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The Grinch: Christmas Adventures

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Title Screen

The Grinch: Christmas Adventures

Developer: Casual Brothers Limited
Publisher: Outright Games
Platforms: Xbox One, Xbox Series X, PlayStation 4, PlayStation 5, Windows, Nintendo Switch
Released internationally: October 13, 2023


DevTextIcon.png This game has hidden development-related text.
DummyIcon.png This game has unusual dummy files.


The Grinch goes on another adventure to destroy Christmas, in the middle of October.

Development Text

lib_burst_generated.txt

Found in the files is a folder called TheGrinch_BurstDebugInformation_DoNotShip; inside it is a text file called lib_burst_generated.txt which was created around 2/2/2020, over three years before the game's release.

Library: D:\CB Unity\Projects\Grinch\Repo\grinch(addressables)\Temp\StagingArea\Data\Plugins\x86_64\lib_burst_generated
--platform=Windows
--backend=burst-llvm-14
--target=AVX2
--global-safety-checks-setting=Off
--meta-data-generation=False
--dump=Function
--float-precision=Standard
--compilation-defines=UNITY_2021_3_16
--compilation-defines=UNITY_2021_3
--compilation-defines=UNITY_2021
--compilation-defines=UNITY_5_3_OR_NEWER
--compilation-defines=UNITY_5_4_OR_NEWER
--compilation-defines=UNITY_5_5_OR_NEWER
--compilation-defines=UNITY_5_6_OR_NEWER
--compilation-defines=UNITY_2017_1_OR_NEWER
--compilation-defines=UNITY_2017_2_OR_NEWER
--compilation-defines=UNITY_2017_3_OR_NEWER
--compilation-defines=UNITY_2017_4_OR_NEWER
--compilation-defines=UNITY_2018_1_OR_NEWER
--compilation-defines=UNITY_2018_2_OR_NEWER
--compilation-defines=UNITY_2018_3_OR_NEWER
--compilation-defines=UNITY_2018_4_OR_NEWER
--compilation-defines=UNITY_2019_1_OR_NEWER
--compilation-defines=UNITY_2019_2_OR_NEWER
--compilation-defines=UNITY_2019_3_OR_NEWER
--compilation-defines=UNITY_2019_4_OR_NEWER
--compilation-defines=UNITY_2020_1_OR_NEWER
--compilation-defines=UNITY_2020_2_OR_NEWER
--compilation-defines=UNITY_2020_3_OR_NEWER
--compilation-defines=UNITY_2021_1_OR_NEWER
--compilation-defines=UNITY_2021_2_OR_NEWER
--compilation-defines=UNITY_2021_3_OR_NEWER
--compilation-defines=PLATFORM_ARCH_64
--compilation-defines=UNITY_64
--compilation-defines=ENABLE_AR
--compilation-defines=ENABLE_AUDIO
--compilation-defines=ENABLE_CACHING
--compilation-defines=ENABLE_CLOTH
--compilation-defines=ENABLE_EVENT_QUEUE
--compilation-defines=ENABLE_MICROPHONE
--compilation-defines=ENABLE_MULTIPLE_DISPLAYS
--compilation-defines=ENABLE_PHYSICS
--compilation-defines=ENABLE_TEXTURE_STREAMING
--compilation-defines=ENABLE_VIRTUALTEXTURING
--compilation-defines=ENABLE_UNET
--compilation-defines=ENABLE_LZMA
--compilation-defines=ENABLE_UNITYEVENTS
--compilation-defines=ENABLE_VR
--compilation-defines=ENABLE_WEBCAM
--compilation-defines=ENABLE_UNITYWEBREQUEST
--compilation-defines=ENABLE_WWW
--compilation-defines=ENABLE_CLOUD_SERVICES
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--compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS
--compilation-defines=ENABLE_CLOUD_SERVICES_ADS
--compilation-defines=ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
--compilation-defines=ENABLE_CLOUD_SERVICES_CRASH_REPORTING
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--compilation-defines=ENABLE_MANAGED_TRANSFORM_JOBS
--compilation-defines=ENABLE_MANAGED_ANIMATION_JOBS
--compilation-defines=ENABLE_MANAGED_AUDIO_JOBS
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--compilation-defines=INCLUDE_DYNAMIC_GI
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--compilation-defines=ENABLE_LOCALIZATION
--compilation-defines=ENABLE_SPRITES
--compilation-defines=ENABLE_TERRAIN
--compilation-defines=ENABLE_TILEMAP
--compilation-defines=ENABLE_TIMELINE
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--compilation-defines=PACKAGE_PHYSICS
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--compilation-defines=PACKAGE_TILEMAP
--compilation-defines=PACKAGE_ANIMATION
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--compilation-defines=CSHARP_7_OR_LATER
--compilation-defines=CSHARP_7_3_OR_NEWER
--compilation-defines=ENABLE_VR_MODULE
--compilation-defines=ENABLE_XR_MODULE
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--compilation-defines=UNITY_INPUT_SYSTEM_ENABLE_VR
--compilation-defines=UNITY_INPUT_SYSTEM_ENABLE_XR
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--compilation-defines=ENABLE_BURST_1_0_0_OR_NEWER
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--compilation-defines=PACKAGE_INPUT_SYSTEM_EXISTS
--compilation-defines=PACKAGE_INPUT_SYSTEM_1_2_0_OR_NEWER_EXISTS
--compilation-defines=MODULE_AI_EXISTS
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--compilation-defines=MODULE_PHYSICS_EXISTS
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--compilation-defines=MODULE_PARTICLE_SYSTEM_EXISTS
--compilation-defines=ENABLE_ASYNC_ASSETBUNDLE_UWR
--compilation-defines=CINEMACHINE_POST_PROCESSING_V2
--compilation-defines=CINEMACHINE_TIMELINE
--compilation-defines=CINEMACHINE_PHYSICS_2D
--compilation-defines=CINEMACHINE_PHYSICS
--compilation-defines=CINEMACHINE_UGUI
--compilation-defines=CINEMACHINE_LWRP_7_3_1
--compilation-defines=CINEMACHINE_UNITY_INPUTSYSTEM
--compilation-defines=CINEMACHINE_UNITY_ANIMATION
--compilation-defines=CINEMACHINE_UNITY_IMGUI
--compilation-defines=USING_PARTICLE_SYSTEM
--compilation-defines=TIMELINE_FRAMEACCURATE
--linker-options=PdbAltPath="The Grinch: Christmas Adventures_Data/Plugins/x86_64/lib_burst_generated.pdb"
--generate-link-xml=Temp\burst.link.xml
--temp-folder=D:\CB Unity\Projects\Grinch\Repo\grinch(addressables)\Temp\Burst
--output=D:\CB Unity\Projects\Grinch\Repo\grinch(addressables)\Temp\StagingArea\Data\Plugins\x86_64\lib_burst_generated
--pdb-search-paths=Temp/ManagedSymbols/
--pdb-search-paths=Temp/ManagedSymbols/

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Internal Project Name

The internal project name for the game is Grinch.

Early File Dates

Most of the game's files are dated 2/2/2020, over three years before the game's release, suggesting that development began around that time.

Zip File

Found in the files of the game is icons.zip, containing achievement icons for the PC version and a zero-byte file called "1978210".