Shadow the Hedgehog/Unused Test Rooms
To do: Document further, using this resource here. Also, go into more detail with Stage 9900 here. Stage 6000, 8900, 9900's coli stage, 9901 |
Contents
Stage 0000
This test level is made of a flat surface with various areas to test physics including several paths that twist around.
Use this Action Replay (GameCube) code and enter the second neutral level, "Glyphic Canyon":
MV02-1EH2-D6K41 BJD3-MCMF-XYHE7 JPWZ-WADQ-BMFZN KFW9-BPHY-K1X18 UPGK-X5M1-0WQ24 HX7F-CHJG-UEUB9 YD3N-JYH1-92VPD 3PBG-XWEK-J3ACJ G2YT-AA8Y-UMU0F ER5K-02Y1-R7YXT GBFY-BJUF-QMYKU 8X36-1F86-D5G5G Y2ZY-HWFF-9DM3J ZJKC-87VW-97Z49 6PRB-51FX-DGPP8 DV91-HE8E-HHVFZ 329N-6FBD-6FYR3
Stage 0001
Physics testing map. Has lots of testing areas for slopes.
Stage 0002
Material effect testing map. Used for testing effects on bullets impacting materials and walking on materials. Has some unused material types.
Stage 0003
Has UV Texture test geometry and a single spline.
Stage 0005
stg0005 is loaded by all game versions during the Sky Troops intro in-game cutscene (event4201_sceneA). In most game versions the stage is actually empty.
In the GameCube version (all regions), the developers forgot to remove the original event creation stage. You can briefly see some of the test stage in the background during the event.
The stage consists of a grid. Underneath the grid there is color pallet. There is collision on this stage, with one simple flat plane for the grid and color pallet.
It is highly likely the stage was used as the base when creating the event scenes in the game.
Stage 6000
TODO: Stage 6000 details here
Stage 8900
TODO: Stage 8900 details here
Stage 9900
Stage 9900 is found only in the GameCube version and contains several oddities:
- The level uses various meshes from Sonic Heroes.
- Three unused background textures are present, with the latter two being unchanged from Sonic Heroes (even their names weren't changed)!
- Collision is only available for the first half, and doesn't even match the stage remotely. This is also the only file to use the name 9900, while other files use 0000.
An alternative video:
- stage 9900 with original BDT (chunk layering) and original skybox.
- Collision was generated, not originally left in the files. The music and objects are not found in the original, were added for demo purposes.
Stage 9901
TODO: Stage 9901 details here