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Translations:Proto:Sonic the Hedgehog 3/Stage Differences/9/en
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Mushroom Valley Zone
Act | November 3 | Final | Sonic & Knuckles Collection |
---|---|---|---|
ACT1 | |||
ACT2 |
This zone has been mostly removed from the game at this point.
- The level is titled "Mushroom Valley" in the level select. This early name is still used in the final game, but it was renamed Mushroom Hill in Sonic & Knuckles.
- Reuses Launch Base Zone's title cards. This happens for the rest of the levels until The Doomsday Zone, with a few notable changes here and there.
- As soon as you spawn in you die for no reason.
- Early versions of the badniks exist, and can be placed in debug mode.
- An early version of the Hey Ho miniboss is implemented.
- A decompression error corrupts nearly all the graphics. A fix is provided below.
- Uses Azure Lake's graphics and color palettes. Leftover palette data unique to this prototype exists, which is documented below.
- An object layout is intact for both acts, but it doesn't fit the later Sonic 3C 0408 prototype Mushroom Hill Zone layouts.
- Some unique background scrolling code is still intact.