004
Released in US: August 15, 2004
Released in EU: 2004


CharacterIcon.png This game has unused playable characters.
GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.


General

Debug Functions

Debug Mode

Hmmm...
To do:
  • Does this exist in the Japanese version?
  • Find out if the mode can be activated in the European version using a different method.

Debug mode only appears to be present in the American version. In versions 1-4, it is activated by shorting a solder jumper on the device's circuit board labelled JP3 DEBUG. Debug mode has two functions:

  • The user can select any playable character, including unused ones, by scrolling with the A button immediately after the egg hatches at the start of the game.
  • When the character is idle, the C button can be used to make time move rapidly, allowing a baby, child or teenage character to grow to the adult stage within minutes - it normally takes four days for a baby to grow into an adult. The C button is also used to turn off this mode.

Region Change

Hmmm...
To do:
Does anything notable happen when only JP1 or JP2 are shorted?

This is activated in the same way as the debug mode, but instead the solder jumpers labelled JP1 and JP2 are shorted. This function turns the American version into the European version and like the debug mode, it only appears to be present on the American release.

ROM Testing

This is accessed by holding the A, B and C buttons down at once while pressing the Reset button. As well as testing the ROM it also tests pixels, the connection function and provides the device's internal version number.

Version 1

Unused Characters

These characters are playable using the debug mode.

Image Name Description
TamaConnection Nazotchi.png Nazotchi This character appears during normal gameplay as a placeholder when connecting to a different version that has a character not present in the Version 1. In the Japanese release it only has three frames of animation.
TamaConnection Burgertchi.png Burgertchi Characters from the Deka Tamagotchi, a promotional toy featured in a number of Japanese stores during 2004 where the characters could "befriend" normal Tamagotchis, therefore normal Tamagotchis would need data stored on these characters.
TamaConnection Capsuletchi.png Capsuletchi
TamaConnection Maikutchi.png Maikutchi
TamaConnection Omuratchi.png Omuratchi
TamaConnection Tamagotchi.png Tamagotchi
TamaConnection ThreeBlocks.png Unknown Colloquially known as "Three Blocks", it was probably planned to be one of the Deka Tamagotchi mascots, given by how other Tamagotchis interact with it when connecting.
TamaConnection Tsutayatchi.png Tsutayatchi Only accessible through debug mode on the Japanese version, however its sprites still exist on the international releases, though its character data is replaced with a second Nazotchi. The only way to view its sprites is by having a Deka character use an item which it lacks the animation sprites for. Once again, it was probably planned to be one of the Deka Tamagotchi mascots, given by how other Tamagotchis interact with it when connecting.
TamaConnection Butterflytchi.png Butterflytchi These characters were later made official in the western-only releases of the Version 2. Out of these, Violetchi is the only character that would make further appearances and be given official artwork.
TamaConnection Flowertchi.png Flowertchi
TamaConnection Kaerutchi.png Kaerutchi
TamaConnection Toratchi.png Toratchi
TamaConnection Violetchi.png Violetchi
TamaConnection Whaletchi.png Whaletchi
TamaConnection ChoHimetchi.png ChoHimetchi These characters originally appeared on the Japanese-only Mesutchi & Osutchi games released in 1997. They were later released as official characters in the western-only Version 2.
TamaConnection Marumimitchi.png Marumimitchi
TamaConnection Propellertchi.png Propellertchi
TamaConnection UFOtchi.png UFOtchi

Regional Differences

Japan and International

Hmmm...
To do:
Elaborate on which food.
  • In the Japanese version, some of the characters eat or drink different food

America and Europe

  • The date system used is Day/Month on the European version and Month/Day on the American version
  • The 'lbs' symbol is used on the American version, while a 'g' is used on the European version
  • The word 'Gender' is used on the American version and 'Style' is used on the European version
  • The word 'Generation' is shortened to 'Gene.' on the European version and "Gen." on the American version
  • The phrase 'Time Out' is written as 'Punish' on the European version
  • The 'Present' menu says 'Item' on the European version
  • In the dance game, the word 'Watch' is displayed on the American version, while the European version says 'Dance'
  • Upon losing a game the European version says "BAD~~" while the American version says "OK"
  • The connection screen appears slightly different between each version
  • The pause feature doesn't work on the European version

Given how many of the changed features of the American version were later found in the European release of the Version 2, it's likely that the American version was built later than the European version. This is supported by the fact that the European version lacks a region change feature and upon performing a ROM test the European version displays "Ver 2.1" while the American version displays "Ver 4.2" (though there may be more ROM versions).

Revisional Differences

Hmmm...
To do:
There are probably differences between early and late builds of the European and American versions. For this reason it's worth checking that all these differences are present in any given V1. Also, check how many of these features change when the 'region change' feature is enabled.

Japan

Hmmm...
To do:
Compare the differing birthday animations

An obscure variant of the Japanese version exists, differing from regular versions of the Plus only in that it has a unique birthday animation and features a unique character called "Metarutchi", which cannot be obtained but can be presented as a dating partner by the matchmaker.
TamaPlus-GLAY MetarutchiAnim.gif

Version 2

Unused Characters

These characters are playable using the debug mode.

Image Name Description
TamaConnection Nazotchi.png Nazotchi This character appears during normal gameplay as a placeholder when connecting to a different version that has a character not present in the Version 1. In the Japanese release it only has three frames of animation.
TamaConnection Burgertchi.png Burgertchi Characters from the Deka Tamagotchi, a promotional toy featured in a number of Japanese stores during 2004 where the characters could "befriend" normal Tamagotchis, therefore normal Tamagotchis would need data stored on these characters.
TamaConnection Capsuletchi.png Capsuletchi
TamaConnection Maikutchi.png Maikutchi
TamaConnection Omuratchi.png Omuratchi
TamaConnection Tamagotchi.png Tamagotchi
TamaConnection ThreeBlocks.png Unknown Colloquially known as "Three Blocks", it was probably planned to be one of the Deka Tamagotchi mascots, given by how other Tamagotchis interact with it when connecting.
TamaConnection Tsutayatchi.png Tsutayatchi Only accessible through debug mode on the Japanese version, however its sprites still exist on the international releases, though its character data is replaced with a second Nazotchi. The only way to view its sprites is by having a Deka character use an item which it lacks the animation sprites for. Once again, it was probably planned to be one of the Deka Tamagotchi mascots, given by how other Tamagotchis interact with it when connecting.
TamaConnection Butterflytchi.png Butterflytchi Although these characters are normally playable, they appear twice during the debug mode character select screen, with the first versions listed being unused and having a large number of missing animations.
TamaConnection Flowertchi.png Flowertchi