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Translations:Proto:Hover! (1995)/6/en
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Level differences
- Small.maz: There is no wall behind the human car to hide the developer photos, as there are also no developer photos.
- Medieval: Some blue flag positions are exchanged with red ones. Some flag positions are changed and closer to the big areas, rather than in corners, and there are red flags on raised floors. Some waypoints are placed bad, causing opponent cars to drive against the walls of the stairs.
- City (referenced as "Neon" in the Readme): A red flag can be placed on the purple, raised floor. Lowered step part is inaccessible from north and south, as there are raised walls around it where the steps would start. The north wall around it is buggy, and when jumping on it, the car might fall through it near one end, and the surface of the wall's top is buggy.
- Sewer: Some blue flag positions are exchanged with red ones. Some flag positions are changed and closer to the big areas, rather than in corners.