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Translations:Proto:The Legend of Zelda: Ocarina of Time Master Quest/Inventory Editor/8/en

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Inventory Editor Menu Translated Menu
OoTInventoryDebug.png OoTInventoryDebugTranslated.png
Hmmm...
To do:
Finish documenting C-button functions
Option Function Variable Range Notes C-Up/C-Down
Function
Rupees Sets Rupee amount. 0 - 9999 If you have over 999 Rupees, the number will appear corrupted. Increments by 100
Hearts I Sets the total number of hearts in single heart increments. 3 - 20 Increments by 1
Hearts II Sets the current number of hearts in quarter heart increments. 0 - 20 Setting the current number of hearts to 0 results in death. Increments by 1
Items Sets which items you have. 0 - (x) The rows of numbers correspond to the rows of items on the pause screen. The numbers themselves correspond to item IDs, except for items that can be set to multiple quantities, such as Deku Sticks.
Order:
Deku Sticks (99), Deku Nuts (99), Bombs (99), Bow (99), Fire Arrow (04), Din's Fire (05)
Slingshot (99), Ocarina (07/08), Bombchu (99), Hookshot (10/11), Ice Arrow (12), Farore's Wind (13)
Boomerang (14), Lens (15), Beans (99), Hammer (17), Light Arrow (18), Nayru's Love (19)
Bottle (20-32), Bottle ("), Bottle ("), Bottle ("), Quest Item (45-55), Trade Item (33-44)
C-Up: Resets counter to 0
KEY Sets how many small keys you have in each dungeon. 0 - 8 There are 17 variables, despite the fact that the game has only 7 dungeons that require keys. They correspond to the first 17 scenes in the game. See the KEY section for more details. Increments by 1
Equipment Sets which equipment upgrades you have. 0 - (x) Order:
Quiver (3), Bomb Bag (3), Gauntlet (3), Scale (2), Wallet (2), Bullet Bag (3), Stick Upgrade (3), Nut Upgrade (3)
Increments by 1
Sword / Shield Sets which swords, shields, tunics, and boots you have. See the Sword / Shield section for details.
Order:
Tunic, Boots, Sword, Shield
?
MAP Sets which dungeon items you have. See the MAP section for details.
Order:
Deku Tree, Dodongo's Cavern, Jabu-Jabu, Forest, Fire, Water, Spirit, Shadow, Well, Ice Cavern, Ganon's Tower, Training Ground
?
Seals Sets which Medallions you have. The name "Seals" reflects the fact that the Medallions are the seals used by the sages to imprison Ganondorf in the Dark World. Their order reflects the original order of the temples in which you would obtain them.
Order:
Forest, Fire, Water, Spirit, Shadow, Light
C-Up: Toggles
Spiritual Stones Sets which Spiritual Stones you have. 0 - 1 Order:
Kokiri Emerald, Goron's Ruby, Zora's Sapphire
C-Up: Toggles
Ocarina Sets which ocarina songs you have learned. 0 - 1 Order:
Forest, Fire, Water, Spirit, Shadow, Light, Lullaby, Epona, Saria, Sun, Time, Storms
C-Up: Toggles
Collectables Sets whether you have the Stone of Agony and the Gerudo Membership Card. 0 - 1 Order:
Stone of Agony, Gerudo Membership Card
C-Up: Toggles
Skulltulas Sets the number of Skulltulas you have collected. 0 - 999 Increments by 1
Heart Pieces Sets the number of heart pieces you have collected. 1 - 5 Increments by 1