Sukeban Shachou Rena Wii
Sukeban Shachou Rena Wii |
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Developer: Dearfield[1] This game has uncompiled source code. |
Sukeban Shachou Rena Wii is famously regarded as the Wii's worst-selling game. Maybe it wasn't such a good idea to put a cat in charge of the company.
Unused Images
Sample Banners
Located in the /banner directory, along with the used save banner and icon, are two sample versions. These are from the Wii SDK.
banner.tpl | icon.tpl |
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Test Title Screens
Two unused still graphics of early title screens are found in /lyt/title_test.arc. Rena's dialogue in the second title screen reads "Is that all you want to say?" Notably, there is also furigana (a pronunciation guide) above the "sukeban" kanji in this version which is not included in any other. The two early screens are at the full 640×480, while the final game runs at 640×460.
The final title screen is fully animated and takes elements from each: the logo font matches the one used in the first test, while the photo of Rena comes from the second. The flourish below the title appears similar in all three title screens, but has more subtle shading in the version that was used. The final title also tones down the sparkles featured all over the early tests, with the flourish occasionally giving them off instead.
title_test.tpl | title_test_02.tpl | Final |
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Leftover Code
Download archive of all source code
File: RenaWii-SourceCode.7z (6 KB) (info)
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A single C++ source file, mg08_main.cpp was left in the /mg08 (minigame 8) directory. In addition, each of the 92 st directories includes a Makefile. The first of these (from /st1001) is included here; for the full set, see the above download. The only exception to this is the dummy /st9999 directory, which includes only the standard Rena model and a blank area model.
SOZAIDIR = /cygdrive/r/program/Data/Graphic_data/3D/data SOZAIDOS = R:\program\Data\Graphic_data\3D\data TARGETDIR = /cygdrive/r/program/Data/Graphic_data/3D/bin/event/st1001 TARGETDOS = R:\program\Data\Graphic_data\3D\bin\event\st1001 TOOL = /cygdrive/c/NintendoWare/Revolution/CommandLineTools/bin/nw4r_g3dcvtr.exe all : ${TARGETDIR}/st1001.brres ${TARGETDIR}/ca001.brres ${TARGETDIR}/ch001.brres ${TARGETDIR}/ch002.brres ${TARGETDIR}/st1001.brres : Makefile ${SOZAIDIR}/event/st1001/st1001_event.rmdl ${SOZAIDIR}/event/st1001/st1001.rsca ${SOZAIDIR}/event/st1001/st1001_event.rcha echo "配置データのコマンド" ${TOOL} -o=${TARGETDOS}\st1001.brres ${SOZAIDOS}\event\st1001\st1001_event.rmdl ${SOZAIDOS}\event\st1001\st1001.rsca ${SOZAIDOS}\event\st1001\st1001_event.rcha ${TARGETDIR}/ca001.brres : Makefile ${SOZAIDIR}/chr/ca001/ca001.rmdl ${SOZAIDIR}/chr/ca001/textures/ca001_beard_t.rtex ${SOZAIDIR}/chr/ca001/textures/ca001_color_t.rtex ${SOZAIDIR}/chr/ca001/textures/ca001_eye_t.rtex ${SOZAIDIR}/chr/ca001/textures/ca001_pupil_t.rtex ${SOZAIDIR}/chr/ca001/textures/ca001_spe_t.rtex ${SOZAIDIR}/chr/ca001/textures/ca001_teeth1_t.rtex ${SOZAIDIR}/chr/ca001/mcr756.rcha ${SOZAIDIR}/chr/ca001/mcr752.rcha ${SOZAIDIR}/chr/ca001/mcr754.rcha ${SOZAIDIR}/chr/ca001/mcr757.rcha ${SOZAIDIR}/chr/ca001/mcr751.rcha ${SOZAIDIR}/chr/ca001/mcr817.rcha ${SOZAIDIR}/chr/ca001/mcr556.rcha ${SOZAIDIR}/chr/ca001/mcr551.rcha ${SOZAIDIR}/chr/ca001/mcr554.rcha ${SOZAIDIR}/chr/ca001/mcr807.rcha ${SOZAIDIR}/chr/ca001/mcr601.rcha ${SOZAIDIR}/chr/ca001/mcr818.rcha ${SOZAIDIR}/chr/ca001/mcr561.rcha ${SOZAIDIR}/chr/ca001/mcr558.rcha ${SOZAIDIR}/chr/ca001/mcr553.rcha echo "ca001を処理します" ${TOOL} -o=${TARGETDOS}\ca001.brres ${SOZAIDOS}\chr\ca001\ca001.rmdl ${SOZAIDOS}\chr\ca001\textures\ca001_beard_t.rtex ${SOZAIDOS}\chr\ca001\textures\ca001_color_t.rtex ${SOZAIDOS}\chr\ca001\textures\ca001_eye_t.rtex ${SOZAIDOS}\chr\ca001\textures\ca001_pupil_t.rtex ${SOZAIDOS}\chr\ca001\textures\ca001_spe_t.rtex ${SOZAIDOS}\chr\ca001\textures\ca001_teeth1_t.rtex ${SOZAIDOS}\chr\ca001\mcr756.rcha ${SOZAIDOS}\chr\ca001\mcr752.rcha ${SOZAIDOS}\chr\ca001\mcr754.rcha ${SOZAIDOS}\chr\ca001\mcr757.rcha ${SOZAIDOS}\chr\ca001\mcr751.rcha ${SOZAIDOS}\chr\ca001\mcr817.rcha ${SOZAIDOS}\chr\ca001\mcr556.rcha ${SOZAIDOS}\chr\ca001\mcr551.rcha ${SOZAIDOS}\chr\ca001\mcr554.rcha ${SOZAIDOS}\chr\ca001\mcr807.rcha ${SOZAIDOS}\chr\ca001\mcr601.rcha ${SOZAIDOS}\chr\ca001\mcr818.rcha ${SOZAIDOS}\chr\ca001\mcr561.rcha ${SOZAIDOS}\chr\ca001\mcr558.rcha ${SOZAIDOS}\chr\ca001\mcr553.rcha ${TARGETDIR}/ch001.brres : Makefile ${SOZAIDIR}/chr/ch001/ch001.rmdl ${SOZAIDIR}/chr/ch001/textures/ch001_body_t.rtex ${SOZAIDIR}/chr/ch001/textures/ch001_face_t.rtex ${SOZAIDIR}/chr/ch001/mcy501.rcha ${SOZAIDIR}/chr/ch001/mcy855.rcha echo "ch001を処理します" ${TOOL} -o=${TARGETDOS}\ch001.brres ${SOZAIDOS}\chr\ch001\ch001.rmdl ${SOZAIDOS}\chr\ch001\textures\ch001_body_t.rtex ${SOZAIDOS}\chr\ch001\textures\ch001_face_t.rtex ${SOZAIDOS}\chr\ch001\mcy501.rcha ${SOZAIDOS}\chr\ch001\mcy855.rcha ${TARGETDIR}/ch002.brres : Makefile ${SOZAIDIR}/chr/ch002/ch002.rmdl ${SOZAIDIR}/chr/ch002/textures/ch002_body_t.rtex ${SOZAIDIR}/chr/ch002/textures/ch002_face_t.rtex ${SOZAIDIR}/chr/ch002/mci501.rcha ${SOZAIDIR}/chr/ch002/mci852.rcha ${SOZAIDIR}/chr/ch002/mci853.rcha echo "ch002を処理します" ${TOOL} -o=${TARGETDOS}\ch002.brres ${SOZAIDOS}\chr\ch002\ch002.rmdl ${SOZAIDOS}\chr\ch002\textures\ch002_body_t.rtex ${SOZAIDOS}\chr\ch002\textures\ch002_face_t.rtex ${SOZAIDOS}\chr\ch002\mci501.rcha ${SOZAIDOS}\chr\ch002\mci852.rcha ${SOZAIDOS}\chr\ch002\mci853.rcha
References
Cleanup > Pages missing date references
Cleanup > Pages missing publisher references
Games > Games by content > Games with uncompiled source code
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Dearfield
Games > Games by platform > Wii games
Games > Games by publisher > Games published by Jorudan
Games > Games by release date > Games released in 2009
Games > Games by release date > Games released in October
Games > Games by release date > Games released in October > Games released on October 22