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The Cutting Room Floor:Project Names/Electronic Arts
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This is a sub-page of The Cutting Room Floor:Project Names.
Contents
The Sims series
Mainline Games
Project Name(s) | Game | Platform | Initial Release | Source(s) | Notes | ||
---|---|---|---|---|---|---|---|
Dollhouse | The Sims | Windows | February | 2000 | Game was also called "Project Dollhouse" during development. | ||
ExpansionPack | The Sims: Livin' Large | Windows | August | 2000 | Program Files (x86)/Maxis/The Sims/ExpansionPack | ||
ExpansionPack2 | The Sims: House Party | Windows | March | 2001 | Program Files (x86)/Maxis/The Sims/ExpansionPack2 | ||
ExpansionPack3 | The Sims: Hot Date | Windows | November | 2001 | Program Files (x86)/Maxis/The Sims/ExpansionPack3 | ||
ExpansionPack4 | The Sims: Vacation | Windows | March | 2002 | Program Files (x86)/Maxis/The Sims/ExpansionPack4 | ||
ExpansionPack5 | The Sims: Unleashed | Windows | September | 2002 | Program Files (x86)/Maxis/The Sims/ExpansionPack5 | ||
Deluxe | The Sims: Deluxe Edition | Windows | September | 2002 | Program Files (x86)/Maxis/The Sims/Deluxe, containing Deluxe Edition-exclusive content. | ||
ExpansionPack6 | The Sims: Superstar | Windows | May | 2003 | Program Files (x86)/Maxis/The Sims/ExpansionPack6 | ||
ExpansionPack7 | The Sims: Makin' Magic | Windows | October | 2003 | Program Files (x86)/Maxis/The Sims/ExpansionPack7 | ||
Sims2 | The Sims 2 | Windows | September | 2004 | Descriptions in Object.package files. | ||
Sims2EP1 | The Sims 2: University | Windows | March | 2005 | Descriptions in Object.package files. | ||
Sims2EP2 | The Sims 2: Nightlife | Windows | September | 2005 | Descriptions in Object.package files. | ||
Sims2Holiday | The Sims 2: Holiday Party Pack | Windows | November | 2005 | Descriptions in Object.package files. | ||
EP4, Sims2EP6 | The Sims 2: Pets | Windows | September | 2004 | Descriptions in Object.package files. Strangely this game refers to Pets as the sixth expansion pack despite it actually being the fourth. | ||
Olympus | The Sims 4 | Windows | September | 2014 | Concept art | ||
Rene | [Unknown] | [Unknown] | [Unknown] | [Unknown] | Announcement by EA | A Sims game currently in development. |
Spin-offs
Project Name(s) | Game | Platform | Initial Release | Source(s) | Notes | |
---|---|---|---|---|---|---|
SimsPS2 | The Sims (console) | PlayStation 2, GameCube, Xbox | March | 2003 | Texture called main_logo_load_simsps2. | Game originally came out on PlayStation 2, with GameCube and Xbox releases following shortly. |
Urbz1 | The Urbz: Sims in the City | PlayStation 2, GameCube, Xbox | November | 2004 | The Urbz pre-production video titled pre_production_11_Urbz1_Concept_h264.mov | |
Urbz2 | The Sims 2 (console) | PlayStation 2, GameCube, Xbox | October | 2005 | Archive files | The Sims 2 console was originally a sequel to The Urbz: Sims in the City but was reworked. |
AspyrLS | The Sims Life Stories | Windows | February | 2007 | Some Descs in Text/UIText.package. | Aspyr developed this spin-off game. |
Pets Story | The Sims Pet Stories | Windows | June | 2007 | Descriptions in Object.package files. | |
Cast | The Sims Castaway Stories | Windows | January | 2008 | Descriptions in Object.package files. |
Plants vs. Zombies series
Project Name(s) | Game | Platform | Initial Release | Source(s) | Notes | |
---|---|---|---|---|---|---|
Picnic / GW3 | Plants vs. Zombies: Battle_For Neighborville | Windows, PlayStation 4, Xbox One, Nintendo Switch | October | 2019 | Both are found in various internal directories, Picnic was also used in playtesting email sent out by EA | |
N3xt | Plants vs. Zombies 3: Welcome to Zomburbia | Android, iOS | January | 2024 | Used as package name for the app | Only present as the codename for specifically the post-2020 reworks of the game |
Need for Speed series
To do:
|
Project Name(s) | Game | Platform | Initial Release | Source(s) | Notes | ||
---|---|---|---|---|---|---|---|
NFSMW2 | Need for Speed: Undercover | Windows, PlayStation 2, PlayStation 3, Xbox 360, Wii | November | 2008 | Leftover DFL file references within the Japanese Wii version. Not to be confused with Need for Speed: Most Wanted (2012), which began development as Need for Speed: Most Wanted 2. | ||
HAWAII | Need for Speed: Most Wanted (2012) | Windows, PlayStation 3, Xbox 360, Wii U, PlayStation Vita | October | 2012 | Referenced numerous times within Build names. Most Wanted 2012 was known within Criterion as Need for Speed: Hawaii during development. | ||
Genesis | Need for Speed (2015) | Windows, PlayStation 4, Xbox One | November | 2015 | Internal files, and can be seen in some files names in the game data. | ||
Hashtag | Need for Speed Payback | Windows, PlayStation 4, Xbox One | November | 2017 | Internal files, including this concept art | ||
Roboto | Need for Speed Heat | Windows, PlayStation 4, Xbox One | November | 2019 | Internal files (music folder is named audio/music/roboto/playlist) | ||
Excalibur | Need for Speed Unbound | Windows, PlayStation 5, Xbox Series X | December (November for Early Access) | 2022 | Installation folder name; internal filenames |
Other
Project Name(s) | Game | Platform | Initial Release | Source(s) | Notes | |
---|---|---|---|---|---|---|
Symphony | Peggle 2 | PlayStation 4, Xbox 360, Xbox One | December | 2013 | Developer interview; codename was used by Microsoft when the game was a timed console exclusive | |
Dolores | [Unknown] | [Unknown] | [Unknown] | [Unknown] | Recruitment applications | Recruitment applications for a game codenamed Dolores, Spanish for "pain" or "sorrow" |