If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
Translations:Development:Doom (PC, 1993)/36/en
Jump to navigation
Jump to search
At one point in development, the Spider Mastermind was going to have a magic attack that likely would've held the player in place, leaving them vulnerable to the demon's chaingun. This is one of the frames for it. It was evidently cut rather late, as the chaingun uses its final 6-barreled Wolf3D-esque version, and not the small 3-barreled version seen on the original model.