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Proto:Sonic Adventure (Dreamcast)/AutoDemo/Stage Differences/Casinopolis

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This is a sub-page of Proto:Sonic Adventure (Dreamcast)/AutoDemo/Stage Differences.


Casinopolis is in a very early state compared to the other levels, with the level showing off some very rough early models for it.

Act 1

The most notable feature of the early model for Act 1 is the "bunny girl" that would ultimately become the cowgirl in the Japanese release. The bunny girl is 3D unlike the cowgirl, who only appears on a billboard. The model of a bar that does not exist in the final can also be seen nearby.

Act 2

Act 2 doesn't seem to have had any major changes made for the final version. The long path that goes unused in the final is present on the early model, however.

Act 2

Act 3

Act 3

The early model for Act 3 (Sonic Pinball) is strongly resembles the final, and is the only Act to have objects in its SET file.

  • A complete tower can be seen to the right of the table, while the final removed everything but its bottom.
  • The left side has some additional towers that were removed.
  • The dividers are less round than the final.
  • Two square structures in the middle of the table are missing.

Act 4

The early model for Act 4 (NiGHTS Pinball) is very different from the final game, consisting of a long curved shape that looks nothing like the table used in the final version.

This model seems to be an early version of the scrapped pinball table that can be seen in early images for the game:

Early Screenshots AutoDemo
SonicAdventurePrerelease Pinball.png
SonicAdventurePrerelease NiGHTSShrine.jpg
SonicAdventureAutodemo Casinopolis4C.png