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Translations:Resident Evil (PlayStation)/Rooms Differences/26/en

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Laboratory, B3 Engine Room

Original/Standard Arrange/Advanced
Bio Hazard ROOM511 0.png Bio Hazard Directors Cut ROOMC11 0.png
Bio Hazard ROOM511 1.png Bio Hazard Directors Cut ROOMC11 1.png
Bio Hazard ROOM511 2.png Bio Hazard Directors Cut ROOMC11 2.png
Bio Hazard ROOM511 3.png Bio Hazard Directors Cut ROOMC11 3.png
Bio Hazard ROOM511 4.png Bio Hazard Directors Cut ROOMC11 4.png
Bio Hazard ROOM511 5.png Bio Hazard Directors Cut ROOMC11 5.png

The first camera angle was changed so the door can be seen better. In the entire room, grates on the ceiling were added, plus some subtle lighting changes.