Saints Row 2/Unused Mission-Related Text and Audio
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This is a sub-page of Saints Row 2.
Audio and text will be extracted from the Xbox 360 version, due to better audio quality and file organization. Unlike the previous game, many of the mission-specific flavor dialogue does have unused subtitles, but only for the first line in voice_pc.
All subtitles are transcribed from the text files in static.us.le_strings and voice_script_us.le_strings, unless stated otherwise.
Contents
Sub-Pages
Story Missions
Third Street Saints "We get our crew together, once we got that we can work on how we're takin' back our city." |
The Brotherhood "You really expect me to take 20 and say thanks." |
Sons of Samedi "Don't worry. I only need one ear to hear the whispers of the Loa..." |
The Ronin "Did you really think you could match my skill?" |
Ultor Corporation "I liked Ultor a lot more when they just made clothes..." |
Removed Troy Mission?
This unused phone call dialogue by Troy possibly refers scrapped mission involving terrorists outside of Stilwater, but there's no other strings present in the file. The subtitles are only found in voice_pc.
Filename | Character | Audio | Dialogue |
---|---|---|---|
TROY_CALL_PLAYER_01 | Troy | Listen, what I'm about to tell you is gonna sound crazy but it's true: a terrorist cell is workin' outta Stilwater and they got half the PD on the payroll. We gotta stop these guys. |
Removed Dex Mission?
There are enigmatic voice clips relating to a cut mission with Dex, despite never making a physical appearance in the game outside of the Corporate Warfare DLC. The voice clips are structured like an in-game cutscene (like the Activity missions for example), despite having no corresponding voice clips for the protagonist. The subtitles are only found in voice_pc.
The following voice clips are likely supposed to take place before Revelation, due to Dex betraying the protagonist during that mission, or is from an earlier story draft.
Filename | Character | Audio | Dialogue |
---|---|---|---|
DEX_PLAYERCHAT_01 | Dex | 300px | You look good… |
DEX_PLAYERCHAT_02 | Dex | 300px | Nice to see you too. |
DEX_PLAYERCHAT_03 | Dex | 300px | I want your help. |
DEX_PLAYERCHAT_04 | Dex | 300px | I’m not talking about favors I’m talkin’ about payin. |
DEX_PLAYERCHAT_05 | Dex | 300px | An independent science company is close to developing totally green energy. |
DEX_PLAYERCHAT_06 | Dex | 300px | If they go public you think people are gonna want a nuke plant in their town? I need you jack their shipments of prototype parts. |
DEX_PLAYERCHAT_07 | Dex | 300px | I’m glad we can look past what’s happened before. |
Sons of Samedi Zombie Missions?
There are several text entries marked as RSS_01-06, consisting of six missions to do with Zombies and the Sons of Samedi according to the fifth and first mission titles, Zombies of Samedi and Rising of the Dead. This may be further evidenced by the abbreviation either meaning "Return of Sons of Samedi" or "Resurrected Sons of Samedi".
The first mission according to Strings would be Rising of the Dead involves killing the zombies before time runs out in an area the mission would fail if either the Playa fail to kill enough zombies or due to one of the strings it would also fail if the Playa don't return to the area within 15 seconds.
String | Text |
---|---|
MSN_RSS01_DISPLAY_NAME | Rising of the Dead |
MSN_RSS01_AREA | You have 15 seconds to return to the [format][color:teal]area[/format] |
MSN_RSS01_DIRECTIVE | Kill the [format][color:red]zombies[/format] |
MSN_RSS01_OBJECTIVE | Zombies Killed: |
MSN_RSS01_TIME | Time ran out. The planet is doomed |
The second mission called Freedom is to save the hostages and take them to freedom and it would fail if either the hostages dies or gets abandoned.
String | Text |
---|---|
MSN_RSS01_DISPLAY_NAME | Rising of the Dead |
MSN_RSS02_DISPLAY_NAME | Freedom |
MSN_RSS02_FREEDOM | Take the hostages to [format][color:teal]freedom[/format] |
MSN_RSS02_RESCUE | Rescue the [format][color:green]hostages[/format] |
MSN_RSS02_HOSTAGE_ABANDONED | A hostage was abandoned |
MSN_RSS02_HOSTAGE_DIED | A hostage died |
The third mission Liberty would have been killing terrorists its unknown if it would be actual terrorists or the Sons of Samdi would be the terrorists after that, it now tells you to take a helicopter.
String | Text |
---|---|
MSN_RSS03_DISPLAY_NAME | Liberty |
MSN_RSS03_OBJECTIVE | Terrorists Killed: |
MSN_RSS03_LIBTERTY | Maintain Liberty, kill the hostage [format][color:red]terrorists[/format] |
MSN_RSS03_HELI | Get to the [format][color:teal]helicopter[/format] |
The 4th mission is Justice for all and it would likely be using the helicopter to kill terrorists on their training grounds most likely it would have been the Tornado helicopter.
String | Text |
---|---|
MSN_RSS04_DISPLAY_NAME | And and Justice for all... |
MSN_RSS04_HELI | Get to the [format][color:teal]helicopter[/format] |
MSN_RSS04_JUSTICE | Eliminate the [format][color:red]terrorists[/format] on their training grounds |
MSN_RSS04_OBJECTIVE | Terrorists Killed: |
The 5th mission Zombies of Samedi involves killing zombies and there would be a timer in which the MSN_RSS05_HOSTAGE_TIME fail state which suggests the Playa would have been infected.
String | Text |
---|---|
MSN_RSS05_DISPLAY_NAME | Zombies of Samedi |
MSN_RSS05_DIRECTIVE | Kill the [format][color:red]zombies[/format] |
MSN_RSS05_OBJECTIVE | Zombies Killed: |
MSN_RSS05_HOSTAGE_TIME | Time ran out. Hope you enjoy brains |
And the last mission which is Law of the Urban Jungle, which just has a directive saying "Man up or go home!".
String | Text |
---|---|
MSN_RSS06_DISPLAY_NAME | Law of the Urban Jungle |
MSN_RSS06_DIRECTIVE | Man up or go home! |