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Proto:Sonic the Hedgehog CD (Sega CD)/Ver0.02/Layout Differences
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This is a sub-page of Proto:Sonic the Hedgehog CD (Sega CD)/Ver0.02.
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Contents
Salad Plain
General
- The Past, Good Future, and Bad Future layouts are almost identical (excluding object placements) to the final release, save for them ending earlier.
- Breakable parts of the walls have not been added to the levels yet.
Act 1 (Present)
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Final |
- The most obvious difference is the absence of the 3D ramps, particularly the large one at the beginning.
- Amy is nowhere to be found.
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Final |
- A ring monitor was added, and additional rings were at the end of each column.
- The springs and spinning discs were arranged differently.
- A Pata-Bata was shifted up to the higher section.
Act 1 (Past)
- An additional spring is missing. The shield monitor is at the lower section of the beginning, where it would be replaced with a ring monitor.
- A Tamabboh on top of the first loop was removed.
- What would be a ring and invincibility monitor is three ring monitors instead. One of the spikes above this area would also be replaced with a spring.
Act 1 (Bad Future)
- A Past timepost was removed from the start.
Act 2 (Present)
- The yellow spring that bounces Sonic away from the goal is missing.