If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
Santa's Xmas Caper (Amiga)
Jump to navigation
Jump to search
Cleanup > Pages missing date references
Cleanup > Pages missing developer info
Cleanup > Pages missing publisher references
Games > Games by content > Games with uncompiled source code
Games > Games by platform > Amiga games
Games > Games by publisher > Games published by Zeppelin Games
Games > Games by release date > Games released in 1992
Santa's Xmas Caper |
---|
Publisher: Zeppelin Games This game has uncompiled source code. |
Santa's Xmas Caper is a Christmas-themed platformer.
Uncompiled Source Code
A piece of leftover 68k assembly source code appears on the disk.
lea t_hit_code,a0 move.w #11,d1 2$ move.w #19,d0 1$ move.b (a0),(a1)+ move.b 1(a0),(a1)+ move.b 40(a0),(a1)+ move.b 41(a0),(a1)+ addq.l #2,a0 dbf d0,1$ add.l #80-40,a0 dbf d1,2$ rts con_map: clr.l chars_data clr.l chars_data+4 ; lea map-20*2,a0 ;-20*2,a0 move.l the_map,a0 sub.l #20*2,a0 move.w v_scroll,d0 mulu.w #map_hor_size,d0 add.l d0,a0 move.w h_scroll,d0 and.l #$ffff,d0 add.l d0,a0 lea char,a1 lea hit_code,a2 move.w #11,d2 2$ move.w #20,d0 1$ move.w (a0)+,d1 add.w d1,d1 add.w d1,d1 move.w (a2,d1.w),(a1)+ move.w 2(a2,d1.w),40(a1) dbra d0,1$ lea 42(a1),a1 add.l #map_hor_size-(21*2),a0 dbf d2,2$ rts blinky_feet: bsr blinky_pos lea co_sprite_vars,a0 move.w co_hor1(a0),d0 sub.w #8,d0 sub.w fine,d0 lsr.w #3,d0 move.w co_ver1(a0),d1 add.w fine_v,d1 sub.w #8,d1 lsr.w #3,d1 mulu.w #42,d1 add.w d0,d1 lea char,a0 add.l d1,a0 move.b -43(a0),l_side0 move.b -42+3(a0),r_side0 move.b (a0),foot0 move.b 1(a0),foot1 move.b 2(a0),foot2 lea co_sprite_vars,a0 cmp.w #10,co_ver1(a0) bgt.s 30$ clr.b foot0 clr.b foot1 clr.b foot2 30$ rts foot0: dc.b 0 foot1: dc.b 0 foot2: dc.b 0 l_side0: dc.b 0 r_side0: dc.b 0 even show: dc.w 1 p_codes: move.b co_key1,d0 cmp.b #$66,d0 bne.s 44$ 500$ move.b co_key1,d0 btst #7,d0 beq.s 500$ eor.w #1,show 44$ bsr con_map bsr blinky_feet tst.w show bne 400$ move.l co_curmem,a0 lea char,a3 move.w #23,d4 4$ move.w #41,d3 3$ lea chars_data,a1 move.b ( (a1 move.b (move.b (hars_data,a1 move.b ( move.b (a1 move.b (a1 move.b (
Cleanup > Pages missing date references
Cleanup > Pages missing developer info
Cleanup > Pages missing publisher references
Games > Games by content > Games with uncompiled source code
Games > Games by platform > Amiga games
Games > Games by publisher > Games published by Zeppelin Games
Games > Games by release date > Games released in 1992