User:Firepal
Note: The struggle towards the heights is itself enough to fill a man's heart. One must imagine the oxipng guy happy. |
Firepal |
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Located in: Optimizia Personal Website: firepal.tilde.team |
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Hai.
I was Spinning nuclear waffles but I don't care to find the old credentials, and the edits truly, truly sucked anyway.
(Sullying a good wiki you look up to at 10 years old is stupid.)
"oxipng"?
Sometimes, people upload PNG images that could be a tad more compressed, or could have large unnecessary metadata stripped.
This is fine, not everyone is a compression expert or has the time to learn the stuff!
I spend time on this wiki recompressing images* so they are smaller in file size.
I browse articles of sprite-based games and look at the filesizes of non-thumbnail images, then try optimizing them, uploading the result if it saves buncha bytes.
I like to believe this helps lower server bandwidth and makes pages load faster, but I don't know for sure.
This also lets me check out a lot of articles, which is cool.
As of writing, no admin/moderator has objected to my behavior, and I intend to continue until a moderator objects or I die, whichever comes first.
*90% of what I do is recompress PNGs losslessly, but in some cases I found JPEGs that needed work.
The JPEGs I've worked on so far are:
- A map of Teyvat; a 6144² 22MB PNG which was compressed to a 12MB JPEG by its uploader. jpegli compresses it to 4MB with only faint visual defects. (I kind of regret doing this one in retrospect...)
- A Nintendo power page; it looked very soft to me, so I found the source scan and re-compressed it to the same size as the prev. TCRF upload using jpegli. It managed nicely!
Todo
Get Raze Oct 1991 issue scan to replace [https://tcrf.net/File:Sonic1prerelease_ghzact2map.png this unnecessarily huge image- i looked but honestly all I can do is downscale, and that's not even a good benefit because it appears as a thumbnail