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Talk:Metal Gear Solid V: The Phantom Pain (Windows)

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Huh

Surprised this isn't just a straight up article. Here's hoping disarmament leads to Peace (and in turn Philanthropy beats the Patriots). --ZoeyPosthuman (talk) 17:35, 14 January 2016 (EST)

Multiplatform

The multiplatform releases of Metal Gear Solid V (both GZ and TPP) don't really differ that much from each other aside from the obvious resolution and framerate limitations of the console versions. The unused content are pretty common among all five versions. I'm pretty tempted to move the namespace of this article to Metal Gear Solid V: The Phantom Pain and drop the unnecessary "(Windows)" disambiguation, but the TCRF Wiki's guidelines is pretty unclear about how multiplatform games should be covered. The guidelines seems to imply that articles should only cover specific versions of game, but there's plenty of multiplatform articles here. Jonny2x4 (talk) 17:25, 15 July 2017 (EDT)

If a game was released on multiple platforms, only include platforms in the bob that pertain the the article contents. Platforms should not be included simply because the game was released on them.
Further reading here. Unless you've found a way to dump PS4 and Xbox One games, those platforms should not be included in the bob at this time. Additionally, all versions need to be verified to contain or not contain the content on a given page. -Ehm (talk) 11:01, 11 August 2017 (EDT)

Unused CQC audio

From the let's play by Chip and Ironicus:

There's some interesting content you can find in the files for this game if you data mine it, that's stuff that isn't used in the game. Including, like in Peace Walker we would do chain stuff with CQC—Big Boss would shout like C! Q! C! every time you got another dude—those audio files are this game but not used.

Mouser (talk) 19:42, 2 July 2018 (EDT)