If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
🎄 Merry Christmas, TCRF! 🎄

Troubled Souls

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Troubled Souls

Developer: Randy Reddig
Publishers: Varcon Systems, MacSoft
Platform: Mac OS Classic
Released in US: September 1, 1994


DebugIcon.png This game has debugging material.


Pipe Dream meets Tetris, with gorgeously macabre presentation. Keep the screen clear by forming sealed rings out of pipe segments... and the occasional body part.

Debug Mode

The game contains a functional debug mode. Hold the Option key when you launch the application, and you'll be asked for a password:

Troubled Souls (Mac OS Classic) - Password.png

Enter STYX, in all caps. During gameplay, you can now move the mouse to the top of the screen and access two additional menus.

Troubled Souls (Mac OS Classic) - Debug.png

The first lets you award yourself points and achievements, or quit instantly (bypassing the confirmation screen).

Troubled Souls (Mac OS Classic) - Demo.png

The second lets you tape over the built-in gameplay demo, with a halt between each move to tell the game which piece comes next.

Hmmm...
To do:
Which keys correspond to which pieces?