If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Talk:Grand Theft Auto V (Windows)

From The Cutting Room Floor
Jump to navigation Jump to search
This is the talk page for Grand Theft Auto V (Windows).
  • Sign and date your posts by typing four tildes (~~~~).
  • Put new text below old text.
  • Indent replies by prefixing with a colon :
  • Add new sections with the 'Add topic' button at the top right.
  • Be polite.
  • Assume good faith.
  • Don't delete discussions.
  • Be familiar with the talk help page.

Dancing...Minigame?

https://www.dropbox.com/s/762mnkq696corrq/dance.JPG?dl=0 I ripped this from the PC version a few months ago. I'm not exactly sure where it was found as it has been lingering on my desktop for some time. There was "READY" "SET" as I can remember in the same folder. Snakey125

I found the rest of the dancing minigame files. I've uploaded them all here. --Jman100ish (talk) 12:59, 19 January 2016 (EST)

Just an heads up, I saw nightclubs are getting released in GTA Online. We might actually see this get used, but I'll keep an eye on it. --Snakey125 (talk) 20:18, 3 July 2018 (EDT)

Mission Finish Music

The unused mission finish music is still left over from the Xbox 360/PS3 version of the game. I found it while digging around with OpenIV. --Jman100ish (talk) 13:46, 28 August 2015 (EDT)

30 Second Countdown

The 30 second countdown music from GTA IV is leftover from the Xbox 360/PS3 version of GTA V. --Jman100ish (talk) 12:59, 19 January 2016 (EST)

Unused Dynamic Music?

In x64/audio/sfx/INTERACTIVE_MUSIC.rpf, one can find two songs, td_universal.awc and td_greyhound.awc. td_greyhound is used partially for the pause screen, but the files also have a bunch of more bass and percussion tracks for it, which are never heard on the pause screen. Can somebody confirm if these are indeed unused? --989Nintendo898 and his Talk page Nitrods marioheadanim.gif 15:26, 10 January 2017 (EST)

Merging this and Xbox 360/PS3 pages together

Both of the versions are the same, minus the graphical and performance upgrades. They both have the same unused content (with a few exceptions that eventually did get used, such as the Hunter) I'd suggest we just merge both the Windows and the Xbox 360/PS3 pages together so that we don't have two pages on the same game, and then end up documenting next-to-nothing in either of the pages when lots of unused content has been discovered by the community. Also, it's less of a big mess merging the two pages. ~ Fireboy769 10:08 April 27 2018 (EST)

I have to agree, there IS some differences in both versions in the context of cut content. Last-gen versions have a file that was an early version of how the missions were scripted along with several unused missions/heists. It's going to be a headache regardless considering some of it ties in with the next-gen versions. I plan on adding a lot of things to this considering there have been some developments of cut content found recently. --Snakey125 (talk) 20:22, 3 July 2018 (EDT)