The Crew
The Crew |
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Developers: Ivory Tower,
Ubisoft Reflections,
Asobo Studio (Xbox 360),
Ubisoft Shanghai (Xbox 360) This game has unused areas. This game has a prerelease article |
This game is defunct. Do note the game no longer works at all without modifications. This is most likely due to the game's servers being shut down. As a result, further official developments with the game are unlikely to happen. |
This needs some investigation. Discuss ideas and findings on the talk page. |
This page or section needs more images. There's a whole lotta words here, but not enough pictures. Please fix this. Specifically: Graphics comparison between the original game and Wild Run, aswell with the closed beta and initial release. |
This page sucks. If you could make it suck less, that would be awesome. Specifically: The Crew has had various betas & far more undocumented/unused areas, cars, textures and other assets that are yet to be featured here, any additional information about these topics is highly suggested to be added. |
The Crew focuses on you exploring the very large map with your friends (your crew) in many different types of vehicles divided into 8 specifications (9 if you count Fullstock) like Street, Dirt, Performance, Raid, Circuit, Drift, Monster Truck and Drag.
On December 14, 2023, The Crew, its microtransactions and expansions were delisted on all platforms, with an official announcement that the servers for the game would be shut down on March 31, 2024.
Contents
Chevrolet Impala Drag Spec
This car is seen in promotional images, in-game (in the salt flats Drag trial completion menu background) and even for a few seconds in the Wild Run launch trailer, but it cannot be bought or used. The reason for it's not being obtainable is unknown, but could be due to licensing issues or time constraints.
The Drag Spec in-game | The Drag Impala in the Wild Run trailer |
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RUF CTR-3 XFINITY Edition
The RUF CTR-3 XFINITY edition was added in an unknown update before the Wild Run expansion released, and was only obtainable from The XFINITY Speed Challenge event that was held on December 17th, 2014 and concluded on January 6th, 2015 (Though, the event continued to be playable past the end date up until March 31st, 2024 when the game was entirely shutdown).
The player on the leaderboard with the fastest time would be rewarded with the RUF CTR-3 XFINITY Edition in-game, and several other real world prizes that included various video games and an undisclosed sum of money. The car isn't shown in the car list for non-owners of this 'unique' CTR-3 with a poorly rebranded appearance with 'XFINITY' slapped on every section of the car's exterior.
Unused RUF CTR-3 XFINITY Edition Liveries
Its in the title, unused liveries for a car that for some reason has more creative effort put into the design of unused assets only used by the AI racers in the event, then the actual prize car you get for actually being the top time of thousands of people worldwide. The final livery used for the car is featured here as a means of comparison (of how utterly garbage the so called prize car's design is)
Front view of the used final livery | Rear view of the used final livery |
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Front view of the unused AI livery | Rear view of the unused AI livery |
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Front view of the alternate unused AI livery | Rear view of the alternate unused AI livery |
Mazda MX-5 (ND) Circuit Spec
The Circuit Spec Mazda MX-5 was added in the Calling All Units expansion. It was only obtainable through a community challenge held by Ubisoft for The Crew's 3 year anniversary that started on December 1st 2017 and concluded on December 7th 2017, where participants simply had to complete "The Initiation" story mission. All participants received the car and the ability to modify it to Circuit Spec.
According to the last person who wrote this section,[this info is not in the provided source] players who did not participate to this event and earn the Circuit Spec MX-5 did not have the ability to modify a MX-5 to Circuit Spec.
Subaru BRZ
The Subaru BRZ was added in the Wild Run expansion and was available in the Street, Dirt, Perf and Drift specs. On November 27th, 2020, the car was made unobtainable, players who bought it before November 27th can still use it, but are unable to purchase new specs not already owned by the player.
Unused Graphics
Audi
An unused Audi logo was left in the game. This, along with some promotional images featuring the Audi TT, suggests that Audi pulled out at some point during development.
Land Rover
It seems like Land Rover was cut at an early stage of development as none of their cars appear in concept art nor promotional art. The only thing that remains in the game files is their logo.
Lexus
Lexus was most likely cut from the game at an earlier stage of development as the logo is the only remaining asset referencing the brand in the game files.
Unused Car Icons
In the game files, there's a set of icons representing different cars. Among them are some that are not present in the final game, including:
- Audi R8
- Audi TT RS
- Giant Truck (likely used for testing purposes)
- Lexus LFA
- Range Rover Sport
- Rocket Car (likely used for testing purposes)
Miscellaneous
Unused Monster Truck Arena
There is an unused monster truck arena found in the Wild Run Beta, but it appears to be untextured and only for testing purposes. It can be seen at 14:59 in the video below:
Revisional Differences
The Crew went through many updates throughout its life cycle, starting from its original beta to its controversial Wild Run expansion that improved upon the games graphics, altered & updated hud and added a huge chunk of content to the game, with the only problem being that it also removed a whole lot of NPCS, traffic cars, completely broke texture materials and texture quality, making lighting function weird at times and lastly, removing large amounts specific details relating to cars and other things aswell.
HUD Differences
Pre-wild run HUD is at the top & post-wild run HUD is shown at the bottom.
Leaderboard HUD Differences
Pre-Wild Run w/ avatars | Post-Wild Run w/o avatars |
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Texture Differences
Pre-Baked Environment Maps
Detroit Pre-Wild Run | Detroit Post-Wild Run |
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Broken Traffic Car Materials
Ice Cream Truck |
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Broken Interior Window Material
The interior of windows as of Wild Run seem to share the same broken material problem with the Ice Cream Truck, with world effects clipping through the interior. Though thankfully these issues are not that noticeable in-game. Except if your driving in first person view in broad summer daylight
Rear view of Broken Interior Window Material |
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Bleached Effect On Character Appearances
For some weird reason, MOST characters seem to have a weird bleached whiteout effect on their appearance whenever they call or interact with the player for whatever reason, this strange effect can range from being subtly noticed occasionally, to being extremely glaring and jarring (Shiv's Appearance is an example of the latter).
Shiv's in-game appearance Pre-Wild Run | Shiv's in-game appearance in Wild Run |
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Removed Traffic Vehicles
Ford Crown Victoria Variants
Removed with the Wild Run update.
Black Taxi | Yellow Taxi |
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Red Taxi | Silver Taxi |
Generic Old Traffic Car
Removed with the Wild Run update.
Black Traffic Car | Silver Traffic Car |
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Removed Map Models
Traffic Lights
Prior to Wild Run, each location had unique traffic lights that corresponded to how they look in the real world. After Wild Run, they were all replaced by a generic traffic light model for all areas.
Chicago | Los Angeles |
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Detroit | The South |
Las Vegas | New York Variant 1 |
New York Variant 2 | New York Variant 3 |
Removed Details
Vehicle Headlights
Perf spec has a high beam, similar to xenon lights beam & raid spec has a longer lighting distance and bigger beam spread. After Wild Run, all specs share the same generic headlight lighting distance and beam spread and longer have these details.
Perf Spec Headlights | Raid Spec Headlights |
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Removed License Plate Glow
License plates used to have a subtle glow. now you can barely make them out in the dark. (Left - Pre-WR, Right - Post-WR)
License Plate Pre-Wild Run | License Plate Wild Run |
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Removed Wild Life & unobtainable "Zoologist" achievement
"Zoologist" is one of multiple achievements that are completely impossible to complete as multiple animals that are required to spot to unlock the achievement were removed from the game subsequently after Wild Run released, with no adjustments made to achievement process to accommodate the removed content.
Gameplay Differences
Car Track Width Change
In the Wild Run update, the "physics" track width was increased on all cars without changing the visual side of things, causing a extensive change in how vehicles would feel and behave in terms of suspension and body roll in normal gameplay. Additionally causing a "ghost wheel" effect where the extended physics wheels would appear to collide with objects much farther than the car.
Additionally, this change may be the reason why cars in cutscenes appear to move in a unstable manner as vehicles are keyframed to a position track, but due to their physical orientation and velocity being unlocked and calculated in real time, causing rather funny "interesting" & "unique" appearances of moving cars in cutscenes.
Illustration of Track Width Change |
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Invisible barrier at Mountain States Tunnel
An invisible barrier was added to a presumably miscellaneous Mountain States tunnel in the Wild Run update.
Blocked front tunnel entrance | Blocked rear tunnel entrance |
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Title Screen Differences
The Wild Run update included 3 new specifications (Drift, Monster Truck, Drag) and bikes but you had to buy the Wild Run Expansion pack to get access to them while the graphics revision, more specifications support for cars and bug fixes were released for free as an update.
The Calling All Units update added police cars, new police missions, crates that would give you money and random cars/bikes (police or street race), but the police missions and police cars were locked behind an expansion pack also called Calling All Units.
There are also different title screens for each update.
Note: The title screen changes with every major update and doesn't require ownership of the expansion packs.
The Crew Closed Beta | The Crew |
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The Crew Wild Run | The Crew Calling All Units |
Hidden Offline Mode
There's a flash variable (game uses adobe flash for HUD) called "_root.ProdOnly" (_root meaning global variable), which is always at false/0,however if set to 1 the game will reveal its hidden offline menu, choosing to play online will function as normal but selecting offline won't function due to the game built-in DRM (VMProtect) prohibiting the player from proceeding any further, although the games prologue & partial parts of normal free roam is completely playable offline after logging in online.
Platform Differences
The Xbox 360 version never got the Wild Run and Calling All Units expansions due to hardware limitations.
The Crew series
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Windows | The Crew • The Crew 2 • The Crew Motorfest (Prototype) |
Xbox 360 | The Crew |
Xbox One, PlayStation 4 | The Crew • The Crew 2 |
Google Stadia | The Crew 2 |
Xbox Series X, PlayStation 5 | The Crew Motorfest |
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