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Pulsoids (ZX Spectrum)
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Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with uncompiled source code
Games > Games by developer > Games developed by Silhouette Software
Games > Games by platform > ZX Spectrum games
Games > Games by publisher > Games published by Virgin Interactive > Games published by Virgin Mastertronic > Games published by Mastertronic
Games > Games by release date > Games released in 1988
Pulsoids |
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Also known as: Pulsoid This game has uncompiled source code. |
Pulsoids is one of the many, many Breakout clones on 8-bit computers.
Source Code Fragment
The giant source code fragment seen below can be viewed with any hex editor at 1CFB in the .tap dump.
STARTKEY) ADD HL,BC LD (HL),A CALL BEEP LD A,(COUNT) INC A DB 50 DW COUNT CP 3 JR NZ,NEXTKEY ESCAPE: CALL BEEP ;TEST FOR NO DOUBLES LD HL,(STARTKEY) LD A,(HL) CP 255 RET KEMP MODE LD E,L LD D,H INC DE LD B,2 CVOUT: PUSH BC PUSH DE CVL: LD A,(DE) CP (HL) JR NZ,VOK POP DE POP BC CALL BOOP JP DEFINEKEYS VOK: INC DE DJNZ CVL POP DE POP BC INC HL INC DE DEC B JR NZ,CVOUT RET;KEYS OK SETKEMP: CALL BEEP LD HL,(STARTKEY) LD A,(HL) CP 255 JR NZ,MFF LD A,4 LD (HL),A JP DEFINEKEYS MFF: LD A,255 LD (HL),A JP DEFINEKEYS KEMPMESS: LD HL,TEXT6 CALL TOFF JP FRMKEMPMESS PRINTKEYNUMS: ;HIGHLIGHTING ;KEY "COUNT" LD B,0 PKS: LD A,4 ADD A,B SLA A DB 50 DW LBUF+2 LD A,(COUNT) CP B CALL Z,FLASHON LD HL,(STARTKEY) LD E,B LD D,0 ADD HL,DE LD E,(HL) LD A,E CP 39 ;CAP SHIFT JP Z,CONVERT CP 32 ;SPACE JP Z,CONVERT CP 33 ;ENT JP Z,CONVERT CP 24 ;SYMB JP Z,CONVERT LD HL,KTAB ADD HL,DE LD A,(HL) FRMCONVERT: DB 50 DW LBUF+3 LD HL,LBUF PUSH BC CALL TOFF POP BC INC B LD A,B CP 3 JR NZ,PKS RET CONVERT: CP 24 JR NZ,N24 LD A,34 N24: CP 32 JR NZ,N32 LD A,35 N32: CP 33 JR NZ,N33 LD A,36 N33: CP 39 JR NZ,N39 LD A,33 N39: JP FRMCONVERT BOOP: LD DE,256*80+100 JP CONTONE BEEP: LD DE,256*100+40 JP CONTONE STARTKEY: DW 0 LBUF: DB 222,14,0 DB 0,216,7+64,255 KTAB: DB "BHY65TGVNJU74RFCMKI83E" DB "DZ LO92WSZ P01QA " TEXT0: DB 216,64+48,222,7,3 DB " PULSOID " DB 216,7 DB 222,3,23 DB 37," 1988 MASTERTRONIC" DB 222,3,20 DB 216,4 DB "PROGRAM DESIGN BY" DB 222,3,21 DB "SILHOUETTE SOFTWARE" DB 222,3,17 DB 216,5 DB "WRITTEN BY" DB 222,11,18 DB "JOHN F CAIN" DB 222,3,13,216,64+6 DB "Q QUIT GAME" DB 222,3,14 DB "P PAUSE GAME" DB 255 TEXT1: DB 222,3,5 DB "1 ONE PLAYER GAME" DB 216,64+7,255 TEXT2: DB 222,3,7 DB "2 TWO PLAYER GAME" DB 216,64+7 DB 222,3,9 DB "3 DEFINE KEYS" DB 222,3,11 DB "0 PLAY GAME" DB 255 TEXT3: DB 222,3,5 DB "DEFINE KEYS" DB 222,3,8 DB "LEFT",222,3,10,"RIGHT" DB 222,3,12,"FIRE" DB 222,3,20 DB "PRESS Q TO QUIT" DB 222,3,16 DB "PRESS P FOR" DB 222,3,17 DB "KEMPSTON JOYSTICK" DB 255 TEXT4: DB 222,3,3,"PLAYER" DB 222,10,3,216,64+7+128,"1" DB 216,7+64 DB 255 TEXT5: DB 222,3,3,"PLAYER" DB 222,10,3,216,64+7+128,"2" DB 216,7+64 DB 255 TEXT6: DB 222,3,10 DB "KEMPSTON JOYSTICK" DB 222,3,13 DB "PRESS P TO CANCEL" DB 222,3,15 DB "PRESS Q TO EXIT" DB 255 ;*********************** INTJIFF: DB 0 TSTJIF:DB 0 INTCNT:DB 0 TSTCNT:DB 0 ;********************* ANYFIRE: ;IS EITHER PLAYER ;PRESSING FIRE XOR A DB 50 DW CURPLR CALL RDFIRE RET LD A,1 DB 50 DW CURPLR ;FALL RDFIRE: IN A,(31) LD E,A IN A,(31) CP E JR NZ,NOTSTK AND 31 CP 16 RET Z NOTSTK: CALL 028EH LD A,(CURPLR) OR A JR Z,PLR1 LD HL,KEYS+5 LD A,E CP (HL) RET PLR1: LD HL,KEYS+2 LD A,E CP (HL) RET TOGMU: LD A,(MUFLG) INC A JR Z,MUSICON LD A,255 DB 50 DW MUFLG LD A,5 DB 50 DW MUFLG+4 DB 50 DW MUFLG+5 RET MUSICON: LD A,1 DB 50 DW MUFLG RET KEYS: DS 6 SETKEYS: DB 4,19,38,4,19,38 KEMPSTON: DW 0 STICK: IN A,(31) AND 31 LD E,A IN A,(31) AND 31 CP E LD A,0 STET RET NZ BIT 3,E BIT 0,E JR Z,NOTE2 OR 2 NOTE2: BIT 1,E JR Z,NOTW2 OR 8 NOTW2: BIT 4,E RET Z OR 16 RET RDSTICK: LD HL,KEMPSTON LD DE,(CURPLR) LD D,0 ADD HL,DE LD A,(HL) OR A JR NZ,STICK CALL 028EH LD A,(CURPLR) LD HL,KEYS OR A JR Z,P1 LD HL,KEYS+3 P1: LD A,E CP (HL) JR NZ,NOTW LD A,8 RET NOTW: INC HL CP (HL) JR NZ,NOTE LD A,2 RET NOTE: INC HL CP (HL) JR NZ,NOTF LD A,16 RET NOTF: XOR A RET ;********************* TSTPAUSE ; FROM SIMONS RASTER CALL 028EH LD A,E CP 16 JP Z,TOGMU CP 37 KEY Q JR NZ NOTQUIT LD A,4 DB 50 DW EOGAME RET NOTQUIT: CP 34 KEY P RET NZ CALL WAITREL LD A,34 KEY P CALL WAITKEY WAITREL: CALL DELAY LD A,255 CALL WAITKEY JP DELAY ;******************* WAITKEY: PUSH AF CALL 028EH POP AF CP JR NZ,WAITKEY RET DELAY: LD BC,1000 DLL: DEC BC LD A,B OR C JR NZ,DLL RET STARTI: DI LD HL,9B00H LD DE,9B01H LD BC,256 LD (HL),0FEH LDIR LD A,09BH LD I,A IM 2 EI RET INITBITTABLE: LD HL,BITTABLE LD (HL),128 INC HL LD (HL),64 INC HL LD (HL),32 INC HL LD (HL),16 INC HL LD (HL),8 INC HL LD (HL),4 INC HL LD (HL),2 INC HL LD (HL),1 RET EXIT: POP HL RET ADDR LD HL,60*256 LD
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with uncompiled source code
Games > Games by developer > Games developed by Silhouette Software
Games > Games by platform > ZX Spectrum games
Games > Games by publisher > Games published by Virgin Interactive > Games published by Virgin Mastertronic > Games published by Mastertronic
Games > Games by release date > Games released in 1988