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User:Foas/Playground

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Dev Levels

Early Drafts

Levels that appear in the final game, but in a less polished or unfinished state.

Sargasso

Hmmm...
To do:
find out what .zone file corresponds to this level

A very early version of Sargasso. Its main highlight is a battle between the hero and 2 harder-than-usual monsters. The rest of the level features missing/placeholder textures, lack of background scenery and scripted gameplay, and untextured placeholder assets from Ratchet And Clank: Tools of Destruction.

Discovered by: Game Fuckery Inc

Nefarious City "demoend"

Hmmm...
To do:
Add more info

Files for this level can be found in levels\i29\instance\nefariouscity_tower\nefariouscity_demoend

Nefarious City "marketing"

Hmmm...
To do:
Add more info

Files for this level can be found in levels\i29\instance\nefariouscity_tower\nefariouscity_marketing

Blockouts, test levels, and unused levels

Levels that are either VERY early or were never used in the final game.

Prison Ship

A partially complete prison ship level set in space. It uses the final games nefarious fleet ship for its exterior, and its interior sections use a mixture of completed gameplay and textured assets and placeholder assets/blockouts. Lighting is very broken, gameplay sequence are inconsistent, and cutscenes have no audio, only (occasionally) subtitles.

Discovered by: js_3600

To add: Video

The zones for ths level can be found at levels\i29\instance\prisonship\prisonship_main

Megalopolis blockout

WIP

Discovered by: Foas

Zones for this level can be found at levels\i29\instance\malinon_actone\malinon_actone

Blizar Prime Concept

Cut level concept for Blizar Prime, designed by level designer Shane Canning prior to his departure from Insomniac Games.

Discovered by: js_3600












This is loaded from levels\i29\instance\destroyed_planet\destroyed_planet_dead.zone

Nebulox Seven leftover

Hmmm...
To do:
add a video or screenshot

Amazingly, most of Nebulox Seven from Ratchet & Clank: Into the Nexus is in the files of Rift Apart, sadly textures appear to be missing.

Discovered by: js_3600

This is loaded from levels\i29\instance\prisonship\prisonship_main\prisonship_main_legacy_art.zone

Nefarious City Slums

This appears to be a cut or unused section for Nefarious City.

Discovered by: Foas

This is loaded from levels\i29\instance\nefariouscity_tower\nefariouscity_slums.zone

RiftApart-NefCitySlums.png

Pocket Dimension Hub

A test map seemingly used to easily load in Pocket dimensions.

  • Note: Replacing this zone as part of a .stage mod can enable this segment to be used as a loader for other custom/cut levels.

Discovered by: ImJustATester

Gameplay Video by: RC Lombax

This is loaded from levels/i29/instance/pocket dimension hub/pd hub/pd_hub_gp.zone

Nefarious City Blockout

A VERY early rendition of Nefarious City, uses mostly basic cubes and placeholder assets from Ratchet & Clank (2016)

Discovered by: js_3600

Gameplay video by: RC Lombax











This is loaded from levels\i29\instance\nefariouscity_actone\nefariouscity_actone.zone