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Proto:Spirou (Game Boy)

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This page details one or more prototype versions of Spirou (Game Boy).


Development Text

Present between 0x11C0C and 0x133A9 is garbage data containing rather portion list of symbols for the assembled source files.

Drc_Clm
SLOPE_60L
PosYGorro
SCRANCHOD
ObjFlag
PERSOSPEED_JUMP
HeroSwing
RamSpiSpeedY
Clm_Bnk
OffsExplo
HeroGorro
SLOPE_30R
SLOPE_45L
TABGRF_HIPIX
InitializeOnce
DumpWhite
ObjNameOrder
TabKeysCheat
SPEED_H2O
GruBigY
Destruccion_boss
PosYCaraPass
DumpGover
DumpCharsBig
PersoPlat
SLOPE_60R
HeroShoot
SUBEBORDE
LastWorld
InitWorld
DIRSCRX_Old
CNT50S
DoorAdd
LastGorro
SLOPE_45R
BNK_HEROCTRL
DIRSCRY_Old
X_SCR
PasaFas
Y_SCR
HeroDie
DEG_SPEED
DIRHEADAGA_DE
DOOR_CLOSING
ClearOBJRAM
HierbaX
DIRCUELLO
AguaCnt
DOOR_OPENING
HierbaY
CNT16X
Z60MIN
POSTAB_ORDER
CNT16Y
MARC_BUFF
DEATH?
PersoJump
LY
UP
BIT_FIREA
LongMapeadoCareto
Z60MAX
BIT_FIREB
MaxSpeedWalk
MaxLife
PosXSprOneUp
ImpLife
NextWorld
SCRANCHOV
PosYSprOneUp
ALIV_OnScreen
FadeOut
HeroCableD
FlgPuch
ROW_HEADA
DIRCENTRO
Shoot_map
ENTRA_PUERTA
SCROLLBNK
andx
DoScroll_Rio
andy
VelSpiY
OUT_W
ENETAB
HeroTakeLastWorld
CineNum
CLIMB_HOR
WX
STOPUP_LIANA
FXEXPLODE
PosxRobot
WaitSec
LADDER_UP
WY
GET_SABLO
PushdownX
ImpEner
CntFuel
VER_32
BITSCR_Left
HIT_ABOVE
STONED_GETUP
PushdownY
DoPause
TIME_GO_LIFT
BLAMIN
HeroHit
SuperGameBoy
CLIMB_VER
MaxSpeedJump
FLAG_SIZE
HIT_PANEL
DIE_WATER
CALLES
DumpMap
INTSCAN_F
FLG_SIZEB
BLAMAX
LADMIN
COLTAB
TalkSeq
DirCineTab
GUARDASECADOR
OnePairDoors
MonjeOn
ENE_LIMIT
VER_64
ENELEN
LADMAX
FLAGHV
DRCGRF
TBLCOD
ProgramCounter
AguaAdd1
DoorCnt
AguaAdd2
ANCHOP
ALIV_AlwaysOn
LOAD_PERS
PresentFLG
AguaAdd3
FlgCountDown
MARC_PIEZ
YETI_DERE
OBJRAM
AutoTbl
DMASUB
BUFBLQ
DIRCENTROHEAD
DIRHEADAGA_IZ
FlgDumpShoot
FlgMuro
ScrCont
WIND_LEFT
BIT_RIGHT
MAXENE
AutoCnt
MusicOn
VelBoss
SeqLook
CARETO
BITSCR_Down
LCDC_WinBnk
AdjustY_hand
WORLD_TAB
CNTGEN
ESP_ORDEN
LimitHorBoss
BuffTxtScore
DOOR_MASK
ContVramDump
OffsetY
DIRVIB
CORAZON_E
SELECT
DUMP_MARK
CntVibBase
CORAZON_F
TABGRF_WIPIXHALF
TemblorAereo
JUNGLA
NUMP_INX4
FlgGetMine
TIME_DOOR
SINIT_GBS
DetectSlope60
ESP_Base
UNPACK
DRCMPM
HIGHSP
NOMBRE
JumpPer
F_CHAR
CLIMB_FALLING
FLIP_PRES
BAJA_CABLE
CheckAccesBonus
BosqNum
NIVEL_LYC
Message
LIFT_MOVE
DRCMPP
DIRDSP
StLimit
WaitNexoBoss
BITSCR
HANDLADDER
HIT_WATER
SixPairDoors
BUFTIN
PersoJumpAnt
BalaX
LIFT_EXIT
PosXSprGorro
PASPAS
SAVE_PERS
HeroLianaCnt1
IE_SGB
BalaY
PosYSprGorro
POSENE
DoorVRAM
PERSOSPEED_SLIDE
CaeSinCntr
DoTRANSMAPXY
GRF_BK
HeroClimbCnt1
CODSPR
AutoMov
JUMP_GRAV
WIDESP
FPOLLO
HeroClimbCnt2
FOOTLADDER_DE
ENER_C
BIT_START
FlgPrtCred
AlturaCuello
TwoPairDoors
FLIP_FUTU
TABGRF_PIECES
SUBBING_LIANA
DURMIN
PersoLastJoy
CROUCH_GOINGDOWN
TABGRF_BNKGRF
ESP_WORLD
SCROLL
IEB
ROW_FOOTA
COPO_SPDY
VDP_SetAddR
BitBITSCR_Left
MaxSpeedWalkJumpFast
DURMAX
DIRVIS
OptFX
PressRunTime
T_CHAR
BUFSPR
DMA
TABGRF_MAPLEN
TABGRF_DIRMAP
TxtScoreGO
SUMCOL
TABGRF_DIRGRF
BNK_Auto
DIV16DE
DO_LIM
Hierba2X
VDP_SetAddW
X_CHAR
DoLim
Hierba2Y
MPM_BK
CLYMUL
MARC_BUFF2
HeroSpeedX
WIND_STOP
AN_SLOPE60
START_INT
ActiveBank
HeroSpeedY
FlgCiclope
TAC
DEJA_LIANA
MPP_BK
DIRHEAD_DE
PosTabPuch
CaraPos0
BGP
HeroLadder
HeroHidden
DIRMAP_CARETO
CaraPos1
NUMS_PIEZ
CHARSBIG_PIEZ
MaxSpeedRunFast
CaraPos2
RED
EXT_DG
HeroAgarra
RamGravSpi
FIRSTWINPIECE
SL_DER30_A
Fe1
BUFTXT
PAL
BitBITSCR_Down
SL_DER30_B
Fe2
CheckLimit
PushupX
ScrollMaxSpeedX
FIRSTCHARBIGPIECE
FIRSTNUMPIECE
DER30_A
DIV16HL
PushupY
ST_ALL
ScrollMaxSpeedY
FlgTirBoss
SL_DER60_A
DER30_B
P_1
SL_DER60_B
InitAutoCp
P_2
ENETAB2
CntVelLook
VDP_SetRegN
VDP_SetColN
ENDTEJADOS
Present
P_3
SL_DER45_A
TMA
FullEnetab
P_4
DESP_X
MAX_FX
YETI_IZQU
DIV
BIT_UP
P_5
DESP_Y
SecAntigua
DER45_A
TocadoNave
MPMVUP
NUMSPR
CLIMB_FALL
DoGenEne
BNK_WT
HeroX
FOOTLADDER_IZ
TalkBuffer
HeroY
HeroAnimSprNext
VER_128
DestX
COPO_X
LYC
FABRICA
DestY
COPO_Y
HOR
VER_256
KEY
EstadoNave
RIO
Final
DIRCENTROA
BITSCR_Up
OSC50HZ
HeroSwingCnt1
DIROLA1
CoposTable
OBJRAM2
POSXSP
HeroSwingCnt2
DIROLA2
RUTMOV
LCDC_Window
Mo1
PSEUDOAGUA
POSYSP
SCX
Mo2
MiluX
SCY
MiluY
FxPnt
HERO_CATCH
CNTGEN2
HeroShootCnt1
HeroCrouch
WindowFlag
MusicParam
BNK_CHKLIM
OBJRAM_ENE
DIRHEAD_IZ
TABGRF_LEN
CNT1OLD
WorldFlags
SL_IZQ30_A
TOMA_LIANA
BNK_DETMAP
GenEnemyBk0
HIGHCAR
SL_IZQ30_B
STOPLADDER_UP
DRCMPP1
PIEZ_BLANC
IZQ30_A
SL_IZQ60_A
IZQ30_B
COLGADO
SL_IZQ60_B
GetHLE
PersoSpeed
FlgPresent
SUR
CATCH_DOWN
FLGRECH
HeroStoned
SL_IZQ45_A
AGARRANDOBORDE
TimeInmune
ImpMarkers
BEXPLO1
FGMITAD
POSENE2
DIE_SPLASH
FPOLLO0
SwinmDelay
APALEFT
PuntosD0
PosCursorM
IZQ45_A
FPOLLO1
TABGRFG
HotelFloor
PuntosD1
CLIMB_DOWN
LCDC_BG
BIT_SELECT
FPOLLO2
HeroLadderCnt
PSEUDOOLAS
FASANIM
DIRFOOT_DE
StatusBase
PuntosD2
PosCursorO
WIDECAR
FPOLLO3