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Translations:Proto:Sonic the Hedgehog 2 (Genesis)/Simon Wai Prototype/34/en

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Graphics

Graphic Offset Compression Description
Sonic2MetropolisDrills.gif
0x28A6A None Animated drill tiles for use in Metropolis Zone. These are loaded to slots 368-377 in VRAM, though the game mistakenly loads two copies of the horizontal drill instead of the vertical drill.
Sonic2MysticCaveVineSwitch.png
0x77472 Nemesis This is the vine that acts as a switch in Mystic Cave Zone. It has not yet been coded at this point.
Sonic2MysticCaveHangingVine.png
0x7756A Nemesis The hanging vine from Mystic Cave Zone. It hasn't been coded, either.
Sonic2 waiproto-ChikiChikiBoysLeftover1.gif
0x4E8A6 None These graphics are leftovers from Chiki Chiki Boys. This probably resulted from the process of compiling and burning ROMs onto EPROM chips.
Sonic2 waiproto-ChikiChikiBoysLeftover2.gif
0x4B76C None
(Source: Sonic Retro)