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The Cutting Room Floor:Project Names/Electronic Arts

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This is a sub-page of The Cutting Room Floor:Project Names.

The Sims series

Mainline Games

Project Name(s) Game Platform Initial Release Source(s) Notes
Dollhouse The Sims Windows February 2000 Game was also called "Project Dollhouse" during development.
ExpansionPack The Sims: Livin' Large Windows August 2000 Program Files (x86)/Maxis/The Sims/ExpansionPack
ExpansionPack2 The Sims: House Party Windows March 2001 Program Files (x86)/Maxis/The Sims/ExpansionPack2
ExpansionPack3 The Sims: Hot Date Windows November 2001 Program Files (x86)/Maxis/The Sims/ExpansionPack3
ExpansionPack4 The Sims: Vacation Windows March 2002 Program Files (x86)/Maxis/The Sims/ExpansionPack4
ExpansionPack5 The Sims: Unleashed Windows September 2002 Program Files (x86)/Maxis/The Sims/ExpansionPack5
Deluxe The Sims: Deluxe Edition Windows September 2002 Program Files (x86)/Maxis/The Sims/Deluxe, containing Deluxe Edition-exclusive content.
ExpansionPack6 The Sims: Superstar Windows May 2003 Program Files (x86)/Maxis/The Sims/ExpansionPack6
ExpansionPack7 The Sims: Makin' Magic Windows October 2003 Program Files (x86)/Maxis/The Sims/ExpansionPack7
Sims2 The Sims 2 Windows September 2004 Descriptions in Object.package files.
Sims2EP1 The Sims 2: University Windows March 2005 Descriptions in Object.package files.
Sims2EP2 The Sims 2: Nightlife Windows September 2005 Descriptions in Object.package files.
Sims2Holiday The Sims 2: Holiday Party Pack Windows November 2005 Descriptions in Object.package files.
EP4, Sims2EP6 The Sims 2: Pets Windows September 2004 Descriptions in Object.package files. Strangely this game refers to Pets as the sixth expansion pack despite it actually being the fourth.
Olympus The Sims 4 Windows September 2014 Concept art
Rene [Unknown] [Unknown] [Unknown] [Unknown] Announcement by EA A Sims game currently in development.

Spin-offs

Project Name(s) Game Platform Initial Release Source(s) Notes
SimsPS2 The Sims (console) PlayStation 2, GameCube, Xbox March 2003 Texture called main_logo_load_simsps2. Game originally came out on PlayStation 2, with GameCube and Xbox releases following shortly.
Urbz1 The Urbz: Sims in the City PlayStation 2, GameCube, Xbox November 2004 The Urbz pre-production video titled pre_production_11_Urbz1_Concept_h264.mov
Urbz2 The Sims 2 (console) PlayStation 2, GameCube, Xbox October 2005 Archive files The Sims 2 console was originally a sequel to The Urbz: Sims in the City but was reworked.
AspyrLS The Sims Life Stories Windows February 2007 Some Descs in Text/UIText.package. Aspyr developed this spin-off game.
Pets Story The Sims Pet Stories Windows June 2007 Descriptions in Object.package files.
Cast The Sims Castaway Stories Windows January 2008 Descriptions in Object.package files.

Plants vs. Zombies series

Project Name(s) Game Platform Initial Release Source(s) Notes
Picnic / GW3 Plants vs. Zombies: Battle_For Neighborville Windows, PlayStation 4, Xbox One, Nintendo Switch October 2019 Both are found in various internal directories, Picnic was also used in playtesting email sent out by EA
N3xt Plants vs. Zombies 3: Welcome to Zomburbia Android, iOS January 2024 Used as package name for the app Only present as the codename for specifically the post-2020 reworks of the game

Need for Speed series

Hmmm...
To do:
  • Most Wanted (2005), Carbon, ProStreet, Hot Pursuit 2 and possibly Underground 1 & 2 project names.
  • Is NFSU3 an internal name for Carbon? This name was found within strings pertaining to a Xbox Live test app.
Project Name(s) Game Platform Initial Release Source(s) Notes
NFSMW2 Need for Speed: Undercover Windows, PlayStation 2, PlayStation 3, Xbox 360, Wii November 2008 Leftover DFL file references within the Japanese Wii version. Not to be confused with Need for Speed: Most Wanted (2012), which began development as Need for Speed: Most Wanted 2.
HAWAII Need for Speed: Most Wanted (2012) Windows, PlayStation 3, Xbox 360, Wii U, PlayStation Vita October 2012 Referenced numerous times within Build names. Most Wanted 2012 was known within Criterion as Need for Speed: Hawaii during development.
Genesis Need for Speed (2015) Windows, PlayStation 4, Xbox One November 2015 Internal files, and can be seen in some files names in the game data.
Hashtag Need for Speed Payback Windows, PlayStation 4, Xbox One November 2017 Internal files, including this concept art
Roboto Need for Speed Heat Windows, PlayStation 4, Xbox One November 2019 Internal files (music folder is named audio/music/roboto/playlist)
Excalibur Need for Speed Unbound Windows, PlayStation 5, Xbox Series X December (November for Early Access) 2022 Installation folder name; internal filenames

Other

Project Name(s) Game Platform Initial Release Source(s) Notes
Symphony Peggle 2 PlayStation 4, Xbox 360, Xbox One December 2013 Developer interview; codename was used by Microsoft when the game was a timed console exclusive
Dolores [Unknown] [Unknown] [Unknown] [Unknown] Recruitment applications Recruitment applications for a game codenamed Dolores, Spanish for "pain" or "sorrow"