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Talk:Metal Gear Solid (PlayStation)/Debug Menu

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DEMO/VOX Scene Numbering Differences

The demo and vox file names are determined by the scene numbers Kojima & co. wrote in the game's script. For example demo s0104c1 has the header 【SCENE 01-4C ヘリ発信デモ】. The letters after "SCENE xx-x" indicate a switch to a different demo in the same scene. (SCENE 01-4B would have been the previous codec call.) It appears the script was written with the assumption that long scenes would be a continuous demo, for example s0205a1-s0205a4 is simply 【SCENE 02-5A DARPA局長デモ】 (with 02-4B again being the codec demo after the chief's death.

For those unfamiliar, I created a table of VOX file names to use as a guide when searching for specific lines. Since there's no Twin Snakes page yet, I included the numbers from its debug menu as well. All the lines The Twin Snakes inherited from MGS1 use the original names.

VOX file name Use
vc000000 null
vc00**** SCENE 00-** Briefing
vc012201 SCENE 01-2B Infiltration (dock)
vc0104** SCENE 01-4 Infiltration (heliport)
vc0105** SCENE 01-5 C.BOX transport demo
vc020000 SCENE 02-0 Miller introduction
vc020301 SCENE 02-3 Johnny vent demo
vc020401 SCENE 02-4 Meryl vent demo
vc025201 SCENE 02-5B After DARPA Chief CODEC
vc031*** SCENE 03-1 prison encounter
vc035001 SCENE 03-5 Psycho Mantis CODEC
vc051001 SCENE 05-1 VS Ocelot start
vc052*** SCENE 05-2 VS Ocelot
vc054201 SCENE 05-4B After AT President CODEC
vc061*** SCENE 06-1 Meryl contact CODEC 1
vc062*** SCENE 06-2 Meryl contact CODEC 2
vc070*** SCENE 07-0 Deepthroat
vc080*** SCENE 08-0 Deepthroat
vc081*** SCENE 08-1 Ninja kills soldiers
vc083001 SCENE 08-3 VS Ninja start
vc084*** SCENE 08-4 VS Ninja
vc0852** SCENE 08-5B After VS Ninja CODEC
vc091202 SCENE 09-1B Meryl spotted CODEC
vc101*** SCENE 10-1 Snake & Meryl
vc102*** SCENE 10-2 Meryl instruct
vc104*** SCENE 10-4 Meryl controlled
vc111*** SCENE 11-1 VS Mantis (Meryl controlled)
vc112*** SCENE 11-2 VS Mantis (Meryl dies)
vc113*** SCENE 11-3 VS Mantis (demonstration)
vc114*** SCENE 11-4 VS Mantis (dialogue)
vc115201 SCENE 11-5B After VS Mantis CODEC
vc121*** SCENE 12-1 VS Wolf 1 (wolfdogs)
vc122*** SCENE 12-2 VS Wolf 1 (minefield)
vc123201 SCENE 12-3B VS Wolf 1 (Meryl shot) CODEC
vc125001 SCENE 12-5 VS Wolf 1 (victory)
vc126001 SCENE 12-6 VS Wolf 1 (ambush)
vc128001 SCENE 12-8 VS Wolf 1 (unconscious)
vc131*** SCENE 13-1 Torture (Liquid & instruct)
vc133*** SCENE 13-3 Torture (interject)
vc134*** SCENE 13-4 Torture (lecture)
vc135001 SCENE 13-5 Torture (sumbmit)
vc137001 SCENE 13-7 Torture (Johnny)
vc138*** SCENE 13-8 Torture (2nd time)
vc142*** SCENE 14-2 Prison CODEC 1
vc143*** SCENE 14-3 Prison CODEC 2
vc144*** SCENE 14-4 Prison (Johnny) 1
vc145*** SCENE 14-5 Prison (Otacon)
vc146*** SCENE 14-6 Prison (Johnny) 2
vc147*** SCENE 14-7 Prison (Johnny) 3
vc148*** SCENE 14-8 Prison (Ninja)
vc150*** SCENE 15-0 Bomb (Deepthroat)
vc151*** SCENE 15-1 Bomb (Campbell)
vc1522** SCENE 15-2B Reflections CODEC
vc171*** SCENE 17-1 Otacon encounter
vc173*** SCENE 17-3 VS Hind D (Liquid)
vc174201 SCENE 17-4B After VS Hind D CODEC
vc1751** SCENE 17-5 Elevator ambush
vc181001 SCENE 18-1 Before VS Wolf 2 CODEC
vc191*** SCENE 19-1 Miller CODEC
vc201*** SCENE 20-1 Before VS Raven
vc202*** SCENE 20-2 VS Raven
vc2034** SCENE 20-5 After VS Raven CODEC
vc211*** SCENE 20-1 Metal Gear (Otacon CODEC 1)
vc212*** SCENE 20-2 Metal Gear (Otacon CODEC 2)
vc213*** SCENE 20-3 Metal Gear (Otacon CODEC 3)
vc214001 SCENE 20-4 Metal Gear (Otacon CODEC 4)
vc215*** SCENE 20-5 Metal Gear (Otacon CODEC 5)
vc220*** SCENE 22-0 PAL Key (Snake grunts)
vc223*** SCENE 22-3 PAL Key (Miller CODEC)
vc224*** SCENE 22-4 PAL Key (Naomi CODEC)
vc2312** SCENE 23-1B Betrayal (Liquid CODEC)
vc2313** SCENE 23-1C Betrayal (Otacon CODEC 1)
vc2314** SCENE 23-1D Betrayal (Otacon CODEC 2)
vc2315** SCENE 23-1E Betrayal (Otacon CODEC 3)
vc242*** SCENE 24-2 VS MG REX phase 1
vc243*** SCENE 24-3 VS MG REX phase 2
vc244001 SCENE 24-4 VS MG REX defeat
vc2511** SCENE 25-1A Liquid (lecture)
vc2514** SCENE 25-1D Liquid (Colonel CODEC)
vc2515** SCENE 25-1E Before VS Liquid
vc261*** SCENE 26-1 VS Liquid
vc263201 SCENE 26-3B Meryl saved (Otacon CODEC)
vc271*** SCENE 27-1 Escape (garage)
vc272*** SCENE 27-2 Escape (tunnel)
vc273*** SCENE 27-3 Escape (Liquid)
vc274*** SCENE 27-4 Escape (dialogue)
vc275*** SCENE 27-5 Escape (exit)
vc280*** SCENE 28-0 End Title
vc2812** SCENE 28-1B Ending CODEC
vc300*** Campbell CODEC misc
vc3***** Campbell CODEC scene-specific
vc330*** Campbell CODEC misc (TTS additional)
vc400*** Mei Ling CODEC intro & outro
vc4***** Mei Ling CODEC scene-specific
vc430*** Mei Ling CODEC save quotes
vc500*** Nastasha CODEC misc
vc5***** Nastasha CODEC scene-specific
vc600*** Meryl in-game dialogue (SCENE 10 & 27)
vc6***** Meryl CODEC scene-specific
vc612*** Meryl in-game dialogue (SCENE 12)
vc620*** Meryl in-game dialogue (TTS additional)
vc7***** Otacon CODEC scene-specific
vc730*** Otacon in-game dialogue (SCENE 27)
vc800*** Liquid in-game dialogue (SCENE 17, 24, 26)
vc8***** Miller CODEC scene-specific
vc830*** Miller CODEC misc
vc900*** Miscellaneous
vc990*** enemy radio commander (TTS additional)
vc991*** enemy guard 1 speech (TTS additional)
vc992*** enemy guard 2 speech (TTS additional)
vc993*** enemy guard 3 speech (TTS additional)
vc994*** enemy guard 4 speech (TTS additional)

--Jonathan Ingram (talk) 17:48, 17 July 2016 (EDT)

This is pretty neat! Do you have access to the game's script? I figure there would be lots of scrapped stuff to cover from there, including missing polygon demos and codec conversation, along with gameplay scenes. I checked the TTS files, there's pretty interesting stuff hidden there, like a whole lot of unused Ocelot dialogue and some clean alternate takes without any soundtrack. Is it publicly available? I guess not, but can you at least share additional details? --Capelino (talk) 17:40, 5 September 2016 (EDT)
Unfortunately, I only have access to the original documents (English and Japanese) used for the translations of MGS2 and Ghost Babel, though I do have copies of two different official MGS1 scenario books published in '98 and '05 respectively. The first is a collection of concept art/renders and the script for the main story. The second is text-only and is mostly unabridged, as it features the codec conversations as well. Both, however, seem to be made from different revisions. The '98 book is probably an earlier version, though there are things unique to both releases. Both also seem to be reformatted for publication (scenes were renumbered to fill gaps compared to what corresponds with the game's filenames, for example), though the '05 book is definitely edited more heavily. It's possible the '05 scenario was rewritten after the fact, judging by what I read of the '05 MGS2 book from the same series and comparing it to the original docs. Either way, I want this info to get out to the greater fanbase somehow so I've been working on transcribing both books (and others after I finish MGS1) but I'm a bit of a long way off from being finished with any of them for a while. --Jonathan Ingram (talk) 03:27, 20 November 2016 (EST)