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Swingerz Golf

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Title Screen

Swingerz Golf

Also known as: Wai Wai Golf (JP), Ace Golf (EU)
Developer: Telenet Japan
Publishers: Fresh Games (US), Eidos Interactive (JP/EU), Daiwon C&A (KR)
Platform: GameCube
Released in JP: November 28, 2002
Released in US: October 23, 2002
Released in EU: December 6, 2002
Released in KR: 2003


MusicIcon.png This game has unused music.
DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
RegionIcon.png This game has regional differences.


Swingerz Golf is a fairly straightforward video golf game.

Unused Music

alpus4.dtk: An unused wintry song, originally meant for the Blue Olympus course in Winter.

alpus4.dtk
(unused)
alpus4_2.dtk
(final)

bar2.dtk: A shorter, unused version of the Birdie jingle.
bar2_2.dtk: Another shorter, unused version of the Birdie jingle.

bar2.dtk
(unused)
bar2_2.dtk
(unused)
bar2_3.dtk
(final)

bardy.dtk: An unused Birdie jingle, completely different from the used jingle or its variants.

bardy.dtk
(unused)

bogy2.dtk: An unused variant of the Bogey jingle with different instrumentation from the final version.

bogy2.dtk
(unused)
bogy2_2.dtk
(final)

eargul2.dtk: An unused Eagle jingle.

eargul2.dtk
(unused)
eargul.dtk
(final)

end2.dtk: A shorter, unfinished version of the ending movie theme.

end2.dtk
(unused)
ending.thp
(final)

green_kin.dtk: An unused variant of the Putting (under par) music, with different instrumentation from the final.

green_kin.dtk
(unused)
green_kin2.dtk
(final)

japan1T.dtk: An unused variant of Wakakusa GCC's spring theme, with slightly different instrumentation.

japan1T.dtk
(unused)
japan1.dtk
(final)

japan2_2.dtk: An unused version of Wakakusa GCC's summer theme that is quite different from the final summer theme.

japan2_2.dtk
(unused)
japan2.dtk
(final)

logo.dtk: An unused logo jingle. Not sure what logo this would be played over.

logo.dtk
(unused)

mini1_2.dtk: An unused track; possibly intended for Wai-Wai GC?

mini1_2.dtk
(unused)

opmov.dtk: An early version of the opening movie track, missing some instrumentation from the final.

opmov.dtk
(unused)
opening.thp
(final)

opning.dtk: A unused track; possibly intended for a different opening movie, or the title screen?

opning.dtk
(unused)

par.dtk: An unused Par jingle.
par2.dtk: Another unused Par jingle.

par.dtk
(unused)
par2.dtk
(unused)
par3.dtk
(final)

select.dtk: An unused variant of the main menu music, with different instrumentation from the final.

select.dtk
(unused)
select2.dtk
(final)

select1.dtk: A unused menu track, completely different from anything used in the final game.

select1.dtk
(unused)

usa4_2.dtk: An unused version of The National's winter theme, with different instrumentation from the final version.
usa4_3.dtk: Another unused version of The National's winter theme, with a different intro and different instrumentation.

usa4_2.dtk
(unused)
usa4_3.dtk
(unused)
usa4.dtk
(final)

vs1_2.dtk: An unused version of the VS intro theme, with different instrumentation.
vs1_3.dtk: Another unused version of the VS intro theme, again with different instrumentation.

vs1_2.dtk
(unused)
vs1_3.dtk
(unused)
vs1_4.dtk
(final)
(Source: Original TCRF research)

Debug Menu

Hmmm...
To do:
Action Replay and/or Gecko codes.
Debug Menu.

The debug menu is not normally available (it is unknown if a method exists to display it without hacking).

  • TRAINING MENU: Unknown.
  • SHOW BALL POSITION: Nothing happens.
  • CHANGE SHOTS: Sets the current number of hits (up to 12).
  • Sound Effect: Plays a sound effect by index when pressing A. Goes up to 2600 (~180 actually play)
  • Music Test: Plays a music by index when pressing A. Goes up to 56.
  • Free Camera: Does not work. Immediately returns to Off.
  • INPANE ON/OFF: Unknown.
  • BALL SPEED: Unknown. Doesn't do anything.
  • Render time: Unknown. Doesn't do anything.
  • Check Parameter: Unknown. Doesn't do anything.
  • Trainig GP/GC: Unknown. Doesn't do anything.
  • CHANGE BALL POSITION: Allows freely moving the ball (switches to 'Manual Drop' screen).