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User:LarryLemmy/Sandbox

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Hmmm...
To do:
Document these text displays

Cheat Mode

Hmmm...
To do:
Describe the error messages in more detail


Cheat mode is a series of debug functions which can be activated through a button combination. There are two parts to the full combination and if each part is entered correctly, a sound effect used in the pause screen will play. The mode can be turned off using the same combinations. It works on all versions of the game including ports.

  • First part: while holding down L3 press (using the D-Pad, not the analog stick) Up, Up, Down, Down, Left, Right, Left, Right, , , , O, , O.
  • Second part: while holding down L3 press (using the D-Pad) O, , O, , , , Right, Left, Right, Left, Down, Down, Up, Up.

Features

Cheat mode unlocks the following features when pressing specific button combinations:

  • R2: Jak will levitate. This also applies to the Zoomer and Flut-flut.
  • R2 immediately after taking damage: 1 HP will be restored. This also prevents instant death, such as with Lurker sharks.
  • L1 + R1 + L2 + R2: Turns on free camera mode, while making Jak disappear. The mode is turned off by pressing the same buttons.
  • (using the D-Pad) Up + Left + Select: Restarts the game. If used in free camera mode, it instantly respawns all the level's objects and all inventory items are lost.
  • L1 + R1 when on the Power Cell section of the pause screen: Unlocks the selected Power Cell if it hasn't been collected. Unlocking it won't remove it from the world and if it is collected after unlocking it, the cell counter won't increase.
  • L3 + O when stood next to a warp gate: Allows access to all warp gate destinations
  • L3 when stood on a trans-pad: Spawns the Zoomer or Flut-flut if they are not already present.
  • Holding down L3 when standing on the Fisherman's boat or gondola: Allows the player to use the transport, even if they have not been unlocked.
  • during the end credits: The credits will be skipped.
  • L3 during autosave: The game will display the text "auto-save/get-heap" and a number from 0 to 3 (depending on location of save file), then "auto-save/save done" above the autosave icon.
  • Holding down L3 when on the Power Cell section of the pause screen: Displays the text "fcd:" followed by the number of player deaths.
  • R2 while game is paused and Start is held down: The game will advance one frame then re-pause. If it is the menu consisting solely of the word "PAUSE" and Start is not held down, then the game will unpause.

If a second controller is plugged in, it can be used for the following:

  • : Displays debug text.
  • Holding down R3: Displays debug text.
  • R3 in the Dark Eco Plant boss battle: The plant will enter its vulnerable phase.
  • in the Boggy Swamp rat-shooting minigame: The game will instantly be won.

Cheat mode also results in the following:

  • All levels will be viewable on the pause screen.
  • On the pause screen, the text "AUTO SAVE ON" or "AUTO SAVE OFF" will be just below the percentage counter, used to indicate the auto save status.
  • Text will appear on the top-left side of the screen during certain events. It usually consists of error messages such as "outside of bsp".
(Source: Jak and Daxter Technical Wiki)
Jak TPL Auto Save Debug.png

Debug Mode

Debug mode (known internally as MasterDebug) consists of a menu along with several other functions, including some also available in cheat mode. It requires additional RAM only available on PlayStation 2 development kits or specially modified versions of PCSX2, so cannot be activated on a standard PS2.

(Source: water111 & Luminar - Discovery [1])

To be updated

Screenshot Description
Jak TPL debug text 1.png ground tracking, incredibly unstable
Jak TPL debug text 2.png leaf index, no idea
Jak TPL debug text 3.png last level change/setting change?
Jak TPL debug text 4.png unknown numbers
Jak TPL debug text 5.png random time, disables itself and maybe sends error
Jak TPL debug text 6.png mc info
Jak TPL debug text 7.png frags tris output, no idea
Jak TPL debug text 8.png .X.X.X no idea
Jak TPL debug text 9.png level info, also checkpoint and some other stuff
Jak TPL debug text 10.png cutscene info, not sure exactly
Jak TPL debug text 11.png vu1 buf global buf base end, no idea
Jak TPL debug text 12.png extended level info, not sure exactly
Jak TPL debug text 13.png particle time, not sure exactly
Jak TPL debug text 14.png cw ccw strdl invalid, no idea
Jak TPL debug text 15.png Camera position