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Uniracers

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Title Screen

Uniracers

Also known as: Unirally (EU)
Developer: DMA Design
Publisher: Nintendo
Platform: SNES
Released in US: December 1994
Released in EU: April 27, 1995


GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
TextIcon.png This game has unused text.
RegionIcon.png This game has regional differences.
PiracyIcon.png This game has anti-piracy features.


Hmmm...
To do:
Development images uploaded by Mike Dailly to Flickr.

Uniracers is a fast-paced sidescrolling unicycle racing game for the SNES. Woo.

Not so "woo", though, was how Pixar sued DMA Design over the usage of CG unicycles too similar to the ones seen in Red's Dream. Because of the lawsuit that took place, the game couldn't be produced beyond its initial run and only 300,000 copies of the game were sold as a result.

Anti-Piracy

Uniracers-antipiracy.png

After the title screen, the game will perform an SRAM check. If none is found, the game will display the above message for a single frame before locking up on a black screen.

(Source: Original TCRF research)

Unused Graphics

Uniracers-Decomp.png

These tiles are the first graphics loaded into VRAM upon bootup. A message is written inside a 48×32 box: "used by decomp". This space gets overwritten by the unicycle graphic used on the "pick your uni" screen.

Unused Music

Uniracers has two unused music tracks. The first sounds like it could have been an alternate title screen theme, while the second was probably just an additional piece of in-game background music.

Enter the Pro Action Replay (PAR) codes listed below each file to play the corresponding piece of music at the title screen.

80A0FD3B 80A10415 80A105FB

80A0FD3D 80A10455 80A105FB

(Source: KungFuFurby)

Placeholder tour

Uniracers ErrorTour.png

Data for an 'Error Tour' with placeholder races all named 'Unavailable' remains in the ROM after the data for the Hunter Tour. This can be accessed using a Pro Action Replay code in the range of 7E00CE2D to 7E00CE31, going through the tour select screen to a race and then exiting the race back to the tour menu. Both circuit races are for 5 laps whilst the stunt race qualifying score is 25. Trying to race on any of them causes the game to crash and all save data to be overwritten and corrupted.

Unused Combo Messages

When a combo is pulled off, there is a chance a message will display after each trick has appeared on the screen, ranging from 'Excellent' to "I hate races!' . There are eight sets of these messages in-game which are shared by each pair of unis on the title screen (e.g. Mike and Andrew share the same set). A ninth set exists in the game's code at offset 0BD679 which goes unused since there are only eight pairs of unis on the character select screen. However, this set is accessible when playing as ghost unis Someone or Bronson using the Pro Action Replay codes 7E017D10 or 7E017D11 respectively.

The unused messages are as follows:

yes!
cool!
funky!
check that out
fight on!
ride on!
yeah!
done that!
no problem!
that was easy!
nailed it!
slammed 'em!
bingo!
crusin'!
banzai!

Build Dates

Present at 0x541 in the ROM in both versions.

US Version
Uniracer Shell, assembled 10:50am on Tuesday the 11/10/1994
EU Version
Uniracer Shell, assembled 4:2pm on Wednesday the 18/1/1995

Banned Uniracer Names

The game contains a list of swears, slang terms, and occult-related items that cannot be used when naming a player (the game replies "not cool enough" if you try to enter one). Even seemingly innocuous words like "face", "head", and "ball" aren't allowed. Amusingly, two of these items are "Sonic" and "Sega", obvious jabs at Nintendo's business rival at the time. Even a few words that surpass the eight-character limit are banned.

Regional Differences

US Europe
Uniracers-title.png Unirally-title.png

In the European version, the game's title was changed to Unirally and given a different logo. Part of the Uniracers logo can still be seen in the reflection on the track, though.