The ClueFinders 5th Grade Adventures
The ClueFinders 5th Grade Adventures |
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Also known as: The ClueFinders 5th Grade Adventures: Secret of the Living Volcano, The ClueFinders Year 5 Adventures: Secret of the Living Volcano (UK), Le Club des Trouvetout: L’Enigme du Volcan (France), Äventyrarna Femman - Vulkanöns gåta (Sweden) Os Caça-Pistas: 5ª Série (Brazil) This game has unused graphics. |
In The ClueFinders 5th Grade Adventures, the titular ClueFinders find themselves stranded on a mysterious "living" island, which of course can only be escaped through solving the usual round of edutainment puzzles.
To do: Check the Swedish release for its equivalents to the unused text/voice lines (though the latter could just be left untranslated, like in the French release). |
Contents
Unused Activity Parameters
Spelling Catwalks
Some of the voice lines for the Spelling Catwalks activity correspond to words that the game will never actually ask you to spell, though the lines can still be made to play in-game by editing the associated dataset file.
ID | Word | Example Sentence | ||
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9 | aim | One aim of our mission was to study many periods of Earth's history. | ||
10 | mission | Our mission to Earth involves studying the species here. | ||
11 | hypothesis | The scientific method involves making a hypothesis about the way things work and then seeking answers through experimentation. | ||
12 | concentrate | It is not easy to concentrate when there is so much noise on the ship. | ||
13 | origins | Many cultures have stories that explain the origins of their customs and traditions. | ||
40 | journey | We intend to begin our journey back to our home planet tomorrow. | ||
41 | kilometer | It took the boys only five minutes to run the kilometer distance. | ||
42 | mystery | The mystery surrounding the disappearance of people in the area has drawn many curious humans. | ||
43 | sign | Give me a sign when you are ready to leave. | ||
65 | council | Many Native American tribes are governed by a council of elders. | ||
66 | choice | Freedom of choice is one of the most important elements of a democracy. | ||
67 | judicial | The judicial branch of a government decides how to interpret laws. | ||
68 | unknown | The great explorers of history adventured into unknown territories. | ||
92 | drought | Severe drought caused many farmers to leave dusty Oklahoma and head west to California. | ||
93 | thoughtful | A thoughtful person often discovers more than one way to solve a problem. | ||
94 | strife | The Civil War caused strife for many families, sending brother against brother in conflict. | ||
152 | science | One day humans may fully understand the science behind space travel. | ||
153 | strike | You can't simply strike a match to ignite a rocket engine. | ||
155 | democracy | (none) | (none) |
There's also an unused duplicate of a used word, with slightly different line reads on the audio:
ID | Word | Example Sentence | |||
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Unused | 91 | thorough | It took all of our crew an entire day to complete a thorough search of the area. | ||
Used | 145 |
Biosphere Chamber
The Biosphere Chamber activity has 40 species of animal defined in its code, but only 27 of them are used in the default datasets. Like with the unused Catwalk words, these extra animals are fully functional if made to load via file editing, though due to the way data for this activity is stored their only truly unique properties are the name strings and icons (predator/prey designation and birth rate are defined per slot rather than per species, and nonviable species interactions are only coded in for the used animals).
Unseen Font Graphic
The game uses a unique symbol-based "alien font" to obfuscate text in a few specific places (as part of the gameplay in Faces Within the Face and Fish Within the Fish, and briefly in the intro cutscene of Biosphere Chamber), but the letter J isn't used in any of those activities' scripts, so its associated symbol is never seen under normal circumstances.
Unseen Text
On levels 3 and 4 of the Fish Within the Fish activity, the labels denoting each fish's effect are hidden as a way of further increasing the difficulty, but text lines that would be used for them are still defined in the activity's dataset file anyway.
Level 3 (English):
-er -ing un- antonym
Level 3 (French):
re-/ré- de-/dé- Passé Antonyme
Level 4 (English):
un- -able -ed antonym
Level 4 (French):
Présent re-/ré- dé- Antonyme
Regional Differences
To do: Images. |
In Non-North American releases, the maps used in the Poison Garden activity replace much of the American centric maps with maps of Europe, Asia, and Africa. The Brazilian and French versions have their own exclusive maps of Brazil and France. Interestingly enough, there is a USA cities map that is exclusive to the French version.
References
The ClueFinders series
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Windows, Mac OS Classic | 3rd Grade Adventures • 4th Grade Adventures • 5th Grade Adventures • Math Adventures • The Incredible Toy Store Adventure! |
Mac OS X | The Incredible Toy Store Adventure! |
- Games developed by The Learning Company
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