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Translations:Proto:Sonic the Hedgehog 2 (Genesis)/Beta 4 to Beta 8/Casino Night Zone/9/en

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Sonic2CasinoNightCrawlBug2.png
There's a second Crawl bug: If the player is pressed up against a wall and the Crawl is close enough (Usually it's when they enter the player's collision box and cause them to take damage), if the player jumps, they'll end up phasing through the floor and into the wall, where they'll be stuck until time runs out.

Beta 4-6 Beta 7+
Sonic2CasinoNight2Change6Beta4.png Sonic2CasinoNight2Change6Final.png

The nine rings above the slot machine were moved to later in the act.

Beta 4-8
Sonic2CasinoNight2Change7Beta4.png
Final
Sonic2CasinoNight2Change7Final.png

This Crawl's too close to the wall on the left. It's no good! So, they moved it more to the right.

Beta 4-8 Final
Sonic2CasinoNight2Change8Beta4.png Sonic2CasinoNight2Change8Final.png

Same change here.

Beta 4 Beta 5+
Sonic2CasinoNight2Change9Beta4.png Sonic2CasinoNight2Change9Final.png

The bottom block was removed. If you haven't figured out why yet, I don't know what to tell you.

Beta 4-7 Beta 8+
Sonic2CasinoNight2Change10Beta4.png Sonic2CasinoNight2Change10Final.png

In Betas 4-7, when the player exits the slot machine here, as long as they don't touch the D-Pad, the middle bumper will launch them right back into the machine. This can be done over and over until either time or patience runs out.