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Proto:SpongeBob SquarePants: Revenge of the Flying Dutchman (GameCube, PlayStation 2)/Texture Changes

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This is a sub-page of Proto:SpongeBob SquarePants: Revenge of the Flying Dutchman (GameCube, PlayStation 2).

General

UI

Font

E3 Final
SBROTFD Font Proto.png
SBROTFD Font.png
  • The font was originally the usual SpongeBob font (with some additional custom characters) before being changed into a much more generic one.
    • L1 and R1 also had a much more stylized font (and mistakenly omits the 1.)
  • All of the characters were shifted around.

Characters and Objects

Bench

E3 Final
SBROFTD Bench Proto.png SBROFTD Bench Final.png
  • The bench uses a more generic texture.

Clam

E3 Final
SBROFTD Clam Proto.png SBROFTD Clam Final.png
  • The clam appears white in the prototype.

Construction Worker

E3 Final
SBROFTD ConstructionWorker Texture Proto.png

SBROFTD ConstructionWorker Shirt Proto.png

SBROFTD ConstructionWorker Texture Final.png

SBROFTD ConstructionWorker Shirt Final.png

  • The construction worker's textures are at a significantly higher resolution in the prototype.

Lightpost

E3 Final
SBROFTD Lightpost Proto.png SBROFTD Lightpost Final.png
  • The lightpost has less vibrant colors.

Rusty

E3 Final
SBROFTD RUSTYMAPS Proto.png SBROFTD RUSTYMAPS Final.png
  • Rusty's texture is significantly higher resolution in the prototype.

Treasure Chest

E3 Final
SBROFTD Chest Proto.png SBROFTD Chest Final.png
  • The front of the treasure chest texture is higher resolution in the prototype.

Wild Snail

E3 Final
SBROFTD WildSnail Proto.png SBROFTD WildSnail Final.png
  • The wild snail NPC's texture is higher resolution in the prototype.

Bikini Bottom

Neighborhood

E3 Final
SBROFTD BB Sand Proto.png

SBROFTD BB Rock1 Proto.png
SBROFTD BB Rock2 Proto.png

SBROFTD BB Sand Final.png

SBROFTD BB Rock1 Final.png
SBROFTD BB Rock2 Final.png

  • The rock and sand textures were later updated to be less generic.

Restaurant District

E3 Final
You used me... for land development! SBROFTD ChumBucketSign Final.png
  • The Chum Bucket is called the Mega Chum Bucket.

Krusty Krab

E3 Final
SBROFTD KK Floor Proto.png SBROFTD KK Floor Final.png
  • The floorboard texture was later updated to further reflect the look of the show.
E3 Final
SBROFTD Crate Proto.png SBROFTD Crate Final.png
  • The crates in the storage area had no ropes.

Downtown Bikini Bottom

Business District

E3 Final
SBROTFD Downtown BillboardA Proto.png SBROTFD Downtown BillboardA.PNG
SBROTFD Downtown BillboardB Proto.png SBROTFD Downtown BillboardB.png
  • The billboards originally sported stock poses of some of the main characters, before being completely redone with original art.
E3 Final

SBROFTD CitySky Proto.png


SBROFTD DNBD LF Final.png SBROFTD DNBD FR Final.png
SBROFTD DNBD RT Final.png SBROFTD DNBD BK Final.png

  • The skybox uses the same texture for each horizontal angle.

High Rise

E3 Final

SBROFTD DNHR LEFT Proto.png SBROFTD DNHR FR Proto.png
SBROFTD DNHR BK Proto.png SBROFTD DNHR RT Proto.png
SBROFTD DNHR UP Proto.png SBROFTD DNHR DN Proto.png


SBROFTD DNHR FR Final.png SBROFTD DNHR LF Final.png
SBROFTD DNHR BK Final.png SBROFTD DNHR RT Final.png
SBROFTD DNHR UP Final.png SBROFTD DNHR DN Final.png

  • The skybox is at a slightly different angle.

Chum World

Midway Games

E3 Final
I WILL RULE THE WORLD!

Well this stinks.

SBROFTD Signboard Final.png

Notice the crude black scribble.

  • The signboards has Plankton in it, but he was later edited out.

Jellyfish Fields

Corral

E3 Final
SBROFTD JF SWINGSET Proto.png SBROFTD JF SWINGSET Final.png
  • The swing set uses different a bamboo texture.
E3 Final
SBROFTD JF BaitShop Proto.png SBROFTD JF BaitShop Final.png
  • The bait shop sign texture is higher resolution in the prototype.

Tile Puzzles

Backgrounds

E3 Final
SBROFTD BB TilePuzzle BG Proto.png ROTFD-BB-TILEPUZZLE-BG-RESIZE.png
ROFTD DG TilePuzzle BG Proto.png SBRevenge Graveyard Early.png
  • The backgrounds in the Bikini Bottom and Dutchman's Graveyard show even earlier designs of the levels than the ones (barely) seen in the final game.
  • There is a visible FPS counter in the Bikini Bottom image.

Tiles

  • The picture tiles use generic numbers.