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Translations:Proto:Sonic the Hedgehog 2 (Genesis)/August 21st, 1992/13/en
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Mystic Cave
- Object placement is now much closer to the final version.
- The boss acts differently.
- Crawlton badniks use the second palette line in this build making them look slightly off.
- Flasher badniks use a simple yellow ball as their flashing animation, while the final game adds shading.
- Act 2 still has the triple swinging platform.
- The upper route in Act 2 is much harder than the final game.
- The very top route from the Simon Wai prototype has been blocked off but can still be accessed via Debug Mode and actually has a few rings placed.
- Drill Eggman II has more erratic movements than the final.
(Source: Sonic Retro)