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Translations:Proto:Sonic & Knuckles/Sonic 3C 0408/20/en

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Death Egg Zone

...Well then.
  • The player does not run in at the beginning.
  • The overscan border color for Act 1 is red, instead of black like the other zones.
  • There are a few object layout differences, with notable ones being the absence of rings and monitors in some bonus rooms.
  • Many sound effects are missing, and the missile launchers play a different sound when firing.
  • Red Eye's pillar overlaps the player and has tile transparency issues.
  • The explosions seen when Red Eye moves to phase two last longer than usual.
  • Red Eye's laser overlaps the floor.
Sonic3C-0408-DeathEggAct1.png
  • The palette changes too soon when transitioning to Act 2. In Sonic & Knuckles 0525 and later, the palette is changed after the Act 2 transition completes.
  • If the signpost has been hit before landing, it'll fall at an angle when the floor explodes during the Act 2 transition.
  • Tails has an animation error during the Act 2 transition.
  • Act 2 ends with a Prison Egg after the Act 2 miniboss is defeated, then the player moves on to The Doomsday Zone, regardless of whether or not they have all of the Chaos Emeralds.
Sonic3C-0408-DeathEggAct2.png