The Legend of Zelda: Twilight Princess/Unused NPC Animations
This is a sub-page of The Legend of Zelda: Twilight Princess.
Demo01_00 - Unused Cutscene
Demo01_00 is an unused cutscene file that contains several unused model files, as well as an assortment of unique animations, both for the Link model and the Wild Boar model contained within.
Wild Boar
Filename | Translation | Description | Notes |
---|---|---|---|
demo01_wb_cut05_bd_eat_o | Demo 01 - Wild Boar - Cut 05 - Bd - Eat - O | Doesn't move/no animation. |
Filename | Translation | Description | Notes |
---|---|---|---|
demo01_wb_cut08_bd_notice1_o | Demo 01 - Wild Boar - Cut 08 - Bd - Notice 1 - O |
Filename | Translation | Description | Notes |
---|---|---|---|
demo01_wb_cut08_bd_notice2_o | Demo 01 - Wild Boar - Cut 08 - Bd - Notice 2 - O |
Filename | Translation | Description | Notes |
---|---|---|---|
demo01_wb_cut08_bd_notice3_o | Demo 01 - Wild Boar - Cut 08 - Bd - Notice 3 - O |
Filename | Translation | Description | Notes |
---|---|---|---|
demo01_wb_cut99_gp_walk_l | Demo 01 - Wild Boar - Cut 99 - Gp - Walk - L |
Moi2 - Rusl
One of Rusl's archive files contains three unused animations related to an earlier version of the game, when Link would have stolen the Ordon Sword by pouncing on the village father, rather than using his wolf form's digging powers to steal it from inside the house. This state of events is also referenced by some unused text for Midna.
Filename | Translation | Description | Notes |
---|---|---|---|
moi_injury_fall | Rusl - Injury - Fall | Being knocked to the ground |
Filename | Translation | Description | Notes |
---|---|---|---|
moi_injury_laydown | Rusl - Injury - Lay Down | Attempting to get up |
Filename | Translation | Description | Notes |
---|---|---|---|
moi_injury_laying | Rusl - Injury - Laying | Lying prone on the ground |
Dog in a Canoe
Two dog NPCs exists in Twilight Princess, neither of which exist within the same maps that use one of the two usable canoes in the game. Because of this, two dog behaviors go completely unused: one jumping into the canoe and riding in it with Link and the other jumping out of the canoe onto land. This behavior can be seen in this magazine screenshot. The animation of the dog jumping in and out of the boat is just other (used) animations played in a sequence while the dog moves towards the boat.