If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

The Ignition Factor

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

The Ignition Factor

Also known as: Fire Fighting (JP)
Developer: Jaleco
Publisher: Jaleco
Platform: SNES
Released in JP: November 11, 1994
Released in US: January 1995
Released in EU: April 29, 2011 (Wii Virtual Console)


DebugIcon.png This game has debugging material.
RegionIcon.png This game has regional differences.


Hmmm...
To do:
According to Nintendo documentation, this game apparently has an anti-piracy check. Nothing in the code seems to obviously try to write or read SRAM though, and setting values in the SRAM manually if SRAM is added doesn't seem to do anything.

Sic water onto fire.

Regional Differences

Title Screen

Japan US
Fire Fighting (Japan) title.png Ignition Factor, The (USA) title.png

Debug Commands

In the Japanese version, there are a couple of debug commands that were removed in the US version. Hold R on controller 2 to be able to walk through walls. And press Select, also on controller 2, and then press L/R on controller 1 to switch the character sprite for all other character/object sprites. Pressing B/Y animates the sprite.

Error Messages

The below error messages are exclusive to the US version.

Region Error

IgnitionFactor RegionLockout.png

There is region lockout exclusive to the US version to prevent the game from being played on European consoles. The Japanese version does not contain this lockout and will play on European consoles.

Multitap Error

IgnitionFactor BadController.png

For some reason, the game actually has Multitap support on the US version! Actually, just the capability to detect the adapter. If you try to connect a Multitap adapter to controller port 1 in the US version, the game immediately jumpscares you with the above screen until it is removed, pausing gameplay in the process. The Japanese version lacks this error screen, probably because the game has absolutely no multiplayer support in either version. Nonetheless, some of the Multitap BIOS text is still in the Japanese version, making its functionality unused in that version. The reason for the inclusion of this baffling adapter support remains unknown.